与早期版本一样,Android 16 包含一些行为变更,这些变更可能会影响您的应用。以下行为变更仅影响以 Android 16 或更高版本为目标平台的应用。如果您的应用以 Android 16 或更高版本为目标平台,您应该修改自己的应用以支持这些行为(如果适用)。
请务必查看对 Android 16 上运行的所有应用都有影响的行为变更列表(无论应用的 targetSdkVersion
如何)。
用户体验和系统界面
Android 16 进行了以下变更,旨在打造更一致、更直观的用户体验。
需要迁移或停用预测性返回
For apps targeting Android 16 or higher and running on an
Android 16 or higher device, the predictive back system animations
(back-to-home, cross-task, and cross-activity) are enabled by default.
Additionally, onBackPressed
is not called and
KeyEvent.KEYCODE_BACK
is not dispatched anymore.
If your app intercepts the back event and you haven't migrated to predictive
back yet, update your app to use supported back navigation APIs. or
temporarily opt out by setting the
android:enableOnBackInvokedCallback
attribute to false
in the
<application>
or <activity>
tag of your app's AndroidManifest.xml
file.
核心功能
Android 16 包含以下更改,用于修改或扩展 Android 系统的各种核心功能。
固定费率工作调度优化
Prior to targeting Android 16, when scheduleAtFixedRate
missed a task execution due to being outside a valid
process lifecycle, all missed executions immediately
execute when the app returns to a valid lifecycle.
When targeting Android 16, at most one missed execution of
scheduleAtFixedRate
is immediately executed when the app
returns to a valid lifecycle. This behavior change is expected to improve app
performance. Test this behavior in your app to check if your app is impacted.
You can also test by using the app compatibility framework
and enabling the STPE_SKIP_MULTIPLE_MISSED_PERIODIC_TASKS
compat flag.
大屏设备和外形规格
Android 16 对在大屏设备上显示的应用做出了以下更改。
自适应布局
With Android apps now running on a variety of devices (such as phones, tablets, foldables, and desktops) and windowing modes on large screens (such as split screen and desktop windowing), developers should build Android apps that adapt to any screen and window size, regardless of device orientation. Paradigms like restricting orientation and resizability are too restrictive in today's multidevice world.
Ignore orientation, resizability, and aspect ratio restrictions
For apps targeting Android 16, Android 16 includes changes to how the system manages orientation, resizability, and aspect ratio restrictions. On displays with smallest width >= 600dp, the restrictions no longer apply. Apps also fill the entire display window, regardless of aspect ratio or a user's preferred orientation, and pillarboxing isn't used.
This change introduces a new standard platform behavior. Android is moving toward a model where apps are expected to adapt to various orientations, display sizes, and aspect ratios. Restrictions like fixed orientation or limited resizability hinder app adaptability, so we recommend making your app adaptive to deliver the best possible user experience.
Common breaking changes
Ignoring orientation, resizability, and aspect ratio restrictions might impact your app's UI on some devices, especially elements that were designed for small layouts locked in portrait orientation: for example, issues like stretched layouts and off-screen animations and components. Any assumptions about aspect ratio or orientation can cause visual issues with your app. Learn more about how to avoid them and improve your app's adaptive behaviour.
Allowing device rotation results in more activity re-creation, which can result in losing user state if not properly preserved. Learn how to correctly save UI state in Save UI states.
Implementation details
The following manifest attributes and runtime APIs are ignored across large screen devices in full-screen and multi-window modes:
The following values for screenOrientation
and setRequestedOrientation()
are
ignored:
portrait
reversePortrait
sensorPortrait
userPortrait
landscape
reverseLandscape
sensorLandscape
userLandscape
Regarding display resizability, android:resizeableActivity="false"
,
android:minAspectRatio
, and android:maxAspectRatio
have no effect.
For apps targeting Android 16, app orientation, resizability, and aspect ratio constraints are ignored on large screens by default, but every app that isn't fully ready can temporarily override this behavior by opting out (which results in the previous behavior of being placed in compatibility mode).
Exceptions
The Android 16 orientation, resizability, and aspect ratio restrictions don't apply in the following situations:
- Games (based on the
android:appCategory
flag) - Users explicitly opting in to the app's default behavior in aspect ratio settings of the device
- Screens that are smaller than
sw600dp
Opt out temporarily
To opt out a specific activity, declare the
PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY
manifest property:
<activity ...>
<property android:name="android.window.PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY" android:value="true" />
...
</activity>
If too many parts of your app aren't ready for Android 16, you can opt out completely by applying the same property at the application level:
<application ...>
<property android:name="android.window.PROPERTY_COMPAT_ALLOW_RESTRICTED_RESIZABILITY" android:value="true" />
</application>