Infinite Studio 在针对 ChromeOS 进行了优化后,有效安装量提升了
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凭借自然的画笔、逼真的混合和无与伦比的工具集,Infinite Painter 是适用于移动设备的最高级绘画应用之一。在其核心宗旨“拓展移动设备的边界”的推动之下,Infinite Painter 的开发者团队看到了机会,他们认为能够扩大其覆盖范围并消除其现有移动受众群体与快速增长的 Chromebook 用户群之间的差距。
尽管越来越多的用户从使用传统桌面设备和交互式平板电脑转移到移动设备,但 Infinite Studio 也开始听到更多的呼声,用户希望可以在尺寸更大、沉浸感更强的桌面设备屏幕上使用 Infinite Painter。开发团队意识到,通过针对 ChromeOS 优化 Infinite Painter,可以将该应用引入桌面式环境中。由于 Android 应用可以在 ChromeOS 上运行,并且用户可以通过 Google Play 轻松访问这些应用,因此该团队能够轻松进行这些更新。
策略
开发团队首先要弄清楚在桌面设备上运行 Infinite Painter 时哪些功能会让该应用的用户体验更具吸引力。该团队决定通过做出以下三项重要调整来充分利用非常适合沉浸式宽屏体验的新 Chromebook 功能:添加键盘快捷键、针对新输入设备优化应用以及启用可调整大小的窗口。
键盘快捷键
Infinite Studio 首先意识到的是设计师和插图画家使用键盘快捷键来加快工作流程的频率。因此,开发者添加了 30 个业界标准快捷键,并将它们整理到一个易于访问的下拉菜单(该菜单可通过按住 CTRL 键来触发)中。

接下来,Infinite Studio 针对各种输入设备优化了应用,例如外接鼠标、指尖(一些 Chromebook 配备了触摸屏)、触控笔或触控板。对于触控板,该团队增加了使用双指手势轻松缩放和平移画布的功能。对于外接鼠标,他们添加了滚轮缩放和工具提示(当用户将光标悬停在界面元素上时会显示这些工具提示)。
开发者原本就为移动用户提供了触控笔和指尖输入支持,但他们与 ChromeOS 团队密切合作,通过低延迟 API 让这种体验变得更加流畅。这样,应用就可以直接在屏幕叠加层上绘制笔画,让用户感觉到用触控笔或手指直接在屏幕上绘制。
可调整大小的窗口
最后,该团队优化了应用以支持不同的窗口大小。
用户可以调整应用窗口的大小,以便在任何类型的设备上获得最佳体验,无论他们是喜欢以全屏模式工作还是喜欢并排使用两个应用,都能实现舒畅体验。此外,开发者还添加了让用户将外来图片拖放到应用中的功能。

成果
在 ChromeOS 上针对宽屏进行优化后,Infinite Painter 的有效安装量增长了 55%,应用的总活动量几乎翻了一番。Infinite Painter 的创作者 Sean Brakefield 对他的团队的决定感到非常满意:“考虑到用户对以触摸为中心的体验的需求不断增长,再加上基于触控笔的 Chromebook 发布的一系列产品,我们知道针对 ChromeOS 进行优化是绝佳的选择。”他总结道。“最重要的是,当 Google 在 Chromebook 上添加对 Android 应用的支持后,几乎所有迁移工作都已经完成了。”
开始使用
了解如何以最佳方式针对 ChromeOS 优化您的应用。
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最后更新时间 (UTC):2018-11-15。
[null,null,["最后更新时间 (UTC):2018-11-15。"],[],[],null,["# Infinite Studio ramps up active installations after optimizing for ChromeOS\n\nWith natural brushes, realistic blending, and an unparalleled toolset,\n[Infinite Painter](https://play.google.com/store/apps/details?id=com.brakefield.painter)\nis one of the most advanced painting apps available on mobile. Fueled by its\nmantra, \"Pushing the boundaries of mobile,\" the developer team at Infinite Painter\nsaw an opportunity to boost its reach and bridge the gap between its existing\nmobile audience and the fast-growing Chromebook user base.\n\nDespite more users migrating from using traditional desktops and interactive\ntablets to mobile devices, Infinite Studio started receiving more requests to\nmake Infinite Painter available on wider and more immersive desktop screens.\nThe development team realized it could bring Infinite Painter into a\ndesktop-style environment by optimizing the app for ChromeOS. Because Android\napps can run on ChromeOS, and users can easily access them via Google Play, the\nteam was able to make these updates without much heavy lifting.\n\nWhat they did\n-------------\n\nThe dev team's first step was figuring out what would make Infinite Painter's UX\nmore attractive while running on a desktop. The team decided to tap into new\nChromebook features ideal for immersive, wide-screen experiences by making three\nkey adjustments: adding keyboard shortcuts, optimizing for new input devices,\nand enabling resizable windows.\n\n### Keyboard shortcuts\n\nThe first thing Infinite Studio realized was how often designers and illustrators\nuse keyboard shortcuts to speed up their workflow. So, the developers added 30\nindustry-standard shortcuts and organized them in an easily accessible dropdown\nmenu triggered by holding down the CTRL key.\n\n### Input devices\n\nNext, Infinite Studio [optimized the app for various input devices](/topic/arc/input-compatibility),\nsuch as an external mouse, fingertips (some Chromebooks come equipped with a\ntouch screen), a stylus, or a touchpad. For touchpads, the team added the ability\nto easily zoom and pan the canvas with two-finger gestures. For external mouses,\nthey added scroll wheel zooming and tooltips that appear when users hover over\ninterface elements with their cursor.\n\nThe developers already had support for stylus and fingertip input for mobile\nusers, but they worked closely with the ChromeOS team to make the experience\neven smoother with the low-latency API. This enables the app to draw strokes\ndirectly to the screen overlay, and gives users the feeling of drawing directly\non the screen with their stylus or fingers.\n\n### Resizable windows\n\nFinally, the team [optimized the app to support varying window sizes](/topic/arc/window-management).\nUsers can resize the app window for an optimal experience on any form factor,\nwhether they prefer to work in full-screen mode or to open and use another app\nbeside it. The developers also added the ability for users to drag and drop\nexternal images into the app.\n\nResults\n-------\n\nAfter optimizing for wider screens on ChromeOS, active installations of Infinite\nPainter have grown by 55%, and overall activity in the app has nearly doubled.\nSean Brakefield, the creator of Infinite Painter, couldn't be happier with his\nteam's decision: \"Between users' growing demand for touch-centric experiences\nand the range of stylus-based Chromebooks being released, we knew it made perfect\nsense to optimize for ChromeOS,\" he concluded. \"Best of all, nearly all of the\nmigration was already done for us when Google added support for Android apps on\nChromebooks.\"\n\nGet started\n-----------\n\nLearn how to best\n[optimize your apps for ChromeOS](/topic/arc/optimizing)."]]