Achievements: resetAll

Requires authorization

Resets all achievements for the currently authenticated player for your application. This method is only accessible to whitelisted tester accounts for your application.

Request

HTTP request

POST https://www.googleapis.com/games/v1management/achievements/reset

Authorization

This request requires authorization with the following scope (read more about authentication and authorization).

Scope
https://www.googleapis.com/auth/games

Request body

Do not supply a request body with this method.

Response

If successful, this method returns a response body with the following structure:

{
  "kind": "gamesManagement#achievementResetAllResponse",
  "results": [
    {
      "kind": "gamesManagement#achievementResetResponse",
      "definitionId": string,
      "updateOccurred": boolean,
      "currentState": string
    }
  ]
}
Property name Value Description Notes
kind string Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#achievementResetAllResponse.
results[] list The achievement reset results.
results[].kind string Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#achievementResetResponse.
results[].definitionId string The ID of an achievement for which player state has been updated.
results[].updateOccurred boolean Flag to indicate if the requested update actually occurred.
results[].currentState string The current state of the achievement. This is the same as the initial state of the achievement.
Possible values are:
  • "HIDDEN"- Achievement is hidden.
  • "REVEALED" - Achievement is revealed.
  • "UNLOCKED" - Achievement is unlocked.