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gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse
#include <turn_based_multiplayer_manager.h>
ShowPlayerSelectUI
işlemi için Data
ve ResponseStatus
.
Özet
IsSuccess(status)
doğru döndürürse kalan alanlar doldurulur.
Herkese açık özellikler
|
maximum_automatching_players
|
uint32_t
Kullanılacak maksimum otomatik eşleşen oynatıcı sayısı.
|
minimum_automatching_players
|
uint32_t
Kullanılacak minimum otomatik eşleşen oynatıcı sayısı.
|
player_ids
|
std::vector< std::string >
Oyuncunun bir maça davet etmeyi seçtiği oyuncuların listesi.
|
status
|
Bu Response öğesini oluşturan işlemin ResponseStatus .
|
Herkese açık özellikler
maximum_automatching_players
uint32_t gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse::maximum_automatching_players
Kullanılacak maksimum otomatik eşleşen oynatıcı sayısı.
minimum_automatching_players
uint32_t gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse::minimum_automatching_players
Kullanılacak minimum otomatik eşleşen oynatıcı sayısı.
player_ids
std::vector< std::string > gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse::player_ids
Oyuncunun bir maça davet etmeyi seçtiği oyuncuların listesi.
durum
UIStatus gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse::status
Bu Response
öğesini oluşturan işlemin ResponseStatus
.
Bu sayfadaki içerik ve kod örnekleri, İçerik Lisansı sayfasında açıklanan lisanslara tabidir. Java ve OpenJDK, Oracle ve/veya satış ortaklarının tescilli ticari markasıdır.
Son güncelleme tarihi: 2025-07-27 UTC.
[null,null,["Son güncelleme tarihi: 2025-07-27 UTC."],[],[],null,["# gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse Struct Reference\n\ngpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse\n========================================================\n\n`#include \u003cturn_based_multiplayer_manager.h\u003e`\n\n`Data` and `ResponseStatus` for the `ShowPlayerSelectUI` operation.\n\nSummary\n-------\n\nIf `IsSuccess(status)` returns true, the remaining fields are populated.\n\n| ### Public attributes ||\n|-------------------------------------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| [maximum_automatching_players](#structgpg_1_1_turn_based_multiplayer_manager_1_1_player_select_u_i_response_1a91723933e0e7618e9fa46529e8e41a1a) | `uint32_t` The maximum number of auto-matching players to use. |\n| [minimum_automatching_players](#structgpg_1_1_turn_based_multiplayer_manager_1_1_player_select_u_i_response_1a0aa40804f6f917c9ea2a8d8a15e86c80) | `uint32_t` The minimum number of auto-matching players to use. |\n| [player_ids](#structgpg_1_1_turn_based_multiplayer_manager_1_1_player_select_u_i_response_1a995808fbc4bed3428c439222115d43d5) | `std::vector\u003c std::string \u003e` A list of players whom the player has selected to invite to a match. |\n| [status](#structgpg_1_1_turn_based_multiplayer_manager_1_1_player_select_u_i_response_1a5579dfa67ff3c0a74cdff64a308f133b) | [UIStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1aec950ba66bff28a39c655025ce05344e) The `ResponseStatus` of the operation which generated this `Response`. |\n\nPublic attributes\n-----------------\n\n### maximum_automatching_players\n\n```c++\nuint32_t gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse::maximum_automatching_players\n``` \nThe maximum number of auto-matching players to use. \n\n### minimum_automatching_players\n\n```c++\nuint32_t gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse::minimum_automatching_players\n``` \nThe minimum number of auto-matching players to use. \n\n### player_ids\n\n```c++\nstd::vector\u003c std::string \u003e gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse::player_ids\n``` \nA list of players whom the player has selected to invite to a match. \n\n### status\n\n```c++\nUIStatus gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse::status\n``` \nThe `ResponseStatus` of the operation which generated this `Response`."]]