In dieser Anleitung wird gezeigt, wie eine Antippen-Zoom-Animation implementiert wird. Durch Tippen zum Zoomen können Apps wie Fotogalerien, animieren Sie eine Ansicht aus einer Miniaturansicht, um den Bildschirm zu füllen.
So sieht eine Animation durch Tippen und Zoomen aus, wenn eine Miniaturansicht maximiert wird, um den Bildschirm:
Ein voll funktionsfähiges Beispiel finden Sie in der Klasse UIAnimation
aus der
WearSpeakerSample
Projekt auf GitHub.
Ansichten erstellen
Erstellen Sie eine Layoutdatei mit der kleinen und großen Version des Inhalts, den Sie zoomen möchten.
Im folgenden Beispiel wird ein
ImageButton
für ein antippbares Element
Miniaturansicht und ein
ImageView
, in dem die
Vergrößerte Ansicht des Bildes:
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/container"
android:layout_width="match_parent"
android:layout_height="match_parent">
<LinearLayout android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="16dp">
<ImageButton
android:id="@+id/thumb_button_1"
android:layout_width="100dp"
android:layout_height="75dp"
android:layout_marginRight="1dp"
android:src="@drawable/thumb1"
android:scaleType="centerCrop"
android:contentDescription="@string/description_image_1" />
</LinearLayout>
<!-- This initially hidden ImageView
holds the zoomed version of
the preceding images. Without transformations applied, it fills the entire
screen. To achieve the zoom animation, this view's bounds are animated
from the bounds of the preceding thumbnail button to its final laid-out
bounds.
-->
<ImageView
android:id="@+id/expanded_image"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:visibility="invisible"
android:contentDescription="@string/description_zoom_touch_close" />
</FrameLayout>
Zoomanimation einrichten
Nachdem Sie das Layout angewendet haben, richten Sie die Event-Handler ein, die die Zoomanimation auslösen. Die
im folgenden Beispiel wird ein
View.OnClickListener
bis
Die ImageButton
, um die Zoomanimation auszuführen, wenn der Nutzer auf die Bildschaltfläche tippt:
Kotlin
class ZoomActivity : FragmentActivity() { // Hold a reference to the current animator so that it can be canceled // midway. private var currentAnimator: Animator? = null // The system "short" animation time duration in milliseconds. This duration // is ideal for subtle animations or animations that occur frequently. private var shortAnimationDuration: Int = 0 override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_zoom) // Hook up taps on the thumbnail views. binding.thumbButton1.setOnClickListener { zoomImageFromThumb(thumb1View, R.drawable.image1) } // Retrieve and cache the system's default "short" animation time. shortAnimationDuration = resources.getInteger(android.R.integer.config_shortAnimTime) } ... }
Java
public class ZoomActivity extends FragmentActivity { // Hold a reference to the current animator so that it can be canceled // mid-way. private Animator currentAnimator; // The system "short" animation time duration in milliseconds. This duration // is ideal for subtle animations or animations that occur frequently. private int shortAnimationDuration; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_zoom); // Hook up taps on the thumbnail views. binding.thumbButton1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { zoomImageFromThumb(thumb1View, R.drawable.image1); } }); // Retrieve and cache the system's default "short" animation time. shortAnimationDuration = getResources().getInteger( android.R.integer.config_shortAnimTime); } ... }
Ansicht zoomen
Animieren Sie bei Bedarf von der normalen Ansicht zur gezoomten Ansicht. Im Allgemeinen müssen Sie
werden von den Grenzen der normal großen Ansicht bis zu den Grenzen der größeren Ansicht animiert. Die
Die folgenden Methoden zeigen, wie Sie eine Zoomanimation implementieren, die von einer Miniaturansicht in eine vergrößerte Darstellung zoomt.
Ansicht. Weisen Sie dazu das hochauflösende Bild dem ausgeblendeten und herangezoomten Bild zu. (vergrößert)
ImageView
Im folgenden Beispiel wird der Einfachheit halber eine große Bildressource in den UI-Thread geladen. Laden Sie es in einem
separaten Thread, um das Blockieren im UI-Thread zu verhindern, und legen dann die Bitmap im UI-Thread fest.
Im Allgemeinen darf die Bitmap nicht größer als die Bildschirmgröße sein. Als Nächstes berechnen wir den Start- und
Endgrenzen für ImageView
.
Kotlin
private fun zoomImageFromThumb(thumbView: View, imageResId: Int) { // If there's an animation in progress, cancel it immediately and // proceed with this one. currentAnimator?.cancel() // Load the high-resolution "zoomed-in" image. binding.expandedImage.setImageResource(imageResId) // Calculate the starting and ending bounds for the zoomed-in image. val startBoundsInt = Rect() val finalBoundsInt = Rect() val globalOffset = Point() // The start bounds are the global visible rectangle of the thumbnail, // and the final bounds are the global visible rectangle of the // container view. Set the container view's offset as the origin for the // bounds, since that's the origin for the positioning animation // properties (X, Y). thumbView.getGlobalVisibleRect(startBoundsInt) binding.container.getGlobalVisibleRect(finalBoundsInt, globalOffset) startBoundsInt.offset(-globalOffset.x, -globalOffset.y) finalBoundsInt.offset(-globalOffset.x, -globalOffset.y) val startBounds = RectF(startBoundsInt) val finalBounds = RectF(finalBoundsInt) // Using the "center crop" technique, adjust the start bounds to be the // same aspect ratio as the final bounds. This prevents unwanted // stretching during the animation. Calculate the start scaling factor. // The end scaling factor is always 1.0. val startScale: Float if ((finalBounds.width() / finalBounds.height() > startBounds.width() / startBounds.height())) { // Extend start bounds horizontally. startScale = startBounds.height() / finalBounds.height() val startWidth: Float = startScale * finalBounds.width() val deltaWidth: Float = (startWidth - startBounds.width()) / 2 startBounds.left -= deltaWidth.toInt() startBounds.right += deltaWidth.toInt() } else { // Extend start bounds vertically. startScale = startBounds.width() / finalBounds.width() val startHeight: Float = startScale * finalBounds.height() val deltaHeight: Float = (startHeight - startBounds.height()) / 2f startBounds.top -= deltaHeight.toInt() startBounds.bottom += deltaHeight.toInt() } // Hide the thumbnail and show the zoomed-in view. When the animation // begins, it positions the zoomed-in view in the place of the // thumbnail. thumbView.alpha = 0f animateZoomToLargeImage(startBounds, finalBounds, startScale) setDismissLargeImageAnimation(thumbView, startBounds, startScale) }
Java
private void zoomImageFromThumb(final View thumbView, int imageResId) { // If there's an animation in progress, cancel it immediately and // proceed with this one. if (currentAnimator != null) { currentAnimator.cancel(); } // Load the high-resolution "zoomed-in" image. binding.expandedImage.setImageResource(imageResId); // Calculate the starting and ending bounds for the zoomed-in image. final Rect startBounds = new Rect(); final Rect finalBounds = new Rect(); final Point globalOffset = new Point(); // The start bounds are the global visible rectangle of the thumbnail, // and the final bounds are the global visible rectangle of the // container view. Set the container view's offset as the origin for the // bounds, since that's the origin for the positioning animation // properties (X, Y). thumbView.getGlobalVisibleRect(startBounds); findViewById(R.id.container) .getGlobalVisibleRect(finalBounds, globalOffset); startBounds.offset(-globalOffset.x, -globalOffset.y); finalBounds.offset(-globalOffset.x, -globalOffset.y); // Using the "center crop" technique, adjust the start bounds to be the // same aspect ratio as the final bounds. This prevents unwanted // stretching during the animation. Calculate the start scaling factor. // The end scaling factor is always 1.0. float startScale; if ((float) finalBounds.width() / finalBounds.height() > (float) startBounds.width() / startBounds.height()) { // Extend start bounds horizontally. startScale = (float) startBounds.height() / finalBounds.height(); float startWidth = startScale * finalBounds.width(); float deltaWidth = (startWidth - startBounds.width()) / 2; startBounds.left -= deltaWidth; startBounds.right += deltaWidth; } else { // Extend start bounds vertically. startScale = (float) startBounds.width() / finalBounds.width(); float startHeight = startScale * finalBounds.height(); float deltaHeight = (startHeight - startBounds.height()) / 2; startBounds.top -= deltaHeight; startBounds.bottom += deltaHeight; } // Hide the thumbnail and show the zoomed-in view. When the animation // begins, it positions the zoomed-in view in the place of the // thumbnail. thumbView.setAlpha(0f); animateZoomToLargeImage(startBounds, finalBounds, startScale); setDismissLargeImageAnimation(thumbView, startBounds, startScale); }
Positionierung und Größe der vier Elemente animieren
Eigenschaften: X
,
Y
,
SCALE_X
,
und
SCALE_Y
– gleichzeitig
von den Start- bis zu den Endgrenzen. Fügen Sie diese vier Animationen
AnimatorSet
damit sie zur selben Zeit starten.
Kotlin
private fun animateZoomToLargeImage(startBounds: RectF, finalBounds: RectF, startScale: Float) { binding.expandedImage.visibility = View.VISIBLE // Set the pivot point for SCALE_X and SCALE_Y transformations to the // top-left corner of the zoomed-in view. The default is the center of // the view. binding.expandedImage.pivotX = 0f binding.expandedImage.pivotY = 0f // Construct and run the parallel animation of the four translation and // scale properties: X, Y, SCALE_X, and SCALE_Y. currentAnimator = AnimatorSet().apply { play( ObjectAnimator.ofFloat( binding.expandedImage, View.X, startBounds.left, finalBounds.left) ).apply { with(ObjectAnimator.ofFloat(binding.expandedImage, View.Y, startBounds.top, finalBounds.top)) with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_X, startScale, 1f)) with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_Y, startScale, 1f)) } duration = shortAnimationDuration.toLong() interpolator = DecelerateInterpolator() addListener(object : AnimatorListenerAdapter() { override fun onAnimationEnd(animation: Animator) { currentAnimator = null } override fun onAnimationCancel(animation: Animator) { currentAnimator = null } }) start() } }
Java
private void animateZoomToLargeImage(Rect startBounds, Rect finalBounds, Float startScale) { binding.expandedImage.setVisibility(View.VISIBLE); // Set the pivot point for SCALE_X and SCALE_Y transformations to the // top-left corner of the zoomed-in view. The default is the center of // the view. binding.expandedImage.setPivotX(0f); binding.expandedImage.setPivotY(0f); // Construct and run the parallel animation of the four translation and // scale properties: X, Y, SCALE_X, and SCALE_Y. AnimatorSet set = new AnimatorSet(); set .play(ObjectAnimator.ofFloat(binding.expandedImage, View.X, startBounds.left, finalBounds.left)) .with(ObjectAnimator.ofFloat(binding.expandedImage, View.Y, startBounds.top, finalBounds.top)) .with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_X, startScale, 1f)) .with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_Y, startScale, 1f)); set.setDuration(shortAnimationDuration); set.setInterpolator(new DecelerateInterpolator()); set.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { currentAnimator = null; } @Override public void onAnimationCancel(Animator animation) { currentAnimator = null; } }); set.start(); currentAnimator = set; }
Herauszoomen, indem eine ähnliche Animation rückwärts ausgeführt wird, wenn der Nutzer auf den Bildschirm tippt, während das Bild
herangezoomt ist. Fügen Sie dem ImageView
einen View.OnClickListener
hinzu. Wenn Sie darauf tippen,
ImageView
wird auf die Größe der Miniaturansicht des Bildes minimiert und seine Sichtbarkeit wird auf
GONE
, um ihn auszublenden.
Kotlin
private fun setDismissLargeImageAnimation(thumbView: View, startBounds: RectF, startScale: Float) { // When the zoomed-in image is tapped, it zooms down to the original // bounds and shows the thumbnail instead of the expanded image. binding.expandedImage.setOnClickListener { currentAnimator?.cancel() // Animate the four positioning and sizing properties in parallel, // back to their original values. currentAnimator = AnimatorSet().apply { play(ObjectAnimator.ofFloat(binding.expandedImage, View.X, startBounds.left)).apply { with(ObjectAnimator.ofFloat(binding.expandedImage, View.Y, startBounds.top)) with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_X, startScale)) with(ObjectAnimator.ofFloat(binding.expandedImage, View.SCALE_Y, startScale)) } duration = shortAnimationDuration.toLong() interpolator = DecelerateInterpolator() addListener(object : AnimatorListenerAdapter() { override fun onAnimationEnd(animation: Animator) { thumbView.alpha = 1f binding.expandedImage.visibility = View.GONE currentAnimator = null } override fun onAnimationCancel(animation: Animator) { thumbView.alpha = 1f binding.expandedImage.visibility = View.GONE currentAnimator = null } }) start() } } }
Java
private void setDismissLargeImageAnimation(View thumbView, Rect startBounds, Float startScale) { // When the zoomed-in image is tapped, it zooms down to the original // bounds and shows the thumbnail instead of the expanded image. final float startScaleFinal = startScale; binding.expandedImage.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { if (currentAnimator != null) { currentAnimator.cancel(); } // Animate the four positioning and sizing properties in // parallel, back to their original values. AnimatorSet set = new AnimatorSet(); set.play(ObjectAnimator .ofFloat(binding.expandedImage, View.X, startBounds.left)) .with(ObjectAnimator .ofFloat(binding.expandedImage, View.Y,startBounds.top)) .with(ObjectAnimator .ofFloat(binding.expandedImage, View.SCALE_X, startScaleFinal)) .with(ObjectAnimator .ofFloat(binding.expandedImage, View.SCALE_Y, startScaleFinal)); set.setDuration(shortAnimationDuration); set.setInterpolator(new DecelerateInterpolator()); set.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { thumbView.setAlpha(1f); binding.expandedImage.setVisibility(View.GONE); currentAnimator = null; } @Override public void onAnimationCancel(Animator animation) { thumbView.setAlpha(1f); binding.expandedImage.setVisibility(View.GONE); currentAnimator = null; } }); set.start(); currentAnimator = set; } }); }