חדש ב-Google I/O 2025: אתם יכולים להשתמש בריקול מכשירים (בטא) כדי לזהות ולמנוע מקרים חוזרים של ניצול לרעה ופעולות אחרות שתציינו, תוך שמירה על פרטיות המשתמשים.
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אפשר לשמור ולסווג תוכן על סמך ההעדפות שלך.
במדריך הזה מוסבר איך להגדיר פרויקט Android מקורי לשימוש ב-Play Integrity API מ-C או מ-C++. כדי להפעיל את ה-API, צריך קודם לשלב את Play Core Native SDK על ידי הגדרת סביבת הפיתוח ועדכון הקבצים build.gradle ו-CMakeLists.txt, כמו שמוסבר בקטע הבא. מידע נוסף זמין במאמר הפניית API מקורי.
הורדה Play Core Native SDK
לפני ההורדה, עליכם לאשר את התנאים וההגבלות הבאים.
תנאים והגבלות
Last modified: September 24, 2020
By using the Play Core Software Development Kit, you agree to these terms in addition to the Google APIs Terms of Service ("API ToS"). If these terms are ever in conflict, these terms will take precedence over the API ToS. Please read these terms and the API ToS carefully.
For purposes of these terms, "APIs" means Google's APIs, other developer services, and associated software, including any Redistributable Code.
“Redistributable Code” means Google-provided object code or header files that call the APIs.
Subject to these terms and the terms of the API ToS, you may copy and distribute Redistributable Code solely for inclusion as part of your API Client. Google and its licensors own all right, title and interest, including any and all intellectual property and other proprietary rights, in and to Redistributable Code. You will not modify, translate, or create derivative works of Redistributable Code.
Google may make changes to these terms at any time with notice and the opportunity to decline further use of the Play Core Software Development Kit. Google will post notice of modifications to the terms at https://developer.android.com/guide/playcore/license. Changes will not be retroactive.
כדי להכין את Android Studio לפיתוח מותאם, משתמשים בSDK Manager כדי להתקין את הגרסה העדכנית של CMake ושל Android Native Development Kit (NDK). מידע נוסף על יצירה או ייבוא של פרויקטים מקוריים זמין במאמר תחילת העבודה עם NDK.
מעדכנים את הקובץ build.gradle של האפליקציה כמו בדוגמה הבאה:
גרוב
// App build.gradleplugins{id'com.android.application'}// Define a path to the extracted Play Core SDK files.// If using a relative path, wrap it with file() since CMake requires absolute paths.defplaycoreDir=file('../path/to/playcore-native-sdk')android{defaultConfig{...externalNativeBuild{cmake{// Define the PLAYCORE_LOCATION directive.arguments"-DANDROID_STL=c++_static","-DPLAYCORE_LOCATION=$playcoreDir"}}ndk{// Skip deprecated ABIs. Only required when using NDK 16 or earlier.abiFilters'armeabi-v7a','arm64-v8a','x86','x86_64'}}buildTypes{release{// Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.proguardFile'$playcoreDir/proguard/common.pgcfg'proguardFile'$playcoreDir/proguard/gms_task.pgcfg'proguardFile'$playcoreDir/proguard/per-feature-proguard-files'...}debug{...}}externalNativeBuild{cmake{path'src/main/CMakeLists.txt'}}}dependencies{// Import these feature-specific AARs for each Google Play Core library.implementation'com.google.android.play:app-update:2.1.0'implementation'com.google.android.play:asset-delivery:2.3.0'implementation'com.google.android.play:integrity:1.4.0'implementation'com.google.android.play:review:2.0.2'// Import these common dependencies.implementation'com.google.android.gms:play-services-tasks:18.0.2'implementationfiles("$playcoreDir/playcore-native-metadata.jar")...}
Kotlin
// App build.gradleplugins{id("com.android.application")}// Define a path to the extracted Play Core SDK files.// If using a relative path, wrap it with file() since CMake requires absolute paths.valplaycoreDir=file("../path/to/playcore-native-sdk")android{defaultConfig{...externalNativeBuild{cmake{// Define the PLAYCORE_LOCATION directive.arguments+=listOf("-DANDROID_STL=c++_static","-DPLAYCORE_LOCATION=$playcoreDir")}}ndk{// Skip deprecated ABIs. Only required when using NDK 16 or earlier.abiFilters.clear()abiFilters+=listOf("armeabi-v7a","arm64-v8a","x86","x86_64")}}buildTypes{release{// Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.proguardFile("$playcoreDir/proguard/common.pgcfg")proguardFile("$playcoreDir/proguard/gms_task.pgcfg")proguardFile("$playcoreDir/proguard/per-feature-proguard-files")...}debug{...}}externalNativeBuild{cmake{path="src/main/CMakeLists.txt"}}}dependencies{// Import these feature-specific AARs for each Google Play Core library.implementation("com.google.android.play:app-update:2.1.0")implementation("com.google.android.play:asset-delivery:2.3.0")implementation("com.google.android.play:integrity:1.4.0")implementation("com.google.android.play:review:2.0.2")// Import these common dependencies.implementation("com.google.android.gms:play-services-tasks:18.0.2")implementation(files("$playcoreDir/playcore-native-metadata.jar"))...}
מעדכנים את הקבצים CMakeLists.txt של האפליקציה באופן הבא:
cmake_minimum_required(VERSION 3.6)
...
# Add a static library called “playcore” built with the c++_static STL.
include(${PLAYCORE_LOCATION}/playcore.cmake)
add_playcore_static_library()
// In this example “main” is your native code library, i.e. libmain.so.
add_library(main SHARED
...)
target_include_directories(main PRIVATE
${PLAYCORE_LOCATION}/include
...)
target_link_libraries(main
android
playcore
...)
איסוף נתונים
יכול להיות ש-Play Core Native SDK יאסוף נתונים שקשורים לגרסה כדי לאפשר ל-Google לשפר את המוצר, כולל:
שם החבילה של האפליקציה
גרסת החבילה של האפליקציה
הגרסה של Play Core Native SDK
הנתונים האלה ייאספו כשתעלו את חבילת האפליקציה ל-Play Console. כדי לבטל את ההסכמה לתהליך איסוף הנתונים הזה, צריך להסיר את
$playcoreDir/playcore-native-metadata.jar הייבוא בקובץ build.gradle.
חשוב לציין שהאיסוף הזה של נתונים שקשורים לשימוש שלכם ב-Play Core Native SDK והשימוש של Google בנתונים שנאספו הם נפרדים ועצמאיים מאיסוף יחסי התלות של הספריות שמוצהרים ב-Gradle על ידי Google כשאתם מעלים את חבילת האפליקציה שלכם ל-Play Console.
דוגמאות התוכן והקוד שבדף הזה כפופות לרישיונות המפורטים בקטע רישיון לתוכן. Java ו-OpenJDK הם סימנים מסחריים או סימנים מסחריים רשומים של חברת Oracle ו/או של השותפים העצמאיים שלה.
עדכון אחרון: 2025-08-21 (שעון UTC).
[null,null,["עדכון אחרון: 2025-08-21 (שעון UTC)."],[],[],null,["This guide shows you how to set up your native Android project to use the Play\nIntegrity API from C or C++. Before you can make calls to the API, you must\nfirst integrate the Play Core Native SDK by configuring your development\nenvironment and updating your `build.gradle` and `CMakeLists.txt` files as shown\nin the following section. For more details see our [Native API Reference](/reference/native/play/core/group/integrity).\n\n\nDownload Play Core Native SDK\n\nBefore downloading, you must agree to the following terms and conditions. \n\nTerms and Conditions Last modified: September 24, 2020\n\n1. By using the Play Core Software Development Kit, you agree to these terms in addition to the [Google APIs Terms of Service](https://developers.google.com/terms) (\"API ToS\"). If these terms are ever in conflict, these terms will take precedence over the API ToS. Please read these terms and the API ToS carefully.\n2. For purposes of these terms, \"APIs\" means Google's APIs, other developer services, and associated software, including any Redistributable Code.\n3. \"Redistributable Code\" means Google-provided object code or header files that call the APIs.\n4. Subject to these terms and the terms of the API ToS, you may copy and distribute Redistributable Code solely for inclusion as part of your API Client. Google and its licensors own all right, title and interest, including any and all intellectual property and other proprietary rights, in and to Redistributable Code. You will not modify, translate, or create derivative works of Redistributable Code.\n5. Google may make changes to these terms at any time with notice and the opportunity to decline further use of the Play Core Software Development Kit. Google will post notice of modifications to the terms at \u003chttps://developer.android.com/guide/playcore/license\u003e. Changes will not be retroactive. \nI have read and agree with the above terms and conditions \nDownload Play Core Native SDK [Download Play Core Native SDK](https://dl.google.com/games/play/core/play-core-native-sdk-1.15.4.zip)\n\n*play-core-native-sdk-1.15.4.zip*\n\n1. Do either of the following:\n\n - Install [Android Studio](/studio) version 4.0 or higher. Use the SDK Manager UI to install Android SDK Platform version 10.0 (API level 29).\n - Install the [Android SDK command-line tools](/studio#command-tools) and use [`sdkmanager`](/studio/command-line/sdkmanager) to install Android SDK Platform version 10.0 (API level 29).\n2. Prepare Android Studio for native development by using the\n [SDK Manager](/studio/intro/update#sdk-manager) to install the latest\n CMake and Android Native Development Kit (NDK). For more information on\n creating or importing native projects, see\n [Getting Started with the NDK](/ndk/guides).\n\n3. Download the zip file and extract it alongside your project.\n\n | Download Link | Size | SHA-256 Checksum |\n |---------------------------------|----------|------------------------------------------------------------------|\n | play-core-native-sdk-1.15.4.zip | 39.6 MiB | 92b43246860d4ce4772a3a0786212d9b4781920e112d81b93ca1c5ebd8da89cb |\n\n4. Update your app's `build.gradle` file as shown below:\n\n Groovy \n\n ```groovy\n // App build.gradle\n\n plugins {\n id 'com.android.application'\n }\n\n // Define a path to the extracted Play Core SDK files.\n // If using a relative path, wrap it with file() since CMake requires absolute paths.\n def playcoreDir = file('\u003cvar translate=\"no\"\u003e../path/to/playcore-native-sdk\u003c/var\u003e')\n\n android {\n defaultConfig {\n ...\n externalNativeBuild {\n cmake {\n // Define the PLAYCORE_LOCATION directive.\n arguments \"-DANDROID_STL=c++_static\",\n \"-DPLAYCORE_LOCATION=$playcoreDir\"\n }\n }\n ndk {\n // Skip deprecated ABIs. Only required when using NDK 16 or earlier.\n abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'\n }\n }\n buildTypes {\n release {\n // Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.\n proguardFile '$playcoreDir/proguard/common.pgcfg'\n proguardFile '$playcoreDir/proguard/gms_task.pgcfg'\n proguardFile '$playcoreDir/proguard/\u003cvar translate=\"no\"\u003eper-feature-proguard-files\u003c/var\u003e'\n ...\n }\n debug {\n ...\n }\n }\n externalNativeBuild {\n cmake {\n path 'src/main/CMakeLists.txt'\n }\n }\n }\n\n dependencies {\n // Import these feature-specific AARs for each Google Play Core library.\n implementation 'com.google.android.play:app-update:2.1.0'\n implementation 'com.google.android.play:asset-delivery:2.3.0'\n implementation 'com.google.android.play:integrity:1.4.0'\n implementation 'com.google.android.play:review:2.0.2'\n\n // Import these common dependencies.\n implementation 'com.google.android.gms:play-services-tasks:18.0.2'\n implementation files(\"$playcoreDir/playcore-native-metadata.jar\")\n ...\n }\n \n ```\n\n Kotlin \n\n ```kotlin\n // App build.gradle\n\n plugins {\n id(\"com.android.application\")\n }\n\n // Define a path to the extracted Play Core SDK files.\n // If using a relative path, wrap it with file() since CMake requires absolute paths.\n val playcoreDir = file(\"\u003cvar translate=\"no\"\u003e../path/to/playcore-native-sdk\u003c/var\u003e\")\n\n android {\n defaultConfig {\n ...\n externalNativeBuild {\n cmake {\n // Define the PLAYCORE_LOCATION directive.\n arguments += listOf(\"-DANDROID_STL=c++_static\", \"-DPLAYCORE_LOCATION=$playcoreDir\")\n }\n }\n ndk {\n // Skip deprecated ABIs. Only required when using NDK 16 or earlier.\n abiFilters.clear()\n abiFilters += listOf(\"armeabi-v7a\", \"arm64-v8a\", \"x86\", \"x86_64\")\n }\n }\n buildTypes {\n release {\n // Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.\n proguardFile(\"$playcoreDir/proguard/common.pgcfg\")\n proguardFile(\"$playcoreDir/proguard/gms_task.pgcfg\")\n proguardFile(\"$playcoreDir/proguard/\u003cvar translate=\"no\"\u003eper-feature-proguard-files\u003c/var\u003e\")\n ...\n }\n debug {\n ...\n }\n }\n externalNativeBuild {\n cmake {\n path = \"src/main/CMakeLists.txt\"\n }\n }\n }\n\n dependencies {\n // Import these feature-specific AARs for each Google Play Core library.\n implementation(\"com.google.android.play:app-update:2.1.0\")\n implementation(\"com.google.android.play:asset-delivery:2.3.0\")\n implementation(\"com.google.android.play:integrity:1.4.0\")\n implementation(\"com.google.android.play:review:2.0.2\")\n\n // Import these common dependencies.\n implementation(\"com.google.android.gms:play-services-tasks:18.0.2\")\n implementation(files(\"$playcoreDir/playcore-native-metadata.jar\"))\n ...\n }\n ```\n5. Update your app's `CMakeLists.txt` files as shown below:\n\n ```\n cmake_minimum_required(VERSION 3.6)\n\n ...\n\n # Add a static library called “playcore” built with the c++_static STL.\n include(${PLAYCORE_LOCATION}/playcore.cmake)\n add_playcore_static_library()\n\n // In this example “main” is your native code library, i.e. libmain.so.\n add_library(main SHARED\n ...)\n\n target_include_directories(main PRIVATE\n ${PLAYCORE_LOCATION}/include\n ...)\n\n target_link_libraries(main\n android\n playcore\n ...)\n ```\n\nData Collection\n\nThe Play Core Native SDK may collect version related data to allow Google to\nimprove the product, including:\n\n- App's package name\n- App's package version\n- Play Core Native SDK's version\n\nThis data will be collected when you upload [your app package](/studio/publish/upload-bundle)\nto the Play Console. To opt-out of this data collection process, remove the\n`$playcoreDir/playcore-native-metadata.jar` import in the build.gradle file.\n\nNote, this data collection related to your use of the Play Core Native SDK and\nGoogle's use of the collected data is separate and independent of Google's\ncollection of library dependencies declared in Gradle when you upload your app\npackage to the Play Console."]]