Picture
class Picture
kotlin.Any | |
↳ | androidx.ui.graphics.Picture |
An object representing a sequence of recorded graphical operations.
To create a Picture, use a PictureRecorder.
A Picture can be placed in a Scene using a SceneBuilder, via the SceneBuilder.addPicture method. A Picture can also be drawn into a Canvas, using the Canvas.drawPicture method.
To create a Picture, use a PictureRecorder.
Summary
Public constructors |
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An object representing a sequence of recorded graphical operations. |
Public methods |
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Rect |
cullRect() |
Unit |
dispose() Release the resources used by this object. |
Properties |
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Picture |
Public constructors
<init>
Picture(frameworkPicture: Picture)
An object representing a sequence of recorded graphical operations.
To create a Picture, use a PictureRecorder.
A Picture can be placed in a Scene using a SceneBuilder, via the SceneBuilder.addPicture method. A Picture can also be drawn into a Canvas, using the Canvas.drawPicture method.
To create a Picture, use a PictureRecorder.
Public methods
cullRect
fun cullRect(): Rect
dispose
fun dispose(): Unit
Release the resources used by this object. The object is no longer usable after this method is called.
Properties
frameworkPicture
val frameworkPicture: Picture