Google.Android.AppBundle.Editor

Summary

Enumerations

AssetPackDeliveryMode{
  DoNotPackage = 0,
  InstallTime = 1,
  FastFollow = 2,
  OnDemand = 3
}
enum
Indicates whether an asset pack will be included in an Android App Bundle, and if so how it is delivered.
BundletoolBuildMode enum
Indicates the build mode when building an APK Set with Bundletool.
TextureCompressionFormat{
  Default,
  Astc,
  Dxt1,
  Etc1,
  Etc2,
  Pvrtc
}
enum
The texture compression formats that can be recognized in an asset pack folder name.

Classes

Google.Android.AppBundle.Editor.AndroidAppBundle

Provides utilities related to Android App Bundle.

Google.Android.AppBundle.Editor.AndroidBuildHelper

Provides helper methods for accessing or persisting build-related settings.

Google.Android.AppBundle.Editor.AssetBundleBuilder

Provides helper methods for building AssetBundles with various texture compression formats.

Google.Android.AppBundle.Editor.AssetPack

Contains configuration about an asset pack including its AssetPackDeliveryMode and the location on disk of the files that should be included in the pack.

Google.Android.AppBundle.Editor.AssetPackConfig

Configuration for all asset packs that will be packaged in an Android App Bundle.

Google.Android.AppBundle.Editor.Bundletool

Helper to build Android App Bundle files suitable for publishing on Google Play Console.

Namespaces

Google.Android.AppBundle.Editor.AssetPacks

Enumerations

AssetPackDeliveryMode

 AssetPackDeliveryMode

Indicates whether an asset pack will be included in an Android App Bundle, and if so how it is delivered.

Properties
DoNotPackage

Do not include the corresponding asset pack in the Android App Bundle.

FastFollow

Deliver the corresponding asset pack immediately after the app is installed and potentially before it is opened.

InstallTime

Deliver the corresponding asset pack when the app is installed.

OnDemand

Only deliver the corresponding asset pack when it is explicitly requested by the app.

BundletoolBuildMode

 BundletoolBuildMode

Indicates the build mode when building an APK Set with Bundletool.

TextureCompressionFormat

 TextureCompressionFormat

The texture compression formats that can be recognized in an asset pack folder name.

Properties
Astc

Adaptive Scalable Texture Compression.

See https://www.khronos.org/registry/OpenGL/extensions/OES/OES_texture_compression_astc.txt.

Default

No texture compression format targeting was selected or is applicable.

Dxt1

S3 Texture Compression.

See https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_compression_s3tc.txt.

Etc1

Ericsson Texture Compression.

See https://en.wikipedia.org/wiki/Ericsson_Texture_Compression.

Etc2

Ericsson Texture Compression 2.

See https://www.khronos.org/registry/OpenGL/specs/es/3.0/es_spec_3.0.pdf (Appendix C).

Pvrtc

PowerVR Texture Compression.

See https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt.