本指南介绍了如何设置原生 Android 项目,以便从 C 或 C++ 中使用 Play Integrity API。在调用该 API 之前,您必须先集成 Play Core 原生 SDK,方法是配置开发环境并更新 build.gradle 和 CMakeLists.txt 文件,如下一部分所示。如需了解详情,请参阅我们的 Native API 参考文档。
下载 Play Core Native SDK
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条款及条件
Last modified: September 24, 2020
By using the Play Core Software Development Kit, you agree to these terms in addition to the Google APIs Terms of Service ("API ToS"). If these terms are ever in conflict, these terms will take precedence over the API ToS. Please read these terms and the API ToS carefully.
For purposes of these terms, "APIs" means Google's APIs, other developer services, and associated software, including any Redistributable Code.
“Redistributable Code” means Google-provided object code or header files that call the APIs.
Subject to these terms and the terms of the API ToS, you may copy and distribute Redistributable Code solely for inclusion as part of your API Client. Google and its licensors own all right, title and interest, including any and all intellectual property and other proprietary rights, in and to Redistributable Code. You will not modify, translate, or create derivative works of Redistributable Code.
Google may make changes to these terms at any time with notice and the opportunity to decline further use of the Play Core Software Development Kit. Google will post notice of modifications to the terms at https://developer.android.com/guide/playcore/license. Changes will not be retroactive.
// App build.gradleplugins{id'com.android.application'}// Define a path to the extracted Play Core SDK files.// If using a relative path, wrap it with file() since CMake requires absolute paths.defplaycoreDir=file('../path/to/playcore-native-sdk')android{defaultConfig{...externalNativeBuild{cmake{// Define the PLAYCORE_LOCATION directive.arguments"-DANDROID_STL=c++_static","-DPLAYCORE_LOCATION=$playcoreDir"}}ndk{// Skip deprecated ABIs. Only required when using NDK 16 or earlier.abiFilters'armeabi-v7a','arm64-v8a','x86','x86_64'}}buildTypes{release{// Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.proguardFile'$playcoreDir/proguard/common.pgcfg'proguardFile'$playcoreDir/proguard/gms_task.pgcfg'proguardFile'$playcoreDir/proguard/per-feature-proguard-files'...}debug{...}}externalNativeBuild{cmake{path'src/main/CMakeLists.txt'}}}dependencies{// Import these feature-specific AARs for each Google Play Core library.implementation'com.google.android.play:app-update:2.1.0'implementation'com.google.android.play:asset-delivery:2.3.0'implementation'com.google.android.play:integrity:1.4.0'implementation'com.google.android.play:review:2.0.2'// Import these common dependencies.implementation'com.google.android.gms:play-services-tasks:18.0.2'implementationfiles("$playcoreDir/playcore-native-metadata.jar")...}
Kotlin
// App build.gradleplugins{id("com.android.application")}// Define a path to the extracted Play Core SDK files.// If using a relative path, wrap it with file() since CMake requires absolute paths.valplaycoreDir=file("../path/to/playcore-native-sdk")android{defaultConfig{...externalNativeBuild{cmake{// Define the PLAYCORE_LOCATION directive.arguments+=listOf("-DANDROID_STL=c++_static","-DPLAYCORE_LOCATION=$playcoreDir")}}ndk{// Skip deprecated ABIs. Only required when using NDK 16 or earlier.abiFilters.clear()abiFilters+=listOf("armeabi-v7a","arm64-v8a","x86","x86_64")}}buildTypes{release{// Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.proguardFile("$playcoreDir/proguard/common.pgcfg")proguardFile("$playcoreDir/proguard/gms_task.pgcfg")proguardFile("$playcoreDir/proguard/per-feature-proguard-files")...}debug{...}}externalNativeBuild{cmake{path="src/main/CMakeLists.txt"}}}dependencies{// Import these feature-specific AARs for each Google Play Core library.implementation("com.google.android.play:app-update:2.1.0")implementation("com.google.android.play:asset-delivery:2.3.0")implementation("com.google.android.play:integrity:1.4.0")implementation("com.google.android.play:review:2.0.2")// Import these common dependencies.implementation("com.google.android.gms:play-services-tasks:18.0.2")implementation(files("$playcoreDir/playcore-native-metadata.jar"))...}
更新应用的 CMakeLists.txt 文件,如下所示:
cmake_minimum_required(VERSION 3.6)
...
# Add a static library called “playcore” built with the c++_static STL.
include(${PLAYCORE_LOCATION}/playcore.cmake)
add_playcore_static_library()
// In this example “main” is your native code library, i.e. libmain.so.
add_library(main SHARED
...)
target_include_directories(main PRIVATE
${PLAYCORE_LOCATION}/include
...)
target_link_libraries(main
android
playcore
...)
数据收集
为便于 Google 改进产品,Play Core 原生 SDK 可能会收集版本相关数据,包括:
应用的软件包名称
应用的软件包版本
Play Core 原生 SDK 的版本
您将应用软件包上传到 Play 管理中心时,系统会收集这些数据。如需停用此数据收集流程,请移除 build.gradle 文件中的 $playcoreDir/playcore-native-metadata.jar 导入项。
请注意,这种与使用 Play Core 原生 SDK 相关的数据收集行为以及 Google 使用所收集数据的行为,与您将应用软件包上传至 Play 管理中心时 Google 收集在 Gradle 中声明的库依赖项无关且相互独立。
[null,null,["最后更新时间 (UTC):2025-08-21。"],[],[],null,["# Native setup\n\nThis guide shows you how to set up your native Android project to use the Play\nIntegrity API from C or C++. Before you can make calls to the API, you must\nfirst integrate the Play Core Native SDK by configuring your development\nenvironment and updating your `build.gradle` and `CMakeLists.txt` files as shown\nin the following section. For more details see our [Native API Reference](/reference/native/play/core/group/integrity).\n\n\nDownload Play Core Native SDK\n-----------------------------\n\nBefore downloading, you must agree to the following terms and conditions. \n\nTerms and Conditions\n--------------------\n\nLast modified: September 24, 2020\n\n1. By using the Play Core Software Development Kit, you agree to these terms in addition to the [Google APIs Terms of Service](https://developers.google.com/terms) (\"API ToS\"). If these terms are ever in conflict, these terms will take precedence over the API ToS. Please read these terms and the API ToS carefully.\n2. For purposes of these terms, \"APIs\" means Google's APIs, other developer services, and associated software, including any Redistributable Code.\n3. \"Redistributable Code\" means Google-provided object code or header files that call the APIs.\n4. Subject to these terms and the terms of the API ToS, you may copy and distribute Redistributable Code solely for inclusion as part of your API Client. Google and its licensors own all right, title and interest, including any and all intellectual property and other proprietary rights, in and to Redistributable Code. You will not modify, translate, or create derivative works of Redistributable Code.\n5. Google may make changes to these terms at any time with notice and the opportunity to decline further use of the Play Core Software Development Kit. Google will post notice of modifications to the terms at \u003chttps://developer.android.com/guide/playcore/license\u003e. Changes will not be retroactive. \nI have read and agree with the above terms and conditions \nDownload Play Core Native SDK [Download Play Core Native SDK](https://dl.google.com/games/play/core/play-core-native-sdk-1.15.4.zip)\n\n*play-core-native-sdk-1.15.4.zip*\n\n1. Do either of the following:\n\n - Install [Android Studio](/studio) version 4.0 or higher. Use the SDK Manager UI to install Android SDK Platform version 10.0 (API level 29).\n - Install the [Android SDK command-line tools](/studio#command-tools) and use [`sdkmanager`](/studio/command-line/sdkmanager) to install Android SDK Platform version 10.0 (API level 29).\n2. Prepare Android Studio for native development by using the\n [SDK Manager](/studio/intro/update#sdk-manager) to install the latest\n CMake and Android Native Development Kit (NDK). For more information on\n creating or importing native projects, see\n [Getting Started with the NDK](/ndk/guides).\n\n3. Download the zip file and extract it alongside your project.\n\n | Download Link | Size | SHA-256 Checksum |\n |---------------------------------|----------|------------------------------------------------------------------|\n | play-core-native-sdk-1.15.4.zip | 39.6 MiB | 92b43246860d4ce4772a3a0786212d9b4781920e112d81b93ca1c5ebd8da89cb |\n\n4. Update your app's `build.gradle` file as shown below:\n\n ### Groovy\n\n ```groovy\n // App build.gradle\n\n plugins {\n id 'com.android.application'\n }\n\n // Define a path to the extracted Play Core SDK files.\n // If using a relative path, wrap it with file() since CMake requires absolute paths.\n def playcoreDir = file('\u003cvar translate=\"no\"\u003e../path/to/playcore-native-sdk\u003c/var\u003e')\n\n android {\n defaultConfig {\n ...\n externalNativeBuild {\n cmake {\n // Define the PLAYCORE_LOCATION directive.\n arguments \"-DANDROID_STL=c++_static\",\n \"-DPLAYCORE_LOCATION=$playcoreDir\"\n }\n }\n ndk {\n // Skip deprecated ABIs. Only required when using NDK 16 or earlier.\n abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'\n }\n }\n buildTypes {\n release {\n // Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.\n proguardFile '$playcoreDir/proguard/common.pgcfg'\n proguardFile '$playcoreDir/proguard/gms_task.pgcfg'\n proguardFile '$playcoreDir/proguard/\u003cvar translate=\"no\"\u003eper-feature-proguard-files\u003c/var\u003e'\n ...\n }\n debug {\n ...\n }\n }\n externalNativeBuild {\n cmake {\n path 'src/main/CMakeLists.txt'\n }\n }\n }\n\n dependencies {\n // Import these feature-specific AARs for each Google Play Core library.\n implementation 'com.google.android.play:app-update:2.1.0'\n implementation 'com.google.android.play:asset-delivery:2.3.0'\n implementation 'com.google.android.play:integrity:1.4.0'\n implementation 'com.google.android.play:review:2.0.2'\n\n // Import these common dependencies.\n implementation 'com.google.android.gms:play-services-tasks:18.0.2'\n implementation files(\"$playcoreDir/playcore-native-metadata.jar\")\n ...\n }\n \n ```\n\n ### Kotlin\n\n ```kotlin\n // App build.gradle\n\n plugins {\n id(\"com.android.application\")\n }\n\n // Define a path to the extracted Play Core SDK files.\n // If using a relative path, wrap it with file() since CMake requires absolute paths.\n val playcoreDir = file(\"\u003cvar translate=\"no\"\u003e../path/to/playcore-native-sdk\u003c/var\u003e\")\n\n android {\n defaultConfig {\n ...\n externalNativeBuild {\n cmake {\n // Define the PLAYCORE_LOCATION directive.\n arguments += listOf(\"-DANDROID_STL=c++_static\", \"-DPLAYCORE_LOCATION=$playcoreDir\")\n }\n }\n ndk {\n // Skip deprecated ABIs. Only required when using NDK 16 or earlier.\n abiFilters.clear()\n abiFilters += listOf(\"armeabi-v7a\", \"arm64-v8a\", \"x86\", \"x86_64\")\n }\n }\n buildTypes {\n release {\n // Include Play Core Library proguard config files to strip unused code while retaining the Java symbols needed for JNI.\n proguardFile(\"$playcoreDir/proguard/common.pgcfg\")\n proguardFile(\"$playcoreDir/proguard/gms_task.pgcfg\")\n proguardFile(\"$playcoreDir/proguard/\u003cvar translate=\"no\"\u003eper-feature-proguard-files\u003c/var\u003e\")\n ...\n }\n debug {\n ...\n }\n }\n externalNativeBuild {\n cmake {\n path = \"src/main/CMakeLists.txt\"\n }\n }\n }\n\n dependencies {\n // Import these feature-specific AARs for each Google Play Core library.\n implementation(\"com.google.android.play:app-update:2.1.0\")\n implementation(\"com.google.android.play:asset-delivery:2.3.0\")\n implementation(\"com.google.android.play:integrity:1.4.0\")\n implementation(\"com.google.android.play:review:2.0.2\")\n\n // Import these common dependencies.\n implementation(\"com.google.android.gms:play-services-tasks:18.0.2\")\n implementation(files(\"$playcoreDir/playcore-native-metadata.jar\"))\n ...\n }\n ```\n5. Update your app's `CMakeLists.txt` files as shown below:\n\n ```\n cmake_minimum_required(VERSION 3.6)\n\n ...\n\n # Add a static library called “playcore” built with the c++_static STL.\n include(${PLAYCORE_LOCATION}/playcore.cmake)\n add_playcore_static_library()\n\n // In this example “main” is your native code library, i.e. libmain.so.\n add_library(main SHARED\n ...)\n\n target_include_directories(main PRIVATE\n ${PLAYCORE_LOCATION}/include\n ...)\n\n target_link_libraries(main\n android\n playcore\n ...)\n ```\n\nData Collection\n---------------\n\nThe Play Core Native SDK may collect version related data to allow Google to\nimprove the product, including:\n\n- App's package name\n- App's package version\n- Play Core Native SDK's version\n\nThis data will be collected when you upload [your app package](/studio/publish/upload-bundle)\nto the Play Console. To opt-out of this data collection process, remove the\n`$playcoreDir/playcore-native-metadata.jar` import in the build.gradle file.\n\nNote, this data collection related to your use of the Play Core Native SDK and\nGoogle's use of the collected data is separate and independent of Google's\ncollection of library dependencies declared in Gradle when you upload your app\npackage to the Play Console."]]