Visão geral de recursos e APIs

O Android 14 introduz ótimos recursos e APIs para desenvolvedores. As seções a seguir ajudam você a conhecer os recursos disponíveis para os apps e a começar a usar as APIs relacionadas.

Para uma lista detalhada das APIs adicionadas, modificadas e removidas, leia o Relatório de diferenças da API. Para mais detalhes sobre as APIs adicionadas, acesse a Referência da API do Android. Para o Android 14, procure APIs que foram adicionadas no nível 34 da API. Para saber mais sobre as áreas em que as mudanças na plataforma podem afetar seus apps, confira as mudanças de comportamento do Android 14 para apps destinados ao Android 14 e para todos os apps.

Internacionalização

Seleção de idioma por app

Android 14 扩展了 Android 13(API 级别 33)中引入的按应用设定语言功能,并包含以下额外功能:

  • 自动生成应用的 localeConfig:从 Android Studio Giraffe Canary 7 和 AGP 8.1.0-alpha07 开始,您可以将应用配置为自动支持各应用语言偏好设定。Android Gradle 插件会根据您的项目资源生成 LocaleConfig 文件,并在最终清单文件中添加对该文件的引用,这样您就不再需要手动创建或更新该文件。AGP 使用应用模块的 res 文件夹中的资源以及任何库模块依赖项来确定要在 LocaleConfig 文件中添加的语言区域。

  • 动态更新应用的 localeConfig:使用 LocaleManager 方法中的 setOverrideLocaleConfig()getOverrideLocaleConfig() 可以在设备的系统设置中动态更新应用的受支持语言列表。有了这种灵活性,您可以按区域自定义支持的语言列表、运行 A/B 实验,或者如果您的应用通过服务器端推送进行本地化,则可以提供更新后的语言区域列表。

  • 输入法 (IME) 的应用语言可见性:IME 可以利用 getApplicationLocales() 方法查看当前应用的语言,并将 IME 语言与该语言进行匹配。

API Grammatical Inflection

Três bilhões de pessoas falam idiomas com marcação de gênero: idiomas em que categorias gramaticais, como substantivos, verbos, adjetivos e preposições, mudam de acordo com o gênero das pessoas e os objetos sobre os quais elas falam. Tradicionalmente, vários idiomas com marcação de gênero usam o gênero gramatical masculino como padrão ou genérico.

Referir-se a usuários no gênero gramatical errado, como falar com uma mulher no gênero gramatical masculino, pode afetar negativamente o desempenho e a atitude dela. Por outro lado, uma interface com linguagem que reflete corretamente o gênero gramatical do usuário pode melhorar o engajamento e fornecer uma experiência do usuário mais personalizada e natural.

To help you build a user-centric UI for gendered languages, Android 14 introduces the Grammatical Inflection API, which lets you add support for grammatical gender without refactoring your app.

Preferências regionais

Regional preferences enable users to personalize temperature units, the first day of the week, and numbering systems. A European living in the United States might prefer temperature units to be in Celsius rather than Fahrenheit and for apps to treat Monday as the beginning of the week instead of the US default of Sunday.

New Android Settings menus for these preferences provide users with a discoverable and centralized location to change app preferences. These preferences also persist through backup and restore. Several APIs and intents—such as getTemperatureUnit and getFirstDayOfWeek— grant your app read access to user preferences, so your app can adjust how it displays information. You can also register a BroadcastReceiver on ACTION_LOCALE_CHANGED to handle locale configuration changes when regional preferences change.

To find these settings, open the Settings app and navigate to System > Languages & input > Regional preferences.

Regional preferences screen in Android system settings.
Temperature options for regional preferences in Android system settings.

Acessibilidade

Dimensionamento de fonte não linear para 200%

从 Android 14 开始,系统支持字体放大高达 200%,为弱视用户提供了符合网络内容无障碍指南 (WCAG) 的其他无障碍功能选项。

为防止屏幕上的大文本元素放大放大, 应用非线性缩放曲线。这种放大策略意味着大号文本的放大比例不会与较小的文本相同。非线性字体放大有助于保持不同大小元素之间的比例层次结构,同时缓解高级别线性文本放大存在的问题(例如文本被截断或文本因非常大的显示大小而难以阅读)。

使用非线性字体放大测试应用

在设备的无障碍设置中启用最大字号,以测试应用。

如果您已使用放大像素 (sp) 单位来定义文字大小,那么这些 其他选项和扩缩方面的改进会自动应用到 。不过,您仍应使用 启用字体大小 (200%),以确保应用采用 且可以适应较大字号,并且不会影响易用性。

要启用 200% 字号,请按以下步骤操作:

  1. 打开“设置”应用,然后依次前往无障碍 > 显示大小和文字
  2. 字号选项中,点按加号 (+) 图标,直到启用最大字号设置,如本部分随附的图片所示。

针对文本大小使用放大像素 (sp) 单位

请务必始终以 sp 为单位指定文字大小。当应用使用 sp 单位时,Android 可以应用用户的首选文本大小,并相应地进行缩放。

请勿为内边距使用 sp 单位,也不要假定内边距来定义视图高度:使用非线性字体放大 sp 尺寸可能并不成比例,因此 4sp + 20sp 可能并不等于 24sp。

转换放大像素 (sp) 单位

使用 TypedValue.applyDimension() 从 sp 单位转换为像素,并使用 TypedValue.deriveDimension() 将像素转换为 sp。这些方法会自动应用适当的非线性放大曲线。

避免对公式进行硬编码,使用以下代码 Configuration.fontScaleDisplayMetrics.scaledDensity。因为字体缩放 非线性的,则 scaledDensity 字段不再准确。fontScale 字段应仅用于提供信息, 使用单个标量值进行扩缩。

为 lineHeight 使用 sp 单位

始终使用 sp 单位定义 android:lineHeight dp 为 dp,因此行高会随文本一起缩放。否则,如果文本使用 sp,但 lineHeight 使用 dp 或 px,则文本不会缩放,并且看起来很拥挤。TextView 会自动更正 lineHeight,以便实现您的目标 比例会得到保留,但前提是 textSizelineHeight 以 sp 为单位进行定义。

Câmera e mídia

Ultra HDR para imagens

An illustration of Standard Dynamic Range (SDR) versus High Dynamic Range (HDR) image quality.

Android 14 adds support for High Dynamic Range (HDR) images that retain more of the information from the sensor when taking a photo, which enables vibrant colors and greater contrast. Android uses the Ultra HDR format, which is fully backward compatible with JPEG images, allowing apps to seamlessly interoperate with HDR images, displaying them in Standard Dynamic Range (SDR) as needed.

Rendering these images in the UI in HDR is done automatically by the framework when your app opts in to using HDR UI for its Activity Window, either through a manifest entry or at runtime by calling Window.setColorMode(). You can also capture compressed Ultra HDR still images on supported devices. With more colors recovered from the sensor, editing in post can be more flexible. The Gainmap associated with Ultra HDR images can be used to render them using OpenGL or Vulkan.

Zoom, foco, pós-visualização e muito mais nas extensões de câmera

O Android 14 atualiza e melhora as extensões de câmera, permitindo que os apps processem imagens em tempos mais longos, o que melhora as imagens usando algoritmos de computação intensiva, como a fotografia com pouca luz em dispositivos compatíveis. Esses recursos oferecem aos usuários uma experiência ainda mais robusta ao usar os recursos de extensão da câmera. Confira alguns exemplos dessas melhorias:

Zoom no sensor

Quando REQUEST_AVAILABLE_CAPABILITIES_STREAM_USE_CASE em CameraCharacteristics contém SCALER_AVAILABLE_STREAM_USE_CASES_CROPPED_RAW, o app pode usar recursos avançados do sensor para fornecer a um fluxo RAW cortado os mesmos pixels do campo de visão completo usando um CaptureRequest com um destino RAW que tenha o caso de uso do fluxo definido como CameraMetadata.SCALER_AVAILABLE_STREAM_USE_CASES_CROPPED_RAW. Ao implementar os controles de substituição de solicitação, a câmera atualizada oferece aos usuários o controle de zoom antes mesmo que outros controles da câmera estejam prontos.

Áudio USB sem perdas

Android 14 gains support for lossless audio formats for audiophile-level experiences over USB wired headsets. You can query a USB device for its preferred mixer attributes, register a listener for changes in preferred mixer attributes, and configure mixer attributes using the AudioMixerAttributes class. This class represents the format, such as channel mask, sample rate, and behavior of the audio mixer. The class allows for audio to be sent directly, without mixing, volume adjustment, or processing effects.

Produtividade e ferramentas para desenvolvedores

Credential Manager

Android 14 将 Credential Manager 添加为平台 API,并通过使用 Google Play 服务的 Jetpack 库,向后额外支持 Android 4.4(API 级别 19)设备。Credential Manager 旨在通过 API 使用用户配置的凭据提供程序检索和存储凭据,让用户更轻松地登录。Credential Manager 在单个 API 中支持多种登录方法,包括用户名和密码、通行密钥和联合登录解决方案(如“使用 Google 账号登录”)。

通行密钥具有许多优势。例如,通行密钥是基于业界标准构建的,可在各种不同的操作系统和浏览器生态系统中使用,并且可用于网站和应用。

如需了解详情,请参阅 Credential Manager 和通行密钥文档以及介绍 Credential Manager 和通行密钥的博文

Conexão Saúde

Health Connect 是用户健康与健身数据的设备端仓库。借助该功能,用户可以在一个位置控制要与这些应用共享哪些数据,并在自己喜爱的应用之间共享数据。

在搭载 Android 14 之前的 Android 版本的设备上,Health Connect 可作为应用从 Google Play 商店下载。从 Android 14 开始,Health Connect 将成为 Android 平台的一部分,并通过 Google Play 系统更新接收更新,而无需单独下载。这样一来,Health Connect 就可以频繁更新,您的应用可以依赖于搭载 Android 14 或更高版本的设备上提供的 Health Connect。用户可以通过设备的“设置”访问 Health Connect,隐私控制功能集成到系统设置中。

用户无需在搭载 Android 14 或更高版本的设备上单独下载应用,即可开始使用 Health Connect。
用户可以通过系统设置控制哪些应用可以访问其健康与健身数据。

Health Connect 在 Android 14 中包含多项新功能,例如锻炼路线,可让用户分享可在地图上直观呈现的锻炼路线。路线定义为在一定时间范围内保存的位置列表,您的应用可以将路线插入锻炼时段,将它们关联起来。为确保用户能够完全控制此类敏感数据,用户必须允许与其他应用共享单个路线。

如需了解详情,请参阅 Health Connect 文档以及有关 Android Health 中的新功能的博文。

Atualizações do OpenJDK 17

Android 14 continues the work of refreshing Android's core libraries to align with the features in the latest OpenJDK LTS releases, including both library updates and Java 17 language support for app and platform developers.

The following features and improvements are included:

  • Updated approximately 300 java.base classes to Java 17 support.
  • Text Blocks, which introduce multi-line string literals to the Java programming language.
  • Pattern Matching for instanceof, which allows an object to be treated as having a specific type in an instanceof without any additional variables.
  • Sealed classes, which allow you restrict which classes and interfaces can extend or implement them.

Thanks to Google Play system updates (Project Mainline), over 600 million devices are enabled to receive the latest Android Runtime (ART) updates that include these changes. This is part of our commitment to give apps a more consistent, secure environment across devices, and to deliver new features and capabilities to users independent of platform releases.

Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.

Melhorias para app stores

Android 14 introduces several PackageInstaller APIs that allow app stores to improve their user experience.

Request install approval before downloading

Installing or updating an app might require user approval. For example, when an installer making use of the REQUEST_INSTALL_PACKAGES permission attempts to install a new app. In prior Android versions, app stores can only request user approval after APKs are written to the install session and the session is committed.

Starting with Android 14, the requestUserPreapproval() method lets installers request user approval before committing the install session. This improvement lets an app store defer downloading any APKs until after the installation has been approved by the user. Furthermore, once a user has approved installation, the app store can download and install the app in the background without interrupting the user.

Claim responsibility for future updates

The setRequestUpdateOwnership() method allows an installer to indicate to the system that it intends to be responsible for future updates to an app it is installing. This capability enables update ownership enforcement, meaning that only the update owner is permitted to install automatic updates to the app. Update ownership enforcement helps to ensure that users receive updates only from the expected app store.

Any other installer, including those making use of the INSTALL_PACKAGES permission, must receive explicit user approval in order to install an update. If a user decides to proceed with an update from another source, update ownership is lost.

Update apps at less-disruptive times

App stores typically want to avoid updating an app that is actively in use because this leads to the app's running processes being killed, which potentially interrupts what the user was doing.

Starting with Android 14, the InstallConstraints API gives installers a way to ensure that their app updates happen at an opportune moment. For example, an app store can call the commitSessionAfterInstallConstraintsAreMet() method to make sure that an update is only committed when the user is no longer interacting with the app in question.

Seamlessly install optional splits

With split APKs, features of an app can be delivered in separate APK files, rather than as a monolithic APK. Split APKs allow app stores to optimize the delivery of different app components. For example, app stores might optimize based on the properties of the target device. The PackageInstaller API has supported splits since its introduction in API level 22.

In Android 14, the setDontKillApp() method allows an installer to indicate that the app's running processes shouldn't be killed when new splits are installed. App stores can use this feature to seamlessly install new features of an app while the user is using the app.

Pacotes de metadados do app

A partir do Android 14, o instalador do pacote do Android permite que você especifique os metadados do app, como práticas de segurança de dados, que serão incluídos em páginas de app stores, como o Google Play.

Detectar quando usuários fazem capturas de tela no dispositivo

To create a more standardized experience for detecting screenshots, Android 14 introduces a privacy-preserving screenshot detection API. This API lets apps register callbacks on a per-activity basis. These callbacks are invoked, and the user is notified, when the user takes a screenshot while that activity is visible.

Experiência do usuário

Ações personalizadas e melhoria na classificação do Sharesheet

O Android 14 atualiza o Sharesheet do sistema para oferecer suporte a ações personalizadas do app e resultados de visualização mais informativos para os usuários.

Adicionar ações personalizadas

Com o Android 14, o app pode adicionar ações personalizadas ao Sharesheet do sistema que ele invoca.

Captura de tela de ações personalizadas na página de compartilhamento.

Melhorar a classificação dos alvos de compartilhamento direto

O Android 14 usa mais indicadores de apps para determinar a classificação dos alvos de compartilhamento diretos a fim de apresentar resultados mais úteis para o usuário. Para fornecer o indicador mais útil para a classificação, siga as orientações para melhorar a classificação dos seus alvos de compartilhamento direto. Os apps de comunicação também podem informar o uso de atalhos para mensagens de entrada e saída.

Linha de compartilhamento direto na página de compartilhamento, conforme mostrado em 1

Suporte a animações de voltas preditivas integradas e personalizadas

Vídeo: animações de volta preditiva

O Android 13 introduziu a animação de volta preditiva à tela inicial por trás de uma opção do desenvolvedor. Quando usada em um app com suporte para a opção para desenvolvedor ativada, deslizar para trás mostra uma animação indicando que o gesto de retorno sai do app de volta à tela inicial.

O Android 14 inclui várias melhorias e novas orientações para a volta preditiva:

Com esta versão de pré-lançamento do Android 14, todos os recursos de volta preditiva permanecem por trás de uma opção para desenvolvedores. Consulte o guia do desenvolvedor para migrar seu app para a volta preditiva e o guia do desenvolvedor para criar transições personalizadas no app.

Substituições por app do fabricante de dispositivos de tela grande

Per-app overrides enable device manufacturers to change the behavior of apps on large screen devices. For example, the FORCE_RESIZE_APP override instructs the system to resize the app to fit display dimensions (avoiding size compatibility mode) even if resizeableActivity="false" is set in the app manifest.

Overrides are intended to improve the user experience on large screens.

New manifest properties enable you to disable some device manufacturer overrides for your app.

Substituições por app para usuários de telas grandes

Per-app overrides change the behavior of apps on large screen devices. For example, the OVERRIDE_MIN_ASPECT_RATIO_LARGE device manufacturer override sets the app aspect ratio to 16:9 regardless of the app's configuration.

Android 14 QPR1 enables users to apply per‑app overrides by means of a new settings menu on large screen devices.

Compartilhamento de tela de app

App screen sharing enables users to share an app window instead of the entire device screen during screen content recording.

With app screen sharing, the status bar, navigation bar, notifications, and other system UI elements are excluded from the shared display. Only the content of the selected app is shared.

App screen sharing improves productivity and privacy by enabling users to run multiple apps but limit content sharing to a single app.

Resposta inteligente com tecnologia de LLM no Gboard do Pixel 8 Pro

Em dispositivos Pixel 8 Pro com a versão de dezembro, os desenvolvedores podem testar respostas inteligentes de maior qualidade no Gboard com modelos de linguagem grandes (LLMs) no dispositivo em execução no Google Tensor.

Esse recurso está disponível como uma prévia limitada para o inglês dos EUA no WhatsApp, no Line e no KakaoTalk. É necessário usar um dispositivo Pixel 8 Pro com o Gboard como teclado.

Para testar, primeiro ative o recurso em Configurações > Opções do desenvolvedor > Configurações do AICore > Ativar o AICore persistente.

Em seguida, abra uma conversa em um app compatível para conferir a resposta inteligente com LLM na faixa de sugestões do Gboard em resposta às mensagens recebidas.

O Gboard usa LLMs no dispositivo para fornecer respostas inteligentes de melhor qualidade.

Gráficos

Os caminhos podem ser consultados e interpolados

Android's Path API is a powerful and flexible mechanism for creating and rendering vector graphics, with the ability to stroke or fill a path, construct a path from line segments or quadratic or cubic curves, perform boolean operations to get even more complex shapes, or all of these simultaneously. One limitation is the ability to find out what is actually in a Path object; the internals of the object are opaque to callers after creation.

To create a Path, you call methods such as moveTo(), lineTo(), and cubicTo() to add path segments. But there has been no way to ask that path what the segments are, so you must retain that information at creation time.

Starting in Android 14, you can query paths to find out what's inside of them. First, you need to get a PathIterator object using the Path.getPathIterator API:

Kotlin

val path = Path().apply {
    moveTo(1.0f, 1.0f)
    lineTo(2.0f, 2.0f)
    close()
}
val pathIterator = path.pathIterator

Java

Path path = new Path();
path.moveTo(1.0F, 1.0F);
path.lineTo(2.0F, 2.0F);
path.close();
PathIterator pathIterator = path.getPathIterator();

Next, you can call PathIterator to iterate through the segments one by one, retrieving all of the necessary data for each segment. This example uses PathIterator.Segment objects, which packages up the data for you:

Kotlin

for (segment in pathIterator) {
    println("segment: ${segment.verb}, ${segment.points}")
}

Java

while (pathIterator.hasNext()) {
    PathIterator.Segment segment = pathIterator.next();
    Log.i(LOG_TAG, "segment: " + segment.getVerb() + ", " + segment.getPoints());
}

PathIterator also has a non-allocating version of next() where you can pass in a buffer to hold the point data.

One of the important use cases of querying Path data is interpolation. For example, you might want to animate (or morph) between two different paths. To further simplify that use case, Android 14 also includes the interpolate() method on Path. Assuming the two paths have the same internal structure, the interpolate() method creates a new Path with that interpolated result. This example returns a path whose shape is halfway (a linear interpolation of .5) between path and otherPath:

Kotlin

val interpolatedResult = Path()
if (path.isInterpolatable(otherPath)) {
    path.interpolate(otherPath, .5f, interpolatedResult)
}

Java

Path interpolatedResult = new Path();
if (path.isInterpolatable(otherPath)) {
    path.interpolate(otherPath, 0.5F, interpolatedResult);
}

The Jetpack graphics-path library enables similar APIs for earlier versions of Android as well.

Malhas personalizadas com sombreadores de vértices e fragmentos

Android has long supported drawing triangle meshes with custom shading, but the input mesh format has been limited to a few predefined attribute combinations. Android 14 adds support for custom meshes, which can be defined as triangles or triangle strips, and can, optionally, be indexed. These meshes are specified with custom attributes, vertex strides, varying, and vertex and fragment shaders written in AGSL.

The vertex shader defines the varyings, such as position and color, while the fragment shader can optionally define the color for the pixel, typically by using the varyings created by the vertex shader. If color is provided by the fragment shader, it is then blended with the current Paint color using the blend mode selected when drawing the mesh. Uniforms can be passed into the fragment and vertex shaders for additional flexibility.

Renderizador de buffer de hardware para Canvas

To assist in using Android's Canvas API to draw with hardware acceleration into a HardwareBuffer, Android 14 introduces HardwareBufferRenderer. This API is particularly useful when your use case involves communication with the system compositor through SurfaceControl for low-latency drawing.