GooglePlayGames. BasicApi. Nearby. ConnectionRequest
Represents a request to establish a connection with a remote endpoint.
Summary
Contains information about the remote endpoint and an optional payload.
Constructors and Destructors |
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ConnectionRequest(string remoteEndpointId, string remoteEndpointName, string serviceId, byte[] payload)
Initializes a new instance of the ConnectionRequest struct.
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Properties |
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Payload
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byte[]
Gets the payload data included with the connection request.
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RemoteEndpoint
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Gets the details of the remote endpoint making the connection request.
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Properties
Payload
byte[] GooglePlayGames::BasicApi::Nearby::ConnectionRequest::Payload
Gets the payload data included with the connection request.
RemoteEndpoint
EndpointDetails GooglePlayGames::BasicApi::Nearby::ConnectionRequest::RemoteEndpoint
Gets the details of the remote endpoint making the connection request.
Public functions
ConnectionRequest
GooglePlayGames::BasicApi::Nearby::ConnectionRequest::ConnectionRequest( string remoteEndpointId, string remoteEndpointName, string serviceId, byte[] payload )
Initializes a new instance of the ConnectionRequest struct.
Details | |||||||||
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Parameters |
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