Play Games Services Status

Status codes for Play Games Services native SDK.

Summary

Enumerations

PgsStatusCode{
  PGS_STATUS_SUCCESS = 0,
  PGS_STATUS_NOT_AUTHENTICATED = 1,
  PGS_STATUS_NETWORK_ERROR = 2,
  PGS_STATUS_CANCELED = 3,
  PGS_STATUS_TIMEOUT = 4,
  PGS_STATUS_INVALID_ARGUMENT = 5,
  PGS_STATUS_INTERNAL_ERROR = 6
}
enum
Represents status codes for asynchronous operations across all PGS clients.

Enumerations

PgsStatusCode

 PgsStatusCode

Represents status codes for asynchronous operations across all PGS clients.

Properties
PGS_STATUS_CANCELED

The operation was canceled by the user (e.g., backing out of a UI).

PGS_STATUS_INTERNAL_ERROR

An unexpected internal error occurred within the SDK or service.

PGS_STATUS_INVALID_ARGUMENT

An invalid argument was provided to the function (e.g., a null pointer).

PGS_STATUS_NETWORK_ERROR

A network error occurred (e.g., no internet connection).

PGS_STATUS_NOT_AUTHENTICATED

The user is not signed in and needs to authenticate.

PGS_STATUS_SUCCESS

The operation was successful.

PGS_STATUS_TIMEOUT

The request to the server timed out.