Requires authorization
Resets all achievements for the currently authenticated player for your application. This method is only accessible to whitelisted tester accounts for your application.
Request
HTTP request
POST https://www.googleapis.com/games/v1management/achievements/reset
Authorization
This request requires authorization with the following scope (read more about authentication and authorization).
Scope |
---|
https://www.googleapis.com/auth/games |
Request body
Do not supply a request body with this method.
Response
If successful, this method returns a response body with the following structure:
{ "kind": "gamesManagement#achievementResetAllResponse", "results": [ { "kind": "gamesManagement#achievementResetResponse", "definitionId": string, "updateOccurred": boolean, "currentState": string } ] }
Property name | Value | Description | Notes |
---|---|---|---|
kind |
string |
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#achievementResetAllResponse . |
|
results[] |
list |
The achievement reset results. | |
results[].kind |
string |
Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#achievementResetResponse . |
|
results[].definitionId |
string |
The ID of an achievement for which player state has been updated. | |
results[].updateOccurred |
boolean |
Flag to indicate if the requested update actually occurred. | |
results[].currentState |
string |
The current state of the achievement. This is the same as the initial state of the achievement. Possible values are:
|