Added in API level 19

TransitionSet


open class TransitionSet : Transition
AutoTransition

Utility class for creating a default transition that automatically fades, moves, and resizes views during a scene change.

A TransitionSet is a parent of child transitions (including other TransitionSets). Using TransitionSets enables more complex choreography of transitions, where some sets play ORDERING_TOGETHER and others play ORDERING_SEQUENTIAL. For example, AutoTransition uses a TransitionSet to sequentially play a Fade(Fade.OUT), followed by a ChangeBounds, followed by a Fade(Fade.OUT) transition.

A TransitionSet can be described in a resource file by using the tag transitionSet, along with the standard attributes of android.R.styleable#TransitionSet and android.R.styleable#Transition. Child transitions of the TransitionSet object can be loaded by adding those child tags inside the enclosing transitionSet tag. For example, the following xml describes a TransitionSet that plays a Fade and then a ChangeBounds transition on the affected view targets:

<transitionSet xmlns:android="http://schemas.android.com/apk/res/android"
              android:transitionOrdering="sequential">
          <fade/>
          <changeBounds/>
      </transitionSet>
  

Summary

Constants
static Int

A flag used to indicate that the child transitions of this set should play in sequence; when one child transition ends, the next child transition begins.

static Int

A flag used to indicate that the child transitions of this set should all start at the same time.

Inherited constants
Int MATCH_ID

With setMatchOrder(int...), chooses to match by android.view.View#getId(). Negative IDs will not be matched.

Int MATCH_INSTANCE

With setMatchOrder(int...), chooses to match by View instance.

Int MATCH_ITEM_ID

With setMatchOrder(int...), chooses to match by the android.widget.Adapter item id. When android.widget.Adapter#hasStableIds() returns false, no match will be made for items.

Int MATCH_NAME

With setMatchOrder(int...), chooses to match by android.view.View#getTransitionName(). Null names will not be matched.

Public constructors

Constructs an empty transition set.

TransitionSet(context: Context!, attrs: AttributeSet!)

Public methods
open TransitionSet!

open TransitionSet!
addTarget(target: View!)

open TransitionSet!
addTarget(targetId: Int)

open TransitionSet!
addTarget(targetType: Class<Any!>!)

open TransitionSet!
addTarget(targetName: String!)

open TransitionSet!
addTransition(transition: Transition!)

Adds child transition to this set.

open Unit
captureEndValues(transitionValues: TransitionValues!)

open Unit

open TransitionSet

open Transition!
excludeTarget(target: View!, exclude: Boolean)

open Transition!
excludeTarget(targetId: Int, exclude: Boolean)

open Transition!
excludeTarget(type: Class<Any!>!, exclude: Boolean)

open Transition!
excludeTarget(targetName: String!, exclude: Boolean)

open Int

Returns the ordering of this TransitionSet.

open Transition!

Returns the child Transition at the specified position in the TransitionSet.

open Int

Returns the number of child transitions in the TransitionSet.

open TransitionSet!

open TransitionSet!
removeTarget(target: View!)

open TransitionSet!
removeTarget(targetId: Int)

open TransitionSet!
removeTarget(target: Class<Any!>!)

open TransitionSet!
removeTarget(target: String!)

open TransitionSet!

Removes the specified child transition from this set.

open TransitionSet!
setDuration(duration: Long)

Setting a non-negative duration on a TransitionSet causes all of the child transitions (current and future) to inherit this duration.

open Unit

open TransitionSet!

open TransitionSet!
setOrdering(ordering: Int)

Sets the play order of this set's child transitions.

open Unit
setPathMotion(pathMotion: PathMotion!)

open Unit

open TransitionSet!
setStartDelay(startDelay: Long)

Inherited functions
Boolean canRemoveViews()

Animator? createAnimator(sceneRoot: ViewGroup, startValues: TransitionValues?, endValues: TransitionValues?)

This method creates an animation that will be run for this transition given the information in the startValues and endValues structures captured earlier for the start and end scenes. Subclasses of Transition should override this method. The method should only be called by the transition system; it is not intended to be called from external classes.

This method is called by the transition's parent (all the way up to the topmost Transition in the hierarchy) with the sceneRoot and start/end values that the transition may need to set up initial target values and construct an appropriate animation. For example, if an overall Transition is a TransitionSet consisting of several child transitions in sequence, then some of the child transitions may want to set initial values on target views prior to the overall Transition commencing, to put them in an appropriate state for the delay between that start and the child Transition start time. For example, a transition that fades an item in may wish to set the starting alpha value to 0, to avoid it blinking in prior to the transition actually starting the animation. This is necessary because the scene change that triggers the Transition will automatically set the end-scene on all target views, so a Transition that wants to animate from a different value should set that value prior to returning from this method.

Additionally, a Transition can perform logic to determine whether the transition needs to run on the given target and start/end values. For example, a transition that resizes objects on the screen may wish to avoid running for views which are not present in either the start or end scenes.

If there is an animator created and returned from this method, the transition mechanism will apply any applicable duration, startDelay, and interpolator to that animation and start it. A return value of null indicates that no animation should run. The default implementation returns null.

The method is called for every applicable target object, which is stored in the TransitionValues.view field.

Transition! excludeChildren(target: View!, exclude: Boolean)

Whether to add the children of given target to the list of target children to exclude from this transition. The exclude parameter specifies whether the target should be added to or removed from the excluded list.

Excluding targets is a general mechanism for allowing transitions to run on a view hierarchy while skipping target views that should not be part of the transition. For example, you may want to avoid animating children of a specific ListView or Spinner. Views can be excluded either by their id, or by their instance reference, or by the Class of that view (eg, Spinner).

Transition! excludeChildren(targetId: Int, exclude: Boolean)

Whether to add the children of the given id to the list of targets to exclude from this transition. The exclude parameter specifies whether the children of the target should be added to or removed from the excluded list. Excluding children in this way provides a simple mechanism for excluding all children of specific targets, rather than individually excluding each child individually.

Excluding targets is a general mechanism for allowing transitions to run on a view hierarchy while skipping target views that should not be part of the transition. For example, you may want to avoid animating children of a specific ListView or Spinner. Views can be excluded either by their id, or by their instance reference, or by the Class of that view (eg, Spinner).

Transition! excludeChildren(type: Class<Any!>!, exclude: Boolean)

Whether to add the given type to the list of types whose children should be excluded from this transition. The exclude parameter specifies whether the target type should be added to or removed from the excluded list.

Excluding targets is a general mechanism for allowing transitions to run on a view hierarchy while skipping target views that should not be part of the transition. For example, you may want to avoid animating children of a specific ListView or Spinner. Views can be excluded either by their id, or by their instance reference, or by the Class of that view (eg, Spinner).

Long getDuration()

Returns the duration set on this transition. If no duration has been set, the returned value will be negative, indicating that resulting animators will retain their own durations.

Rect! getEpicenter()

Returns the epicenter as specified by the android.transition.Transition.EpicenterCallback or null if no callback exists.

Transition.EpicenterCallback! getEpicenterCallback()

Returns the callback used to find the epicenter of the Transition. Transitions like android.transition.Explode use a point or Rect to orient the direction of travel. This is called the epicenter of the Transition and is typically centered on a touched View. The android.transition.Transition.EpicenterCallback allows a Transition to dynamically retrieve the epicenter during a Transition.

TimeInterpolator! getInterpolator()

Returns the interpolator set on this transition. If no interpolator has been set, the returned value will be null, indicating that resulting animators will retain their own interpolators.

String! getName()

Returns the name of this Transition. This name is used internally to distinguish between different transitions to determine when interrupting transitions overlap. For example, a ChangeBounds running on the same target view as another ChangeBounds should determine whether the old transition is animating to different end values and should be canceled in favor of the new transition.

By default, a Transition's name is simply the value of Class.getName(), but subclasses are free to override and return something different.

PathMotion! getPathMotion()

Returns the algorithm object used to interpolate along two dimensions. This is typically used to determine the View motion between two points.

When describing in XML, use a nested XML tag for the path motion. It can be one of the built-in tags arcMotion or patternPathMotion or it can be a custom PathMotion using pathMotion with the class attributed with the fully-described class name. For example:

<code>&lt;changeBounds&gt;
      &lt;pathMotion class="my.app.transition.MyPathMotion"/&gt;
  &lt;/changeBounds&gt;</code>

or

<code>&lt;changeBounds&gt;
    &lt;arcMotion android:minimumHorizontalAngle="15"
               android:minimumVerticalAngle="0"
               android:maximumAngle="90"/&gt;
  &lt;/changeBounds&gt;</code>

TransitionPropagation! getPropagation()

Returns the android.transition.TransitionPropagation used to calculate Animator start delays. When a Transition affects several Views like android.transition.Explode or android.transition.Slide, there may be a desire to have a "wave-front" effect such that the Animator start delay depends on position of the View. The TransitionPropagation specifies how the start delays are calculated.

Long getStartDelay()

Returns the startDelay set on this transition. If no startDelay has been set, the returned value will be negative, indicating that resulting animators will retain their own startDelays.

MutableList<Int!>! getTargetIds()

Returns the list of target IDs that this transition limits itself to tracking and animating. If the list is null or empty for getTargetIds(), getTargets(), getTargetNames(), and getTargetTypes() then this transition is not limited to specific views, and will handle changes to any views in the hierarchy of a scene change.

MutableList<String!>! getTargetNames()

Returns the list of target transitionNames that this transition limits itself to tracking and animating. If the list is null or empty for getTargetIds(), getTargets(), getTargetNames(), and getTargetTypes() then this transition is not limited to specific views, and will handle changes to any views in the hierarchy of a scene change.

MutableList<Class<Any!>!>! getTargetTypes()

Returns the list of target transitionNames that this transition limits itself to tracking and animating. If the list is null or empty for getTargetIds(), getTargets(), getTargetNames(), and getTargetTypes() then this transition is not limited to specific views, and will handle changes to any views in the hierarchy of a scene change.

MutableList<View!>! getTargets()

Returns the list of target views that this transition limits itself to tracking and animating. If the list is null or empty for getTargetIds(), getTargets(), getTargetNames(), and getTargetTypes() then this transition is not limited to specific views, and will handle changes to any views in the hierarchy of a scene change.

Array<String!>! getTransitionProperties()

Returns the set of property names used stored in the TransitionValues object passed into captureStartValues(android.transition.TransitionValues) that this transition cares about for the purposes of canceling overlapping animations. When any transition is started on a given scene root, all transitions currently running on that same scene root are checked to see whether the properties on which they based their animations agree with the end values of the same properties in the new transition. If the end values are not equal, then the old animation is canceled since the new transition will start a new animation to these new values. If the values are equal, the old animation is allowed to continue and no new animation is started for that transition.

A transition does not need to override this method. However, not doing so will mean that the cancellation logic outlined in the previous paragraph will be skipped for that transition, possibly leading to artifacts as old transitions and new transitions on the same targets run in parallel, animating views toward potentially different end values.

TransitionValues! getTransitionValues(view: View!, start: Boolean)

This method can be called by transitions to get the TransitionValues for any particular view during the transition-playing process. This might be necessary, for example, to query the before/after state of related views for a given transition.

Boolean isTransitionRequired(startValues: TransitionValues?, endValues: TransitionValues?)

Returns whether or not the transition should create an Animator, based on the values captured during captureStartValues(android.transition.TransitionValues) and captureEndValues(android.transition.TransitionValues). The default implementation compares the property values returned from getTransitionProperties(), or all property values if getTransitionProperties() returns null. Subclasses may override this method to provide logic more specific to the transition implementation.

Unit setMatchOrder(vararg matches: Int)

Sets the order in which Transition matches View start and end values.

The default behavior is to match first by android.view.View#getTransitionName(), then by View instance, then by android.view.View#getId() and finally by its item ID if it is in a direct child of ListView. The caller can choose to have only some or all of the values of MATCH_INSTANCE, MATCH_NAME, MATCH_ITEM_ID, and MATCH_ID. Only the match algorithms supplied will be used to determine whether Views are the the same in both the start and end Scene. Views that do not match will be considered as entering or leaving the Scene.

String toString()

Constants

ORDERING_SEQUENTIAL

Added in API level 19
static val ORDERING_SEQUENTIAL: Int

A flag used to indicate that the child transitions of this set should play in sequence; when one child transition ends, the next child transition begins. Note that a transition does not end until all instances of it (which are playing on all applicable targets of the transition) end.

Value: 1

ORDERING_TOGETHER

Added in API level 19
static val ORDERING_TOGETHER: Int

A flag used to indicate that the child transitions of this set should all start at the same time.

Value: 0

Public constructors

TransitionSet

Added in API level 19
TransitionSet()

Constructs an empty transition set. Add child transitions to the set by calling addTransition(android.transition.Transition) )}. By default, child transitions will play together.

TransitionSet

Added in API level 21
TransitionSet(
    context: Context!,
    attrs: AttributeSet!)

Public methods

addListener

Added in API level 19
open fun addListener(listener: Transition.TransitionListener!): TransitionSet!
Parameters
listener Transition.TransitionListener!: the listener to be added to the current set of listeners for this animation.
Return
TransitionSet! This transition object.

addTarget

Added in API level 19
open fun addTarget(target: View!): TransitionSet!
Parameters
target View!: A View on which the Transition will act, must be non-null.
Return
TransitionSet! The Transition to which the target is added. Returning the same object makes it easier to chain calls during construction, such as transitionSet.addTransitions(new Fade()).addTarget(someView);

addTarget

Added in API level 19
open fun addTarget(targetId: Int): TransitionSet!
Parameters
targetId Int: The id of a target view, must be a positive number.
Return
TransitionSet! The Transition to which the targetId is added. Returning the same object makes it easier to chain calls during construction, such as transitionSet.addTransitions(new Fade()).addTarget(someId);

addTarget

Added in API level 21
open fun addTarget(targetType: Class<Any!>!): TransitionSet!
Parameters
targetType Class<Any!>!: The type to include when running this transition.
Return
TransitionSet! The Transition to which the target class was added. Returning the same object makes it easier to chain calls during construction, such as transitionSet.addTransitions(new Fade()).addTarget(ImageView.class);

addTarget

Added in API level 21
open fun addTarget(targetName: String!): TransitionSet!
Parameters
targetName String!: The transitionName of a target view, must be non-null.
Return
TransitionSet! The Transition to which the target transitionName is added. Returning the same object makes it easier to chain calls during construction, such as transitionSet.addTransitions(new Fade()).addTarget(someName);

addTransition

Added in API level 19
open fun addTransition(transition: Transition!): TransitionSet!

Adds child transition to this set. The order in which this child transition is added relative to other child transitions that are added, in addition to the ordering property, determines the order in which the transitions are started.

If this transitionSet has a duration, interpolator, propagation delay, path motion, or epicenter callback set on it, the child transition will inherit the values that are set. Transitions are assumed to have a maximum of one transitionSet parent.

Parameters
transition Transition!: A non-null child transition to be added to this set.
Return
TransitionSet! This transitionSet object.

captureEndValues

Added in API level 19
open fun captureEndValues(transitionValues: TransitionValues!): Unit
Parameters
transitionValues TransitionValues!: The holder for any values that the Transition wishes to store. Values are stored in the values field of this TransitionValues object and are keyed from a String value. For example, to store a view's rotation value, a transition might call transitionValues.values.put("appname:transitionname:rotation", view.getRotation()). The target view will already be stored in the transitionValues structure when this method is called.

captureStartValues

Added in API level 19
open fun captureStartValues(transitionValues: TransitionValues!): Unit
Parameters
transitionValues TransitionValues!: The holder for any values that the Transition wishes to store. Values are stored in the values field of this TransitionValues object and are keyed from a String value. For example, to store a view's rotation value, a transition might call transitionValues.values.put("appname:transitionname:rotation", view.getRotation()). The target view will already be stored in the transitionValues structure when this method is called.

clone

Added in API level 19
open fun clone(): TransitionSet
Return
TransitionSet a clone of this instance.
Exceptions
java.lang.CloneNotSupportedException if the object's class does not support the Cloneable interface. Subclasses that override the clone method can also throw this exception to indicate that an instance cannot be cloned.

excludeTarget

Added in API level 19
open fun excludeTarget(
    target: View!,
    exclude: Boolean
): Transition!
Parameters
target View!: The target to ignore when running this transition.
exclude Boolean: Whether to add the target to or remove the target from the current list of excluded targets.
Return
Transition! This transition object.

excludeTarget

Added in API level 19
open fun excludeTarget(
    targetId: Int,
    exclude: Boolean
): Transition!
Parameters
targetId Int: The id of a target to ignore when running this transition.
exclude Boolean: Whether to add the target to or remove the target from the current list of excluded targets.
Return
Transition! This transition object.

excludeTarget

Added in API level 19
open fun excludeTarget(
    type: Class<Any!>!,
    exclude: Boolean
): Transition!
Parameters
type Class<Any!>!: The type to ignore when running this transition.
exclude Boolean: Whether to add the target type to or remove it from the current list of excluded target types.
Return
Transition! This transition object.

excludeTarget

Added in API level 21
open fun excludeTarget(
    targetName: String!,
    exclude: Boolean
): Transition!
Parameters
targetName String!: The name of a target to ignore when running this transition.
exclude Boolean: Whether to add the target to or remove the target from the current list of excluded targets.
Return
Transition! This transition object.

getOrdering

Added in API level 19
open fun getOrdering(): Int

Returns the ordering of this TransitionSet. By default, the value is ORDERING_TOGETHER.

Return
Int ORDERING_TOGETHER if child transitions will play at the same time, ORDERING_SEQUENTIAL if they will play in sequence.

getTransitionAt

Added in API level 21
open fun getTransitionAt(index: Int): Transition!

Returns the child Transition at the specified position in the TransitionSet.

Parameters
index Int: The position of the Transition to retrieve.

getTransitionCount

Added in API level 21
open fun getTransitionCount(): Int

Returns the number of child transitions in the TransitionSet.

Return
Int The number of child transitions in the TransitionSet.

removeListener

Added in API level 19
open fun removeListener(listener: Transition.TransitionListener!): TransitionSet!
Parameters
listener Transition.TransitionListener!: the listener to be removed from the current set of listeners for this transition.
Return
TransitionSet! This transition object.

removeTarget

Added in API level 19
open fun removeTarget(target: View!): TransitionSet!
Parameters
target View!: The target view, must be non-null.
Return
TransitionSet! Transition The Transition from which the target is removed. Returning the same object makes it easier to chain calls during construction, such as transitionSet.addTransitions(new Fade()).removeTarget(someView);

removeTarget

Added in API level 19
open fun removeTarget(targetId: Int): TransitionSet!
Parameters
targetId Int: The id of a target view, must be a positive number.
Return
TransitionSet! The Transition from which the targetId is removed. Returning the same object makes it easier to chain calls during construction, such as transitionSet.addTransitions(new Fade()).removeTargetId(someId);

removeTarget

Added in API level 21
open fun removeTarget(target: Class<Any!>!): TransitionSet!
Parameters
target Class<Any!>!: The type of the target view, must be non-null.
Return
TransitionSet! Transition The Transition from which the target is removed. Returning the same object makes it easier to chain calls during construction, such as transitionSet.addTransitions(new Fade()).removeTarget(someType);

removeTarget

Added in API level 21
open fun removeTarget(target: String!): TransitionSet!
Parameters
targetName The transitionName of a target view, must not be null.
Return
TransitionSet! The Transition from which the targetName is removed. Returning the same object makes it easier to chain calls during construction, such as transitionSet.addTransitions(new Fade()).removeTargetName(someName);

removeTransition

Added in API level 19
open fun removeTransition(transition: Transition!): TransitionSet!

Removes the specified child transition from this set.

Parameters
transition Transition!: The transition to be removed.
Return
TransitionSet! This transitionSet object.

setDuration

Added in API level 19
open fun setDuration(duration: Long): TransitionSet!

Setting a non-negative duration on a TransitionSet causes all of the child transitions (current and future) to inherit this duration.

Parameters
duration Long: The length of the animation, in milliseconds.
Return
TransitionSet! This transitionSet object.

setEpicenterCallback

Added in API level 21
open fun setEpicenterCallback(epicenterCallback: Transition.EpicenterCallback!): Unit
Parameters
epicenterCallback Transition.EpicenterCallback!: The callback to use to find the epicenter of the Transition.

setInterpolator

Added in API level 19
open fun setInterpolator(interpolator: TimeInterpolator!): TransitionSet!
Parameters
interpolator TimeInterpolator!: The time interpolator used by the transition
Return
TransitionSet! This transition object.

setOrdering

Added in API level 19
open fun setOrdering(ordering: Int): TransitionSet!

Sets the play order of this set's child transitions.

Parameters
ordering Int: ORDERING_TOGETHER to play this set's child transitions together, ORDERING_SEQUENTIAL to play the child transitions in sequence.
Return
TransitionSet! This transitionSet object.

setPathMotion

Added in API level 21
open fun setPathMotion(pathMotion: PathMotion!): Unit
Parameters
pathMotion PathMotion!: Algorithm object to use for determining how to interpolate in two dimensions. If null, a straight-path algorithm will be used.

setPropagation

Added in API level 21
open fun setPropagation(propagation: TransitionPropagation!): Unit
Parameters
transitionPropagation The class used to determine the start delay of Animators created by this Transition. A null value indicates that no delay should be used.

setStartDelay

Added in API level 19
open fun setStartDelay(startDelay: Long): TransitionSet!
Parameters
startDelay Long: The length of the delay, in milliseconds.
Return
TransitionSet! This transition object.