InsertGesture
class InsertGesture : HandwritingGesture, Parcelable
A sub-class of HandwritingGesture
for inserting text at the defined insertion point. This class holds the information required for insertion of text in toolkit widgets like TextView
.
Summary
Inherited constants |
From class Parcelable
Int |
CONTENTS_FILE_DESCRIPTOR
Descriptor bit used with describeContents() : indicates that the Parcelable object's flattened representation includes a file descriptor.
|
Int |
PARCELABLE_WRITE_RETURN_VALUE
Flag for use with writeToParcel : the object being written is a return value, that is the result of a function such as "Parcelable someFunction() ", "void someFunction(out Parcelable) ", or "void someFunction(inout Parcelable) ". Some implementations may want to release resources at this point.
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From class HandwritingGesture
Int |
GRANULARITY_CHARACTER
Operate on text per character basis. i.e. each character is selected based on its intersection with selection rectangle.
Strategy of operating at a granular level is maintained in the UI toolkit. A character/word/line is included if its center is within the gesture rectangle. e.g. if a selection RectF with GRANULARITY_CHARACTER includes width-wise center of the character, it should be selected. Similarly, text in a line should be included in the operation if rectangle includes line height center.
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Int |
GRANULARITY_WORD
Operate text per word basis. e.g. if selection includes width-wise center of the word, whole word is selected.
Strategy of operating at a granular level is maintained in the UI toolkit. A character/word/line is included if its center is within the gesture rectangle. e.g. if a selection RectF with GRANULARITY_WORD includes width-wise center of the word, it should be selected. Similarly, text in a line should be included in the operation if rectangle includes line height center.
Refer to https://www.unicode.org/reports/tr29/#Word_Boundaries for more detail on how word breaks are decided.
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Inherited functions |
From class HandwritingGesture
String? |
getFallbackText()
The fallback text that will be committed at current cursor position if there is no applicable text beneath the area of gesture. For example, select can fail if gesture is drawn over area that has no text beneath. example 2: join can fail if the gesture is drawn over text but there is no whitespace.
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Public methods
describeContents
fun describeContents(): Int
equals
fun equals(other: Any?): Boolean
Parameters |
obj |
the reference object with which to compare. |
Return |
Boolean |
true if this object is the same as the obj argument; false otherwise. |
getInsertionPoint
fun getInsertionPoint(): PointF
Returns the insertion point PointF
(in screen coordinates) where getTextToInsert()
will be inserted.
Return |
PointF |
This value cannot be null . |
getTextToInsert
fun getTextToInsert(): String
Returns the text that will be inserted at getInsertionPoint()
. When text is empty, cursor should be moved the insertion point. *
Return |
String |
This value cannot be null . |
hashCode
fun hashCode(): Int
Return |
Int |
a hash code value for this object. |
writeToParcel
fun writeToParcel(
dest: Parcel,
flags: Int
): Unit
Used to package this object into a Parcel
.
Parameters |
dest |
Parcel: The Parcel to be written. This value cannot be null . |
flags |
Int: The flags used for parceling. |
Properties