संग्रह की मदद से व्यवस्थित रहें
अपनी प्राथमिकताओं के आधार पर, कॉन्टेंट को सेव करें और कैटगरी में बांटें.
gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse
#include <turn_based_multiplayer_manager.h>
TurnBasedMatches और न्योते के लिए Data
और ResponseStatus
.
खास जानकारी
अगर IsSuccess()
, ResponseStatus
के लिए 'सही' नहीं दिखाता है, तो empty()
न्योतों के वेक्टर के लिए 'सही' दिखाता है.
सार्वजनिक विशेषताएं
completed_matches
std::vector< TurnBasedMatch > gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::completed_matches
डेटा
struct gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::@0 gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::data
डेटा फ़ील्ड में सभी MultiplayerInvitation और TurnBasedMatch शामिल होते हैं, जिन्हें यूज़र इंटरफ़ेस (यूआई) में कन्वर्ज़न दिखाने के लिए ग्रुप किया जाता है.
इस निर्देश में मान्य डेटा तब ही शामिल होगा, जब IsSuccess(status)
हो.
निमंत्रण
std::vector< MultiplayerInvitation > gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::invitations
सभी MultiplayerInvitation का वेक्टर.
न्योते, पिछली बार अपडेट किए जाने के समय के हिसाब से क्रम में लगाए जाते हैं.
my_turn_matches
std::vector< TurnBasedMatch > gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::my_turn_matches
MatchStatusMY_TURN
या PENDING_COMPLETION
के साथ TurnBasedMatch का वेक्टर.
मैचों को पिछले अपडेट के समय के हिसाब से क्रम में लगाया जाता है.
स्थिति
MultiplayerStatus gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::status
उस कार्रवाई का MultiplayerStatus
जिसने यह Response
जनरेट किया.
their_turn_matches
std::vector< TurnBasedMatch > gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::their_turn_matches
इस पेज पर मौजूद कॉन्टेंट और कोड सैंपल कॉन्टेंट के लाइसेंस में बताए गए लाइसेंस के हिसाब से हैं. Java और OpenJDK, Oracle और/या इससे जुड़ी हुई कंपनियों के ट्रेडमार्क या रजिस्टर किए हुए ट्रेडमार्क हैं.
आखिरी बार 2025-07-27 (UTC) को अपडेट किया गया.
[null,null,["आखिरी बार 2025-07-27 (UTC) को अपडेट किया गया."],[],[],null,["# gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse Struct Reference\n\ngpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse\n==========================================================\n\n`#include \u003cturn_based_multiplayer_manager.h\u003e`\n\n`Data` and `ResponseStatus` for [TurnBasedMatches](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match) and [invitations](/games/services/cpp/api/class/gpg/multiplayer-invitation#classgpg_1_1_multiplayer_invitation).\n\nSummary\n-------\n\nIf [IsSuccess()](/games/services/cpp/api/namespace/gpg#namespacegpg_1a61c5fcddb17a1efad15d843513d61d56) does not return true for `ResponseStatus`, then `empty()` returns true for a vector of invitations.\n\n| ### Public attributes ||\n|----------------------------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| [completed_matches](#structgpg_1_1_turn_based_multiplayer_manager_1_1_turn_based_matches_response_1aa44d856b73ec5ce53b0207c39111ace0) | `std::vector\u003c `[TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)` \u003e` A vector of [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)es with [MatchStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1a3f70b0925521329511a6994f44a11cbe)`COMPLETED`. |\n| [data](#structgpg_1_1_turn_based_multiplayer_manager_1_1_turn_based_matches_response_1ae2d249eb203e427dec11a6c8127fb7d5) | `struct gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::@0` The data field includes all [MultiplayerInvitation](/games/services/cpp/api/class/gpg/multiplayer-invitation#classgpg_1_1_multiplayer_invitation)s and [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)es, grouped for conventient display in UI. |\n| [invitations](#structgpg_1_1_turn_based_multiplayer_manager_1_1_turn_based_matches_response_1a53517e0b84c41d51159abc15b5fda96e) | `std::vector\u003c `[MultiplayerInvitation](/games/services/cpp/api/class/gpg/multiplayer-invitation#classgpg_1_1_multiplayer_invitation)` \u003e` A vector of all [MultiplayerInvitation](/games/services/cpp/api/class/gpg/multiplayer-invitation#classgpg_1_1_multiplayer_invitation)s. |\n| [my_turn_matches](#structgpg_1_1_turn_based_multiplayer_manager_1_1_turn_based_matches_response_1a10172bacef250e38ea3e77f1ff73ebff) | `std::vector\u003c `[TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)` \u003e` A vector of [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)es with [MatchStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1a3f70b0925521329511a6994f44a11cbe)`MY_TURN` or `PENDING_COMPLETION`. |\n| [status](#structgpg_1_1_turn_based_multiplayer_manager_1_1_turn_based_matches_response_1af1c1a7263b250daabc3dee688c0ae8b2) | [MultiplayerStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1ad9430a5d223ce8fb0fe78d07e6b183b4) The `MultiplayerStatus` of the operation that generated this `Response`. |\n| [their_turn_matches](#structgpg_1_1_turn_based_multiplayer_manager_1_1_turn_based_matches_response_1ad8051c95b28f3d1d8e4908e35a8ae319) | `std::vector\u003c `[TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)` \u003e` A vector of [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)es with [MatchStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1a3f70b0925521329511a6994f44a11cbe)`THEIR_TURN`. |\n\nPublic attributes\n-----------------\n\n### completed_matches\n\n```c++\nstd::vector\u003c TurnBasedMatch \u003e gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::completed_matches\n``` \nA vector of [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)es with [MatchStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1a3f70b0925521329511a6994f44a11cbe)`COMPLETED`.\n\nMatches are sorted by last update time. \n\n### data\n\n```c++\nstruct gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::@0 gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::data\n``` \nThe data field includes all [MultiplayerInvitation](/games/services/cpp/api/class/gpg/multiplayer-invitation#classgpg_1_1_multiplayer_invitation)s and [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)es, grouped for conventient display in UI.\n\nThis struct will only contain valid data if `IsSuccess(status)`. \n\n### invitations\n\n```c++\nstd::vector\u003c MultiplayerInvitation \u003e gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::invitations\n``` \nA vector of all [MultiplayerInvitation](/games/services/cpp/api/class/gpg/multiplayer-invitation#classgpg_1_1_multiplayer_invitation)s.\n\nInvitations are sorted by last update time. \n\n### my_turn_matches\n\n```c++\nstd::vector\u003c TurnBasedMatch \u003e gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::my_turn_matches\n``` \nA vector of [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)es with [MatchStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1a3f70b0925521329511a6994f44a11cbe)`MY_TURN` or `PENDING_COMPLETION`.\n\nMatches are sorted by last update time. \n\n### status\n\n```c++\nMultiplayerStatus gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::status\n``` \nThe `MultiplayerStatus` of the operation that generated this `Response`. \n\n### their_turn_matches\n\n```c++\nstd::vector\u003c TurnBasedMatch \u003e gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::their_turn_matches\n``` \nA vector of [TurnBasedMatch](/games/services/cpp/api/class/gpg/turn-based-match#classgpg_1_1_turn_based_match)es with [MatchStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1a3f70b0925521329511a6994f44a11cbe)`THEIR_TURN`.\n\nMatches are sorted by last update time."]]