Erstellen:
MediaSession
wenn sich deine App auf die Medienwiedergabe vorbereitet. Das folgende Code-Snippet
ist ein Beispiel für das Festlegen des entsprechenden Callbacks und der Flags:
session = MediaSession(this, "MusicService").apply { setCallback(MediaSessionCallback()) setFlags( MediaSession.FLAG_HANDLES_MEDIA_BUTTONS or MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS ) }
session = new MediaSession(this, "MusicService"); session.setCallback(new MediaSessionCallback()); session.setFlags(MediaSession.FLAG_HANDLES_MEDIA_BUTTONS | MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS);
Mediensitzung starten
Denken Sie daran, auch
setActive(true)
wenn die Wiedergabe beginnt. Ihre App muss außerdem Audiofokus anfordern, wie unter
Audiofokus verwalten Diese Schritte sind
Beispiel:
private fun handlePlayRequest() { tryToGetAudioFocus() if (!session.isActive) { session.isActive = true } ... }
private void handlePlayRequest() { tryToGetAudioFocus(); if (!session.isActive()) { session.setActive(true); } ... }
Wiedergabestatus aktualisieren
Aktualisiere den Wiedergabestatus in der
MediaSession
zum Reflektieren
Status des aktuellen Mediums:
private fun updatePlaybackState() { val position: Long = mediaPlayer ?.takeIf { it.isPlaying } ?.currentPosition?.toLong() ?: PlaybackState.PLAYBACK_POSITION_UNKNOWN val stateBuilder = PlaybackState.Builder() .setActions(getAvailableActions()).apply { setState(mState, position, 1.0f) } session.setPlaybackState(stateBuilder.build()) } private fun getAvailableActions(): Long { var actions = (PlaybackState.ACTION_PLAY_PAUSE or PlaybackState.ACTION_PLAY_FROM_MEDIA_ID or PlaybackState.ACTION_PLAY_FROM_SEARCH) playingQueue?.takeIf { it.isNotEmpty() }?.apply { actions = if (mState == PlaybackState.STATE_PLAYING) { actions or PlaybackState.ACTION_PAUSE } else { actions or PlaybackState.ACTION_PLAY } if (currentIndexOnQueue > 0) { actions = actions or PlaybackState.ACTION_SKIP_TO_PREVIOUS } if (currentIndexOnQueue < size - 1) { actions = actions or PlaybackState.ACTION_SKIP_TO_NEXT } } return actions }
private void updatePlaybackState() { long position = PlaybackState.PLAYBACK_POSITION_UNKNOWN; if (mediaPlayer != null && mediaPlayer.isPlaying()) { position = mediaPlayer.getCurrentPosition(); } PlaybackState.Builder stateBuilder = new PlaybackState.Builder() .setActions(getAvailableActions()); stateBuilder.setState(mState, position, 1.0f); session.setPlaybackState(stateBuilder.build()); } private long getAvailableActions() { long actions = PlaybackState.ACTION_PLAY_PAUSE | PlaybackState.ACTION_PLAY_FROM_MEDIA_ID | PlaybackState.ACTION_PLAY_FROM_SEARCH; if (playingQueue == null || playingQueue.isEmpty()) { return actions; } if (mState == PlaybackState.STATE_PLAYING) { actions |= PlaybackState.ACTION_PAUSE; } else { actions |= PlaybackState.ACTION_PLAY; } if (currentIndexOnQueue > 0) { actions |= PlaybackState.ACTION_SKIP_TO_PREVIOUS; } if (currentIndexOnQueue < playingQueue.size() - 1) { actions |= PlaybackState.ACTION_SKIP_TO_NEXT; } return actions; }
Medienmetadaten aktualisieren
Legen Sie für MediaMetadata
den Parameter
setMetadata()
. Diese Methode wird pro wiedergegebenem Objekt nur einmal aufgerufen. Damit können Sie Informationen
der Mediensitzung zu den Medien, einschließlich Titel, Unterüberschrift,
Künstler, Artwork usw. Das folgende Beispiel bezieht sich auf Musik und
Es wird davon ausgegangen, dass die Daten des Titels in der benutzerdefinierten Datenklasse MediaData
gespeichert werden:
private fun updateMetadata(myData: MediaData) { val metadataBuilder = MediaMetadata.Builder().apply { // To provide most control over how an item is displayed set the // display fields in the metadata putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE, myData.displayTitle) putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE, myData.displaySubtitle) putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI, myData.artUri) // And at minimum the title and artist for legacy support putString(MediaMetadata.METADATA_KEY_TITLE, myData.title) putString(MediaMetadata.METADATA_KEY_ARTIST, myData.artist) // A small bitmap for the artwork is also recommended putBitmap(MediaMetadata.METADATA_KEY_ART, myData.artBitmap) // Add any other fields you have for your data as well } session.setMetadata(metadataBuilder.build()) }
private void updateMetadata(MediaData myData) { MediaMetadata.Builder metadataBuilder = new MediaMetadata.Builder(); // To provide most control over how an item is displayed set the // display fields in the metadata metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE, myData.displayTitle); metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE, myData.displaySubtitle); metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI, myData.artUri); // And at minimum the title and artist for legacy support metadataBuilder.putString(MediaMetadata.METADATA_KEY_TITLE, myData.title); metadataBuilder.putString(MediaMetadata.METADATA_KEY_ARTIST, myData.artist); // A small bitmap for the artwork is also recommended metadataBuilder.putBitmap(MediaMetadata.METADATA_KEY_ART, myData.artBitmap); // Add any other fields you have for your data as well session.setMetadata(metadataBuilder.build()); }