本指南說明如何設定原生 Android 專案,以便從 C 或 C++ 使用 Play Integrity API。如要呼叫 API,請先整合 Play Core 原生 SDK,方法是設定開發環境,並更新 build.gradle 和 CMakeLists.txt 檔案,如下一節所示。詳情請參閱原生 API 參考資料。
下載 Play Core Native SDK
下載前,請先同意以下條款及細則。
條款及細則
Last modified: September 24, 2020
By using the Play Core Software Development Kit, you agree to these terms in addition to the Google APIs Terms of Service ("API ToS"). If these terms are ever in conflict, these terms will take precedence over the API ToS. Please read these terms and the API ToS carefully.
For purposes of these terms, "APIs" means Google's APIs, other developer services, and associated software, including any Redistributable Code.
“Redistributable Code” means Google-provided object code or header files that call the APIs.
Subject to these terms and the terms of the API ToS, you may copy and distribute Redistributable Code solely for inclusion as part of your API Client. Google and its licensors own all right, title and interest, including any and all intellectual property and other proprietary rights, in and to Redistributable Code. You will not modify, translate, or create derivative works of Redistributable Code.
Google may make changes to these terms at any time with notice and the opportunity to decline further use of the Play Core Software Development Kit. Google will post notice of modifications to the terms at https://developer.android.com/guide/playcore/license. Changes will not be retroactive.
// App build.gradleplugins{id'com.android.application'}// Define a path to the extracted Play Core SDK files.// If using a relative path, wrap it with file() since CMake requires absolute paths.defplaycoreDir=file('../path/to/playcore-native-sdk')android{defaultConfig{...externalNativeBuild{cmake{// Define the PLAYCORE_LOCATION directive.arguments"-DANDROID_STL=c++_static","-DPLAYCORE_LOCATION=$playcoreDir"}}ndk{// Skip deprecated ABIs. Only required when using NDK 16 or earlier.abiFilters'armeabi-v7a','arm64-v8a','x86','x86_64'}}buildTypes{release{// Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.proguardFile'$playcoreDir/proguard/common.pgcfg'proguardFile'$playcoreDir/proguard/gms_task.pgcfg'proguardFile'$playcoreDir/proguard/per-feature-proguard-files'...}debug{...}}externalNativeBuild{cmake{path'src/main/CMakeLists.txt'}}}dependencies{// Import these feature-specific AARs for each Google Play Core library.implementation'com.google.android.play:app-update:2.1.0'implementation'com.google.android.play:asset-delivery:2.3.0'implementation'com.google.android.play:integrity:1.4.0'implementation'com.google.android.play:review:2.0.2'// Import these common dependencies.implementation'com.google.android.gms:play-services-tasks:18.0.2'implementationfiles("$playcoreDir/playcore-native-metadata.jar")...}
Kotlin
// App build.gradleplugins{id("com.android.application")}// Define a path to the extracted Play Core SDK files.// If using a relative path, wrap it with file() since CMake requires absolute paths.valplaycoreDir=file("../path/to/playcore-native-sdk")android{defaultConfig{...externalNativeBuild{cmake{// Define the PLAYCORE_LOCATION directive.arguments+=listOf("-DANDROID_STL=c++_static","-DPLAYCORE_LOCATION=$playcoreDir")}}ndk{// Skip deprecated ABIs. Only required when using NDK 16 or earlier.abiFilters.clear()abiFilters+=listOf("armeabi-v7a","arm64-v8a","x86","x86_64")}}buildTypes{release{// Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.proguardFile("$playcoreDir/proguard/common.pgcfg")proguardFile("$playcoreDir/proguard/gms_task.pgcfg")proguardFile("$playcoreDir/proguard/per-feature-proguard-files")...}debug{...}}externalNativeBuild{cmake{path="src/main/CMakeLists.txt"}}}dependencies{// Import these feature-specific AARs for each Google Play Core library.implementation("com.google.android.play:app-update:2.1.0")implementation("com.google.android.play:asset-delivery:2.3.0")implementation("com.google.android.play:integrity:1.4.0")implementation("com.google.android.play:review:2.0.2")// Import these common dependencies.implementation("com.google.android.gms:play-services-tasks:18.0.2")implementation(files("$playcoreDir/playcore-native-metadata.jar"))...}
請更新應用程式的 CMakeLists.txt 檔案,如下所示:
cmake_minimum_required(VERSION 3.6)
...
# Add a static library called “playcore” built with the c++_static STL.
include(${PLAYCORE_LOCATION}/playcore.cmake)
add_playcore_static_library()
// In this example “main” is your native code library, i.e. libmain.so.
add_library(main SHARED
...)
target_include_directories(main PRIVATE
${PLAYCORE_LOCATION}/include
...)
target_link_libraries(main
android
playcore
...)
資料收集
Play Core 原生 SDK 可收集版本相關資料,讓 Google 能夠改善產品,這包括:
應用程式的套件名稱
應用程式的套件版本
Play Core 原生 SDK 版本
當您將應用程式套件上傳至 Play 管理中心時,系統就會收集這類資料。如要選擇退出此資料收集程序,請移除 build.gradle 檔案中的 $playcoreDir/playcore-native-metadata.jar 匯入項目。
請注意,上述與使用 Play Core 原生 SDK 相關的資料收集行為,以及 Google 使用所收集資料的行為,與您在上傳應用程式套件至 Play 管理中心時,Google 收集 Gradle 中宣告的程式庫依附元件無關。
[null,null,["上次更新時間:2025-08-21 (世界標準時間)。"],[],[],null,["This guide shows you how to set up your native Android project to use the Play\nIntegrity API from C or C++. Before you can make calls to the API, you must\nfirst integrate the Play Core Native SDK by configuring your development\nenvironment and updating your `build.gradle` and `CMakeLists.txt` files as shown\nin the following section. For more details see our [Native API Reference](/reference/native/play/core/group/integrity).\n\n\nDownload Play Core Native SDK\n\nBefore downloading, you must agree to the following terms and conditions. \n\nTerms and Conditions Last modified: September 24, 2020\n\n1. By using the Play Core Software Development Kit, you agree to these terms in addition to the [Google APIs Terms of Service](https://developers.google.com/terms) (\"API ToS\"). If these terms are ever in conflict, these terms will take precedence over the API ToS. Please read these terms and the API ToS carefully.\n2. For purposes of these terms, \"APIs\" means Google's APIs, other developer services, and associated software, including any Redistributable Code.\n3. \"Redistributable Code\" means Google-provided object code or header files that call the APIs.\n4. Subject to these terms and the terms of the API ToS, you may copy and distribute Redistributable Code solely for inclusion as part of your API Client. Google and its licensors own all right, title and interest, including any and all intellectual property and other proprietary rights, in and to Redistributable Code. You will not modify, translate, or create derivative works of Redistributable Code.\n5. Google may make changes to these terms at any time with notice and the opportunity to decline further use of the Play Core Software Development Kit. Google will post notice of modifications to the terms at \u003chttps://developer.android.com/guide/playcore/license\u003e. Changes will not be retroactive. \nI have read and agree with the above terms and conditions \nDownload Play Core Native SDK [Download Play Core Native SDK](https://dl.google.com/games/play/core/play-core-native-sdk-1.15.4.zip)\n\n*play-core-native-sdk-1.15.4.zip*\n\n1. Do either of the following:\n\n - Install [Android Studio](/studio) version 4.0 or higher. Use the SDK Manager UI to install Android SDK Platform version 10.0 (API level 29).\n - Install the [Android SDK command-line tools](/studio#command-tools) and use [`sdkmanager`](/studio/command-line/sdkmanager) to install Android SDK Platform version 10.0 (API level 29).\n2. Prepare Android Studio for native development by using the\n [SDK Manager](/studio/intro/update#sdk-manager) to install the latest\n CMake and Android Native Development Kit (NDK). For more information on\n creating or importing native projects, see\n [Getting Started with the NDK](/ndk/guides).\n\n3. Download the zip file and extract it alongside your project.\n\n | Download Link | Size | SHA-256 Checksum |\n |---------------------------------|----------|------------------------------------------------------------------|\n | play-core-native-sdk-1.15.4.zip | 39.6 MiB | 92b43246860d4ce4772a3a0786212d9b4781920e112d81b93ca1c5ebd8da89cb |\n\n4. Update your app's `build.gradle` file as shown below:\n\n Groovy \n\n ```groovy\n // App build.gradle\n\n plugins {\n id 'com.android.application'\n }\n\n // Define a path to the extracted Play Core SDK files.\n // If using a relative path, wrap it with file() since CMake requires absolute paths.\n def playcoreDir = file('\u003cvar translate=\"no\"\u003e../path/to/playcore-native-sdk\u003c/var\u003e')\n\n android {\n defaultConfig {\n ...\n externalNativeBuild {\n cmake {\n // Define the PLAYCORE_LOCATION directive.\n arguments \"-DANDROID_STL=c++_static\",\n \"-DPLAYCORE_LOCATION=$playcoreDir\"\n }\n }\n ndk {\n // Skip deprecated ABIs. Only required when using NDK 16 or earlier.\n abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'\n }\n }\n buildTypes {\n release {\n // Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.\n proguardFile '$playcoreDir/proguard/common.pgcfg'\n proguardFile '$playcoreDir/proguard/gms_task.pgcfg'\n proguardFile '$playcoreDir/proguard/\u003cvar translate=\"no\"\u003eper-feature-proguard-files\u003c/var\u003e'\n ...\n }\n debug {\n ...\n }\n }\n externalNativeBuild {\n cmake {\n path 'src/main/CMakeLists.txt'\n }\n }\n }\n\n dependencies {\n // Import these feature-specific AARs for each Google Play Core library.\n implementation 'com.google.android.play:app-update:2.1.0'\n implementation 'com.google.android.play:asset-delivery:2.3.0'\n implementation 'com.google.android.play:integrity:1.4.0'\n implementation 'com.google.android.play:review:2.0.2'\n\n // Import these common dependencies.\n implementation 'com.google.android.gms:play-services-tasks:18.0.2'\n implementation files(\"$playcoreDir/playcore-native-metadata.jar\")\n ...\n }\n \n ```\n\n Kotlin \n\n ```kotlin\n // App build.gradle\n\n plugins {\n id(\"com.android.application\")\n }\n\n // Define a path to the extracted Play Core SDK files.\n // If using a relative path, wrap it with file() since CMake requires absolute paths.\n val playcoreDir = file(\"\u003cvar translate=\"no\"\u003e../path/to/playcore-native-sdk\u003c/var\u003e\")\n\n android {\n defaultConfig {\n ...\n externalNativeBuild {\n cmake {\n // Define the PLAYCORE_LOCATION directive.\n arguments += listOf(\"-DANDROID_STL=c++_static\", \"-DPLAYCORE_LOCATION=$playcoreDir\")\n }\n }\n ndk {\n // Skip deprecated ABIs. Only required when using NDK 16 or earlier.\n abiFilters.clear()\n abiFilters += listOf(\"armeabi-v7a\", \"arm64-v8a\", \"x86\", \"x86_64\")\n }\n }\n buildTypes {\n release {\n // Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.\n proguardFile(\"$playcoreDir/proguard/common.pgcfg\")\n proguardFile(\"$playcoreDir/proguard/gms_task.pgcfg\")\n proguardFile(\"$playcoreDir/proguard/\u003cvar translate=\"no\"\u003eper-feature-proguard-files\u003c/var\u003e\")\n ...\n }\n debug {\n ...\n }\n }\n externalNativeBuild {\n cmake {\n path = \"src/main/CMakeLists.txt\"\n }\n }\n }\n\n dependencies {\n // Import these feature-specific AARs for each Google Play Core library.\n implementation(\"com.google.android.play:app-update:2.1.0\")\n implementation(\"com.google.android.play:asset-delivery:2.3.0\")\n implementation(\"com.google.android.play:integrity:1.4.0\")\n implementation(\"com.google.android.play:review:2.0.2\")\n\n // Import these common dependencies.\n implementation(\"com.google.android.gms:play-services-tasks:18.0.2\")\n implementation(files(\"$playcoreDir/playcore-native-metadata.jar\"))\n ...\n }\n ```\n5. Update your app's `CMakeLists.txt` files as shown below:\n\n ```\n cmake_minimum_required(VERSION 3.6)\n\n ...\n\n # Add a static library called “playcore” built with the c++_static STL.\n include(${PLAYCORE_LOCATION}/playcore.cmake)\n add_playcore_static_library()\n\n // In this example “main” is your native code library, i.e. libmain.so.\n add_library(main SHARED\n ...)\n\n target_include_directories(main PRIVATE\n ${PLAYCORE_LOCATION}/include\n ...)\n\n target_link_libraries(main\n android\n playcore\n ...)\n ```\n\nData Collection\n\nThe Play Core Native SDK may collect version related data to allow Google to\nimprove the product, including:\n\n- App's package name\n- App's package version\n- Play Core Native SDK's version\n\nThis data will be collected when you upload [your app package](/studio/publish/upload-bundle)\nto the Play Console. To opt-out of this data collection process, remove the\n`$playcoreDir/playcore-native-metadata.jar` import in the build.gradle file.\n\nNote, this data collection related to your use of the Play Core Native SDK and\nGoogle's use of the collected data is separate and independent of Google's\ncollection of library dependencies declared in Gradle when you upload your app\npackage to the Play Console."]]