Android 15 bietet tolle Funktionen und APIs für Entwickler. In den folgenden Abschnitten werden diese Funktionen zusammengefasst, um Ihnen den Einstieg in die zugehörigen APIs zu erleichtern.
Eine detaillierte Liste der hinzugefügten, geänderten und entfernten APIs finden Sie im API-Vergleichsbericht. Details zu hinzugefügten APIs finden Sie in der Android-API-Referenz. Suchen Sie für Android 15 nach APIs, die in API-Level 35 hinzugefügt wurden. Informationen zu Bereichen, in denen sich Plattformänderungen auf Ihre Apps auswirken können, finden Sie unter Verhaltensänderungen in Android 15 für Apps, die auf Android 15 ausgerichtet sind und für alle Apps.
Kamera und Medien
Android 15 bietet eine Vielzahl von Funktionen, die die Kamera- und Mediennutzung verbessern und die dir Zugriff auf Tools und Hardware geben, mit denen Creator ihre Visionen auf Android verwirklichen können.
Weitere Informationen zu den neuesten Funktionen und Entwicklerlösungen für Android-Medien und -Kameras finden Sie im Google I/O-Vortrag zum Erstellen moderner Android-Medien- und Kamerafunktionen.
Low Light-Modus
Android 15 引入了弱光增强功能,这是一种自动曝光模式,适用于 Camera 2 和夜间模式相机扩展。“弱光增强”功能可在光线昏暗的环境下调整预览画面的曝光度。这与夜间模式相机扩展程序创建静态图片的方式不同,因为夜间模式会将一系列照片组合起来,以创建一张经过增强的单张图片。虽然夜间模式非常适合拍摄静态图片,但无法创建连续的帧流,而“低光增强”功能可以。因此,弱光增强功能可启用相机功能,例如:
- 提供增强型图片预览,以便用户更好地取景拍摄低光照片
- 在光线不足的情况下扫描二维码
如果您启用“弱光增强”功能,该功能会在光线较弱时自动开启,在光线较强时关闭。
应用可以在光线昏暗的环境下录制预览画面,以保存经过亮度提升的视频。
如需了解详情,请参阅弱光增强。
In-App-Kamerasteuerung
Android 15 adds an extension for more control over the camera hardware and its algorithms on supported devices:
- Advanced flash strength adjustments enabling precise control of flash
intensity in both
SINGLEandTORCHmodes while capturing images.
HDR-Headroom-Steuerung
Android 15 chooses HDR headroom that is appropriate for the underlying device
capabilities and bit-depth of the panel. For pages that have lots of SDR
content, such as a messaging app displaying a single HDR thumbnail, this
behavior can end up adversely influencing the perceived brightness of the SDR
content. Android 15 lets you control the HDR headroom with
setDesiredHdrHeadroom to strike a balance between SDR
and HDR content.
Loudness-Regler

Android 15 introduces support for the CTA-2075 loudness standard to help you avoid audio loudness inconsistencies and ensure users don't have to constantly adjust volume when switching between content. The system leverages known characteristics of the output devices (headphones and speaker) along with loudness metadata available in AAC audio content to intelligently adjust the audio loudness and dynamic range compression levels.
To enable this feature, you need to ensure loudness metadata is available in
your AAC content and enable the platform feature in your app. For this, you
instantiate a LoudnessCodecController object by
calling its create factory method with the audio
session ID from the associated AudioTrack; this
automatically starts applying audio updates. You can pass an
OnLoudnessCodecUpdateListener to modify or filter
loudness parameters before they are applied on the
MediaCodec.
// Media contains metadata of type MPEG_4 OR MPEG_D
val mediaCodec = …
val audioTrack = AudioTrack.Builder()
.setSessionId(sessionId)
.build()
...
// Create new loudness controller that applies the parameters to the MediaCodec
try {
val lcController = LoudnessCodecController.create(mSessionId)
// Starts applying audio updates for each added MediaCodec
}
AndroidX media3 ExoPlayer will also be updated to use the
LoudnessCodecController APIs for a seamless app integration.
Virtuelle MIDI 2.0-Geräte
Mit Android 13 wurde die Unterstützung für die Verbindung über USB mit MIDI 2.0-Geräten hinzugefügt, die mit Universal MIDI-Paketen (UMP) kommunizieren. Android 15 erweitert die Unterstützung von UMP auf virtuelle MIDI-Apps. So können Kompositions-Apps Synthesizer-Apps wie ein virtuelles MIDI 2.0-Gerät steuern, genau wie bei einem USB-MIDI 2.0-Gerät.
Effizientere AV1-Softwaredecodierung
dav1d, the popular AV1 software decoder from VideoLAN is available for Android devices that don't support AV1 decode in hardware. dav1d is up to 3x more performant than the legacy AV1 software decoder, enabling HD AV1 playback for more users, including some low and mid tier devices.
Your app needs to opt-in to using dav1d by invoking it by name
"c2.android.av1-dav1d.decoder". dav1d will be made the default AV1 software
decoder in a subsequent update. This support is standardized and backported to
Android 11 devices that receive Google Play system updates.
Produktivität und Tools für Entwickler
Die meisten unserer Bemühungen zur Steigerung Ihrer Produktivität konzentrieren sich auf Tools wie Android Studio, Jetpack Compose und die Android Jetpack-Bibliotheken. Wir suchen aber auch immer nach Möglichkeiten, Ihnen die Umsetzung Ihrer Ideen auf der Plattform zu erleichtern.
OpenJDK 17-Updates
Android 15 continues the work of refreshing Android's core libraries to align with the features in the latest OpenJDK LTS releases.
The following key features and improvements are included:
- Quality-of-life improvements around NIO buffers
- Streams
- Additional
mathandstrictmathmethods utilpackage updates including sequencedcollection,map, andsetByteBuffersupport inDeflater- Security updates such as
X500PrivateCredentialand security key updates
These APIs are updated on over a billion devices running Android 12 (API level 31) and higher through Google Play System updates, so you can target the latest programming features.
Verbesserungen bei PDF-Dateien
Android 15 对 PdfRenderer API 进行了重大改进。应用可以整合呈现等高级功能
受密码保护的文件、注释、表单编辑、
searching,而 selection 则包含副本。支持线性化 PDF 优化,此功能可加快本地 PDF 查看速度并减少资源使用量。Jetpack PDF 库使用这些 API 来简化 PDF 的添加
查看功能。
PdfRenderer 已移至一个可使用 Google
Play 系统更新独立于平台版本,并且我们支持
将这些变更还原到 Android 11(API 级别 30),方法是创建兼容的
Android 15 之前版本的 API Surface,称为
PdfRendererPreV。
Verbesserungen beim automatischen Sprachenwechsel
Android 14 added on-device, multi-language recognition in audio with automatic
switching between languages, but this can cause words to get dropped,
especially when languages switch with less of a pause between the two
utterances. Android 15 adds additional controls to help apps tune this switching
to their use case.
EXTRA_LANGUAGE_SWITCH_INITIAL_ACTIVE_DURATION_TIME_MILLIS
confines the automatic switching to the beginning of the audio session, while
EXTRA_LANGUAGE_SWITCH_MATCH_SWITCHES deactivates the
language switching after a defined number of switches. These options are
particularly useful if you expect that there will be a single language spoken
during the session that should be autodetected.
Verbesserte OpenType Variable Font API
Android 15 improves the usability of the OpenType variable font. You can create
a FontFamily instance from a variable font without specifying weight axes
with the buildVariableFamily API. The text renderer overrides the value
of wght axis to match the displaying text.
Using the API simplifies the code for creating a Typeface considerably:
Kotlin
val newTypeface = Typeface.CustomFallbackBuilder( FontFamily.Builder( Font.Builder(assets, "RobotoFlex.ttf").build()) .buildVariableFamily()) .build()
Java
Typeface newTypeface = Typeface.CustomFallbackBuilder( new FontFamily.Builder( new Font.Builder(assets, "RobotoFlex.ttf").build()) .buildVariableFamily()) .build();
Previously, to create the same Typeface, you would need much more code:
Kotlin
val oldTypeface = Typeface.CustomFallbackBuilder( FontFamily.Builder( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 400") .setWeight(400) .build()) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 100") .setWeight(100) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 200") .setWeight(200) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 300") .setWeight(300) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 500") .setWeight(500) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 600") .setWeight(600) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 700") .setWeight(700) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 800") .setWeight(800) .build() ) .addFont( Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 900") .setWeight(900) .build() ).build() ).build()
Java
Typeface oldTypeface = new Typeface.CustomFallbackBuilder( new FontFamily.Builder( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 400") .setWeight(400) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 100") .setWeight(100) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 200") .setWeight(200) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 300") .setWeight(300) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 500") .setWeight(500) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 600") .setWeight(600) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 700") .setWeight(700) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 800") .setWeight(800) .build() ) .addFont( new Font.Builder(assets, "RobotoFlex.ttf") .setFontVariationSettings("'wght' 900") .setWeight(900) .build() ) .build() ).build();
Here's an example of how a Typeface created with both the old and new APIs
renders:
In this example, the Typeface created with the old API doesn't have the
capability to create accurate font weights for the 350, 450, 550 and 650
Font instances, so the renderer falls back to the closest weight. So in
this case, 300 is rendered instead of 350, 400 is rendered instead of 450, and
so on. By contrast, the Typeface created with the new APIs dynamically creates
a Font instance for a given weight, so accurate weights are rendered for 350,
450, 550, and 650 as well.
Detaillierte Steuerung von Zeilenumbrüchen
Starting in Android 15, a TextView and the underlying
line breaker can preserve the given portion of text in the same line to improve
readability. You can take advantage of this line break customization by using
the <nobreak> tag in string resources or
createNoBreakSpan. Similarly, you can preserve words from
hyphenation by using the <nohyphen> tag or
createNoHyphenationSpan.
For example, the following string resource doesn't include a line break, and renders with the text "Pixel 8 Pro." breaking in an undesirable place:
<resources>
<string name="pixel8pro">The power and brains behind Pixel 8 Pro.</string>
</resources>
In contrast, this string resource includes the <nobreak> tag, which wraps the
phrase "Pixel 8 Pro." and prevents line breaks:
<resources>
<string name="pixel8pro">The power and brains behind <nobreak>Pixel 8 Pro.</nobreak></string>
</resources>
The difference in how these strings are rendered is shown in the following images:
<nobreak> tag.
<nobreak> tag.App-Archivierung
Android and Google Play announced support for app archiving last year, allowing users to free up space by partially removing infrequently used apps from the device that were published using Android App Bundle on Google Play. Android 15 includes OS level support for app archiving and unarchiving, making it easier for all app stores to implement it.
Apps with the REQUEST_DELETE_PACKAGES permission can call the
PackageInstaller requestArchive method to request archiving an
installed app package, which removes the APK and any cached files, but persists
user data. Archived apps are returned as displayable apps through the
LauncherApps APIs; users will see a UI treatment to highlight that those
apps are archived. If a user taps on an archived app, the responsible installer
will get a request to unarchive it, and the restoration process can be
monitored by the ACTION_PACKAGE_ADDED broadcast.
16‑KB-Modus auf einem Gerät über die Entwickleroptionen aktivieren
Aktivieren Sie die Entwickleroption Mit Seitengröße von 16 KB starten, um ein Gerät im 16‑KB-Modus zu starten.
In QPR-Versionen von Android 15 können Sie die Entwickleroption verwenden, die auf bestimmten Geräten verfügbar ist, um das Gerät im 16‑KB-Modus zu starten und Tests auf dem Gerät durchzuführen. Bevor Sie die Entwickleroption verwenden, rufen Sie die Einstellungen > System > Softwareupdates auf und installieren Sie alle verfügbaren Updates.
Diese Entwickleroption ist auf den folgenden Geräten verfügbar:
Google Pixel 8 und Google Pixel 8 Pro (mit Android 15 QPR1 oder höher)
Google Pixel 8a (mit Android 15 QPR1 oder höher)
Google Pixel 9, Google Pixel 9 Pro und Google Pixel 9 Pro XL (mit Android 15 QPR2 oder höher)
Google Pixel 9a (mit Android 16 oder höher)
Grafik
Android 15 bietet die neuesten Grafikverbesserungen, darunter ANGLE und Ergänzungen des Canvas-Grafiksystems.
Modernisierung des GPU-Zugriffs unter Android
Android hardware has evolved quite a bit from the early days where the core OS would run on a single CPU and GPUs were accessed using APIs based on fixed-function pipelines. The Vulkan® graphics API has been available in the NDK since Android 7.0 (API level 24) with a lower-level abstraction that better reflects modern GPU hardware, scales better to support multiple CPU cores, and offers reduced CPU driver overhead — leading to improved app performance. Vulkan is supported by all modern game engines.
Vulkan is Android's preferred interface to the GPU. Therefore, Android 15 includes ANGLE as an optional layer for running OpenGL® ES on top of Vulkan. Moving to ANGLE will standardize the Android OpenGL implementation for improved compatibility, and, in some cases, improved performance. You can test out your OpenGL ES app stability and performance with ANGLE by enabling the developer option in Settings -> System -> Developer Options -> Experimental: Enable ANGLE on Android 15.
The Android ANGLE on Vulkan roadmap
As part of streamlining our GPU stack, going forward we will be shipping ANGLE as the GL system driver on more new devices, with the future expectation that OpenGL/ES will be only available through ANGLE. That being said, we plan to continue support for OpenGL ES on all devices.
Recommended next steps
Use the developer options to select the ANGLE driver for OpenGL ES and test your app. For new projects, we strongly encourage using Vulkan for C/C++.
Verbesserungen für Canvas
Android 15 continues our modernization of Android's Canvas graphics system with additional capabilities:
Matrix44provides a 4x4 matrix for transforming coordinates that should be used when you want to manipulate the canvas in 3D.clipShaderintersects the current clip with the specified shader, whileclipOutShadersets the clip to the difference of the current clip and the shader, each treating the shader as an alpha mask. This supports the drawing of complex shapes efficiently.
Leistung und Akku
Android konzentriert sich weiterhin darauf, Ihnen dabei zu helfen, die Leistung und Qualität Ihrer Apps zu verbessern. Mit Android 15 werden APIs eingeführt, die dazu beitragen, Aufgaben in Ihrer App effizienter auszuführen, die App-Leistung zu optimieren und Statistiken zu Ihren Apps zu erfassen.
Informationen zu Best Practices für einen effizienten Akkuverbrauch, zum Debuggen der Netzwerk- und Stromnutzung sowie Details dazu, wie wir die Akku-Effizienz von Hintergrundaufgaben in Android 15 und den letzten Android-Versionen verbessern, finden Sie im Google I/O-Vortrag zur Verbesserung der Akku-Effizienz von Hintergrundaufgaben unter Android.
ApplicationStartInfo API
In previous versions of Android, app startup has been a bit of a mystery. It was
challenging to determine within your app whether it started from a cold, warm,
or hot state. It was also difficult to know how long your app spent during the
various launch phases: forking the process, calling onCreate, drawing the
first frame, and more. When your Application class was instantiated, you had no
way of knowing whether the app started from a broadcast, a content provider, a
job, a backup, boot complete, an alarm, or an Activity.
The ApplicationStartInfo API on Android 15 provides
all of this and more. You can even choose to add your own timestamps into the
flow to help collect timing data in one place. In addition to collecting
metrics, you can use ApplicationStartInfo to help directly optimize app
startup; for example, you can eliminate the costly instantiation of UI-related
libraries within your Application class when your app is starting up due to a
broadcast.
Detaillierte Informationen zur App-Größe
从 Android 8.0(API 级别 26)开始,Android 包含 StorageStats.getAppBytes API,该 API 会将应用的安装大小总结为一个字节数,该数值是 APK 大小、从 APK 中提取的文件的大小以及在设备上生成的文件(例如提前编译 [AOT] 代码)的总和。此数字对于了解应用的存储空间使用情况而言,没有太大帮助。
Android 15 添加了 StorageStats.getAppBytesByDataType([type]) API,可让您深入了解应用如何使用所有这些空间,包括 APK 文件分块、AOT 和加速相关代码、DEX 元数据、库和引导式配置文件。
Von der App verwaltetes Profiling
Android 15 enthält die Klasse ProfilingManager, mit der Sie Profilinformationen aus Ihrer App heraus erfassen können, z. B. Heap-Dumps, Heap-Profile und Stack-Sampling. Er stellt einen Callback an Ihre Anwendung mit einem bereitgestellten Tag bereit, um die Ausgabedatei zu identifizieren. Diese wird im Dateiverzeichnis Ihrer Anwendung bereitgestellt. Die API führt eine Ratenbegrenzung durch, um Leistungseinbußen zu minimieren.
Wenn Sie das Erstellen von Profilerstellungsanfragen in Ihrer Anwendung vereinfachen möchten, empfehlen wir die Verwendung der entsprechenden Profiling AndroidX API, die in Core 1.15.0-rc01 oder höher verfügbar ist.
Verbesserungen der SQLite-Datenbank
Android 15 introduces SQLite APIs that expose advanced features from the underlying SQLite engine that target specific performance issues that can manifest in apps. These APIs are included with the update of SQLite to version 3.44.3.
Developers should consult best practices for SQLite performance to get the most out of their SQLite database, especially when working with large databases or when running latency-sensitive queries.
- Read-only deferred transactions: when issuing transactions that are
read-only (don't include write statements), use
beginTransactionReadOnly()andbeginTransactionWithListenerReadOnly(SQLiteTransactionListener)to issue read-onlyDEFERREDtransactions. Such transactions can run concurrently with each other, and if the database is in WAL mode, they can run concurrently withIMMEDIATEorEXCLUSIVEtransactions. - Row counts and IDs: APIs were added to retrieve the count of changed
rows or the last inserted row ID without issuing an additional query.
getLastChangedRowCount()returns the number of rows that were inserted, updated, or deleted by the most recent SQL statement within the current transaction, whilegetTotalChangedRowCount()returns the count on the current connection.getLastInsertRowId()returns therowidof the last row to be inserted on the current connection. - Raw statements: issue a raw SQlite statement, bypassing convenience wrappers and any additional processing overhead that they may incur.
Updates für das Android Dynamic Performance Framework
Android 15 continues our investment in the Android Dynamic Performance Framework (ADPF), a set of APIs that allow games and performance intensive apps to interact more directly with power and thermal systems of Android devices. On supported devices, Android 15 adds ADPF capabilities:
- A power-efficiency mode for hint sessions to indicate that their associated threads should prefer power saving over performance, great for long-running background workloads.
- GPU and CPU work durations can both be reported in hint sessions, allowing the system to adjust CPU and GPU frequencies together to best meet workload demands.
- Thermal headroom thresholds to interpret possible thermal throttling status based on headroom prediction.
To learn more about how to use ADPF in your apps and games, head over to the documentation.
Datenschutz
Android 15 umfasst eine Vielzahl von Funktionen, die App-Entwicklern helfen, den Datenschutz der Nutzer zu schützen.
Erkennung von Bildschirmaufzeichnungen
Android 15 adds support for apps to detect that they are being recorded. A callback is invoked whenever the app transitions between being visible or invisible within a screen recording. An app is considered visible if activities owned by the registering process's UID are being recorded. This way, if your app is performing a sensitive operation, you can inform the user that they're being recorded.
val mCallback = Consumer<Int> { state ->
if (state == SCREEN_RECORDING_STATE_VISIBLE) {
// We're being recorded
} else {
// We're not being recorded
}
}
override fun onStart() {
super.onStart()
val initialState =
windowManager.addScreenRecordingCallback(mainExecutor, mCallback)
mCallback.accept(initialState)
}
override fun onStop() {
super.onStop()
windowManager.removeScreenRecordingCallback(mCallback)
}
Erweiterte IntentFilter-Funktionen
Android 15 builds in support for more precise Intent resolution through
UriRelativeFilterGroup, which contains a set of
UriRelativeFilter objects that form a set of Intent
matching rules that must each be satisfied, including URL query parameters, URL
fragments, and blocking or exclusion rules.
These rules can be defined in the AndroidManifest XML file with the
<uri-relative-filter-group> tag, which can optionally include an
android:allow tag. These tags can contain <data> tags that use existing data
tag attributes as well as the android:query and android:fragment
attributes.
Here's an example of the AndroidManifest syntax:
<intent-filter android:autoVerify="true">
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.BROWSABLE" />
<category android:name="android.intent.category.DEFAULT" />
<data android:scheme="http" />
<data android:scheme="https" />
<data android:host="astore.com" />
<uri-relative-filter-group>
<data android:pathPrefix="/auth" />
<data android:query="region=na" />
</uri-relative-filter-group>
<uri-relative-filter-group android:allow="false">
<data android:pathPrefix="/auth" />
<data android:query="mobileoptout=true" />
</uri-relative-filter-group>
<uri-relative-filter-group android:allow="false">
<data android:pathPrefix="/auth" />
<data android:fragmentPrefix="faq" />
</uri-relative-filter-group>
</intent-filter>
Vertrauliches Profil
Private space lets users create a separate space on their device where they can keep sensitive apps away from prying eyes, under an additional layer of authentication. The private space uses a separate user profile. The user can choose to use the device lock or a separate lock factor for the private space.
Apps in the private space show up in a separate container in the launcher, and are hidden from the recents view, notifications, settings, and from other apps when the private space is locked. User-generated and downloaded content (such as media or files) and accounts are separated between the private space and the main space. The system sharesheet and the photo picker can be used to give apps access to content across spaces when the private space is unlocked.
Users can't move existing apps and their data into the private space. Instead, users select an install option in the private space to install an app using whichever app store they prefer. Apps in the private space are installed as separate copies from any apps in the main space (new copies of the same app).
When a user locks the private space, the profile is stopped. While the profile is stopped, apps in the private space are no longer active and can't perform foreground or background activities, including showing notifications.
We recommend that you test your app with private space to make sure your app works as expected, especially if your app falls into one of the following categories:
- Apps with logic for work profiles that assumes that any installed copies of their app that aren't in the main profile are in the work profile.
- Medical apps
- Launcher apps
- App store apps
Neueste Nutzerauswahl für den Zugriff auf ausgewählte Fotos abfragen
Apps können jetzt nur die zuletzt ausgewählten Fotos und Videos hervorheben,
Es wird teilweiser Zugriff auf Medienberechtigungen gewährt. Mit dieser Funktion können
für Apps, die häufig Zugriff auf Fotos und Videos anfordern,
Videos. Wenn Sie diese Funktion in Ihrer App verwenden möchten, aktivieren Sie das Argument QUERY_ARG_LATEST_SELECTION_ONLY, wenn Sie MediaStore über ContentResolver abfragen.
Kotlin
val externalContentUri = MediaStore.Files.getContentUri("external") val mediaColumns = arrayOf( FileColumns._ID, FileColumns.DISPLAY_NAME, FileColumns.MIME_TYPE, ) val queryArgs = bundleOf( // Return only items from the last selection (selected photos access) QUERY_ARG_LATEST_SELECTION_ONLY to true, // Sort returned items chronologically based on when they were added to the device's storage QUERY_ARG_SQL_SORT_ORDER to "${FileColumns.DATE_ADDED} DESC", QUERY_ARG_SQL_SELECTION to "${FileColumns.MEDIA_TYPE} = ? OR ${FileColumns.MEDIA_TYPE} = ?", QUERY_ARG_SQL_SELECTION_ARGS to arrayOf( FileColumns.MEDIA_TYPE_IMAGE.toString(), FileColumns.MEDIA_TYPE_VIDEO.toString() ) )
Java
Uri externalContentUri = MediaStore.Files.getContentUri("external"); String[] mediaColumns = { FileColumns._ID, FileColumns.DISPLAY_NAME, FileColumns.MIME_TYPE }; Bundle queryArgs = new Bundle(); queryArgs.putBoolean(MediaStore.QUERY_ARG_LATEST_SELECTION_ONLY, true); queryArgs.putString(MediaStore.QUERY_ARG_SQL_SORT_ORDER, FileColumns.DATE_ADDED + " DESC"); queryArgs.putString(MediaStore.QUERY_ARG_SQL_SELECTION, FileColumns.MEDIA_TYPE + " = ? OR " + FileColumns.MEDIA_TYPE + " = ?"); queryArgs.putStringArray(MediaStore.QUERY_ARG_SQL_SELECTION_ARGS, new String[] { String.valueOf(FileColumns.MEDIA_TYPE_IMAGE), String.valueOf(FileColumns.MEDIA_TYPE_VIDEO) });
Privacy Sandbox für Android
Android 15 enthält die neuesten Erweiterungen für Android-Werbedienste, einschließlich der neuesten Version der Privacy Sandbox für Android. Diese Ergänzung ist Teil unserer Bemühungen, Technologien zu entwickeln, die den Datenschutz für Nutzer verbessern und effektive, personalisierte App-Werbung ermöglichen. Auf unserer Privacy Sandbox-Seite finden Sie weitere Informationen zu den Entwicklervorschau- und Betaprogrammen der Privacy Sandbox für Android.
Health Connect
Android 15 integrates the latest extensions around Health Connect by Android, a secure and centralized platform to manage and share app-collected health and fitness data. This update adds support for additional data types across fitness, nutrition, skin temperature, training plans, and more.
Skin temperature tracking allows users to store and share more accurate temperature data from a wearable or other tracking device.
Training plans are structured workout plans to help a user achieve their fitness goals. Training plans support includes a variety of completion and performance goals:
- Completion goals around calories burned, distance, duration, repetition, and steps.
- Performance goals around as many repetitions as possible (AMRAP), cadence, heart rate, power, perceived rate of exertion, and speed.
Learn more about the latest updates to Health Connect in Android in the Building adaptable experiences with Android Health talk from Google I/O.
App-Bildschirmfreigabe
Android 15 supports app screen sharing so users can share or record just an
app window rather than the entire device screen. This feature, first enabled in
Android 14 QPR2, includes
MediaProjection callbacks that allow your app
to customize the app screen sharing experience. Note that for apps targeting
Android 14 (API level 34) or higher,
user consent is required for each
MediaProjection capture session.
Nutzererfahrung und System-UI
Unter Android 15 haben App-Entwickler und Nutzer mehr Kontrolle und Flexibilität bei der Konfiguration ihres Geräts.
Weitere Informationen dazu, wie Sie die neuesten Verbesserungen in Android 15 nutzen können, um die Nutzerfreundlichkeit Ihrer App zu verbessern, finden Sie im Google I/O-Vortrag „Improve the user experience of your Android app“.
Umfangreichere Widget-Vorschauen mit der Generated Previews API
Before Android 15, the only way to provide widget picker previews was to specify a static image or layout resource. These previews often differ significantly from the look of the actual widget when it is placed on the home screen. Also, static resources can't be created with Jetpack Glance, so a Glance developer had to screenshot their widget or create an XML layout to have a widget preview.
Android 15 adds support for generated previews. This means that app widget
providers can generate RemoteViews to use as the picker preview, instead
of a static resource.
Push API
Apps can provide generated previews through a push API. Apps can provide
previews at any point in their lifecycle, and don't receive an explicit request
from the host to provide previews. Previews are persisted in AppWidgetService,
and hosts can request them on-demand. The following example loads an XML widget
layout resource and sets it as the preview:
AppWidgetManager.getInstance(appContext).setWidgetPreview(
ComponentName(
appContext,
SociaLiteAppWidgetReceiver::class.java
),
AppWidgetProviderInfo.WIDGET_CATEGORY_HOME_SCREEN,
RemoteViews("com.example", R.layout.widget_preview)
)
The expected flow is:
- At any time, the widget provider calls
setWidgetPreview. The provided previews are persisted inAppWidgetServicewith other provider info. setWidgetPreviewnotifies hosts of an updated preview through theAppWidgetHost.onProvidersChangedcallback. In response, the widget host reloads all of its provider information.- When displaying a widget preview, the host checks
AppWidgetProviderInfo.generatedPreviewCategories, and if the chosen category is available, callsAppWidgetManager.getWidgetPreviewto return the saved preview for this provider.
When to call setWidgetPreview
Because there is no callback to provide previews, apps can choose to send previews at any point when they are running. How often to update the preview depends on the widget's use case.
The following list describes the two main categories of preview use cases:
- Providers that show real data in their widget previews, such as personalized or recent information. These providers can set the preview once the user has signed in or has done initial configuration in their app. After this, they can set up a periodic task to update the previews at their chosen cadence. Examples of this type of widget could be a photo, calendar, weather or news widget.
- Providers that show static information in previews or quick-action widgets that don't display any data. These providers can set previews once, when the app first launches. Examples of this type of widget include a drive quick actions widget or chrome shortcuts widget.
Some providers might show static previews on the hub mode picker, but real information on the homescreen picker. These providers should follow the guidance for both of these use cases to set previews.
Bild im Bild
Android 15 introduces changes in Picture-in-Picture (PiP) ensuring an even smoother transition when entering into PiP mode. This will be beneficial for apps having UI elements overlaid on top of their main UI, which goes into PiP.
Developers use the onPictureInPictureModeChanged callback to define logic
that toggles the visibility of the overlaid UI elements. This callback is
triggered when the PiP enter or exit animation is completed. Beginning in
Android 15, the PictureInPictureUiState class includes another state.
With this UI state, apps targeting Android 15 (API level 35) will observe the
Activity#onPictureInPictureUiStateChanged callback being invoked with
isTransitioningToPip() as soon as the PiP animation starts. There are
many UI elements that are not relevant for the app when it is in PiP mode, for
example views or layout that include information such as suggestions, upcoming
video, ratings, and titles. When the app goes to PiP mode, use the
onPictureInPictureUiStateChanged callback to hide these UI elements. When the
app goes to full screen mode from the PiP window, use
onPictureInPictureModeChanged callback to unhide these elements, as shown in
the following examples:
override fun onPictureInPictureUiStateChanged(pipState: PictureInPictureUiState) {
if (pipState.isTransitioningToPip()) {
// Hide UI elements
}
}
override fun onPictureInPictureModeChanged(isInPictureInPictureMode: Boolean) {
if (isInPictureInPictureMode) {
// Unhide UI elements
}
}
This quick visibility toggle of irrelevant UI elements (for a PiP window) helps ensure a smoother and flicker-free PiP enter animation.
Verbesserte „Bitte nicht stören“-Regeln
Mit AutomaticZenRule können Apps die Funktion „Aufmerksamkeitserkennung“ anpassen
Verwaltungsregeln (Bitte nicht stören) und entscheiden, wann sie aktiviert oder deaktiviert werden
. In Android 15 wurden diese Regeln erheblich erweitert, um die Nutzerfreundlichkeit zu verbessern. Die folgenden Verbesserungen sind enthalten:
AutomaticZenRuleTypen hinzufügen, damit das System einige Regeln besonders behandeln kann.AutomaticZenRulewurde ein Symbol hinzugefügt, damit die Modi besser erkennbar sind.- Durch Hinzufügen eines
triggerDescription-Strings zuAutomaticZenRule, der Folgendes beschreibt: Bedingungen, unter denen die Regel für den Nutzer aktiviert werden soll. - Hinzugefügt
ZenDeviceEffectsaufAutomaticZenRule, sodass Regeln z. B. die Graustufe auslösen, Nachtmodus verwenden oder den Hintergrund dimmen.
VibrationEffect für Benachrichtigungskanäle festlegen
Android 15 supports setting rich vibrations for incoming notifications by
channel using NotificationChannel.setVibrationEffect, so
your users can distinguish between different types of notifications without
having to look at their device.
Chip für die Statusleiste für die Projektion von Medieninhalten und automatisches Beenden
Media projection can expose private user information. A new, prominent status bar chip makes users aware of any ongoing screen projection. Users can tap the chip to stop screen casting, sharing, or recording. Also, for a more intuitive user experience, any in‑progress screen projection now automatically stops when the device screen is locked.
Große Displays und Formfaktoren
Mit Android 15 können Ihre Apps die Formfaktoren von Android optimal nutzen, darunter große Displays, Flip-Smartphones und faltbare Geräte.
Verbessertes Multitasking auf großen Displays
Android 15 gives users better ways to multitask on large screen devices. For example, users can save their favorite split-screen app combinations for quick access and pin the taskbar on screen to quickly switch between apps. This means that making sure your app is adaptive is more important than ever.
Google I/O has sessions on Building adaptive Android apps and Building UI with the Material 3 adaptive library that can help, and our documentation has more to help you Design for large screens.
Unterstützung des Außendisplays
Ihre App kann eine Property deklarieren, die von Android 15 verwendet wird, damit Ihre Application oder Activity auf den kleinen Cover-Displays unterstützter Klappgeräte angezeigt werden kann. Diese Bildschirme sind zu klein, um als kompatible Ziele für Android-Apps zu gelten. Sie können jedoch die Unterstützung für diese Bildschirme aktivieren, damit Ihre App an mehr Orten verfügbar ist.
Konnektivität
Mit Android 15 wird die Plattform aktualisiert, damit Ihre App Zugriff auf die neuesten Fortschritte in der Kommunikations- und Funktechnologie hat.
Satellitenunterstützung
Android 15 继续扩大对卫星连接的平台支持,并包含一些界面元素,以确保在整个卫星连接环境中提供一致的用户体验。
应用可以使用 ServiceState.isUsingNonTerrestrialNetwork() 执行以下操作:
检测设备是否连接到卫星,让他们更清楚地了解
可能会导致完全网络服务不可用的原因此外,Android 15 支持短信和彩信应用以及预加载的 RCS 应用,以便使用卫星连接发送和接收消息。
Reibungslosere NFC-Funktionen
Android 15 is working to make the tap to pay experience more seamless and
reliable while continuing to support Android's robust NFC app ecosystem. On
supported devices, apps can request the NfcAdapter to enter
observe mode, where the device listens but doesn't respond to NFC
readers, sending the app's NFC service PollingFrame
objects to process. The PollingFrame objects can be used to auth
ahead of the first communication to the NFC reader, allowing for a one tap
transaction in many cases.
In addition, apps can register a filter on supported devices so they can be notified of polling loop activity, which allows for smooth operation with multiple NFC-aware applications.
Wallet-Rolle
Android 15 引入了钱包角色,可与用户的首选钱包应用更紧密地集成。此角色会取代 NFC 默认的感应式付款设置。用户可以前往设置 > 应用 > 默认应用,管理钱包角色持有者。
在为在付款类别中注册的 AID 路由 NFC 感应式付款时,系统会使用钱包角色。点按操作始终会转到 Google 钱包角色持有者,除非有已注册相同 AID 的其他应用在前台运行。
此角色还用于确定“Google 钱包”快速访问功能块在启用后应显示在何处。将角色设为“无”时,“快速访问”功能块不可用,并且支付类别 NFC 点按仅传送到前台应用。
Sicherheit
Mit Android 15 können Sie die Sicherheit Ihrer App verbessern, die Daten Ihrer App schützen und Nutzern mehr Transparenz und Kontrolle über ihre Daten bieten. Im Google I/O-Vortrag zum Schutz der Nutzersicherheit auf Android erfährst du mehr darüber, wie wir den Schutz von Nutzern verbessern und deine App vor neuen Bedrohungen schützen.
Credential Manager in Autofill einbinden
Ab Android 15 können Entwickler bestimmte Ansichten wie Nutzernamen- oder Passwortfelder mit Anfragen des Anmeldedaten-Managers verknüpfen. So lässt sich die Anmeldung für Nutzer noch besser anpassen. Wenn der Nutzer den Fokus auf eine dieser Ansichten legt, wird eine entsprechende Anfrage an den Anmeldedaten-Manager gesendet. Die resultierenden Anmeldedaten werden anbieterübergreifend zusammengefasst und in Fallback-Benutzeroberflächen für das automatische Ausfüllen angezeigt, z. B. in Inline- oder Drop-down-Vorschlägen. Die Jetpack-Bibliothek androidx.credentials ist der bevorzugte Endpunkt für Entwickler und wird bald verfügbar sein, um diese Funktion in Android 15 und höher weiter zu verbessern.
Registrierung und Anmeldung über One Tap mit biometrischen Aufforderungen einbinden
Credential Manager integrates biometric prompts into the credential creation and sign-in processes, eliminating the need for providers to manage biometric prompts. As a result, credential providers only need to focus on the results of the create and get flows, augmented with the biometric flow result. This simplified process creates a more efficient and streamlined credential creation and retrieval process.
Schlüsselverwaltung für die Ende-zu-Ende-Verschlüsselung
Mit Android 15 führen wir die E2eeContactKeysManager ein. Diese API auf Betriebssystemebene ermöglicht die Speicherung kryptografischer öffentlicher Schlüssel und erleichtert so die Ende-zu-Ende-Verschlüsselung (E2EE) in Ihren Android-Apps.
Die E2eeContactKeysManager ist für die Einbindung in die Kontakt-App der Plattform konzipiert, um Nutzern eine zentrale Möglichkeit zur Verwaltung und Bestätigung der öffentlichen Schlüssel ihrer Kontakte zu bieten.
Berechtigungsprüfungen für Inhalts-URIs
Mit Android 15 werden mehrere APIs eingeführt, die Berechtigungsprüfungen für Inhalts-URIs durchführen:
Context.checkContentUriPermissionFull: Es wird eine vollständige Berechtigungsprüfung für Inhalts-URIs durchgeführt.Activity-ManifestattributrequireContentUriPermissionFromCaller: Hiermit werden beim Starten der Aktivität die angegebenen Berechtigungen für die angegebenen Inhalts-URIs erzwungen.ComponentCaller-Klasse fürActivity-Caller: Dies ist die App, über die die Aktivität gestartet wurde.
Bedienungshilfen
Android 15 bietet neue Funktionen, die die Barrierefreiheit für Nutzer verbessern.
Better Braille
In Android 15, we've made it possible for TalkBack to support Braille displays that are using the HID standard over both USB and secure Bluetooth.
This standard, much like the one used by mice and keyboards, will help Android support a wider range of Braille displays over time.
Internationalisierung
Android 15 bietet Funktionen, die die Nutzerfreundlichkeit verbessern, wenn ein Gerät in verschiedenen Sprachen verwendet wird.
Variable CJK-Schriftart
Starting with Android 15, the font file for Chinese, Japanese, and Korean (CJK) languages, NotoSansCJK, is now a variable font. Variable fonts open up possibilities for creative typography in CJK languages. Designers can explore a broader range of styles and create visually striking layouts that were previously difficult or impossible to achieve.
Zeichenabstand
Starting with Android 15, text can be justified utilizing letter spacing by
using JUSTIFICATION_MODE_INTER_CHARACTER. Inter-word justification was
first introduced in Android 8.0 (API level 26), and inter-character
justification provides similar capabilities for languages that use the
whitespace character for segmentation, such as Chinese, Japanese, and others.
JUSTIFICATION_MODE_NONE.
JUSTIFICATION_MODE_NONE.
JUSTIFICATION_MODE_INTER_WORD.
JUSTIFICATION_MODE_INTER_WORD.
JUSTIFICATION_MODE_INTER_CHARACTER.
JUSTIFICATION_MODE_INTER_CHARACTER.Automatische Konfiguration von Zeilenumbrüchen
Android started supporting phrase-based line breaks for Japanese and Korean in
Android 13 (API level 33). However, while phrase-based line breaks improve the
readability of short lines of text, they don't work well for long lines of text.
In Android 15, apps can apply phrase-based line breaks only for short lines
of text, using the LINE_BREAK_WORD_STYLE_AUTO
option. This option selects the best word style option for the text.
For short lines of text, phrase-based line breaks are used, functioning the same
as LINE_BREAK_WORD_STYLE_PHRASE, as shown in the
following image:
LINE_BREAK_WORD_STYLE_AUTO
applies phrase-based line breaks to improve the readability of the text.
This is the same as applying
LINE_BREAK_WORD_STYLE_PHRASE.For longer lines of text, LINE_BREAK_WORD_STYLE_AUTO uses a no
line-break word style, functioning the same as
LINE_BREAK_WORD_STYLE_NONE, as shown in the
following image:
LINE_BREAK_WORD_STYLE_AUTO
applies no line-break word style to improve the readability of the text.
This is the same as applying
LINE_BREAK_WORD_STYLE_NONE.Zusätzliche japanische Hentaigana-Schriftart
In Android 15 eine Schriftartdatei für das alte japanische Hiragana (bekannt als Hentaigana) ist standardmäßig gebündelt. Die einzigartigen Formen von Hentaigana-Figuren sorgen dafür, einem Design oder einem Design unverwechselbar machen und gleichzeitig Übertragung und Verständnis alter japanischer Dokumente.
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