Do's and don'ts with Styles

This page describes best practices for working with styles that achieve consistency across your codebase, as well as principles we've followed while designing the APIs.

Do's

Follow these best practices:

Do: Use Styles for visuals and modifiers for behaviors

Use the Styles API for visual configuration (backgrounds, padding, borders), and reserve modifiers for behaviors like click logic, gesture detection, or accessibility.

Do: Expose Style parameters in design systems

For your own custom design-system components, you should expose a Style object after the modifier parameter.

@Composable
fun GradientButton(
    modifier: Modifier = Modifier,
    // ✅ DO: for design system components, expose a style modifier to consumers to be able to customize the components
    style: Style = Style
) {
    // Consume the style
}

Do: Replace visual-based parameters with a Style

Consider replacing parameters on your composables with a single Style parameter. For example:

// Before
@Composable
fun OldButton(background: Color, fontColor: Color) {
}

// After
// ✅ DO: Replace visual-based parameters with a style that includes same properties
@Composable
fun NewButton(style: Style = Style) {
}

Do: Prioritize Styles for animations

Use the built-in animate block for state-based styling with animations for performance gains over modifiers.

Do: Take advantage of "Last-write-wins"

Take advantage of the fact that style properties overwrite rather than stack. Use this to override default component borders or backgrounds without needing multiple parameters.

Don'ts

The following patterns are discouraged:

Don't: Use Styles for interaction logic

Don't attempt to handle onClick or gesture detection within a style. Styles are limited to visual configurations based on state, so they shouldn't handle business logic; instead, they should only have a different visual based on state.

Don't: Provide a default style as a default parameter

Style parameters should always be declared using style: Style = Style:

@Composable
fun BadButton(
    modifier: Modifier = Modifier,
    // ❌ DON'T set a default style here as a parameter
    style: Style = Style { background(Color.Red) }
) {
}

To include a "default" parameter, merge the incoming parameter style with the default defined:

@Composable
fun GoodButton(
    modifier: Modifier = Modifier,
    // ✅ Do: always pass it as a Style, do not pass other defaults
    style: Style = Style
) {
    // ...
    val defaultStyle = Style { background(Color.Red) }
    // ✅ Do Combine defaults inside with incoming parameter
    Box(modifier = modifier.styleable(styleState, defaultStyle, style)) {
      // your logic
    }
}

Don't: Provide style parameters to layout-based composables

Although you could provide a style to any composable, it's not expected that layout-based composables, or screen-level composables, will accept style - it's unclear from a consumer standpoint what a style would do at this level. Styles are designed for components, not necessarily layouts.

Don't: Create styles in Composition

CompositionLocals are read at the point the style is defined, not where it's consumed. When the style is actually used, the state of the CompositionLocal could have changed, resulting in an inaccurate style.

// DON'T - Create styles in Composition that access composition locals in this way - this will likely lead to issues when style is used / accessed, as it would not get updated when the value changes.
@Composable
fun containerStyle(): Style {
    val background = MaterialTheme.colorScheme.background
    val onBackground = MaterialTheme.colorScheme.onBackground
    return Style {
        background(background)
        contentColor(onBackground)
    }
}

// Do: Instead, Create StyleScope extension functions for your subsystems to access themed composition Locals
val StyleScope.colors: JetsnackColors
    get() = JetsnackTheme.LocalJetsnackTheme.currentValue.colors

val StyleScope.typography: androidx.compose.material3.Typography
    get() = JetsnackTheme.LocalJetsnackTheme.currentValue.typography
val StyleScope.shapes: Shapes
    get() = JetsnackTheme.LocalJetsnackTheme.currentValue.shapes
// Access CompositionLocals
val button = Style {
    background(colors.brandSecondary)
    shape(shapes.small)
}

Do: Create one style for subsystem value changes

For example, if switching between dark and light mode, query existing themed values (through the CompositionLocal) to change the Style dynamically:

// Do: Use CompositionLocals or themed values to create a single style
val buttonStyle = Style {
    background(colors.brandSecondary)
    shape(shapes.small)
}

Do: Switch out whole Styles when the component fundamentally differs across theme definitions

You can switch out whole style objects at a theme level if they are fundamentally different themes.

For example, if you're creating an app that has different themes per product / page or offering, and many properties for a Style are different, switching out whole sets of styles at a theme level is acceptable.

// DO Switch out whole styles when many properties differ - if Product A and Product B are two white labelled apps that provide different Themes.
val productBThemedButton = Style {
    shape(shapes.small)
    background(colors.brandSecondary)
    // other properties are fundamentally different
}

val productAThemedButton = Style {
    shape(shapes.large)
    background(colors.brand)
    // other properties are fundamentally different
}