Builder
class Builder
A builder for VirtualDisplayConfig
.
Summary
Public constructors | |
---|---|
Creates a new Builder. |
Public constructors
Builder
Builder(
name: String,
width: Int,
height: Int,
densityDpi: Int)
Creates a new Builder.
Parameters | |
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name |
String: The name of the virtual display, must be non-empty. This value cannot be null . |
width |
Int: The width of the virtual display in pixels. Must be greater than 0. Value is 1 or greater |
height |
Int: The height of the virtual display in pixels. Must be greater than 0. Value is 1 or greater |
densityDpi |
Int: The density of the virtual display in dpi. Must be greater than 0. Value is 1 or greater |
Public methods
addDisplayCategory
fun addDisplayCategory(displayCategory: String): VirtualDisplayConfig.Builder
Adds a display category.
Parameters | |
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displayCategory |
String: This value cannot be null . |
Return | |
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VirtualDisplayConfig.Builder |
This value cannot be null . |
See Also
build
fun build(): VirtualDisplayConfig
Builds the VirtualDisplayConfig
instance.
Return | |
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VirtualDisplayConfig |
This value cannot be null . |
Exceptions | |
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java.lang.IllegalArgumentException |
if the dim brightness is set to a value greater than the default brightness. |
setBrightnessListener
fun setBrightnessListener(
executor: Executor,
listener: VirtualDisplayConfig.BrightnessListener
): VirtualDisplayConfig.Builder
Sets the listener to get notified about changes in the display brightness.
Parameters | |
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executor |
Executor: The executor where the callback is executed on. This value cannot be null . Callback and listener events are dispatched through this Executor , providing an easy way to control which thread is used. To dispatch events through the main thread of your application, you can use Context.getMainExecutor() . Otherwise, provide an Executor that dispatches to an appropriate thread. |
listener |
VirtualDisplayConfig.BrightnessListener: The listener to get notified when the display brightness has changed. This value cannot be null . |
Return | |
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VirtualDisplayConfig.Builder |
This value cannot be null . |
setDefaultBrightness
fun setDefaultBrightness(brightness: Float): VirtualDisplayConfig.Builder
Sets the default brightness of the display.
The system will use this brightness value whenever the display should be bright, i.e. it is powered on and not modified due to user activity or app activity.
Value of 0.0
indicates the minimum supported brightness and value of 1.0
indicates the maximum supported brightness.
If unset, defaults to 0.0
Parameters | |
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brightness |
Float: Value is between 0.0f and 1.0f inclusive |
Return | |
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VirtualDisplayConfig.Builder |
This value cannot be null . |
Exceptions | |
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java.lang.IllegalArgumentException |
if the brightness is outside the valid range [0.0, 1.0] |
setDimBrightness
fun setDimBrightness(brightness: Float): VirtualDisplayConfig.Builder
Sets the dim brightness of the display.
The system will use this brightness value whenever the display should be dim, i.e. it is powered on and dimmed due to user activity or app activity.
Value of 0.0
indicates the minimum supported brightness and value of 1.0
indicates the maximum supported brightness.
If set, the default brightness must also be set to a value greater or equal to the dim brightness. If unset, defaults to the system default.
Parameters | |
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brightness |
Float: Value is between 0.0f and 1.0f inclusive |
Return | |
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VirtualDisplayConfig.Builder |
This value cannot be null . |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if the brightness is outside the valid range [0.0, 1.0] |
setDisplayCategories
fun setDisplayCategories(displayCategories: MutableSet<String!>): VirtualDisplayConfig.Builder
Sets the display categories.
The categories of the display indicate the type of activities allowed to run on that display. Activities can declare a display category using android.content.pm.ActivityInfo#requiredDisplayCategory
.
Parameters | |
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displayCategories |
MutableSet<String!>: This value cannot be null . |
Return | |
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VirtualDisplayConfig.Builder |
This value cannot be null . |
setFlags
fun setFlags(flags: Int): VirtualDisplayConfig.Builder
Sets the virtual display flags, a combination of DisplayManager.VIRTUAL_DISPLAY_FLAG_PUBLIC
, DisplayManager.VIRTUAL_DISPLAY_FLAG_PRESENTATION
, DisplayManager.VIRTUAL_DISPLAY_FLAG_SECURE
, DisplayManager.VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY
, or DisplayManager.VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR
.
Parameters | |
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flags |
Int: Value is either 0 or a combination of android.hardware.display.DisplayManager#VIRTUAL_DISPLAY_FLAG_PUBLIC , android.hardware.display.DisplayManager#VIRTUAL_DISPLAY_FLAG_PRESENTATION , android.hardware.display.DisplayManager#VIRTUAL_DISPLAY_FLAG_SECURE , android.hardware.display.DisplayManager#VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY , android.hardware.display.DisplayManager#VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR , android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_CAN_SHOW_WITH_INSECURE_KEYGUARD, android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_SUPPORTS_TOUCH, android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_ROTATES_WITH_CONTENT, android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_DESTROY_CONTENT_ON_REMOVAL, android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS, android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_TRUSTED, android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_OWN_DISPLAY_GROUP, android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_ALWAYS_UNLOCKED, android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_TOUCH_FEEDBACK_DISABLED, android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_OWN_FOCUS, and android.hardware.display.DisplayManager.VIRTUAL_DISPLAY_FLAG_STEAL_TOP_FOCUS_DISABLED |
Return | |
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VirtualDisplayConfig.Builder |
This value cannot be null . |
setRequestedRefreshRate
fun setRequestedRefreshRate(requestedRefreshRate: Float): VirtualDisplayConfig.Builder
Sets the refresh rate of a virtual display in frames per second.
For best results, specify a divisor of the physical refresh rate, e.g., 30 or 60 on a 120hz display. If an arbitrary refresh rate is specified, the rate will be rounded up to a divisor of the physical display. If unset or zero, the virtual display will be refreshed at the physical display refresh rate.
Parameters | |
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requestedRefreshRate |
Float: Value is 0.0f or greater |
Return | |
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VirtualDisplayConfig.Builder |
This value cannot be null . |
setSurface
fun setSurface(surface: Surface?): VirtualDisplayConfig.Builder
Sets the surface to which the content of the virtual display should be rendered.
The surface can also be set after the display creation using VirtualDisplay.setSurface(Surface)
.
Parameters | |
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surface |
Surface?: This value may be null . |
Return | |
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VirtualDisplayConfig.Builder |
This value cannot be null . |