接続のステータスと種類をモニタリングする
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ConnectivityManager
は、デバイスの機能やデータ転送オプションなどのさまざまな条件に基づいて、デバイスがネットワークに接続するようリクエストできる API を提供します。
コールバック実装は、デバイスの接続ステータスと現在接続されているネットワークの機能に関する情報をアプリに提供します。この API を使用すると、デバイスが現在、アプリの要件を満たすネットワークに接続されているかどうかを判断できます。
ネットワークのトランスポート タイプ(Wi-Fi やモバイル接続など)と、現在接続されているネットワークの機能(インターネット接続など)を指定するには、ネットワーク リクエストを構成する必要があります。
アプリのネットワーク接続の必要性を記述する NetworkRequest
を宣言します。次のコードは、インターネットに接続され、転送タイプに Wi-Fi またはモバイル接続を使用するネットワークのリクエストを作成します。
Kotlin
val networkRequest = NetworkRequest.Builder()
.addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)
.addTransportType(NetworkCapabilities.TRANSPORT_WIFI)
.addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR)
.build()
Java
NetworkRequest networkRequest = new NetworkRequest.Builder()
.addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)
.addTransportType(NetworkCapabilities.TRANSPORT_WIFI)
.addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR)
.build();
接続の種類によっては、他の接続よりも大幅に費用がかかる場合があります(モバイル接続は通常高額です)。NetworkCapabilities#NET_CAPABILITY_NOT_METERED
を使用して、接続のコストが高いかどうかを判断します。従量制の接続を使用しているときは、アプリのデータ使用量を減らすか、デバイスが従量制でない接続になるまで待つ必要があります。
ConnectivityManager
に NetworkRequest
を登録するときは、接続ステータスとネットワーク機能の変更に関する通知を受け取るために NetworkCallback
を実装する必要があります。
NetworkCallback
で最も一般的に実装される関数は次のとおりです。
Kotlin
private val networkCallback = object : ConnectivityManager.NetworkCallback() {
// network is available for use
override fun onAvailable(network: Network) {
super.onAvailable(network)
}
// Network capabilities have changed for the network
override fun onCapabilitiesChanged(
network: Network,
networkCapabilities: NetworkCapabilities
) {
super.onCapabilitiesChanged(network, networkCapabilities)
val unmetered = networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_NOT_METERED)
}
// lost network connection
override fun onLost(network: Network) {
super.onLost(network)
}
}
Java
private ConnectivityManager.NetworkCallback networkCallback = new ConnectivityManager.NetworkCallback() {
@Override
public void onAvailable(@NonNull Network network) {
super.onAvailable(network);
}
@Override
public void onLost(@NonNull Network network) {
super.onLost(network);
}
@Override
public void onCapabilitiesChanged(@NonNull Network network, @NonNull NetworkCapabilities networkCapabilities) {
super.onCapabilitiesChanged(network, networkCapabilities);
final boolean unmetered = networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_NOT_METERED);
}
};
ネットワークの更新を登録する
NetworkRequest
と NetworkCallback
を宣言したら、requestNetwork()
関数または registerNetworkCallback()
関数を使用して、NetworkRequest
を満たすデバイスから接続するネットワークを検索します。ステータスは NetworkCallback
に報告されます。
Kotlin
val connectivityManager = getSystemService(ConnectivityManager::class.java) as ConnectivityManager
connectivityManager.requestNetwork(networkRequest, networkCallback)
Java
ConnectivityManager connectivityManager =
(ConnectivityManager) getSystemService(ConnectivityManager.class);
connectivityManager.requestNetwork(networkRequest, networkCallback);
このページのコンテンツやコードサンプルは、コンテンツ ライセンスに記載のライセンスに従います。Java および OpenJDK は Oracle および関連会社の商標または登録商標です。
最終更新日 2025-08-27 UTC。
[null,null,["最終更新日 2025-08-27 UTC。"],[],[],null,["The [`ConnectivityManager`](/reference/android/net/ConnectivityManager) provides\nan API that enables you to request that the device connect to a network based on\nvarious conditions that include device capabilities and data transport options.\n\nThe callback implementation provides information to your app about the device's\nconnection status as well as the capabilities of the currently connected\nnetwork. The API enables you to determine whether the device is currently\nconnected to a network that satisfies your app's requirements.\n\nConfigure a network request\n\nTo specify the transport type of the network, such as Wi-Fi or cellular\nconnection, and the currently connected network's capabilities, such as internet\nconnection, you must configure a network request.\n\nDeclare a [`NetworkRequest`](/reference/android/net/NetworkRequest) that\ndescribes your app's network connection needs. The following code creates a\nrequest for a network that is connected to the internet and uses either a Wi-Fi\nor cellular connection for the transport type. \n\nKotlin \n\n```kotlin\nval networkRequest = NetworkRequest.Builder()\n .addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)\n .addTransportType(NetworkCapabilities.TRANSPORT_WIFI)\n .addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR)\n .build()\n```\n\nJava \n\n```java\nNetworkRequest networkRequest = new NetworkRequest.Builder()\n .addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)\n .addTransportType(NetworkCapabilities.TRANSPORT_WIFI)\n .addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR)\n .build();\n```\n\nNote that some connections can be significantly more expensive than others (for\nexample, a mobile connection is typically expensive). Use\n[`NetworkCapabilities#NET_CAPABILITY_NOT_METERED`](/reference/android/net/NetworkCapabilities#NET_CAPABILITY_NOT_METERED)\nto determine whether the connection is expensive. When on a metered connection,\ntry to reduce your app's data consumption, or delay it until the device has a\nnon-metered connection.\n\nConfigure a network callback\n\nWhen you register the `NetworkRequest` with the `ConnectivityManager`, you must\nimplement a\n[`NetworkCallback`](/reference/android/net/ConnectivityManager.NetworkCallback)\nto receive notifications about changes in the connection status and network\ncapabilities.\n\nThe most commonly implemented functions in the `NetworkCallback` include the\nfollowing:\n\n- [`onAvailable()`](/reference/android/net/ConnectivityManager.NetworkCallback#onAvailable(android.net.Network)) indicates that the device is connected to a new network that satisfies the capabilities and transport type requirements specified in the `NetworkRequest`.\n- [`onLost()`](/reference/android/net/ConnectivityManager.NetworkCallback#onLost(android.net.Network)) indicates that the device has lost connection to the network.\n- [`onCapabilitiesChanged()`](/reference/android/net/ConnectivityManager.NetworkCallback#onCapabilitiesChanged(android.net.Network,%20android.net.NetworkCapabilities)) indicates that the capabilities of the network have changed. The [`NetworkCapabilities`](/reference/android/net/NetworkCapabilities) object provides information about the current capabilities of the network.\n\nKotlin \n\n```kotlin\nprivate val networkCallback = object : ConnectivityManager.NetworkCallback() {\n // network is available for use\n override fun onAvailable(network: Network) {\n super.onAvailable(network)\n }\n\n // Network capabilities have changed for the network\n override fun onCapabilitiesChanged(\n network: Network,\n networkCapabilities: NetworkCapabilities\n ) {\n super.onCapabilitiesChanged(network, networkCapabilities)\n val unmetered = networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_NOT_METERED)\n }\n\n // lost network connection\n override fun onLost(network: Network) {\n super.onLost(network)\n }\n}\n```\n\nJava \n\n```java\nprivate ConnectivityManager.NetworkCallback networkCallback = new ConnectivityManager.NetworkCallback() {\n @Override\n public void onAvailable(@NonNull Network network) {\n super.onAvailable(network);\n }\n\n @Override\n public void onLost(@NonNull Network network) {\n super.onLost(network);\n }\n\n @Override\n public void onCapabilitiesChanged(@NonNull Network network, @NonNull NetworkCapabilities networkCapabilities) {\n super.onCapabilitiesChanged(network, networkCapabilities);\n final boolean unmetered = networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_NOT_METERED);\n }\n};\n```\n\nRegister for network updates\n\nAfter you declare the `NetworkRequest` and `NetworkCallback`, use the\n[`requestNetwork()`](/reference/android/net/ConnectivityManager#requestNetwork(android.net.NetworkRequest,%20android.net.ConnectivityManager.NetworkCallback))\nor [`registerNetworkCallback()`](/reference/android/net/ConnectivityManager#registerNetworkCallback(android.net.NetworkRequest,%20android.net.ConnectivityManager.NetworkCallback))\nfunctions to search for a network to connect from the device that satisfies the\n`NetworkRequest`. The status is then reported to the `NetworkCallback`. \n\nKotlin \n\n```kotlin\nval connectivityManager = getSystemService(ConnectivityManager::class.java) as ConnectivityManager\nconnectivityManager.requestNetwork(networkRequest, networkCallback)\n```\n\nJava \n\n```java\nConnectivityManager connectivityManager =\n (ConnectivityManager) getSystemService(ConnectivityManager.class);\nconnectivityManager.requestNetwork(networkRequest, networkCallback);\n```"]]