Android Game Development Kit libraries overview

C/C++ game libraries that make it easier to build, debug, optimize, and maintain your games.

Frame Pacing

A library that provides a straightforward C API to show or hide the soft keyboard, set or get the currently-edited text, and receive notifications when the text is changed.
Reference  User Guide

Game Activity

A library that allows you to develop most of your game in C or C++ with access to the best of Android Jetpack and services that depend on it.
Reference  User Guide

Game Controller

A library that gives you a C API to detect controller connections and disconnections, device information, input data, extended features, and more.
Reference  User Guide

Game Text Input

A library that provides a straightforward C API to show or hide the soft keyboard, set or get the currently-edited text, and receive notifications when the text is changed.
Reference  User Guide

Oboe High-performance audio

A library that helps your game achieve the lowest-possible audio latency, while avoiding device and platform audio issues.
Reference  User Guide

Performance Tuner

The Android Performance Tuner library interfaces with a service that pinpoints performance issues in correlation with quality settings, scenes, loading times, and device models.
Reference  User Guide

Performance Tuner Unity plugin

Reference  User Guide