Google. Android. AppBundle. Editor. AndroidAppBundle
  Provides utilities related to Android App Bundle.
Summary
        Public attributes | 
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        BaseModuleName = "base"
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        const string
        The base module contains the Unity game engine.  
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        Public static functions | 
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        DisableNativeBuild()
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        void
        Disable the EditorUserBuildSettings.buildAppBundle field if it is defined.  
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        EnableNativeBuild()
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        void
        Enable the EditorUserBuildSettings.buildAppBundle field if it is defined.  
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        HasNativeBuildSupport()
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        bool
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        IsNativeBuildEnabled()
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        bool
        Returns EditorUserBuildSettings.buildAppBundle if it is defined and false otherwise.  
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        IsValidModuleName(string name)
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        bool
        Returns true if the specified name is a valid Android App Bundle module name, false otherwise.  
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Public attributes
BaseModuleName
const string BaseModuleName = "base"
The base module contains the Unity game engine.
Public static functions
DisableNativeBuild
void DisableNativeBuild()
Disable the EditorUserBuildSettings.buildAppBundle field if it is defined.
EnableNativeBuild
void EnableNativeBuild()
Enable the EditorUserBuildSettings.buildAppBundle field if it is defined.
HasNativeBuildSupport
bool HasNativeBuildSupport()
IsNativeBuildEnabled
bool IsNativeBuildEnabled()
Returns EditorUserBuildSettings.buildAppBundle if it is defined and false otherwise.
IsValidModuleName
bool IsValidModuleName( string name )
Returns true if the specified name is a valid Android App Bundle module name, false otherwise.
The name "base" is reserved for the base module, so also return false in that case.