ใช้เซสชันสื่อ
จัดทุกอย่างให้เป็นระเบียบอยู่เสมอด้วยคอลเล็กชัน
บันทึกและจัดหมวดหมู่เนื้อหาตามค่ากำหนดของคุณ
สร้าง
MediaSession
เมื่อแอปกำลังเตรียมเล่นสื่อ ข้อมูลโค้ดต่อไปนี้
เป็นตัวอย่างของวิธีตั้งค่า Callback และ Flag ที่เหมาะสม
Kotlin
session = MediaSession(this, "MusicService").apply {
setCallback(MediaSessionCallback())
setFlags(
MediaSession.FLAG_HANDLES_MEDIA_BUTTONS or MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS
)
}
Java
session = new MediaSession(this, "MusicService");
session.setCallback(new MediaSessionCallback());
session.setFlags(MediaSession.FLAG_HANDLES_MEDIA_BUTTONS |
MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS);
เริ่มเซสชันสื่อ
อย่าลืมโทรหา
setActive(true)
เมื่อเริ่มเล่น แอปของคุณต้องขอโฟกัสเสียงด้วยตามที่อธิบายไว้ใน
จัดการโฟกัสเสียง ขั้นตอนเหล่านี้คือ
ที่แสดงในตัวอย่างต่อไปนี้
Kotlin
private fun handlePlayRequest() {
tryToGetAudioFocus()
if (!session.isActive) {
session.isActive = true
}
...
}
Java
private void handlePlayRequest() {
tryToGetAudioFocus();
if (!session.isActive()) {
session.setActive(true);
}
...
}
อัปเดตสถานะการเล่น
อัปเดตสถานะการเล่นใน
MediaSession
เพื่อแสดง
สถานะของสื่อปัจจุบัน:
Kotlin
private fun updatePlaybackState() {
val position: Long =
mediaPlayer
?.takeIf { it.isPlaying }
?.currentPosition?.toLong()
?: PlaybackState.PLAYBACK_POSITION_UNKNOWN
val stateBuilder = PlaybackState.Builder()
.setActions(getAvailableActions()).apply {
setState(mState, position, 1.0f)
}
session.setPlaybackState(stateBuilder.build())
}
private fun getAvailableActions(): Long {
var actions = (PlaybackState.ACTION_PLAY_PAUSE
or PlaybackState.ACTION_PLAY_FROM_MEDIA_ID
or PlaybackState.ACTION_PLAY_FROM_SEARCH)
playingQueue?.takeIf { it.isNotEmpty() }?.apply {
actions = if (mState == PlaybackState.STATE_PLAYING) {
actions or PlaybackState.ACTION_PAUSE
} else {
actions or PlaybackState.ACTION_PLAY
}
if (currentIndexOnQueue > 0) {
actions = actions or PlaybackState.ACTION_SKIP_TO_PREVIOUS
}
if (currentIndexOnQueue < size - 1) {
actions = actions or PlaybackState.ACTION_SKIP_TO_NEXT
}
}
return actions
}
Java
private void updatePlaybackState() {
long position = PlaybackState.PLAYBACK_POSITION_UNKNOWN;
if (mediaPlayer != null && mediaPlayer.isPlaying()) {
position = mediaPlayer.getCurrentPosition();
}
PlaybackState.Builder stateBuilder = new PlaybackState.Builder()
.setActions(getAvailableActions());
stateBuilder.setState(mState, position, 1.0f);
session.setPlaybackState(stateBuilder.build());
}
private long getAvailableActions() {
long actions = PlaybackState.ACTION_PLAY_PAUSE |
PlaybackState.ACTION_PLAY_FROM_MEDIA_ID |
PlaybackState.ACTION_PLAY_FROM_SEARCH;
if (playingQueue == null || playingQueue.isEmpty()) {
return actions;
}
if (mState == PlaybackState.STATE_PLAYING) {
actions |= PlaybackState.ACTION_PAUSE;
} else {
actions |= PlaybackState.ACTION_PLAY;
}
if (currentIndexOnQueue > 0) {
actions |= PlaybackState.ACTION_SKIP_TO_PREVIOUS;
}
if (currentIndexOnQueue < playingQueue.size() - 1) {
actions |= PlaybackState.ACTION_SKIP_TO_NEXT;
}
return actions;
}
ตั้งค่า MediaMetadata
ด้วย
setMetadata()
ระบบจะเรียกเมธอดนี้เพียงครั้งเดียวต่อออบเจ็กต์ที่เล่น ทำให้คุณสามารถให้ข้อมูลกับ
เซสชันสื่อเกี่ยวกับสื่อ ซึ่งรวมถึงชื่อ ชื่อรอง
ศิลปิน งานศิลปะ เป็นต้น ตัวอย่างต่อไปนี้มีการปรับแต่งให้เหมาะกับเพลงและ
จะถือว่าข้อมูลของแทร็กจัดเก็บไว้ในคลาสข้อมูลที่กำหนดเอง MediaData
:
Kotlin
private fun updateMetadata(myData: MediaData) {
val metadataBuilder = MediaMetadata.Builder().apply {
// To provide most control over how an item is displayed set the
// display fields in the metadata
putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE, myData.displayTitle)
putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE, myData.displaySubtitle)
putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI, myData.artUri)
// And at minimum the title and artist for legacy support
putString(MediaMetadata.METADATA_KEY_TITLE, myData.title)
putString(MediaMetadata.METADATA_KEY_ARTIST, myData.artist)
// A small bitmap for the artwork is also recommended
putBitmap(MediaMetadata.METADATA_KEY_ART, myData.artBitmap)
// Add any other fields you have for your data as well
}
session.setMetadata(metadataBuilder.build())
}
Java
private void updateMetadata(MediaData myData) {
MediaMetadata.Builder metadataBuilder = new MediaMetadata.Builder();
// To provide most control over how an item is displayed set the
// display fields in the metadata
metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE,
myData.displayTitle);
metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE,
myData.displaySubtitle);
metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI,
myData.artUri);
// And at minimum the title and artist for legacy support
metadataBuilder.putString(MediaMetadata.METADATA_KEY_TITLE,
myData.title);
metadataBuilder.putString(MediaMetadata.METADATA_KEY_ARTIST,
myData.artist);
// A small bitmap for the artwork is also recommended
metadataBuilder.putBitmap(MediaMetadata.METADATA_KEY_ART,
myData.artBitmap);
// Add any other fields you have for your data as well
session.setMetadata(metadataBuilder.build());
}
ตัวอย่างเนื้อหาและโค้ดในหน้าเว็บนี้ขึ้นอยู่กับใบอนุญาตที่อธิบายไว้ในใบอนุญาตการใช้เนื้อหา Java และ OpenJDK เป็นเครื่องหมายการค้าหรือเครื่องหมายการค้าจดทะเบียนของ Oracle และ/หรือบริษัทในเครือ
อัปเดตล่าสุด 2025-07-27 UTC
[null,null,["อัปเดตล่าสุด 2025-07-27 UTC"],[],[],null,["# Implement a media session\n\nCreate a\n[`MediaSession`](/reference/android/media/session/MediaSession#MediaSession(android.content.Context,%20java.lang.String))\nwhen your app is preparing to play media. The following code snippet\nis an example of how to set the appropriate callback and flags: \n\n### Kotlin\n\n```kotlin\nsession = MediaSession(this, \"MusicService\").apply {\n setCallback(MediaSessionCallback())\n setFlags(\n MediaSession.FLAG_HANDLES_MEDIA_BUTTONS or MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS\n )\n}\n```\n\n### Java\n\n```java\nsession = new MediaSession(this, \"MusicService\");\nsession.setCallback(new MediaSessionCallback());\nsession.setFlags(MediaSession.FLAG_HANDLES_MEDIA_BUTTONS |\n MediaSession.FLAG_HANDLES_TRANSPORT_CONTROLS);\n```\n\nStart a media session\n---------------------\n\nBe sure to also call\n[`setActive(true)`](/reference/android/media/session/MediaSession#setActive(boolean))\nwhen playback begins. Your app must also request audio focus, as described in\n[Manage audio focus](/media/optimize/audio-focus). These steps are\nshown in the following example: \n\n### Kotlin\n\n```kotlin\nprivate fun handlePlayRequest() {\n\n tryToGetAudioFocus()\n\n if (!session.isActive) {\n session.isActive = true\n }\n ...\n}\n```\n\n### Java\n\n```java\nprivate void handlePlayRequest() {\n\n tryToGetAudioFocus();\n\n if (!session.isActive()) {\n session.setActive(true);\n }\n ...\n}\n```\n\nUpdate the playback state\n-------------------------\n\nUpdate the playback state in the\n[`MediaSession`](/reference/android/media/session/MediaSession) to reflect\nthe state of the current media: \n\n### Kotlin\n\n```kotlin\nprivate fun updatePlaybackState() {\n val position: Long =\n mediaPlayer\n ?.takeIf { it.isPlaying }\n ?.currentPosition?.toLong()\n ?: PlaybackState.PLAYBACK_POSITION_UNKNOWN\n\n val stateBuilder = PlaybackState.Builder()\n .setActions(getAvailableActions()).apply {\n setState(mState, position, 1.0f)\n }\n session.setPlaybackState(stateBuilder.build())\n}\n\nprivate fun getAvailableActions(): Long {\n var actions = (PlaybackState.ACTION_PLAY_PAUSE\n or PlaybackState.ACTION_PLAY_FROM_MEDIA_ID\n or PlaybackState.ACTION_PLAY_FROM_SEARCH)\n\n playingQueue?.takeIf { it.isNotEmpty() }?.apply {\n actions = if (mState == PlaybackState.STATE_PLAYING) {\n actions or PlaybackState.ACTION_PAUSE\n } else {\n actions or PlaybackState.ACTION_PLAY\n }\n if (currentIndexOnQueue \u003e 0) {\n actions = actions or PlaybackState.ACTION_SKIP_TO_PREVIOUS\n }\n if (currentIndexOnQueue \u003c size - 1) {\n actions = actions or PlaybackState.ACTION_SKIP_TO_NEXT\n }\n }\n return actions\n}\n```\n\n### Java\n\n```java\nprivate void updatePlaybackState() {\n long position = PlaybackState.PLAYBACK_POSITION_UNKNOWN;\n if (mediaPlayer != null && mediaPlayer.isPlaying()) {\n position = mediaPlayer.getCurrentPosition();\n }\n PlaybackState.Builder stateBuilder = new PlaybackState.Builder()\n .setActions(getAvailableActions());\n stateBuilder.setState(mState, position, 1.0f);\n session.setPlaybackState(stateBuilder.build());\n}\n\nprivate long getAvailableActions() {\n long actions = PlaybackState.ACTION_PLAY_PAUSE |\n PlaybackState.ACTION_PLAY_FROM_MEDIA_ID |\n PlaybackState.ACTION_PLAY_FROM_SEARCH;\n if (playingQueue == null || playingQueue.isEmpty()) {\n return actions;\n }\n if (mState == PlaybackState.STATE_PLAYING) {\n actions |= PlaybackState.ACTION_PAUSE;\n } else {\n actions |= PlaybackState.ACTION_PLAY;\n }\n if (currentIndexOnQueue \u003e 0) {\n actions |= PlaybackState.ACTION_SKIP_TO_PREVIOUS;\n }\n if (currentIndexOnQueue \u003c playingQueue.size() - 1) {\n actions |= PlaybackState.ACTION_SKIP_TO_NEXT;\n }\n return actions;\n}\n```\n\nUpdate the media metadata\n-------------------------\n\nSet the [`MediaMetadata`](/reference/android/media/MediaMetadata) with the\n[`setMetadata()`](/reference/android/media/session/MediaSession#setMetadata(android.media.MediaMetadata))\nmethod. This method is only called once per object that is played. It lets you provide information to\nthe media session about the media, including its title, subtitle,\nartist, artwork, etc. The following example is tailored toward music and\nassumes the track's data is stored in a custom data class, `MediaData`: \n\n### Kotlin\n\n```kotlin\nprivate fun updateMetadata(myData: MediaData) {\n val metadataBuilder = MediaMetadata.Builder().apply {\n // To provide most control over how an item is displayed set the\n // display fields in the metadata\n putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE, myData.displayTitle)\n putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE, myData.displaySubtitle)\n putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI, myData.artUri)\n // And at minimum the title and artist for legacy support\n putString(MediaMetadata.METADATA_KEY_TITLE, myData.title)\n putString(MediaMetadata.METADATA_KEY_ARTIST, myData.artist)\n // A small bitmap for the artwork is also recommended\n putBitmap(MediaMetadata.METADATA_KEY_ART, myData.artBitmap)\n // Add any other fields you have for your data as well\n }\n session.setMetadata(metadataBuilder.build())\n}\n```\n\n### Java\n\n```java\nprivate void updateMetadata(MediaData myData) {\n MediaMetadata.Builder metadataBuilder = new MediaMetadata.Builder();\n // To provide most control over how an item is displayed set the\n // display fields in the metadata\n metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_TITLE,\n myData.displayTitle);\n metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_SUBTITLE,\n myData.displaySubtitle);\n metadataBuilder.putString(MediaMetadata.METADATA_KEY_DISPLAY_ICON_URI,\n myData.artUri);\n // And at minimum the title and artist for legacy support\n metadataBuilder.putString(MediaMetadata.METADATA_KEY_TITLE,\n myData.title);\n metadataBuilder.putString(MediaMetadata.METADATA_KEY_ARTIST,\n myData.artist);\n // A small bitmap for the artwork is also recommended\n metadataBuilder.putBitmap(MediaMetadata.METADATA_KEY_ART,\n myData.artBitmap);\n // Add any other fields you have for your data as well\n session.setMetadata(metadataBuilder.build());\n}\n```"]]