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The Ultra HDR image format lets images store more
information about the intensity of light, resulting in more detailed highlights
and shadows and more intense colors. This section provides information to help
your apps properly support Ultra HDR images.
Devices can display Ultra HDR images in their full intensity if they're
running Android 14 or higher and have screens that support HDR. On other
devices, the images still display, but they're shown in standard dynamic
range.
Devices can capture Ultra HDR images if they're running Android 14 or
higher and have cameras that support HDR.
All Android devices can share Ultra HDR images, even if the device doesn't
otherwise support Ultra HDR. For example, if a user has a phone running
Android 13 and they're sent an Ultra HDR image in chat, and they forward that
image to a friend with a device running Android 14 that supports HDR, that
friend can view the image in its full intensity.
Documentation
This section contains the following documentation on supporting Ultra HDR
images:
Display Ultra HDR images: How to properly display
Ultra HDR images when your app is running on a device that supports them
Edit Ultra HDR images: How to edit Ultra HDR images
while preserving their full intensity
Additional resources
To learn more about Ultra HDR images, see the following additional resources:
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2024-01-22 UTC.
[null,null,["Last updated 2024-01-22 UTC."],[],[],null,["# Support Ultra HDR\n\nThe [Ultra HDR image format](/guide/topics/media/platform/hdr-image-format) lets images store more\ninformation about the intensity of light, resulting in more detailed highlights\nand shadows and more intense colors. This section provides information to help\nyour apps properly support Ultra HDR images.\n| **Key Point:** Ultra HDR was introduced with Android 14, but it is **fully backward\n| compatible**. Your apps can start supporting it right away. That way, they'll take full advantage of the capabilities of whatever device they're running on.\n\n- Devices can **display** Ultra HDR images in their full intensity if they're running **Android 14 or higher** and have screens that support HDR. On other devices, the images still display, but they're shown in standard dynamic range.\n- Devices can **capture** Ultra HDR images if they're running **Android 14 or\n higher** and have cameras that support HDR.\n- All Android devices can **share** Ultra HDR images, even if the device doesn't otherwise support Ultra HDR. For example, if a user has a phone running Android 13 and they're sent an Ultra HDR image in chat, and they forward that image to a friend with a device running Android 14 that supports HDR, that friend can view the image in its full intensity.\n\nDocumentation\n-------------\n\nThis section contains the following documentation on supporting Ultra HDR\nimages:\n\n- [Display Ultra HDR images](/media/grow/ultra-hdr/display): How to properly display Ultra HDR images when your app is running on a device that supports them\n- [Edit Ultra HDR images](/media/grow/ultra-hdr/edit): How to edit Ultra HDR images while preserving their full intensity\n\n| **Note:** Android OEMs might have different\n| consumer-facing branding for HDR image features. The information in these pages\n| applies to these features when they conform to the Ultra HDR format. For\n| example, **Super HDR for images** on Samsung devices uses the Ultra HDR image\n| format.\n|\n| As developers, your existing code will support this format, as the underlying\n| format is the same Ultra HDR.\n\nAdditional resources\n--------------------\n\nTo learn more about Ultra HDR images, see the following additional resources:\n\n### Documentation\n\n- [Ultra HDR format specification](/guide/topics/media/platform/hdr-image-format)\n\n### Videos\n\n- [Creating high-quality Android media experiences](https://www.youtube.com/watch?v=sv9ICtooWBc&t=284s)\n\n### Code samples\n\n#### Capture\n\n- [Capturing an Ultra HDR image](https://github.com/android/platform-samples/pull/56)\n\n#### Display\n\n- [Ultra HDR: Default render](https://github.com/android/platform-samples/pull/65)\n- [Visualizing the gain map](https://github.com/android/platform-samples/pull/51)\n- [Compressing an Ultra HDR image](https://github.com/android/platform-samples/pull/117)\n- [Displaying an Ultra HDR image in Compose](https://github.com/android/platform-samples/pull/89)\n- [Using image loading libraries with Ultra HDR images](https://github.com/android/platform-samples/pull/65)\n\n#### Edit\n\n- [Spatial operations (rotate, scale, crop)](https://github.com/android/platform-samples/pull/88)\n\n#### Other\n\n- [Converting Ultra HDR images to video](https://github.com/android/platform-samples/pull/83)"]]