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Google Play 游戏服务概览
Google Play 游戏服务为 Android、ChromeOS 和 Windows 游戏提供了热门游戏功能。借助 Google Play 游戏服务,您可以为游戏添加社交功能,查看游戏内容统计数据,并在多种设备上提供跨平台游戏内容。
您可以在 Google Play 管理中心内设置和管理 Play 游戏服务,然后使用适用于 Android、C 和 Unity 的 Play 游戏服务 API 添加功能。
功能
Play 游戏服务功能可提高社交互动度,并在多种设备上提供多平台支持。
Play Games 服务支持 Android、ChromeOS 以及 Windows 版 Android 游戏分发(通过 Google Play 游戏电脑版)。通过以下功能,您还可以确保针对多种设备向每位玩家提供游戏:
社交互动
成就:定义玩家成就,以便在游戏环境之外识别、跟踪玩家进度并提供奖励。
排行榜:定义排行榜,以便鼓励玩家展开竞争,争夺排名。
好友:让玩家在游戏之外进行社交,关注好友动态,然后将他们的 Play 游戏好友添加到游戏内好友列表中。
游戏内容统计数据
游戏管理和发布
Play 游戏服务提供以下 REST API,用于管理和发布游戏功能及玩家账号:
新变化
观看演示并查看技术资源,了解最新的 Play Games 服务功能。
Google for Games 开发者峰会
观看主题演讲,了解如何加快游戏开发速度、优化用户获取效果,以及大幅提高用户留存率。
本页面上的内容和代码示例受内容许可部分所述许可的限制。Java 和 OpenJDK 是 Oracle 和/或其关联公司的注册商标。
最后更新时间 (UTC):2025-07-26。
[null,null,["最后更新时间 (UTC):2025-07-26。"],[],[],null,["### Google Play Games Services overview\n\n\nGoogle Play Games Services provides popular gaming features for Android, ChromeOS, and\n[Windows](/games/playgames/overview) games. With Google Play Games Services,\nyou can add social features to your game, view gameplay stats, and provide\ncross-platform gameplay across multiple devices.\n\n\nYou can set up and manage Play Games Services in the Google Play Console,\nand then add features using the Play Games Services APIs for Android, C, and\nUnity. \n[Get Started](/games/pgs/start)\n\nFeatures\n--------\n\nPlay Games Services features increase social engagement and provide\nmultiplatform support across multiple devices.\n\n### Multiple devices and platforms\n\nPlay Games Services supports Android, ChromeOS, and Android game distribution\non Windows (through [Google Play Games for PC](/games/playgames/overview)).\nThe following features also ensure that you can provide your games to multiple\ndevices for each player:\n\n- [Sign-in](/games/pgs/signin): Provides a gaming identity for players that\n supports authentication on multiple devices, third-party cloud save solutions,\n and the Saved games service.\n\n- [Saved games](/games/pgs/savedgames): Allow players to save game progress on\n Google servers and synchronize data between devices.\n\n### Social engagement\n\n- [Achievements](/games/pgs/achievements): Define player achievements that can\n recognize, award, and track player progress outside your game environment.\n\n- [Leaderboards](/games/pgs/leaderboards): Define leaderboards that encourage\n competition and rank progress between players.\n\n- [Friends](/games/pgs/friends): Allow players to socialize and track friends\n outside of your game, and then add their Play Games friends to their\n in-game friends list.\n\n### Gameplay stats\n\n- [Player stats](/games/pgs/android/stats): Retrieve data about a player's in-game\n activity in order to adjust their gameplay experience.\n\n- [Events](/games/pgs/events): View your game's cumulative gameplay stats in\n order to improve your game. For example, you can identify content that most\n players haven't been able to clear, and then use the results to adjust the\n difficulty.\n\nGame management and publishing\n------------------------------\n\nPlay Games Services provides these REST APIs for managing and publishing game\nfeatures and player accounts:\n\n- The [Management API](/games/pgs/management/management) lets you to manage\n and test Play Games Services features and update player accounts. For example,\n you can reset achievements and leaderboards for specific players.\n\n- The [Publishing API](/games/pgs/publishing/publishing) lets you to automate\n game production and distribution tasks, such as modifying Play Games Services\n features, and uploading icons for achievements and leaderboards.\n\nWhat's new\n----------\n\nWatch demos and check out technical resources to learn about the latest\nPlay Games Services features.\n\n### Google for games developer summit\n\n[Watch the\nkeynote](https://gamedevsummit.withgoogle.com/events/gdc-2025?tab=tab-2&expand=module:module-text-image-1)\nto learn how to accelerate your game development, optimize\nuser acquisition, and supercharge user retention."]]