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Latest blogs
Mir 2 improves rendering performance by using the Frame Pacing library
Updated February 6, 2025
Mir 2: Return of the King is a high-quality Legend IP mobile game authorized by Actoz Soft and developed by HK ZHILI YAOAN LIMITED using the Unity game engine. This game not only perfectly recreates the feelings of Mir 2, a representative of Korean
Kuro Games reduces 9.68% power consumption through Android Studio Power Profiler and ODPM for Wuthering Waves
Updated January 15, 2025
Wuthering Waves is a high fidelity action RPG game developed by Kuro Games. Optimizing the power consumption is very important to sustainably deliver a premium user experience for long gaming sessions. Android Studio introduced the Power Profiler
Godot Engine Vulkan optimization for Android
Updated December 17, 2024
Godot Engine is a popular multiplatform open-source game engine with robust support for Android. Godot can be used to create games of virtually any genre and is capable of both 2D and 3D graphics. Godot version 4 introduced a new rendering system
Getting started with Android Dynamic Performance Framework (ADPF) in Unreal Engine
Updated November 6, 2024
Android Dynamic Performance Framework (ADPF) is a powerful tool from Google for developers who want to optimize the performance of their applications. Through its thermal APIs, ADPF provides real-time information about the thermal state of the
NCSoft Lineage W improves sustained performance and prevents thermal throttling by using ADPF
Updated June 3, 2024
NCSoft Lineage W is a massively multiplayer online role-playing game (MMORPG) developed by NCSoft. This game inherits the legacy of the original Lineage W game and offers an environment where players from around the world can cooperate and compete
MediaTek enhances dynamic performance of Android SoCs
Updated March 19, 2024
Improving performance and thermal management is essential for developing successful games on Android. Traditionally, developers had to manage these issues by decreasing game fidelity or by further optimizing the renderer. These changes tend to be
Call of Duty Warzone Mobile uses Vulkan for better graphics
Updated March 14, 2024
Call of Duty: Warzone Mobile is a first-person action game in the popular Call of Duty franchise. The mobile realization of the hugely popular console and PC game takes advantage of mobile low-level APIs to deliver a great player experience. From a
Com2uS - Google Play Games for PC
Updated February 7, 2024
Summoners War: Chronicles is a mobile MMORPG from South Korean game developer Com2uS, released globally in March 2023. To date, Summoners War has earned over $2.7 billion with more than 180 million downloads worldwide. Set in a fantasy world where
Com2uS uses Vulkan for better graphics
Updated November 13, 2023
Summoners War: Chronicles US(WW) and KR by Com2uS exclusively utilizes Vulkan for rendering on Android, with up to 30% performance improvements. Vulkan is a modern, cross-platform 3D graphics API designed to minimize abstraction between device
Kakao Games increased FPS stability to 96% through Android Adaptability
Updated October 10, 2023
Ares: Rise of Guardians is a mobile-to-PC sci-fi MMORPG developed by Second Dive, a game studio based in Korea known for its expertise in developing action RPG series. The game is published by Kakao Games. Set in a vast universe with a detailed,
2K reduces ANR rate by 35% with the Android Game Development Kit
Updated December 9, 2022
Cat Daddy Games is a wholly-owned 2K studio based in Kirkland, Washington and the developer of NBA 2K Mobile. The team wanted to improve the overall quality and stability of their games, specifically by reducing “Application Not Responding” errors
Cookie Run: OvenBreak saves over $200K CDN cost with Play Asset Delivery
Updated March 24, 2022
Devsisters is a global mobile game developer and publisher, producing casual games based on the Cookie Run IP. Their most popular games include Cookie Run: OvenBreak (running arcade) and Cookie Run: Kingdom (social RPG), which are loved by users
Latest videos
Mir 2 improves rendering performance by using the Frame Pacing library
Updated February 6, 2025
Godot Engine Vulkan optimization for Android
Updated December 17, 2024
Getting started with Android Dynamic Performance Framework (ADPF) in Unreal Engine
Updated November 6, 2024
MediaTek enhances dynamic performance of Android SoCs
Updated March 19, 2024
Call of Duty Warzone Mobile uses Vulkan for better graphics
Updated March 14, 2024
Com2uS - Google Play Games for PC
Updated February 7, 2024
Com2uS uses Vulkan for better graphics
Updated November 13, 2023
Kakao Games increased FPS stability to 96% through Android Adaptability
Updated October 10, 2023
2K reduces ANR rate by 35% with the Android Game Development Kit
Updated December 9, 2022
Cookie Run: OvenBreak saves over $200K CDN cost with Play Asset Delivery
Updated March 24, 2022