Android Game Development Kit (AGDK): Ini adalah
koleksi utama alat dan library pengembangan dan optimasi game
Android kami. Rangkaian ini mendukung beberapa skenario penggunaan dan pengembangan game engine
serta menyertakan library untuk mengelola peristiwa aplikasi Android dalam kode C/C++.
Android Game Development Extension (AGDE):
Ekstensi Visual Studio ini memungkinkan Anda mem-build game Android dari
Visual Studio menggunakan project yang sudah ada.
Google Play Game untuk PC: Platform ini
menghadirkan game Android Anda
ke Windows menggunakan emulasi performa tinggi. Hal ini memungkinkan
permainan lintas perangkat antara Android, ChromeOS, dan Windows sambil menggunakan
code base yang sama.
Android Studio: Android Studio menyediakan banyak
tugas dukungan yang berguna untuk pengembangan game Android, seperti pengelolaan
project Android, integrasi dependensi, proses debug, dan profiling.
Menambahkan layanan game
Banyak fitur Google Play yang berorientasi
pada distribusi dan pemeliharaan game. Namun,
Layanan game Google Play memberikan fitur sosial dan
kompetitif yang dapat Anda tambahkan saat mengembangkan game. Ini termasuk
fitur seperti pencapaian, game tersimpan, dan login pemain.
Optimasi
Kami menyediakan banyak alat optimasi dan API yang dirancang untuk game Android
dan aplikasi yang intensif grafis. Alat ini sering digunakan saat Anda melakukan iterasi dan pemeliharaan
game. Namun, Anda dapat mempertimbangkan untuk menggunakan beberapa di antaranya saat mengembangkan
game baru. Misalnya, Anda mungkin ingin mulai mengembangkan game menggunakan API
seperti Game Mode dan
Memory Advice. Anda juga mungkin ingin
mulai menggunakan Android GPU Inspector selama pengujian awal
game. Lihat ringkasan optimasi
game Android untuk informasi selengkapnya.
Konten dan contoh kode di halaman ini tunduk kepada lisensi yang dijelaskan dalam Lisensi Konten. Java dan OpenJDK adalah merek dagang atau merek dagang terdaftar dari Oracle dan/atau afiliasinya.
Terakhir diperbarui pada 2025-07-27 UTC.
[null,null,["Terakhir diperbarui pada 2025-07-27 UTC."],[],[],null,["# About Android game development tools\n\nAndroid tools and libraries support using, creating, or\nextending game engines and using popular IDEs.\n\nCreate or extend game engines\n-----------------------------\n\n| **Note:** If you're new to Android game development, the [new game developer guide](/games/guides/basics) provides guidance about choosing development tools and libraries, such as a game engine or graphics API.\n\n- [Use a game engine](/games/engines/engines-overview): Use a game engine such\n as Unity, Unreal, Defold or Godot to develop Android games.\n\n- [Create or extend a game engine](/games/develop/custom/overview): Create a\n new game engine or extend an existing game to support Android game\n development.\n\nDevelopment tools and libraries\n-------------------------------\n\n- [Android Game Development Kit (AGDK)](/games/agdk/overview): This\n is our main collection of Android game development and optimization tools and\n libraries. It supports multiple game engine usage and development scenarios\n and includes a library for managing Android app events in C/C++ code.\n\n- [Android Game Development Extension (AGDE)](/games/agde):\n This a Visual Studio extension that allows you to build Android games from\n Visual Studio using your existing projects.\n\n- [Google Play Games for PC](/games/playgames/overview): This platform\n brings your Android game\n to Windows using high-performance emulation. It allows\n cross-device play between Android, ChromeOS, and Windows while using the same\n code base.\n\n- [Android Studio](/games/develop/develop-as): Android Studio provides many\n useful support tasks for Android game development, such as Android project\n management, dependency integration, debugging, and profiling.\n\n### Add game services\n\nMany [Google Play](/games/distribute/overview) features are oriented\ntowards distributing and maintaining your game; however,\n[Google Play Games Services](/games/pgs/overview#features) provides social and\ncompetitive features you can add while developing your game. These include\nfeatures such as achievements, saved games, and player sign-in.\n\n### Optimization\n\nWe provide many optimization tools and APIs that are designed for Android games\nand graphic intensive apps. These are often used as you iterate and maintain\nyour game; however, you may want to consider using some of them as you develop a\nnew game. For example, it might be good to start developing your game using APIs\nsuch as [Game Mode](/games/optimize/adpf/gamemode/about-API-and-interventions) and\n[Memory Advice](/games/sdk/memory-advice/overview). Likewise you might want to\nstart using [Android GPU Inspector](/agi) during the initial testing of your\ngame. See the Android games [optimization overview](/games/optimize/overview)\nfor more information."]]