传输蓝牙数据

在您成功连接到蓝牙后 设备,每个 有一个已连接的 BluetoothSocket。现在,您可以 在设备之间共享信息。使用 BluetoothSocket, 数据转移过程如下所示:

  1. 获取 InputStream 和 处理传输的 OutputStream 使用套接字 getInputStream()getOutputStream()、 。

  2. 使用 read(byte[])write(byte[])

当然,还需要考虑实现细节。具体而言,您 应使用专门的线程从数据流读取数据和向数据流写入数据。 这一点很重要,因为 read(byte[])write(byte[]) 方法 正在屏蔽来电。read(byte[]) 方法会阻塞,直到有需要处理的内容 从数据流中读取的内容。write(byte[]) 方法通常不会阻塞, 如果远程设备未调用 read(byte[]),则可以屏蔽以实施流控制 使中间缓冲区填满。因此, 应将线程中的主循环专门用于从 InputStream 读取数据。 您可以在线程中使用单独的公共方法向 OutputStream

示例

以下示例展示了如何在两台设备之间传输数据 通过蓝牙连接:

KotlinJava
private const val TAG = "MY_APP_DEBUG_TAG"

// Defines several constants used when transmitting messages between the
// service and the UI.
const
val MESSAGE_READ: Int = 0
const
val MESSAGE_WRITE: Int = 1
const
val MESSAGE_TOAST: Int = 2
// ... (Add other message types here as needed.)

class MyBluetoothService(
       
// handler that gets info from Bluetooth service
       
private val handler: Handler) {

   
private inner class ConnectedThread(private val mmSocket: BluetoothSocket) : Thread() {

       
private val mmInStream: InputStream = mmSocket.inputStream
       
private val mmOutStream: OutputStream = mmSocket.outputStream
       
private val mmBuffer: ByteArray = ByteArray(1024) // mmBuffer store for the stream

       
override fun run() {
           
var numBytes: Int // bytes returned from read()

           
// Keep listening to the InputStream until an exception occurs.
           
while (true) {
               
// Read from the InputStream.
               numBytes
= try {
                   mmInStream
.read(mmBuffer)
               
} catch (e: IOException) {
                   
Log.d(TAG, "Input stream was disconnected", e)
                   
break
               
}

               
// Send the obtained bytes to the UI activity.
               
val readMsg = handler.obtainMessage(
                       MESSAGE
_READ, numBytes, -1,
                       mmBuffer
)
               readMsg
.sendToTarget()
           
}
       
}

       
// Call this from the main activity to send data to the remote device.
       
fun write(bytes: ByteArray) {
           
try {
               mmOutStream
.write(bytes)
           
} catch (e: IOException) {
               
Log.e(TAG, "Error occurred when sending data", e)

               
// Send a failure message back to the activity.
               
val writeErrorMsg = handler.obtainMessage(MESSAGE_TOAST)
               
val bundle = Bundle().apply {
                   putString
("toast", "Couldn't send data to the other device")
               
}
               writeErrorMsg
.data = bundle
               handler
.sendMessage(writeErrorMsg)
               
return
           
}

           
// Share the sent message with the UI activity.
           
val writtenMsg = handler.obtainMessage(
                   MESSAGE
_WRITE, -1, -1, mmBuffer)
           writtenMsg
.sendToTarget()
       
}

       
// Call this method from the main activity to shut down the connection.
       
fun cancel() {
           
try {
               mmSocket
.close()
           
} catch (e: IOException) {
               
Log.e(TAG, "Could not close the connect socket", e)
           
}
       
}
   
}
}
public class MyBluetoothService {
   
private static final String TAG = "MY_APP_DEBUG_TAG";
   
private Handler handler; // handler that gets info from Bluetooth service

   
// Defines several constants used when transmitting messages between the
   
// service and the UI.
   
private interface MessageConstants {
       
public static final int MESSAGE_READ = 0;
       
public static final int MESSAGE_WRITE = 1;
       
public static final int MESSAGE_TOAST = 2;

       
// ... (Add other message types here as needed.)
   
}

   
private class ConnectedThread extends Thread {
       
private final BluetoothSocket mmSocket;
       
private final InputStream mmInStream;
       
private final OutputStream mmOutStream;
       
private byte[] mmBuffer; // mmBuffer store for the stream

       
public ConnectedThread(BluetoothSocket socket) {
           mmSocket
= socket;
           
InputStream tmpIn = null;
           
OutputStream tmpOut = null;

           
// Get the input and output streams; using temp objects because
           
// member streams are final.
           
try {
               tmpIn
= socket.getInputStream();
           
} catch (IOException e) {
               
Log.e(TAG, "Error occurred when creating input stream", e);
           
}
           
try {
               tmpOut
= socket.getOutputStream();
           
} catch (IOException e) {
               
Log.e(TAG, "Error occurred when creating output stream", e);
           
}

           mmInStream
= tmpIn;
           mmOutStream
= tmpOut;
       
}

       
public void run() {
           mmBuffer
= new byte[1024];
           
int numBytes; // bytes returned from read()

           
// Keep listening to the InputStream until an exception occurs.
           
while (true) {
               
try {
                   
// Read from the InputStream.
                   numBytes
= mmInStream.read(mmBuffer);
                   
// Send the obtained bytes to the UI activity.
                   
Message readMsg = handler.obtainMessage(
                           
MessageConstants.MESSAGE_READ, numBytes, -1,
                           mmBuffer
);
                   readMsg
.sendToTarget();
               
} catch (IOException e) {
                   
Log.d(TAG, "Input stream was disconnected", e);
                   
break;
               
}
           
}
       
}

       
// Call this from the main activity to send data to the remote device.
       
public void write(byte[] bytes) {
           
try {
               mmOutStream
.write(bytes);

               
// Share the sent message with the UI activity.
               
Message writtenMsg = handler.obtainMessage(
                       
MessageConstants.MESSAGE_WRITE, -1, -1, mmBuffer);
               writtenMsg
.sendToTarget();
           
} catch (IOException e) {
               
Log.e(TAG, "Error occurred when sending data", e);

               
// Send a failure message back to the activity.
               
Message writeErrorMsg =
                       handler
.obtainMessage(MessageConstants.MESSAGE_TOAST);
               
Bundle bundle = new Bundle();
               bundle
.putString("toast",
                       
"Couldn't send data to the other device");
               writeErrorMsg
.setData(bundle);
               handler
.sendMessage(writeErrorMsg);
           
}
       
}

       
// Call this method from the main activity to shut down the connection.
       
public void cancel() {
           
try {
               mmSocket
.close();
           
} catch (IOException e) {
               
Log.e(TAG, "Could not close the connect socket", e);
           
}
       
}
   
}
}

在构造函数获取必要的流后,线程会等待数据 通过 InputStream 进行传输。当 read(byte[]) 返回以下项中的数据时: 则数据会通过成员的 父类的 Handler。线程 然后等待从 InputStream 中读取更多字节。

如需发送传出数据,请从主线程调用线程的 write() 方法 activity 并传入要发送的字节。此方法会调用 write(byte[]),以 将数据发送到远程设备。如果 调用时抛出 IOException write(byte[]),线程会向主 activity 发送一个消息框,向 设备无法向对方发送给定字节的用户 (已连接)设备。

线程的 cancel() 方法让您可以在任意时刻终止连接 关闭BluetoothSocket即可完成操作后,一律调用此方法。 使用蓝牙连接。

有关使用 Bluetooth API 的演示,请参阅蓝牙聊天示例 应用