RoundedCornerTreatment

public class RoundedCornerTreatment extends CornerTreatment


A corner treatment which rounds a corner of a shape.

Summary

Public constructors

RoundedCornerTreatment(float radius)

This method is deprecated.

Set the size using the ShapeAppearanceModel.Builder

Public methods

void
getCornerPath(
    ShapePath shapePath,
    float angle,
    float interpolation,
    float radius
)

Generates a ShapePath using a single radius value for this corner treatment.

Inherited methods

From com.google.android.material.shape.CornerTreatment
void
getCornerPath(float angle, float interpolation, ShapePath shapePath)

This method is deprecated.

implement getCornerPath or getCornerPath instead.

void
getCornerPath(
    ShapePath shapePath,
    float angle,
    float interpolation,
    RectF bounds,
    CornerSize size
)

Generates a ShapePath for this corner treatment.

Public constructors

RoundedCornerTreatment

public RoundedCornerTreatment()

RoundedCornerTreatment

public RoundedCornerTreatment(float radius)

Instantiates a rounded corner treatment.

Parameters
float radius

the radius, in pixels, of the rounded corner, which is rendered as a quarter circle.

Public methods

getCornerPath

public void getCornerPath(
    ShapePath shapePath,
    float angle,
    float interpolation,
    float radius
)

Generates a ShapePath using a single radius value for this corner treatment.

CornerTreatments are assumed to have an origin of (0, 0) (i.e. they represent the top-left corner), and are automatically rotated and scaled as necessary when applied to other corners.

Parameters
ShapePath shapePath

the ShapePath that this treatment should write to.

float angle

the angle of the corner, typically 90 degrees.

float interpolation

the interpolation of the corner treatment. Ranges between 0 (none) and 1 (fully) interpolated. Custom corner treatments can implement interpolation to support shape transition between two arbitrary states. Typically, a value of 0 indicates that the custom corner treatment is not rendered (i.e. that it is a 90 degree angle), and a value of 1 indicates that the treatment is fully rendered. Animation between these two values can "heal" or "reveal" a corner treatment.

float radius

the radius or size of this corner.