導入媒體工作階段
透過集合功能整理內容
你可以依據偏好儲存及分類內容。
撰寫
MediaSession
敬上
應用程式準備播放媒體時。下列程式碼片段
是如何設定適當的回呼和標記的範例:
Kotlin
session = MediaSession(this, "MusicService").apply {
setCallback(MediaSessionCallback())
setFlags(
MediaSession.FLAG_HANDLES_MEDIA_BUTTONS or MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS
)
}
Java
session = new MediaSession(this, "MusicService");
session.setCallback(new MediaSessionCallback());
session.setFlags(MediaSession.FLAG_HANDLES_MEDIA_BUTTONS |
MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS);
啟動媒體工作階段
此外,別忘了呼叫
setActive(true)
敬上
開始播放時間。您的應用程式也必須要求音訊焦點,如下所述:
管理音訊焦點。這些步驟
如以下範例所示:
Kotlin
private fun handlePlayRequest() {
tryToGetAudioFocus()
if (!session.isActive) {
session.isActive = true
}
...
}
Java
private void handlePlayRequest() {
tryToGetAudioFocus();
if (!session.isActive()) {
session.setActive(true);
}
...
}
更新播放狀態
接著,請前往
反映目標 MediaSession
目前媒體的狀態:
Kotlin
private fun updatePlaybackState() {
val position: Long =
mediaPlayer
?.takeIf { it.isPlaying }
?.currentPosition?.toLong()
?: PlaybackState.PLAYBACK_POSITION_UNKNOWN
val stateBuilder = PlaybackState.Builder()
.setActions(getAvailableActions()).apply {
setState(mState, position, 1.0f)
}
session.setPlaybackState(stateBuilder.build())
}
private fun getAvailableActions(): Long {
var actions = (PlaybackState.ACTION_PLAY_PAUSE
or PlaybackState.ACTION_PLAY_FROM_MEDIA_ID
or PlaybackState.ACTION_PLAY_FROM_SEARCH)
playingQueue?.takeIf { it.isNotEmpty() }?.apply {
actions = if (mState == PlaybackState.STATE_PLAYING) {
actions or PlaybackState.ACTION_PAUSE
} else {
actions or PlaybackState.ACTION_PLAY
}
if (currentIndexOnQueue > 0) {
actions = actions or PlaybackState.ACTION_SKIP_TO_PREVIOUS
}
if (currentIndexOnQueue < size - 1) {
actions = actions or PlaybackState.ACTION_SKIP_TO_NEXT
}
}
return actions
}
Java
private void updatePlaybackState() {
long position = PlaybackState.PLAYBACK_POSITION_UNKNOWN;
if (mediaPlayer != null && mediaPlayer.isPlaying()) {
position = mediaPlayer.getCurrentPosition();
}
PlaybackState.Builder stateBuilder = new PlaybackState.Builder()
.setActions(getAvailableActions());
stateBuilder.setState(mState, position, 1.0f);
session.setPlaybackState(stateBuilder.build());
}
private long getAvailableActions() {
long actions = PlaybackState.ACTION_PLAY_PAUSE |
PlaybackState.ACTION_PLAY_FROM_MEDIA_ID |
PlaybackState.ACTION_PLAY_FROM_SEARCH;
if (playingQueue == null || playingQueue.isEmpty()) {
return actions;
}
if (mState == PlaybackState.STATE_PLAYING) {
actions |= PlaybackState.ACTION_PAUSE;
} else {
actions |= PlaybackState.ACTION_PLAY;
}
if (currentIndexOnQueue > 0) {
actions |= PlaybackState.ACTION_SKIP_TO_PREVIOUS;
}
if (currentIndexOnQueue < playingQueue.size() - 1) {
actions |= PlaybackState.ACTION_SKIP_TO_NEXT;
}
return actions;
}
使用以下標記設定 MediaMetadata
:
setMetadata()
。
方法。每個播放的物件只會呼叫此方法一次。可讓你將資訊提供給
包括其標題、子標題
演出者、藝術品等。以下範例專為音樂和藝人而設計
假設軌跡的資料儲存在自訂資料類別 MediaData
中:
Kotlin
private fun updateMetadata(myData: MediaData) {
val metadataBuilder = MediaMetadata.Builder().apply {
// To provide most control over how an item is displayed set the
// display fields in the metadata
putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE, myData.displayTitle)
putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE, myData.displaySubtitle)
putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI, myData.artUri)
// And at minimum the title and artist for legacy support
putString(MediaMetadata.METADATA_KEY_TITLE, myData.title)
putString(MediaMetadata.METADATA_KEY_ARTIST, myData.artist)
// A small bitmap for the artwork is also recommended
putBitmap(MediaMetadata.METADATA_KEY_ART, myData.artBitmap)
// Add any other fields you have for your data as well
}
session.setMetadata(metadataBuilder.build())
}
Java
private void updateMetadata(MediaData myData) {
MediaMetadata.Builder metadataBuilder = new MediaMetadata.Builder();
// To provide most control over how an item is displayed set the
// display fields in the metadata
metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE,
myData.displayTitle);
metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE,
myData.displaySubtitle);
metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI,
myData.artUri);
// And at minimum the title and artist for legacy support
metadataBuilder.putString(MediaMetadata.METADATA_KEY_TITLE,
myData.title);
metadataBuilder.putString(MediaMetadata.METADATA_KEY_ARTIST,
myData.artist);
// A small bitmap for the artwork is also recommended
metadataBuilder.putBitmap(MediaMetadata.METADATA_KEY_ART,
myData.artBitmap);
// Add any other fields you have for your data as well
session.setMetadata(metadataBuilder.build());
}
這個頁面中的內容和程式碼範例均受《內容授權》中的授權所規範。Java 與 OpenJDK 是 Oracle 和/或其關係企業的商標或註冊商標。
上次更新時間:2025-07-27 (世界標準時間)。
[null,null,["上次更新時間:2025-07-27 (世界標準時間)。"],[],[],null,["# Implement a media session\n\nCreate a\n[`MediaSession`](/reference/android/media/session/MediaSession#MediaSession(android.content.Context,%20java.lang.String))\nwhen your app is preparing to play media. The following code snippet\nis an example of how to set the appropriate callback and flags: \n\n### Kotlin\n\n```kotlin\nsession = MediaSession(this, \"MusicService\").apply {\n setCallback(MediaSessionCallback())\n setFlags(\n MediaSession.FLAG_HANDLES_MEDIA_BUTTONS or MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS\n )\n}\n```\n\n### Java\n\n```java\nsession = new MediaSession(this, \"MusicService\");\nsession.setCallback(new MediaSessionCallback());\nsession.setFlags(MediaSession.FLAG_HANDLES_MEDIA_BUTTONS |\n MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS);\n```\n\nStart a media session\n---------------------\n\nBe sure to also call\n[`setActive(true)`](/reference/android/media/session/MediaSession#setActive(boolean))\nwhen playback begins. Your app must also request audio focus, as described in\n[Manage audio focus](/media/optimize/audio-focus). These steps are\nshown in the following example: \n\n### Kotlin\n\n```kotlin\nprivate fun handlePlayRequest() {\n\n tryToGetAudioFocus()\n\n if (!session.isActive) {\n session.isActive = true\n }\n ...\n}\n```\n\n### Java\n\n```java\nprivate void handlePlayRequest() {\n\n tryToGetAudioFocus();\n\n if (!session.isActive()) {\n session.setActive(true);\n }\n ...\n}\n```\n\nUpdate the playback state\n-------------------------\n\nUpdate the playback state in the\n[`MediaSession`](/reference/android/media/session/MediaSession) to reflect\nthe state of the current media: \n\n### Kotlin\n\n```kotlin\nprivate fun updatePlaybackState() {\n val position: Long =\n mediaPlayer\n ?.takeIf { it.isPlaying }\n ?.currentPosition?.toLong()\n ?: PlaybackState.PLAYBACK_POSITION_UNKNOWN\n\n val stateBuilder = PlaybackState.Builder()\n .setActions(getAvailableActions()).apply {\n setState(mState, position, 1.0f)\n }\n session.setPlaybackState(stateBuilder.build())\n}\n\nprivate fun getAvailableActions(): Long {\n var actions = (PlaybackState.ACTION_PLAY_PAUSE\n or PlaybackState.ACTION_PLAY_FROM_MEDIA_ID\n or PlaybackState.ACTION_PLAY_FROM_SEARCH)\n\n playingQueue?.takeIf { it.isNotEmpty() }?.apply {\n actions = if (mState == PlaybackState.STATE_PLAYING) {\n actions or PlaybackState.ACTION_PAUSE\n } else {\n actions or PlaybackState.ACTION_PLAY\n }\n if (currentIndexOnQueue \u003e 0) {\n actions = actions or PlaybackState.ACTION_SKIP_TO_PREVIOUS\n }\n if (currentIndexOnQueue \u003c size - 1) {\n actions = actions or PlaybackState.ACTION_SKIP_TO_NEXT\n }\n }\n return actions\n}\n```\n\n### Java\n\n```java\nprivate void updatePlaybackState() {\n long position = PlaybackState.PLAYBACK_POSITION_UNKNOWN;\n if (mediaPlayer != null && mediaPlayer.isPlaying()) {\n position = mediaPlayer.getCurrentPosition();\n }\n PlaybackState.Builder stateBuilder = new PlaybackState.Builder()\n .setActions(getAvailableActions());\n stateBuilder.setState(mState, position, 1.0f);\n session.setPlaybackState(stateBuilder.build());\n}\n\nprivate long getAvailableActions() {\n long actions = PlaybackState.ACTION_PLAY_PAUSE |\n PlaybackState.ACTION_PLAY_FROM_MEDIA_ID |\n PlaybackState.ACTION_PLAY_FROM_SEARCH;\n if (playingQueue == null || playingQueue.isEmpty()) {\n return actions;\n }\n if (mState == PlaybackState.STATE_PLAYING) {\n actions |= PlaybackState.ACTION_PAUSE;\n } else {\n actions |= PlaybackState.ACTION_PLAY;\n }\n if (currentIndexOnQueue \u003e 0) {\n actions |= PlaybackState.ACTION_SKIP_TO_PREVIOUS;\n }\n if (currentIndexOnQueue \u003c playingQueue.size() - 1) {\n actions |= PlaybackState.ACTION_SKIP_TO_NEXT;\n }\n return actions;\n}\n```\n\nUpdate the media metadata\n-------------------------\n\nSet the [`MediaMetadata`](/reference/android/media/MediaMetadata) with the\n[`setMetadata()`](/reference/android/media/session/MediaSession#setMetadata(android.media.MediaMetadata))\nmethod. This method is only called once per object that is played. It lets you provide information to\nthe media session about the media, including its title, subtitle,\nartist, artwork, etc. The following example is tailored toward music and\nassumes the track's data is stored in a custom data class, `MediaData`: \n\n### Kotlin\n\n```kotlin\nprivate fun updateMetadata(myData: MediaData) {\n val metadataBuilder = MediaMetadata.Builder().apply {\n // To provide most control over how an item is displayed set the\n // display fields in the metadata\n putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE, myData.displayTitle)\n putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE, myData.displaySubtitle)\n putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI, myData.artUri)\n // And at minimum the title and artist for legacy support\n putString(MediaMetadata.METADATA_KEY_TITLE, myData.title)\n putString(MediaMetadata.METADATA_KEY_ARTIST, myData.artist)\n // A small bitmap for the artwork is also recommended\n putBitmap(MediaMetadata.METADATA_KEY_ART, myData.artBitmap)\n // Add any other fields you have for your data as well\n }\n session.setMetadata(metadataBuilder.build())\n}\n```\n\n### Java\n\n```java\nprivate void updateMetadata(MediaData myData) {\n MediaMetadata.Builder metadataBuilder = new MediaMetadata.Builder();\n // To provide most control over how an item is displayed set the\n // display fields in the metadata\n metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE,\n myData.displayTitle);\n metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE,\n myData.displaySubtitle);\n metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI,\n myData.artUri);\n // And at minimum the title and artist for legacy support\n metadataBuilder.putString(MediaMetadata.METADATA_KEY_TITLE,\n myData.title);\n metadataBuilder.putString(MediaMetadata.METADATA_KEY_ARTIST,\n myData.artist);\n // A small bitmap for the artwork is also recommended\n metadataBuilder.putBitmap(MediaMetadata.METADATA_KEY_ART,\n myData.artBitmap);\n // Add any other fields you have for your data as well\n session.setMetadata(metadataBuilder.build());\n}\n```"]]