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gpg::TurnBasedMultiplayerManager::TurnBasedMatchResponse
#include <turn_based_multiplayer_manager.h>
Data
dan ResponseStatus
untuk TurnBasedMatch
tertentu.
Ringkasan
Nilai kecocokan hanya valid jika IsSuccess()
menampilkan true untuk ResponseStatus
.
Atribut publik
|
match
|
|
status
|
ResponseStatus operasi yang menghasilkan respons ini.
|
Atribut publik
cocok
TurnBasedMatch gpg::TurnBasedMultiplayerManager::TurnBasedMatchResponse::match
TurnBasedMatch
untuk respons ini.
Valid()
hanya menampilkan true untuk kecocokan jika IsSuccess()
menampilkan true untuk status
.
status
MultiplayerStatus gpg::TurnBasedMultiplayerManager::TurnBasedMatchResponse::status
ResponseStatus
operasi yang menghasilkan respons ini.
Konten dan contoh kode di halaman ini tunduk kepada lisensi yang dijelaskan dalam Lisensi Konten. Java dan OpenJDK adalah merek dagang atau merek dagang terdaftar dari Oracle dan/atau afiliasinya.
Terakhir diperbarui pada 2025-07-27 UTC.
[null,null,["Terakhir diperbarui pada 2025-07-27 UTC."],[],[],null,["# gpg::TurnBasedMultiplayerManager::TurnBasedMatchResponse Struct Reference\n\ngpg::TurnBasedMultiplayerManager::TurnBasedMatchResponse\n========================================================\n\n`#include \u003cturn_based_multiplayer_manager.h\u003e`\n\n`Data` and `ResponseStatus` for a specific [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match).\n\nSummary\n-------\n\nThe match value is only valid if [IsSuccess()](/games/services/cpp/api/namespace/gpg#namespacegpg_1a61c5fcddb17a1efad15d843513d61d56) returns true for `ResponseStatus`.\n\n| ### Public attributes ||\n|--------------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| [match](#structgpg_1_1_turn_based_multiplayer_manager_1_1_turn_based_match_response_1a25e0ffe300519d49137f2a1c0230e149) | [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match) The [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match) for this response. |\n| [status](#structgpg_1_1_turn_based_multiplayer_manager_1_1_turn_based_match_response_1a563e454752af3225c75898e0dc84fb7e) | [MultiplayerStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1ad9430a5d223ce8fb0fe78d07e6b183b4) The `ResponseStatus` of the operation that generated this response. |\n\nPublic attributes\n-----------------\n\n### match\n\n```c++\nTurnBasedMatch gpg::TurnBasedMultiplayerManager::TurnBasedMatchResponse::match\n``` \nThe [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match) for this response.\n\n`Valid()` only returns true for the match if [IsSuccess()](/games/services/cpp/api/namespace/gpg#namespacegpg_1a61c5fcddb17a1efad15d843513d61d56) returns true for `status`. \n\n### status\n\n```c++\nMultiplayerStatus gpg::TurnBasedMultiplayerManager::TurnBasedMatchResponse::status\n``` \nThe `ResponseStatus` of the operation that generated this response."]]