Represents the part of a watch face that contains one or more images.
Introduced in Wear OS 4.
Syntax
<PartImage x="integer" y="integer" width="integer" height="integer" pivotX="float" pivotY="float" angle="float-degrees" alpha="integer" name="string" scaleX="float" scaleY="float" renderMode="[SOURCE | MASK | ALL]" tintColor="argb-color | rgb-color"> <!-- Image-specific child elements. A "PartImage" element must have only one of the following elements. --> <Images> <Image ... /> </Images> <Image ... /> <!-- Optionally a single ImageFilter can be applied. --> <ImageFilters ... /> <!-- Child elements that are shared across all "Part" elements. --> <Localization .../> <Transform .../> <Variant .../> <Gyro .../> <Launch .../> <ScreenReader .../> </PartImage>
Attributes
The PartImage
element has the following attributes:
Required attributes
The following attributes are required:
x
,y
,width
,height
A collection of integers that specify the element's size and position.
These attributes are transformable.
Optional attributes
The following attributes are optional:
pivotX
,pivotY
A two-dimensional pivot point about which the element rotates. Both values are floating-point numbers that are scaled to fit in the range $ [0, 1] $.
These attributes are transformable.
angle
A number of degrees, clockwise, that the element should be rotated about its pivot point.
This attribute is transformable.
alpha
Set the level of transparency that this element should have. A value of
0
indicates that the element should be completely transparent. A value of255
indicates that the element should be completely opaque.This attribute is transformable.
name
A string that identifies this element. Useful if you need to refer to this element from another location within your watch face file.
scaleX
The horizontal scaling factor to apply to this element.
This attribute is transformable.
scaleY
The vertical scaling factor to apply to this element.
This attribute is transformable.
renderMode
The element's render mode type. Possible values are:
SOURCE
(default),MASK
, orALL
.tintColor
Apply a tint color filter to the element. You must specify the color using either the ARGB format (
#ff000000
= opaque black) or the RGB format (#000000
= black).blendMode
Sets the [
blendMode
][11] for drawing thisPartImage
(this element is treated as the src).
Inner elements
The PartImage
element must contain a single Image
orImages
element.
All of the following elements can optionally appear once, apart from Transform
which can appear an unlimited number of times.
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