[null,null,["最后更新时间 (UTC):2025-07-26。"],[],[],null,["# Play Games Services branding guidelines\n\nThis page describes the design guidelines for Google Play Games Services branding elements.\nYou can use these elements in your app without pre-approval provided you follow\nthese guidelines. Use of Google brands in ways not expressly covered by these\nguidelines is not allowed without prior written consent from Google. For more\ninformation, see the\n[Guidelines for Third Party Use of Google Brand Features](https://developers.google.com/identity/branding-guidelines).\n\nGames and Google Play branding\n------------------------------\n\nYou are encouraged to create a great end-to-end experience\nwhen integrating games services. It is also important to show to your players\nhow Google Play Games is used for the most intuitive experience.\nThis document describes the minimum requirements to use Google Play Games\nbranding in a game and to officially be recognized as supporting Google\nPlay Games.\n\nGuideline summary\n-----------------\n\nTo use Google Play Games branding elements in a game and to officially\nsupport Google Play games services, your game must meet these requirements:\n\n- **Minimum features**\n - Meet all required tasks in the [Google Play games services quality checklist](/games/pgs/quality).\n- **Required iconography**\n - Provide a way to invoke Google Play Games default UI with user interface entry points for Achievements or Leaderboards. Developers are still encouraged to implement their own UI for these features. See the [FAQ](#faq) for details.\n - Always use the Google Play game controller icon when labeling entry points. In instances where there are many entry points on one screen, use the guidelines below to best match your game's experience.\n- **Game feature terminology**\n - When describing any game feature in-game, you may use the \"Google Play\", \"Google Play Games\" or \"Play Games\" brands nominatively to refer to those services. For reference usage, see the examples on this page.\n- **What not to do**\n - Do not suppress or interrupt any pop-ups or overlays invoked by game services on Android.\n - Do not use \"Google\", \"Google Play\", \"Google Play Games\" or any other Google trademarks in your game title. You may use Google trademarks nominatively, as described in these branding guidelines, in your game description.\n - Do not use Google provided iconography, Google logos, or anything closely similar to those icons or logos in your game's icon.\n\n\u003cbr /\u003e\n\nGame iconography\n----------------\n\n### General guidelines\n\n- Do not obfuscate icons with other elements in your game.\n- Icons should be easy to see and free from \"busy\" backgrounds.\n- Ensure there's adequate space when using multiple icons, so they don't touch or overlap with other iconography.\n- You are free to modify the color and texture of icons to match the style of your game. Make sure to follow the guidelines on [what not\n to do](#icon-avoid).\n\n### Applying the Google Play game controller icon\n\nUse the Google Play game controller to represent the use of Google Play Games\nservices.\n\n|---|---|---|\n| | | |\n\n- Use the game controller icon in buttons or other user interface elements that launch default game service UI.\n- Avoid using the controller icon repetitively on one screen. If a screen has multiple buttons or elements that would cause repetition, use the game controller icon once per area that visually groups together those elements.\n- You may alter the color and texture of Google Play Games iconography to match your game's style. See the examples and guidelines below.\n\n\u003cbr /\u003e\n\n### Showcase implementations\n\nYou are encouraged to perform visual treatments on iconography\nto match the style of their game. Since every game is unique, here are some\nexamples on how to apply Google Play Games icons to your user\ninterfaces.\n\n**Example** The Google Play Games controller icon is\ninset with other games services feature icons to visually tie these features\ntogether. In this example, buttons for achievements and leaderboards are\nshown on the same screen using Play Games iconography. When multiple feature\nicons are shown, the Play Games controller is shown in a way that creates\naffinity with the feature icons.\n\n\u003cbr /\u003e\n\n\u003cbr /\u003e\n\n### Optional: Game feature icons\n\nOptionally, the iconography below can be used when creating UI\nelements that launch default UI for Google Play games services features. These\nicons are not a replacement for the game controller icon requirement.\n\n|--------------|---|---|---|\n| Achievements | | | |\n| Leaderboards | | | |\n| Saved Games | | | |\n\n### What not to do\n\n- Do not obfuscate icons with other elements. For example:\n\n- Do not substantially modify icons. For example:\n\n- Show the icon on a busy background. For example:\n\n- Do not use the Google provided iconography in your game's icon.\n\nGame feature terminology\n------------------------\n\nWhen describing any game feature in-game, you may use\n**\"Google Play\"** , **\"Google Play Games\"** , or\n**\"Play Games\"** to nominatively refer to the use of Google Play\nGames services. This applies to Achievements, Leaderboards, and\nSaved Games.\n\nExample usage:\n\n- Google Play Games\n- Google Play Leaderboards\n- Achievements from Google Play Games\n- Your game progress is being saved online with Google Play\n- Finding players with Google Play\n\n### What not to do\n\n- Do not use \"Google\", \"Google Play\", \"Google Play Games\" or any other Google trademarks in your game title. You may use Google trademarks nominatively, as described in these branding guidelines, in your game description.\n\n\u003cbr /\u003e\n\n\u003cbr /\u003e\n\nFAQ\n---\n\nThis section frequently asked questions about the branding guidelines.\n\n### What methods invoke the default UI (Intents) for game features?\n\nAndroid\n:\n - Achievements UI: [`getAchievementsIntent()`](https://developers.google.com/android/reference/com/google/android/gms/games/AchievementsClient#public-abstract-taskintent-getachievementsintent)\n - Leaderboards UI: [`getLeaderboardIntent()`](https://developers.google.com/android/reference/com/google/android/gms/games/LeaderboardsClient#public-abstract-taskintent-getallleaderboardsintent)\n - Saved Games selection UI: [`Snapshots.getSelectSnapshotIntent()`](https://developers.google.com/android/reference/com/google/android/gms/games/SnapshotsClient#public-abstract-taskintent-getselectsnapshotintent-string-title,-boolean-allowaddbutton,-boolean-allowdelete,-int-maxsnapshots)\n\n### Which pop-ups should I ensure are shown in my game?\n\nAndroid\n:\n - Ensure the 'Welcome back' pop-up is shown after sign-in and never interrupted by other game or player activities.\n - Ensure the Achievement pop-up shows up when unlocking an achievement through unlockAchievement, increment or equivalent method.\n\n### What are the Google Sign-In branding guidelines?\n\nSee\n[Google Sign-In branding guidelines](https://developers.google.com/identity/branding-guidelines)\nfor details.\n\n### When should I use Google Sign-In branding?\n\nFollow Google Sign-In branding guidelines for sign-in scenarios only. For game features,\nfollow the iconography requirements and use the Google Play game controller.\n\n### Can I change the look of the Google Play icons to better match my game?\n\nIn general, yes. Change the color, texture and size to suit your game.\nFollow the general guidelines so that the icon is visible and recognizable.\n\n### My game has multiple buttons to show achievements and leaderboards, does\nthe game controller icon need to be in each UI element?\n\nNo. In this case, use the controller once in a header or next to a\ncollection of buttons. This way the game controller is meant to show that a\nset of buttons use Google Play games services.\n\n### Do my game feature buttons need to use feature icons?\n\nThe only required icon is the Google Play game controller, displayed on a\nUI element or the screen invoking Google Play Games features.\n\nIf you are displaying many buttons for Google Play games services, such as 5\ndifferent leaderboard buttons, the Google Play game feature icons for\nachievements and leaderboards are available for your use. The\nGoogle Play game controller must still be shown on the same screen\n\nDownload files\n--------------\n\nYou can download the image files for Play Games Services branding on the\n[downloads](/games/pgs/downloads#graphics) page."]]