Handle input from audio glasses and display glasses
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Applicable XR devices
This guidance helps you build experiences for these types of XR devices.
Audio & Display Glasses
Regardless of whether a user has audio glasses or display glasses, their voice
is their primary way to interact with their device.
Preview: We'll have more information in a future release about handling physical
input.
This guide explains how to handle audio input using automatic speech
recognition .
This guide assumes you're familiar with the following concepts:
Content and code samples on this page are subject to the licenses described in the Content License . Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2026-05-19 UTC.
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