Android 16 平台包含可能對應用程式造成影響的行為變更。無論 targetSdkVersion
為何,當應用程式在 Android 16 上執行時,下列行為變更將會套用至所有應用程式。您應測試應用程式,並視需要修改,以便在適當情況下支援這些變更。
另請務必查看僅對指定 Android 16 為目標版本的應用程式造成影響的行為變更。
核心功能
Android 16 (API 級別 36) 包含下列變更,可修改或擴充 Android 系統的各種核心功能。
JobScheduler 配額最佳化
自 Android 16 起,我們會根據下列因素調整一般和快速工作執行的執行時間配額:
- 應用程式位於哪個應用程式待命值區:在 Android 16 中,系統會開始以充裕的執行階段配額強制執行有效待命值區。
- 如果工作在應用程式處於頂層狀態時開始執行:在 Android 16 中,如果工作在應用程式向使用者顯示時開始執行,並在應用程式不再顯示後繼續執行,則會遵守工作執行時間配額。
- 如果工作在執行前景服務時執行:在 Android 16 中,與前景服務同時執行的工作會遵守工作執行時間配額。如果您要使用工作來進行使用者啟動的資料移轉作業,請考慮改用使用者啟動的資料移轉工作。
這項異動會影響使用 WorkManager、JobScheduler 和 DownloadManager 排定的任務。如要對工作停止的原因進行偵錯,建議您呼叫 WorkInfo.getStopReason()
來記錄工作停止的原因 (JobScheduler 工作請呼叫 JobParameters.getStopReason()
)。
如要進一步瞭解應用程式狀態如何影響可使用的資源,請參閱「電源管理資源限制」。如要進一步瞭解電池最佳化最佳做法,請參閱最佳化工作排程 API 的電池用量相關指南。
我們也建議您利用 Android 16 中推出的新 JobScheduler#getPendingJobReasonsHistory
API,瞭解為何未執行工作。
測試
如要測試應用程式的行為,只要應用程式在 Android 16 裝置上執行,您就可以啟用特定工作配額最佳化設定的覆寫功能。
如要停用「頂層狀態會遵守工作執行時間配額」的強制執行,請執行下列 adb
指令:
adb shell am compat enable OVERRIDE_QUOTA_ENFORCEMENT_TO_TOP_STARTED_JOBS APP_PACKAGE_NAME
如要停用「與前景服務同時執行的作業會遵守作業執行時間配額」的強制執行功能,請執行下列 adb
指令:
adb shell am compat enable OVERRIDE_QUOTA_ENFORCEMENT_TO_FGS_JOBS APP_PACKAGE_NAME
如要測試特定的應用程式待命值區行為,您可以使用下列 adb
指令設定應用程式的應用程式待命值區:
adb shell am set-standby-bucket APP_PACKAGE_NAME active|working_set|frequent|rare|restricted
如要瞭解應用程式所屬的應用程式待命值區,您可以使用下列 adb
指令取得應用程式的應用程式待命值區:
adb shell am get-standby-bucket APP_PACKAGE_NAME
因工作空白而停止的原因
An abandoned job occurs when the JobParameters
object associated with the job
has been garbage collected, but JobService#jobFinished(JobParameters,
boolean)
has not been called to signal job completion. This indicates that
the job may be running and being rescheduled without the app's awareness.
Apps that rely on JobScheduler, don't maintain a strong reference to the
JobParameters
object, and timeout will now be granted the new job stop reason
STOP_REASON_TIMEOUT_ABANDONED
, instead of STOP_REASON_TIMEOUT
.
If there are frequent occurrences of the new abandoned stop reason, the system will take mitigation steps to reduce job frequency.
Apps should use the new stop reason to detect and reduce abandoned jobs.
If you're using WorkManager, AsyncTask, or DownloadManager, you aren't impacted because these APIs manage the job lifecycle on your app's behalf.
完全淘汰 JobInfo#setImportantWhileForeground
The JobInfo.Builder#setImportantWhileForeground(boolean)
method indicates the importance of a job while the scheduling app is in the
foreground or when temporarily exempted from background restrictions.
This method has been deprecated since Android 12 (API level 31). Starting in Android 16, it no longer functions effectively and calling this method will be ignored.
This removal of functionality also applies to
JobInfo#isImportantWhileForeground()
. Starting in Android
16, if the method is called, the method returns false
.
已排序的廣播優先順序範圍不再是全域
Android apps are allowed to define priorities on broadcast receivers to control
the order in which the receivers receive and process the broadcast. For
manifest-declared receivers, apps can use the
android:priority
attribute to define the priority and for
context-registered receivers, apps can use the
IntentFilter#setPriority()
API to define the priority. When
a broadcast is sent, the system delivers it to receivers in order of their
priority, from highest to lowest.
In Android 16, broadcast delivery order using the android:priority
attribute
or IntentFilter#setPriority()
across different processes will not be
guaranteed. Broadcast priorities will only be respected within the same
application process rather than across all processes.
Also, broadcast priorities will be automatically confined to the range
(SYSTEM_LOW_PRIORITY
+ 1,
SYSTEM_HIGH_PRIORITY
- 1). Only system components will be
allowed to set SYSTEM_LOW_PRIORITY
, SYSTEM_HIGH_PRIORITY
as broadcast
priority.
Your app might be impacted if it does either of the following:
- Your application has declared multiple processes with the same broadcast intent, and has expectations around receiving those intents in a certain order based on the priority.
- Your application process interacts with other processes and has expectations around receiving a broadcast intent in a certain order.
If the processes need to coordinate with each other, they should communicate using other coordination channels.
ART 內部變更
Android 16 includes the latest updates to the Android Runtime (ART) that improve the Android Runtime's (ART's) performance and provide support for additional Java features. Through Google Play System updates, these improvements are also available to over a billion devices running Android 12 (API level 31) and higher.
As these changes are released, libraries and app code that rely on internal structures of ART might not work correctly on devices running Android 16, along with earlier Android versions that update the ART module through Google Play system updates.
Relying on internal structures (such as non-SDK interfaces) can always lead to compatibility problems, but it's particularly important to avoid relying on code (or libraries containing code) that leverages internal ART structures, since ART changes aren't tied to the platform version the device is running on and they go out to over a billion devices through Google Play system updates.
All developers should check whether their app is impacted by testing their apps thoroughly on Android 16. In addition, check the known issues to see if your app depends on any libraries that we've identified that rely on internal ART structures. If you do have app code or library dependencies that are affected, seek public API alternatives whenever possible and request public APIs for new use cases by creating a feature request in our issue tracker.
16 KB 頁面大小相容模式
Android 15 introduced support for 16 KB memory pages to optimize performance of the platform. Android 16 adds a compatibility mode, allowing some apps built for 4 KB memory pages to run on a device configured for 16 KB memory pages.
When your app is running on a device with Android 16 or higher, if Android
detects that your app has 4 KB aligned memory pages, it automatically uses
compatibility mode and display a notification dialog to the user. Setting the
android:pageSizeCompat
property in the AndroidManifest.xml
to enable the
backwards compatibility mode will prevent the display of the dialog when your
app launches. To use the android:pageSizeCompat
property, compile your app
using the Android 16 SDK.
For best performance, reliability, and stability, your app should still be 16 KB aligned. Check out our recent blog post on updating your apps to support 16 KB memory pages for more details.

使用者體驗和系統 UI
Android 16 (API 級別 36) 包含下列異動,旨在打造更一致、直觀的使用者體驗。
淘汰令人混淆的無障礙工具公告
Android 16 deprecates accessibility announcements, characterized by the use of
announceForAccessibility
or the dispatch of
TYPE_ANNOUNCEMENT
accessibility events. These can create
inconsistent user experiences for users of TalkBack and Android's screen reader,
and alternatives better serve a broader range of user needs across a variety of
Android's assistive technologies.
Examples of alternatives:
- For significant UI changes like window changes, use
Activity.setTitle(CharSequence)
andsetAccessibilityPaneTitle(java.lang.CharSequence)
. In Compose, useModifier.semantics { paneTitle = "paneTitle" }
- To inform the user of changes to critical UI, use
setAccessibilityLiveRegion(int)
. In Compose, useModifier.semantics { liveRegion = LiveRegionMode.[Polite|Assertive]}
. These should be used sparingly as they may generate announcements every time a View is updated. - To notify users about errors, send an
AccessibilityEvent
of typeAccessibilityEvent#CONTENT_CHANGE_TYPE_ERROR
and setAccessibilityNodeInfo#setError(CharSequence)
, or useTextView#setError(CharSequence)
.
The reference documentation for the deprecated
announceForAccessibility
API includes more details about
suggested alternatives.
支援三按鈕操作模式
Android 16 为已正确迁移到预测性返回的应用的三按钮导航栏引入了预测性返回支持。长按返回按钮会启动预测性返回动画,让您预览返回滑动手势会打开的界面。
此行为适用于系统中支持预测性返回动画的所有区域,包括系统动画(返回主屏幕、跨任务和跨 activity)。
裝置板型規格
Android 16 (API 級別 36) 包含以下變更,適用於虛擬裝置擁有者將應用程式投放到螢幕時。
虛擬裝置擁有者覆寫
A virtual device owner is a trusted or privileged app that creates and manages a virtual device. Virtual device owners run apps on a virtual device and then project the apps to the display of a remote device, such as a personal computer, virtual reality device, or car infotainment system. The virtual device owner is on a local device, such as a mobile phone.

Per-app overrides
On devices running Android 16 (API level 36), virtual device owners can override app settings on select virtual devices that the virtual device owners manage. For example, to improve app layout, a virtual device owner can ignore orientation, aspect ratio, and resizability restrictions when projecting apps onto an external display.
Common breaking changes
The Android 16 behavior might impact your app's UI on large screen form factors such as car displays or Chromebooks, especially layouts that were designed for small displays in portrait orientation. To learn how to make your app adaptive for all device form factors, see About adaptive layouts.
References
安全性
Android 16 (API 級別 36) 包含多項異動,可提升系統安全性,協助保護應用程式和使用者免受惡意應用程式侵害。
安全性提高,避免意圖重新導向攻擊
Android 16 provides default security against general Intent
redirection
attacks, with minimum compatibility and developer changes required.
We are introducing by-default security hardening solutions to Intent
redirection exploits. In most cases, apps that use intents normally won't
experience any compatibility issues; we've gathered metrics throughout our
development process to monitor which apps might experience breakages.
Intent redirection in Android occurs when an attacker can partly or fully control the contents of an intent used to launch a new component in the context of a vulnerable app, while the victim app launches an untrusted sub-level intent in an extras field of an ("top-level") Intent. This can lead to the attacker app launching private components in the context of the victim app, triggering privileged actions, or gaining URI access to sensitive data, potentially leading to data theft and arbitrary code execution.
Opt out of Intent redirection handling
Android 16 introduces a new API that allows apps to opt out of launch security protections. This might be necessary in specific cases where the default security behavior interferes with legitimate app use cases.
For applications compiling against Android 16 (API level 36) SDK or higher
You can directly use the removeLaunchSecurityProtection()
method on the Intent
object.
val i = intent
val iSublevel: Intent? = i.getParcelableExtra("sub_intent")
iSublevel?.removeLaunchSecurityProtection() // Opt out from hardening
iSublevel?.let { startActivity(it) }
For applications compiling against Android 15 (API level 35) or lower
While not recommended, you can use reflection to access the
removeLaunchSecurityProtection()
method.
val i = intent
val iSublevel: Intent? = i.getParcelableExtra("sub_intent", Intent::class.java)
try {
val removeLaunchSecurityProtection = Intent::class.java.getDeclaredMethod("removeLaunchSecurityProtection")
removeLaunchSecurityProtection.invoke(iSublevel)
} catch (e: Exception) {
// Handle the exception, e.g., log it
} // Opt-out from the security hardening using reflection
iSublevel?.let { startActivity(it) }
隨附應用程式不再收到探索逾時通知
Android 16 introduces a new behavior during
companion device pairing flow to protect the user's location
privacy from malicious apps. All companion apps running on Android 16 are no
longer directly notified of discovery timeout using
RESULT_DISCOVERY_TIMEOUT
. Instead, the user is
notified of timeout events with a visual dialog. When the user dismisses
the dialog, the app is alerted of the association failure with
RESULT_USER_REJECTED
.
The search duration has also been extended from the original 20 seconds, and the device discovery can be stopped by the user at any point during the search. If at least one device was discovered within the first 20 seconds of starting the search, the CDM stops searching for additional devices.
連線能力
Android 16 (API 級別 36) 的藍牙堆疊包含下列變更,可提升與周邊裝置的連線能力。
改善債券損失處理方式
Starting in Android 16, the Bluetooth stack has been updated to improve security and user experience when a remote bond loss is detected. Previously, the system would automatically remove the bond and initiate a new pairing process, which could lead to unintentional re-pairing. We have seen in many instances apps not taking care of the bond loss event in a consistent way.
To unify the experience, Android 16 improved the bond loss handling to the system. If a previously bonded Bluetooth device could not be authenticated upon reconnection, the system will disconnect the link, retain local bond information, and display a system dialog informing users of the bond loss and directing them to re-pair.