@Composable
fun InputChipExample(
text: String,
onDismiss: () -> Unit,
) {
var enabled by remember { mutableStateOf(true) }
if (!enabled) return
InputChip(
onClick = {
onDismiss()
enabled = !enabled
},
label = { Text(text) },
selected = enabled,
avatar = {
Icon(
Icons.Filled.Person,
contentDescription = "Localized description",
Modifier.size(InputChipDefaults.AvatarSize)
)
},
trailingIcon = {
Icon(
Icons.Default.Close,
contentDescription = "Localized description",
Modifier.size(InputChipDefaults.AvatarSize)
)
},
)
}