Added in API level 1

FillType


class FillType
Path.FillType.EVEN_ODD

Specifies that "inside" is computed by an odd number of edge crossings.

Path.FillType.INVERSE_EVEN_ODD

Same as EVEN_ODD, but draws outside of the path, rather than inside.

Path.FillType.INVERSE_WINDING

Same as WINDING, but draws outside of the path, rather than inside.

Path.FillType.WINDING

Specifies that "inside" is computed by a non-zero sum of signed edge crossings.

Enum for the ways a path may be filled.

Summary

Enum values

Specifies that "inside" is computed by an odd number of edge crossings.

Same as EVEN_ODD, but draws outside of the path, rather than inside.

Same as WINDING, but draws outside of the path, rather than inside.

Specifies that "inside" is computed by a non-zero sum of signed edge crossings.

Enum values

EVEN_ODD

Added in API level 1
enum val EVEN_ODD : Path.FillType

Specifies that "inside" is computed by an odd number of edge crossings.

INVERSE_EVEN_ODD

Added in API level 1
enum val INVERSE_EVEN_ODD : Path.FillType

Same as EVEN_ODD, but draws outside of the path, rather than inside.

INVERSE_WINDING

Added in API level 1
enum val INVERSE_WINDING : Path.FillType

Same as WINDING, but draws outside of the path, rather than inside.

WINDING

Added in API level 1
enum val WINDING : Path.FillType

Specifies that "inside" is computed by a non-zero sum of signed edge crossings.