ميزات جديدة في مؤتمر Google I/O لعام 2025: يمكنك استخدام ميزة تذكُّر الجهاز (الإصدار التجريبي) لرصد حالات إساءة الاستخدام المتكرّرة والإجراءات الأخرى التي تحدّدها ومنعها مع الحفاظ على خصوصية المستخدم.
تنظيم صفحاتك في مجموعات
يمكنك حفظ المحتوى وتصنيفه حسب إعداداتك المفضّلة.
يوضّح لك هذا الدليل كيفية إعداد مشروع Android الأصلي لاستخدام واجهة برمجة التطبيقات Play Integrity API من C أو C++. قبل إجراء طلبات إلى واجهة برمجة التطبيقات، عليك أولاً دمج حزمة تطوير البرامج (SDK) الأصلية لمكتبة Play الأساسية من خلال ضبط بيئة التطوير وتعديل ملفَي build.gradle وCMakeLists.txt كما هو موضّح في القسم التالي. لمزيد من التفاصيل، يُرجى الاطّلاع على مرجع واجهة برمجة التطبيقات الأصلية.
تنزيل Play Core Native SDK
قبل تنزيل التطبيق، عليك الموافقة على الأحكام والشروط التالية.
الأحكام والشروط
Last modified: September 24, 2020
By using the Play Core Software Development Kit, you agree to these terms in addition to the Google APIs Terms of Service ("API ToS"). If these terms are ever in conflict, these terms will take precedence over the API ToS. Please read these terms and the API ToS carefully.
For purposes of these terms, "APIs" means Google's APIs, other developer services, and associated software, including any Redistributable Code.
“Redistributable Code” means Google-provided object code or header files that call the APIs.
Subject to these terms and the terms of the API ToS, you may copy and distribute Redistributable Code solely for inclusion as part of your API Client. Google and its licensors own all right, title and interest, including any and all intellectual property and other proprietary rights, in and to Redistributable Code. You will not modify, translate, or create derivative works of Redistributable Code.
Google may make changes to these terms at any time with notice and the opportunity to decline further use of the Play Core Software Development Kit. Google will post notice of modifications to the terms at https://developer.android.com/guide/playcore/license. Changes will not be retroactive.
ثبِّت الإصدار 4.0 من Android Studio أو إصدارًا أحدث. استخدِم واجهة مستخدم "مدير حزمة تطوير البرامج (SDK)" لتثبيت الإصدار 10.0 من "منصة حزمة تطوير البرامج (SDK) لنظام التشغيل Android" (المستوى 29 من واجهة برمجة التطبيقات).
جهِّز "استوديو Android" للتطوير بلغة C/C++ من خلال استخدام مدير SDK لتثبيت أحدث إصدار من CMake و"حزمة تطوير البرامج الأصلية لنظام Android" (NDK). لمزيد من المعلومات حول إنشاء المشاريع الأصلية أو استيرادها، يُرجى الاطّلاع على البدء في استخدام NDK.
عدِّل ملف build.gradle في تطبيقك كما هو موضّح أدناه:
Groovy
// App build.gradleplugins{id'com.android.application'}// Define a path to the extracted Play Core SDK files.// If using a relative path, wrap it with file() since CMake requires absolute paths.defplaycoreDir=file('../path/to/playcore-native-sdk')android{defaultConfig{...externalNativeBuild{cmake{// Define the PLAYCORE_LOCATION directive.arguments"-DANDROID_STL=c++_static","-DPLAYCORE_LOCATION=$playcoreDir"}}ndk{// Skip deprecated ABIs. Only required when using NDK 16 or earlier.abiFilters'armeabi-v7a','arm64-v8a','x86','x86_64'}}buildTypes{release{// Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.proguardFile'$playcoreDir/proguard/common.pgcfg'proguardFile'$playcoreDir/proguard/gms_task.pgcfg'proguardFile'$playcoreDir/proguard/per-feature-proguard-files'...}debug{...}}externalNativeBuild{cmake{path'src/main/CMakeLists.txt'}}}dependencies{// Import these feature-specific AARs for each Google Play Core library.implementation'com.google.android.play:app-update:2.1.0'implementation'com.google.android.play:asset-delivery:2.3.0'implementation'com.google.android.play:integrity:1.4.0'implementation'com.google.android.play:review:2.0.2'// Import these common dependencies.implementation'com.google.android.gms:play-services-tasks:18.0.2'implementationfiles("$playcoreDir/playcore-native-metadata.jar")...}
Kotlin
// App build.gradleplugins{id("com.android.application")}// Define a path to the extracted Play Core SDK files.// If using a relative path, wrap it with file() since CMake requires absolute paths.valplaycoreDir=file("../path/to/playcore-native-sdk")android{defaultConfig{...externalNativeBuild{cmake{// Define the PLAYCORE_LOCATION directive.arguments+=listOf("-DANDROID_STL=c++_static","-DPLAYCORE_LOCATION=$playcoreDir")}}ndk{// Skip deprecated ABIs. Only required when using NDK 16 or earlier.abiFilters.clear()abiFilters+=listOf("armeabi-v7a","arm64-v8a","x86","x86_64")}}buildTypes{release{// Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.proguardFile("$playcoreDir/proguard/common.pgcfg")proguardFile("$playcoreDir/proguard/gms_task.pgcfg")proguardFile("$playcoreDir/proguard/per-feature-proguard-files")...}debug{...}}externalNativeBuild{cmake{path="src/main/CMakeLists.txt"}}}dependencies{// Import these feature-specific AARs for each Google Play Core library.implementation("com.google.android.play:app-update:2.1.0")implementation("com.google.android.play:asset-delivery:2.3.0")implementation("com.google.android.play:integrity:1.4.0")implementation("com.google.android.play:review:2.0.2")// Import these common dependencies.implementation("com.google.android.gms:play-services-tasks:18.0.2")implementation(files("$playcoreDir/playcore-native-metadata.jar"))...}
عدِّل ملفات CMakeLists.txt في تطبيقك كما هو موضّح أدناه:
cmake_minimum_required(VERSION 3.6)
...
# Add a static library called “playcore” built with the c++_static STL.
include(${PLAYCORE_LOCATION}/playcore.cmake)
add_playcore_static_library()
// In this example “main” is your native code library, i.e. libmain.so.
add_library(main SHARED
...)
target_include_directories(main PRIVATE
${PLAYCORE_LOCATION}/include
...)
target_link_libraries(main
android
playcore
...)
جمع البيانات
قد تجمع حزمة تطوير البرامج (SDK) الأصلية لمكتبة Play الأساسية بيانات متعلقة بالإصدار للسماح لشركة Google بتحسين المنتج، بما في ذلك:
اسم حزمة التطبيق
إصدار حزمة التطبيق
إصدار حزمة تطوير البرامج (SDK) الأصلية لمكتبة Play Core
سيتم جمع هذه البيانات عند تحميل حزمة تطبيقك
إلى Play Console. لإيقاف عملية جمع البيانات هذه، عليك إزالة عبارة الاستيراد
$playcoreDir/playcore-native-metadata.jar في ملف build.gradle.
يُرجى العِلم أنّ عملية جمع البيانات هذه المتعلقة باستخدامك لحزمة تطوير البرامج (SDK) الأصلية في Play Core واستخدام Google للبيانات التي يتم جمعها منفصلة ومستقلة عن عملية جمع Google لبرامج الاعتمادية للمكتبة التي تم الإفصاح عنها في Gradle عند تحميل حزمة تطبيقك إلى Play Console.
يخضع كل من المحتوى وعيّنات التعليمات البرمجية في هذه الصفحة للتراخيص الموضحّة في ترخيص استخدام المحتوى. إنّ Java وOpenJDK هما علامتان تجاريتان مسجَّلتان لشركة Oracle و/أو الشركات التابعة لها.
تاريخ التعديل الأخير: 2025-08-27 (حسب التوقيت العالمي المتفَّق عليه)
[null,null,["تاريخ التعديل الأخير: 2025-08-27 (حسب التوقيت العالمي المتفَّق عليه)"],[],[],null,["This guide shows you how to set up your native Android project to use the Play\nIntegrity API from C or C++. Before you can make calls to the API, you must\nfirst integrate the Play Core Native SDK by configuring your development\nenvironment and updating your `build.gradle` and `CMakeLists.txt` files as shown\nin the following section. For more details see our [Native API Reference](/reference/native/play/core/group/integrity).\n\n\nDownload Play Core Native SDK\n\nBefore downloading, you must agree to the following terms and conditions. \n\nTerms and Conditions Last modified: September 24, 2020\n\n1. By using the Play Core Software Development Kit, you agree to these terms in addition to the [Google APIs Terms of Service](https://developers.google.com/terms) (\"API ToS\"). If these terms are ever in conflict, these terms will take precedence over the API ToS. Please read these terms and the API ToS carefully.\n2. For purposes of these terms, \"APIs\" means Google's APIs, other developer services, and associated software, including any Redistributable Code.\n3. \"Redistributable Code\" means Google-provided object code or header files that call the APIs.\n4. Subject to these terms and the terms of the API ToS, you may copy and distribute Redistributable Code solely for inclusion as part of your API Client. Google and its licensors own all right, title and interest, including any and all intellectual property and other proprietary rights, in and to Redistributable Code. You will not modify, translate, or create derivative works of Redistributable Code.\n5. Google may make changes to these terms at any time with notice and the opportunity to decline further use of the Play Core Software Development Kit. Google will post notice of modifications to the terms at \u003chttps://developer.android.com/guide/playcore/license\u003e. Changes will not be retroactive. \nI have read and agree with the above terms and conditions \nDownload Play Core Native SDK [Download Play Core Native SDK](https://dl.google.com/games/play/core/play-core-native-sdk-1.15.4.zip)\n\n*play-core-native-sdk-1.15.4.zip*\n\n1. Do either of the following:\n\n - Install [Android Studio](/studio) version 4.0 or higher. Use the SDK Manager UI to install Android SDK Platform version 10.0 (API level 29).\n - Install the [Android SDK command-line tools](/studio#command-tools) and use [`sdkmanager`](/studio/command-line/sdkmanager) to install Android SDK Platform version 10.0 (API level 29).\n2. Prepare Android Studio for native development by using the\n [SDK Manager](/studio/intro/update#sdk-manager) to install the latest\n CMake and Android Native Development Kit (NDK). For more information on\n creating or importing native projects, see\n [Getting Started with the NDK](/ndk/guides).\n\n3. Download the zip file and extract it alongside your project.\n\n | Download Link | Size | SHA-256 Checksum |\n |---------------------------------|----------|------------------------------------------------------------------|\n | play-core-native-sdk-1.15.4.zip | 39.6 MiB | 92b43246860d4ce4772a3a0786212d9b4781920e112d81b93ca1c5ebd8da89cb |\n\n4. Update your app's `build.gradle` file as shown below:\n\n Groovy \n\n ```groovy\n // App build.gradle\n\n plugins {\n id 'com.android.application'\n }\n\n // Define a path to the extracted Play Core SDK files.\n // If using a relative path, wrap it with file() since CMake requires absolute paths.\n def playcoreDir = file('\u003cvar translate=\"no\"\u003e../path/to/playcore-native-sdk\u003c/var\u003e')\n\n android {\n defaultConfig {\n ...\n externalNativeBuild {\n cmake {\n // Define the PLAYCORE_LOCATION directive.\n arguments \"-DANDROID_STL=c++_static\",\n \"-DPLAYCORE_LOCATION=$playcoreDir\"\n }\n }\n ndk {\n // Skip deprecated ABIs. Only required when using NDK 16 or earlier.\n abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'\n }\n }\n buildTypes {\n release {\n // Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.\n proguardFile '$playcoreDir/proguard/common.pgcfg'\n proguardFile '$playcoreDir/proguard/gms_task.pgcfg'\n proguardFile '$playcoreDir/proguard/\u003cvar translate=\"no\"\u003eper-feature-proguard-files\u003c/var\u003e'\n ...\n }\n debug {\n ...\n }\n }\n externalNativeBuild {\n cmake {\n path 'src/main/CMakeLists.txt'\n }\n }\n }\n\n dependencies {\n // Import these feature-specific AARs for each Google Play Core library.\n implementation 'com.google.android.play:app-update:2.1.0'\n implementation 'com.google.android.play:asset-delivery:2.3.0'\n implementation 'com.google.android.play:integrity:1.4.0'\n implementation 'com.google.android.play:review:2.0.2'\n\n // Import these common dependencies.\n implementation 'com.google.android.gms:play-services-tasks:18.0.2'\n implementation files(\"$playcoreDir/playcore-native-metadata.jar\")\n ...\n }\n \n ```\n\n Kotlin \n\n ```kotlin\n // App build.gradle\n\n plugins {\n id(\"com.android.application\")\n }\n\n // Define a path to the extracted Play Core SDK files.\n // If using a relative path, wrap it with file() since CMake requires absolute paths.\n val playcoreDir = file(\"\u003cvar translate=\"no\"\u003e../path/to/playcore-native-sdk\u003c/var\u003e\")\n\n android {\n defaultConfig {\n ...\n externalNativeBuild {\n cmake {\n // Define the PLAYCORE_LOCATION directive.\n arguments += listOf(\"-DANDROID_STL=c++_static\", \"-DPLAYCORE_LOCATION=$playcoreDir\")\n }\n }\n ndk {\n // Skip deprecated ABIs. Only required when using NDK 16 or earlier.\n abiFilters.clear()\n abiFilters += listOf(\"armeabi-v7a\", \"arm64-v8a\", \"x86\", \"x86_64\")\n }\n }\n buildTypes {\n release {\n // Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.\n proguardFile(\"$playcoreDir/proguard/common.pgcfg\")\n proguardFile(\"$playcoreDir/proguard/gms_task.pgcfg\")\n proguardFile(\"$playcoreDir/proguard/\u003cvar translate=\"no\"\u003eper-feature-proguard-files\u003c/var\u003e\")\n ...\n }\n debug {\n ...\n }\n }\n externalNativeBuild {\n cmake {\n path = \"src/main/CMakeLists.txt\"\n }\n }\n }\n\n dependencies {\n // Import these feature-specific AARs for each Google Play Core library.\n implementation(\"com.google.android.play:app-update:2.1.0\")\n implementation(\"com.google.android.play:asset-delivery:2.3.0\")\n implementation(\"com.google.android.play:integrity:1.4.0\")\n implementation(\"com.google.android.play:review:2.0.2\")\n\n // Import these common dependencies.\n implementation(\"com.google.android.gms:play-services-tasks:18.0.2\")\n implementation(files(\"$playcoreDir/playcore-native-metadata.jar\"))\n ...\n }\n ```\n5. Update your app's `CMakeLists.txt` files as shown below:\n\n ```\n cmake_minimum_required(VERSION 3.6)\n\n ...\n\n # Add a static library called “playcore” built with the c++_static STL.\n include(${PLAYCORE_LOCATION}/playcore.cmake)\n add_playcore_static_library()\n\n // In this example “main” is your native code library, i.e. libmain.so.\n add_library(main SHARED\n ...)\n\n target_include_directories(main PRIVATE\n ${PLAYCORE_LOCATION}/include\n ...)\n\n target_link_libraries(main\n android\n playcore\n ...)\n ```\n\nData Collection\n\nThe Play Core Native SDK may collect version related data to allow Google to\nimprove the product, including:\n\n- App's package name\n- App's package version\n- Play Core Native SDK's version\n\nThis data will be collected when you upload [your app package](/studio/publish/upload-bundle)\nto the Play Console. To opt-out of this data collection process, remove the\n`$playcoreDir/playcore-native-metadata.jar` import in the build.gradle file.\n\nNote, this data collection related to your use of the Play Core Native SDK and\nGoogle's use of the collected data is separate and independent of Google's\ncollection of library dependencies declared in Gradle when you upload your app\npackage to the Play Console."]]