Android 15에는 개발자를 위한 훌륭한 기능과 API가 도입되었습니다. 다음 섹션에서는 관련 API를 시작하는 데 도움이 되도록 이러한 기능을 요약합니다.
추가된 API, 수정된 API, 삭제된 API에 관한 자세한 목록은 API 차이점 보고서를 참고하세요. 추가된 API에 관한 자세한 내용은 Android API 참조를 참고하세요. Android 15의 경우 API 수준 35에 추가된 API를 찾아보세요. 플랫폼 변경이 앱에 영향을 줄 수 있는 분야에 관해 알아보려면 Android 15를 타겟팅하는 앱 및 모든 앱의 Android 15 동작 변경사항을 확인해야 합니다.
카메라 및 미디어
Android 15에는 카메라 및 미디어 환경을 개선하고 크리에이터가 Android에서 자신의 비전을 실현할 수 있도록 지원하는 도구와 하드웨어에 액세스할 수 있는 다양한 기능이 포함되어 있습니다.
Android 미디어 및 카메라의 최신 기능과 개발자 솔루션에 관한 자세한 내용은 Google I/O의 최신 Android 미디어 및 카메라 환경 빌드 강연을 참고하세요.
어두운 조명 모드
Android 15에서는 Camera 2와 야간 모드 카메라 확장 프로그램에서 모두 사용할 수 있는 자동 노출 모드인 어두운 조명 모드를 도입합니다. 어두운 조명 모드는 저조도 환경에서 미리보기 스트림의 노출을 조정합니다. 야간 모드는 연속 촬영한 사진을 결합하여 하나의 향상된 이미지를 만들기 때문에 야간 모드 카메라 확장 프로그램이 정지 이미지를 만드는 방식과는 다릅니다. 야간 모드는 정지 이미지를 만드는 데 매우 효과적이지만 연속 프레임 스트림을 만들 수는 없습니다. 하지만 저조도 부스트는 가능합니다. 따라서 저조도 부스트를 사용하면 다음과 같은 카메라 기능을 사용할 수 있습니다.
- 사용자가 저조도 사진을 더 잘 찍을 수 있도록 향상된 이미지 미리보기를 제공합니다.
- 저조도에서 QR 코드 스캔
어두운 조명 모드를 사용 설정하면 조명이 어두울 때 자동으로 켜지고 밝을 때는 꺼집니다.
앱은 저조도 환경에서 미리보기 스트림을 녹화하여 밝기가 향상된 동영상을 저장할 수 있습니다.
자세한 내용은 저조도 부스트를 참고하세요.
인앱 카메라 컨트롤
Android 15 添加了一个扩展程序,可让您更好地控制支持的设备上的相机硬件及其算法:
HDR 헤드룸 제어
Android 15 会选择适合底层设备功能和面板位深的 HDR 余量。对于包含大量 SDR 内容的网页(例如显示单个 HDR 缩略图的消息应用),此行为最终可能会对 SDR 内容的感知亮度产生不利影响。在 Android 15 中,您可以使用 setDesiredHdrHeadroom
控制 HDR 余量,以便在 SDR 内容和 HDR 内容之间取得平衡。

라우드니스 제어
Android 15 introduces support for the CTA-2075 loudness standard to help you avoid audio loudness inconsistencies and ensure users don't have to constantly adjust volume when switching between content. The system leverages known characteristics of the output devices (headphones and speaker) along with loudness metadata available in AAC audio content to intelligently adjust the audio loudness and dynamic range compression levels.
To enable this feature, you need to ensure loudness metadata is available in
your AAC content and enable the platform feature in your app. For this, you
instantiate a LoudnessCodecController
object by
calling its create factory method with the audio
session ID from the associated AudioTrack
; this
automatically starts applying audio updates. You can pass an
OnLoudnessCodecUpdateListener
to modify or filter
loudness parameters before they are applied on the
MediaCodec
.
// Media contains metadata of type MPEG_4 OR MPEG_D
val mediaCodec = …
val audioTrack = AudioTrack.Builder()
.setSessionId(sessionId)
.build()
...
// Create new loudness controller that applies the parameters to the MediaCodec
try {
val lcController = LoudnessCodecController.create(mSessionId)
// Starts applying audio updates for each added MediaCodec
}
AndroidX media3 ExoPlayer will also be updated to use the
LoudnessCodecController
APIs for a seamless app integration.
가상 MIDI 2.0 기기
Android 13 added support for connecting to MIDI 2.0 devices using USB, which communicate using Universal MIDI Packets (UMP). Android 15 extends UMP support to virtual MIDI apps, enabling composition apps to control synthesizer apps as a virtual MIDI 2.0 device just like they would with an USB MIDI 2.0 device.
더 효율적인 AV1 소프트웨어 디코딩
dav1d 是 VideoLAN 推出的热门 AV1 软件解码器,适用于不支持硬件 AV1 解码的 Android 设备。与旧版 AV1 软件解码器相比,dav1d 的性能最高可提升 3 倍,让更多用户(包括一些低端和中端设备)能够播放高清 AV1 视频。
您的应用需要选择启用 dav1d,方法是通过名称 "c2.android.av1-dav1d.decoder"
调用它。在后续更新中,dav1d 将成为默认的 AV1 软件解码器。此支持已标准化,并向后移植到收到 Google Play 系统更新的 Android 11 设备。
개발자 생산성 및 도구
생산성 향상을 위한 대부분의 작업은 Android 스튜디오, Jetpack Compose, Android Jetpack 라이브러리와 같은 도구를 중심으로 이루어지지만, Google에서는 항상 플랫폼에서 비전을 더 쉽게 실현할 수 있는 방법을 모색합니다.
OpenJDK 17 업데이트
Android 15 continues the work of refreshing Android's core libraries to align with the features in the latest OpenJDK LTS releases.
The following key features and improvements are included:
- Quality-of-life improvements around NIO buffers
- Streams
- Additional
math
andstrictmath
methods util
package updates including sequencedcollection
,map
, andset
ByteBuffer
support inDeflater
- Security updates such as
X500PrivateCredential
and security key updates
These APIs are updated on over a billion devices running Android 12 (API level 31) and higher through Google Play System updates, so you can target the latest programming features.
PDF 개선사항
Android 15에서는 PdfRenderer
API가 크게 개선되었습니다. 앱에는 렌더링과 같은 고급 기능을
비밀번호로 보호된 파일, 주석, 양식 수정,
검색, 선택(사본 포함) 선형화된 PDF
로컬 PDF 보기의 속도를 높이고 리소스 사용을 줄이기 위해 최적화가 지원됩니다.
Jetpack PDF 라이브러리는 이러한 API를 사용하여 PDF 추가를 간소화합니다.
앱에 추가할 수 있습니다.

PdfRenderer
를 Google을 사용하여 업데이트할 수 있는 모듈로 이동했습니다.
플랫폼 출시와는 별개인 Play 시스템 업데이트(Google에서는
Android 11 (API 수준 30)으로 다시 돌아가
API 노출 영역 Android 15 이전 버전
PdfRendererPreV
자동 언어 전환 개선사항
Android 14 added on-device, multi-language recognition in audio with automatic
switching between languages, but this can cause words to get dropped,
especially when languages switch with less of a pause between the two
utterances. Android 15 adds additional controls to help apps tune this switching
to their use case.
EXTRA_LANGUAGE_SWITCH_INITIAL_ACTIVE_DURATION_TIME_MILLIS
confines the automatic switching to the beginning of the audio session, while
EXTRA_LANGUAGE_SWITCH_MATCH_SWITCHES
deactivates the
language switching after a defined number of switches. These options are
particularly useful if you expect that there will be a single language spoken
during the session that should be autodetected.
개선된 OpenType 가변 글꼴 API
Android 15에서는 OpenType 가변 글꼴의 사용성을 개선합니다. buildVariableFamily
API로 두께 축을 지정하지 않고도 가변 글꼴에서 FontFamily
인스턴스를 만들 수 있습니다. 텍스트 렌더기는
wght
축의 값을 변경하여 표시 텍스트와 일치시킵니다.
API를 사용하면 Typeface
를 만드는 코드가 상당히 간소화됩니다.
Kotlin
val newTypeface = Typeface.CustomFallbackBuilder( FontFamily.Builder( Font.Builder(assets, "RobotoFlex.ttf").build()) .buildVariableFamily()) .build()
자바
Typeface newTypeface = Typeface.CustomFallbackBuilder( new FontFamily.Builder( new Font.Builder(assets, "RobotoFlex.ttf").build()) .buildVariableFamily()) .build();
이전에는 동일한 Typeface
를 만들려면 훨씬 더 많은 코드가 필요했습니다.
Kotlin
val oldTypeface = Typeface.CustomFallbackBuilder( FontFamily.Builder( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 400") .setWeight(400) .build()) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 100") .setWeight(100) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 200") .setWeight(200) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 300") .setWeight(300) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 500") .setWeight(500) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 600") .setWeight(600) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 700") .setWeight(700) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 800") .setWeight(800) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 900") .setWeight(900) .build() ).build() ).build()
자바
Typeface oldTypeface = new Typeface.CustomFallbackBuilder( new FontFamily.Builder( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 400") .setWeight(400) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 100") .setWeight(100) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 200") .setWeight(200) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 300") .setWeight(300) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 500") .setWeight(500) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 600") .setWeight(600) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 700") .setWeight(700) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 800") .setWeight(800) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 900") .setWeight(900) .build() ) .build() ).build();
다음은 Typeface
가 이전 API와 새 API를 모두 사용하여 생성된 방법의 예입니다.
렌더링:
이 예에서 이전 API로 만든 Typeface
에는 350, 450, 550, 650 Font
인스턴스의 정확한 글꼴 두께를 만들 수 있는 기능이 없으므로 렌더러는 가장 가까운 두께로 대체합니다. 따라서 이 경우 350 대신 300이 렌더링되고 450 대신 400이 렌더링됩니다. 반면 새 API로 만든 Typeface
는 지정된 무게에 대해 Font
인스턴스를 동적으로 만들므로 350, 450, 550, 650에도 정확한 무게가 렌더링됩니다.
세부적인 줄바꿈 제어
从 Android 15 开始,TextView
和底层行断开符可以将给定部分文本保留在同一行中,以提高可读性。您可以通过在字符串资源或 createNoBreakSpan
中使用 <nobreak>
标记来充分利用此换行符自定义功能。同样,您可以使用 <nohyphen>
标记或 createNoHyphenationSpan
来防止对字词进行分词。
例如,以下字符串资源不包含换行符,在呈现时,文本“Pixel 8 Pro”会在不合适的位置换行:
<resources>
<string name="pixel8pro">The power and brains behind Pixel 8 Pro.</string>
</resources>
相比之下,此字符串资源包含 <nobreak>
标记,该标记会将字词“Pixel 8 Pro”换行,并防止换行:
<resources>
<string name="pixel8pro">The power and brains behind <nobreak>Pixel 8 Pro.</nobreak></string>
</resources>
以下图片展示了这些字符串呈现方式的差异:

<nobreak>
标记换行。
<nobreak>
标记封装“Pixel 8 Pro.”短语的同一行文本的布局。앱 보관처리
Android and Google Play announced support for app archiving last year, allowing users to free up space by partially removing infrequently used apps from the device that were published using Android App Bundle on Google Play. Android 15 includes OS level support for app archiving and unarchiving, making it easier for all app stores to implement it.
Apps with the REQUEST_DELETE_PACKAGES
permission can call the
PackageInstaller
requestArchive
method to request archiving an
installed app package, which removes the APK and any cached files, but persists
user data. Archived apps are returned as displayable apps through the
LauncherApps
APIs; users will see a UI treatment to highlight that those
apps are archived. If a user taps on an archived app, the responsible installer
will get a request to unarchive it, and the restoration process can be
monitored by the ACTION_PACKAGE_ADDED
broadcast.
개발자 옵션을 사용하여 기기에서 16KB 모드 사용 설정

16KB 페이지 크기로 부팅 개발자 옵션을 전환하여 16KB 모드로 기기를 부팅합니다.
Android 15 QPR1부터 특정 기기에서 사용할 수 있는 개발자 옵션을 사용하여 기기를 16KB 모드로 부팅하고 온디바이스 테스트를 실행할 수 있습니다. 개발자 옵션을 사용하기 전에 설정 > 시스템 > 소프트웨어 업데이트로 이동하여 사용 가능한 업데이트를 적용합니다.
이 개발자 옵션은 다음 기기에서 사용할 수 있습니다.
Pixel 8 및 8 Pro (Android 15 QPR1 이상)
Pixel 8a (Android 15 QPR1 이상)
Pixel 9, 9 Pro, 9 Pro XL (Android 15 QPR2 베타 2 이상)
그래픽
Android 15에는 ANGLE 및 Canvas 그래픽 시스템 추가 등 최신 그래픽 개선사항이 적용되었습니다.
Android의 GPU 액세스 현대화
Android 하드웨어는 핵심 OS가 단일 CPU에서 실행되고 GPU에 고정 기능 파이프라인을 기반으로 하는 API를 사용하여 액세스하던 초기부터 상당히 발전했습니다. Vulkan® 그래픽 API는 Android 7.0 (API 수준 24)부터 NDK에서 최신 GPU 하드웨어를 더 잘 반영하고, 여러 CPU 코어를 지원하도록 더 효과적으로 확장하며, CPU 드라이버 오버헤드를 줄여 앱 성능을 개선하는 하위 수준 추상화를 통해 사용할 수 있습니다. Vulkan은 모든 최신 게임 엔진에서 지원됩니다.
Vulkan은 Android에서 GPU에 사용하는 기본 인터페이스입니다. 따라서 Android 15에는 Vulkan 위에 OpenGL® ES를 실행하기 위한 선택적 레이어로 ANGLE가 포함되어 있습니다. ANGLE로 전환하면 Android OpenGL 구현이 표준화되어 호환성이 개선되고 경우에 따라 성능이 개선됩니다. Android 15에서 설정 -> 시스템 -> 개발자 옵션 -> 실험용: ANGLE 사용 설정에서 개발자 옵션을 사용 설정하여 ANGLE로 OpenGL ES 앱 안정성과 성능을 테스트할 수 있습니다.
Vulkan 기반 Android ANGLE 로드맵

GPU 스택을 간소화하기 위한 일환으로 앞으로 더 많은 새 기기에서 ANGLE을 GL 시스템 드라이버로 제공할 예정이며, 향후 OpenGL/ES는 ANGLE을 통해서만 제공될 것으로 예상됩니다. 하지만 모든 기기에서 OpenGL ES를 계속 지원할 계획입니다.
권장되는 다음 단계
개발자 옵션을 사용하여 OpenGL ES용 ANGLE 드라이버를 선택하고 앱을 테스트합니다. 새 프로젝트의 경우 C/C++에 Vulkan을 사용하는 것이 좋습니다.
캔버스 개선사항
Android 15 继续对 Android 的 Canvas 图形系统进行现代化改造,并新增了以下功能:
Matrix44
提供一个 4x4 矩阵来转换坐标,当您想在 3D 中操控画布时,应使用此矩阵。clipShader
会将当前剪裁区域与指定的着色器相交,而clipOutShader
会将剪裁区域设为当前剪裁区域与着色器的差值,每个操作都会将着色器视为一个 Alpha 遮罩。这支持高效地绘制复杂形状。
성능 및 배터리
Android는 앱의 성능과 품질을 개선하는 데 계속 집중하고 있습니다. Android 15에서는 앱에서 작업을 더 효율적으로 실행하고, 앱 성능을 최적화하고, 앱에 관한 유용한 정보를 수집하는 데 도움이 되는 API를 도입합니다.
배터리 효율적인 권장사항, 네트워크 및 전력 사용량 디버깅, Android 15 및 최신 버전의 Android에서 백그라운드 작업의 배터리 효율성을 개선하는 방법에 관한 자세한 내용은 Google I/O의 Android에서 백그라운드 작업의 배터리 효율성 개선 강연을 참고하세요.
ApplicationStartInfo API
In previous versions of Android, app startup has been a bit of a mystery. It was
challenging to determine within your app whether it started from a cold, warm,
or hot state. It was also difficult to know how long your app spent during the
various launch phases: forking the process, calling onCreate
, drawing the
first frame, and more. When your Application
class was instantiated, you had no
way of knowing whether the app started from a broadcast, a content provider, a
job, a backup, boot complete, an alarm, or an Activity
.
The ApplicationStartInfo
API on Android 15 provides
all of this and more. You can even choose to add your own timestamps into the
flow to help collect timing data in one place. In addition to collecting
metrics, you can use ApplicationStartInfo
to help directly optimize app
startup; for example, you can eliminate the costly instantiation of UI-related
libraries within your Application
class when your app is starting up due to a
broadcast.
자세한 앱 크기 정보
Since Android 8.0 (API level 26), Android has included the
StorageStats.getAppBytes
API that summarizes the installed
size of an app as a single number of bytes, which is a sum of the APK size, the
size of files extracted from the APK, and files that were generated on the
device such as ahead-of-time (AOT) compiled code. This number is not very
insightful in terms of how your app is using storage.
Android 15 adds the
StorageStats.getAppBytesByDataType([type])
API, which lets
you get insight into how your app is using up all that space, including APK file
splits, AOT and speedup related code, dex metadata, libraries, and guided
profiles.
앱 관리 프로파일링
Android 15에는 힙 덤프, 힙 프로필, 스택 샘플링과 같은 프로파일링 정보를 앱 내에서 수집할 수 있는 ProfilingManager
클래스가 포함되어 있습니다. 앱의 파일 디렉터리에 전송되는 출력 파일을 식별하는 제공된 태그와 함께 앱에 콜백을 제공합니다. API는 성능 영향을 최소화하기 위해 비율 제한을 사용합니다.
앱에서 프로파일링 요청 구성을 간소화하려면 Core 1.15.0-rc01 이상에서 사용할 수 있는 상응하는 Profiling
AndroidX API를 사용하는 것이 좋습니다.
SQLite 데이터베이스 개선사항
Android 15 introduces SQLite APIs that expose advanced features from the underlying SQLite engine that target specific performance issues that can manifest in apps. These APIs are included with the update of SQLite to version 3.44.3.
Developers should consult best practices for SQLite performance to get the most out of their SQLite database, especially when working with large databases or when running latency-sensitive queries.
- Read-only deferred transactions: when issuing transactions that are
read-only (don't include write statements), use
beginTransactionReadOnly()
andbeginTransactionWithListenerReadOnly(SQLiteTransactionListener)
to issue read-onlyDEFERRED
transactions. Such transactions can run concurrently with each other, and if the database is in WAL mode, they can run concurrently withIMMEDIATE
orEXCLUSIVE
transactions. - Row counts and IDs: APIs were added to retrieve the count of changed
rows or the last inserted row ID without issuing an additional query.
getLastChangedRowCount()
returns the number of rows that were inserted, updated, or deleted by the most recent SQL statement within the current transaction, whilegetTotalChangedRowCount()
returns the count on the current connection.getLastInsertRowId()
returns therowid
of the last row to be inserted on the current connection. - Raw statements: issue a raw SQlite statement, bypassing convenience wrappers and any additional processing overhead that they may incur.
Android 동적 성능 프레임워크 업데이트
Android 15 continues our investment in the Android Dynamic Performance Framework (ADPF), a set of APIs that allow games and performance intensive apps to interact more directly with power and thermal systems of Android devices. On supported devices, Android 15 adds ADPF capabilities:
- A power-efficiency mode for hint sessions to indicate that their associated threads should prefer power saving over performance, great for long-running background workloads.
- GPU and CPU work durations can both be reported in hint sessions, allowing the system to adjust CPU and GPU frequencies together to best meet workload demands.
- Thermal headroom thresholds to interpret possible thermal throttling status based on headroom prediction.
To learn more about how to use ADPF in your apps and games, head over to the documentation.
개인정보처리방침
Android 15에는 앱 개발자가 사용자 개인 정보를 보호하는 데 도움이 되는 다양한 기능이 포함되어 있습니다.
화면 녹화 감지
Android 15 adds support for apps to detect that they are being recorded. A callback is invoked whenever the app transitions between being visible or invisible within a screen recording. An app is considered visible if activities owned by the registering process's UID are being recorded. This way, if your app is performing a sensitive operation, you can inform the user that they're being recorded.
val mCallback = Consumer<Int> { state ->
if (state == SCREEN_RECORDING_STATE_VISIBLE) {
// We're being recorded
} else {
// We're not being recorded
}
}
override fun onStart() {
super.onStart()
val initialState =
windowManager.addScreenRecordingCallback(mainExecutor, mCallback)
mCallback.accept(initialState)
}
override fun onStop() {
super.onStop()
windowManager.removeScreenRecordingCallback(mCallback)
}
확장된 IntentFilter 기능
Android 15 builds in support for more precise Intent
resolution through
UriRelativeFilterGroup
, which contains a set of
UriRelativeFilter
objects that form a set of Intent
matching rules that must each be satisfied, including URL query parameters, URL
fragments, and blocking or exclusion rules.
These rules can be defined in the AndroidManifest
XML file with the
<uri-relative-filter-group>
tag, which can optionally include an
android:allow
tag. These tags can contain <data>
tags that use existing data
tag attributes as well as the android:query
and android:fragment
attributes.
Here's an example of the AndroidManifest
syntax:
<intent-filter android:autoVerify="true">
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.BROWSABLE" />
<category android:name="android.intent.category.DEFAULT" />
<data android:scheme="http" />
<data android:scheme="https" />
<data android:host="astore.com" />
<uri-relative-filter-group>
<data android:pathPrefix="/auth" />
<data android:query="region=na" />
</uri-relative-filter-group>
<uri-relative-filter-group android:allow="false">
<data android:pathPrefix="/auth" />
<data android:query="mobileoptout=true" />
</uri-relative-filter-group>
<uri-relative-filter-group android:allow="false">
<data android:pathPrefix="/auth" />
<data android:fragmentPrefix="faq" />
</uri-relative-filter-group>
</intent-filter>
비공개 스페이스
Private space lets users create a separate space on their device where they can keep sensitive apps away from prying eyes, under an additional layer of authentication. The private space uses a separate user profile. The user can choose to use the device lock or a separate lock factor for the private space.
Apps in the private space show up in a separate container in the launcher, and are hidden from the recents view, notifications, settings, and from other apps when the private space is locked. User-generated and downloaded content (such as media or files) and accounts are separated between the private space and the main space. The system sharesheet and the photo picker can be used to give apps access to content across spaces when the private space is unlocked.
Users can't move existing apps and their data into the private space. Instead, users select an install option in the private space to install an app using whichever app store they prefer. Apps in the private space are installed as separate copies from any apps in the main space (new copies of the same app).
When a user locks the private space, the profile is stopped. While the profile is stopped, apps in the private space are no longer active and can't perform foreground or background activities, including showing notifications.
We recommend that you test your app with private space to make sure your app works as expected, especially if your app falls into one of the following categories:
- Apps with logic for work profiles that assumes that any installed copies of their app that aren't in the main profile are in the work profile.
- Medical apps
- Launcher apps
- App store apps
선택한 사진 액세스에 대한 가장 최근 사용자 선택 쿼리
Apps can now highlight only the most-recently-selected photos and videos when
partial access to media permissions is granted. This feature can improve
the user experience for apps that frequently request access to photos and
videos. To use this feature in your app, enable the
QUERY_ARG_LATEST_SELECTION_ONLY
argument when querying MediaStore
through ContentResolver
.
Kotlin
val externalContentUri = MediaStore.Files.getContentUri("external") val mediaColumns = arrayOf( FileColumns._ID, FileColumns.DISPLAY_NAME, FileColumns.MIME_TYPE, ) val queryArgs = bundleOf( // Return only items from the last selection (selected photos access) QUERY_ARG_LATEST_SELECTION_ONLY to true, // Sort returned items chronologically based on when they were added to the device's storage QUERY_ARG_SQL_SORT_ORDER to "${FileColumns.DATE_ADDED} DESC", QUERY_ARG_SQL_SELECTION to "${FileColumns.MEDIA_TYPE} = ? OR ${FileColumns.MEDIA_TYPE} = ?", QUERY_ARG_SQL_SELECTION_ARGS to arrayOf( FileColumns.MEDIA_TYPE_IMAGE.toString(), FileColumns.MEDIA_TYPE_VIDEO.toString() ) )
Java
Uri externalContentUri = MediaStore.Files.getContentUri("external"); String[] mediaColumns = { FileColumns._ID, FileColumns.DISPLAY_NAME, FileColumns.MIME_TYPE }; Bundle queryArgs = new Bundle(); queryArgs.putBoolean(MediaStore.QUERY_ARG_LATEST_SELECTION_ONLY, true); queryArgs.putString(MediaStore.QUERY_ARG_SQL_SORT_ORDER, FileColumns.DATE_ADDED + " DESC"); queryArgs.putString(MediaStore.QUERY_ARG_SQL_SELECTION, FileColumns.MEDIA_TYPE + " = ? OR " + FileColumns.MEDIA_TYPE + " = ?"); queryArgs.putStringArray(MediaStore.QUERY_ARG_SQL_SELECTION_ARGS, new String[] { String.valueOf(FileColumns.MEDIA_TYPE_IMAGE), String.valueOf(FileColumns.MEDIA_TYPE_VIDEO) });
Android의 개인 정보 보호 샌드박스
Android 15 includes the latest Android Ad Services extensions, incorporating the latest version of the Privacy Sandbox on Android. This addition is part of our work to develop technologies that improve user privacy and enable effective, personalized advertising experiences for mobile apps. Our privacy sandbox page has more information about the Privacy Sandbox on Android developer preview and beta programs to help you get started.
헬스 커넥트
Android 15 integrates the latest extensions around Health Connect by Android, a secure and centralized platform to manage and share app-collected health and fitness data. This update adds support for additional data types across fitness, nutrition, skin temperature, training plans, and more.
Skin temperature tracking allows users to store and share more accurate temperature data from a wearable or other tracking device.
Training plans are structured workout plans to help a user achieve their fitness goals. Training plans support includes a variety of completion and performance goals:
- Completion goals around calories burned, distance, duration, repetition, and steps.
- Performance goals around as many repetitions as possible (AMRAP), cadence, heart rate, power, perceived rate of exertion, and speed.
Learn more about the latest updates to Health Connect in Android in the Building adaptable experiences with Android Health talk from Google I/O.
앱 화면 공유
Android 15 supports app screen sharing so users can share or record just an
app window rather than the entire device screen. This feature, first enabled in
Android 14 QPR2, includes
MediaProjection
callbacks that allow your app
to customize the app screen sharing experience. Note that for apps targeting
Android 14 (API level 34) or higher,
user consent is required for each
MediaProjection
capture session.
사용자 환경 및 시스템 UI
Android 15에서는 앱 개발자와 사용자가 필요에 맞게 기기를 구성할 수 있는 더 많은 제어 기능과 유연성을 제공합니다.
Android 15의 최신 개선사항을 사용하여 앱의 사용자 환경을 개선하는 방법을 자세히 알아보려면 Google I/O의 Android 앱의 사용자 환경 개선 강연을 참고하세요.
생성된 미리보기 API를 사용한 풍부한 위젯 미리보기
Before Android 15, the only way to provide widget picker previews was to specify a static image or layout resource. These previews often differ significantly from the look of the actual widget when it is placed on the home screen. Also, static resources can't be created with Jetpack Glance, so a Glance developer had to screenshot their widget or create an XML layout to have a widget preview.
Android 15 adds support for generated previews. This means that app widget
providers can generate RemoteViews
to use as the picker preview, instead
of a static resource.

Push API
Apps can provide generated previews through a push API. Apps can provide
previews at any point in their lifecycle, and don't receive an explicit request
from the host to provide previews. Previews are persisted in AppWidgetService
,
and hosts can request them on-demand. The following example loads an XML widget
layout resource and sets it as the preview:
AppWidgetManager.getInstance(appContext).setWidgetPreview(
ComponentName(
appContext,
SociaLiteAppWidgetReceiver::class.java
),
AppWidgetProviderInfo.WIDGET_CATEGORY_HOME_SCREEN,
RemoteViews("com.example", R.layout.widget_preview)
)
The expected flow is:
- At any time, the widget provider calls
setWidgetPreview
. The provided previews are persisted inAppWidgetService
with other provider info. setWidgetPreview
notifies hosts of an updated preview through theAppWidgetHost.onProvidersChanged
callback. In response, the widget host reloads all of its provider information.- When displaying a widget preview, the host checks
AppWidgetProviderInfo.generatedPreviewCategories
, and if the chosen category is available, callsAppWidgetManager.getWidgetPreview
to return the saved preview for this provider.
When to call setWidgetPreview
Because there is no callback to provide previews, apps can choose to send previews at any point when they are running. How often to update the preview depends on the widget's use case.
The following list describes the two main categories of preview use cases:
- Providers that show real data in their widget previews, such as personalized or recent information. These providers can set the preview once the user has signed in or has done initial configuration in their app. After this, they can set up a periodic task to update the previews at their chosen cadence. Examples of this type of widget could be a photo, calendar, weather or news widget.
- Providers that show static information in previews or quick-action widgets that don't display any data. These providers can set previews once, when the app first launches. Examples of this type of widget include a drive quick actions widget or chrome shortcuts widget.
Some providers might show static previews on the hub mode picker, but real information on the homescreen picker. These providers should follow the guidance for both of these use cases to set previews.
PIP 모드
Android 15 introduces changes in Picture-in-Picture (PiP) ensuring an even smoother transition when entering into PiP mode. This will be beneficial for apps having UI elements overlaid on top of their main UI, which goes into PiP.
Developers use the onPictureInPictureModeChanged
callback to define logic
that toggles the visibility of the overlaid UI elements. This callback is
triggered when the PiP enter or exit animation is completed. Beginning in
Android 15, the PictureInPictureUiState
class includes another state.
With this UI state, apps targeting Android 15 (API level 35) will observe the
Activity#onPictureInPictureUiStateChanged
callback being invoked with
isTransitioningToPip()
as soon as the PiP animation starts. There are
many UI elements that are not relevant for the app when it is in PiP mode, for
example views or layout that include information such as suggestions, upcoming
video, ratings, and titles. When the app goes to PiP mode, use the
onPictureInPictureUiStateChanged
callback to hide these UI elements. When the
app goes to full screen mode from the PiP window, use
onPictureInPictureModeChanged
callback to unhide these elements, as shown in
the following examples:
override fun onPictureInPictureUiStateChanged(pipState: PictureInPictureUiState) {
if (pipState.isTransitioningToPip()) {
// Hide UI elements
}
}
override fun onPictureInPictureModeChanged(isInPictureInPictureMode: Boolean) {
if (isInPictureInPictureMode) {
// Unhide UI elements
}
}
This quick visibility toggle of irrelevant UI elements (for a PiP window) helps ensure a smoother and flicker-free PiP enter animation.
향상된 방해 금지 모드 규칙
AutomaticZenRule
lets apps customize Attention
Management (Do Not Disturb) rules and decide when to activate or deactivate
them. Android 15 greatly enhances these rules with the goal of improving the
user experience. The following enhancements are included:
- Adding types to
AutomaticZenRule
, allowing the system to apply special treatment to some rules. - Adding an icon to
AutomaticZenRule
, helping to make the modes be more recognizable. - Adding a
triggerDescription
string toAutomaticZenRule
that describes the conditions on which the rule should become active for the user. - Added
ZenDeviceEffects
toAutomaticZenRule
, allowing rules to trigger things like grayscale display, night mode, or dimming the wallpaper.
알림 채널의 VibrationEffect 설정
Android 15는 NotificationChannel.setVibrationEffect
를 사용하여 채널별로 수신 알림에 리치 진동을 설정할 수 있도록 지원하므로 사용자가 기기를 보지 않고도 다양한 유형의 알림을 구분할 수 있습니다.
미디어 프로젝션 상태 표시줄 칩 및 자동 중지
Media projection can expose private user information. A new, prominent status bar chip makes users aware of any ongoing screen projection. Users can tap the chip to stop screen casting, sharing, or recording. Also, for a more intuitive user experience, any in‑progress screen projection now automatically stops when the device screen is locked.

대형 화면 및 폼 팩터
Android 15는 앱이 대형 화면, 플립형, 폴더블을 비롯한 Android의 폼 팩터를 최대한 활용할 수 있도록 지원합니다.
향상된 대형 화면 멀티태스킹
Android 15 gives users better ways to multitask on large screen devices. For example, users can save their favorite split-screen app combinations for quick access and pin the taskbar on screen to quickly switch between apps. This means that making sure your app is adaptive is more important than ever.
Google I/O has sessions on Building adaptive Android apps and Building UI with the Material 3 adaptive library that can help, and our documentation has more to help you Design for large screens.
커버 화면 지원
Your app can declare a property that Android 15 uses to
allow your Application
or Activity
to be presented on the small cover
screens of supported flippable devices. These screens are too small to be
considered as compatible targets for Android apps to run on, but your app can
opt in to supporting them, making your app available in more places.
연결
Android 15는 앱이 최신 통신 및 무선 기술을 이용할 수 있도록 플랫폼을 업데이트합니다.
위성 지원
Android 15 continues to extend platform support for satellite connectivity and includes some UI elements to ensure a consistent user experience across the satellite connectivity landscape.
Apps can use ServiceState.isUsingNonTerrestrialNetwork()
to
detect when a device is connected to a satellite, giving them more awareness of
why full network services might be unavailable. Additionally, Android 15
provides support for SMS and MMS apps as well as preloaded RCS apps to use
satellite connectivity for sending and receiving messages.

더 원활한 NFC 환경
Android 15 is working to make the tap to pay experience more seamless and
reliable while continuing to support Android's robust NFC app ecosystem. On
supported devices, apps can request the NfcAdapter
to enter
observe mode, where the device listens but doesn't respond to NFC
readers, sending the app's NFC service PollingFrame
objects to process. The PollingFrame
objects can be used to auth
ahead of the first communication to the NFC reader, allowing for a one tap
transaction in many cases.
In addition, apps can register a filter on supported devices so they can be notified of polling loop activity, which allows for smooth operation with multiple NFC-aware applications.
월렛 역할
Android 15 引入了钱包角色,可与用户的首选钱包应用更紧密地集成。此角色会取代 NFC 默认的感应式付款设置。用户可以前往设置 > 应用 > 默认应用,管理钱包角色持有者。
在为在付款类别中注册的 AID 路由 NFC 感应式付款时,系统会使用钱包角色。点按操作始终会转到 Google 钱包角色持有者,除非有已注册相同 AID 的其他应用在前台运行。
此角色还用于确定“Google 钱包”快速访问功能块在启用后应显示在何处。将角色设为“无”时,“快速访问”功能块不可用,并且支付类别 NFC 点按仅传送到前台应用。
보안
Android 15를 사용하면 앱의 보안을 강화하고 앱의 데이터를 보호할 수 있으며 사용자에게 데이터에 대한 투명성과 제어 기능을 더 많이 제공할 수 있습니다. Google I/O의 Android에서 사용자 보안 보호 강연에서 사용자 보호 조치를 개선하고 새로운 위협으로부터 앱을 보호하기 위해 Google이 어떤 노력을 기울이고 있는지 자세히 알아보세요.
자동 완성과 인증 관리자 통합
Starting with Android 15, developers can link specific views like username or password fields with Credential Manager requests, making it easier to provide a tailored user experience during the sign-in process. When the user focuses on one of these views, a corresponding request is sent to Credential Manager. The resulting credentials are aggregated across providers and displayed in autofill fallback UIs, such as inline suggestions or drop-down suggestions. The Jetpack androidx.credentials library is the preferred endpoint for developers to use and will soon be available to further enhance this feature in Android 15 and higher.
원탭 가입 및 로그인을 생체 인식 메시지와 통합
Credential Manager integrates biometric prompts into the credential creation and sign-in processes, eliminating the need for providers to manage biometric prompts. As a result, credential providers only need to focus on the results of the create and get flows, augmented with the biometric flow result. This simplified process creates a more efficient and streamlined credential creation and retrieval process.
엔드 투 엔드 암호화를 위한 키 관리
We are introducing the E2eeContactKeysManager
in Android 15, which
facilitates end-to-end encryption (E2EE) in your Android apps by providing an
OS-level API for the storage of cryptographic public keys.
The E2eeContactKeysManager
is designed to integrate with the platform
contacts app to give users a centralized way to manage and verify their
contacts' public keys.
콘텐츠 URI에 대한 권한 확인
Android 15 introduces a set of APIs that perform permission checks on content URIs:
Context.checkContentUriPermissionFull
: This performs a full permission check on content URIs.Activity
manifest attributerequireContentUriPermissionFromCaller
: This enforces specified permissions on the provided content URIs at activity launch.ComponentCaller
class forActivity
callers: This represents the app that launched the activity.
접근성
Android 15에는 사용자의 접근성을 개선하는 기능이 추가되었습니다.
점자 개선
In Android 15, we've made it possible for TalkBack to support Braille displays that are using the HID standard over both USB and secure Bluetooth.
This standard, much like the one used by mice and keyboards, will help Android support a wider range of Braille displays over time.
다국어 지원
Android 15에서는 기기가 여러 언어로 사용될 때 사용자 환경을 보완하는 기능이 추가되었습니다.
CJK 가변 글꼴
从 Android 15 开始,面向中文、日文和韩文 (CJK) 语言的字体文件 NotoSansCJK 现在是可变字体。可变字体为中日韩语言的创意排版提供了更多可能性。设计师可以探索更多样式的排版,并制作出以前难以实现或根本无法实现的视觉效果出色的布局。

문자 간 정렬
Starting with Android 15, text can be justified utilizing letter spacing by
using JUSTIFICATION_MODE_INTER_CHARACTER
. Inter-word justification was
first introduced in Android 8.0 (API level 26), and inter-character
justification provides similar capabilities for languages that use the
whitespace character for segmentation, such as Chinese, Japanese, and others.

JUSTIFICATION_MODE_NONE
.
JUSTIFICATION_MODE_NONE
.
JUSTIFICATION_MODE_INTER_WORD
.
JUSTIFICATION_MODE_INTER_WORD
.
JUSTIFICATION_MODE_INTER_CHARACTER
.
JUSTIFICATION_MODE_INTER_CHARACTER
.자동 줄바꿈 구성
Android started supporting phrase-based line breaks for Japanese and Korean in
Android 13 (API level 33). However, while phrase-based line breaks improve the
readability of short lines of text, they don't work well for long lines of text.
In Android 15, apps can apply phrase-based line breaks only for short lines
of text, using the LINE_BREAK_WORD_STYLE_AUTO
option. This option selects the best word style option for the text.
For short lines of text, phrase-based line breaks are used, functioning the same
as LINE_BREAK_WORD_STYLE_PHRASE
, as shown in the
following image:

LINE_BREAK_WORD_STYLE_AUTO
applies phrase-based line breaks to improve the readability of the text.
This is the same as applying
LINE_BREAK_WORD_STYLE_PHRASE
.For longer lines of text, LINE_BREAK_WORD_STYLE_AUTO
uses a no
line-break word style, functioning the same as
LINE_BREAK_WORD_STYLE_NONE
, as shown in the
following image:

LINE_BREAK_WORD_STYLE_AUTO
applies no line-break word style to improve the readability of the text.
This is the same as applying
LINE_BREAK_WORD_STYLE_NONE
.추가 일본어 Hentaigana 글꼴
In Android 15, a font file for old Japanese Hiragana (known as Hentaigana) is bundled by default. The unique shapes of Hentaigana characters can add a distinctive flair to artwork or design while also helping to preserve accurate transmission and understanding of ancient Japanese documents.

VideoLAN 圆锥图标 版权所有 (c) 1996-2010 VideoLAN。任何人都可以使用此徽标或修改版徽标来提及 VideoLAN 项目或 VideoLAN 团队开发的任何产品,但这并不表示该项目对其表示认可。
Vulkan 和 Vulkan 徽标是 Khronos Group Inc.的注册商标。
OpenGL 是注册商标,OpenGL ES 徽标是 Hewlett Packard Enterprise 的商标,已获得 Khronos 的许可。