Added in API level 4
OvershootInterpolator
open class OvershootInterpolator : BaseInterpolator
An interpolator where the change flings forward and overshoots the last value then comes back.
Summary
Public constructors | |
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OvershootInterpolator(context: Context!, attrs: AttributeSet!) |
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OvershootInterpolator(tension: Float) |
Public methods | |
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open Float |
Public constructors
OvershootInterpolator
Added in API level 4
OvershootInterpolator(
context: Context!,
attrs: AttributeSet!)
OvershootInterpolator
Added in API level 4
OvershootInterpolator(tension: Float)
Parameters | |
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tension |
Float: Amount of overshoot. When tension equals 0.0f, there is no overshoot and the interpolator becomes a simple deceleration interpolator. |
Public methods
getInterpolation
Added in API level 4
open fun getInterpolation(t: Float): Float
Parameters | |
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input |
A value between 0 and 1.0 indicating our current point in the animation where 0 represents the start and 1.0 represents the end |
Return | |
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Float |
The interpolation value. This value can be more than 1.0 for interpolators which overshoot their targets, or less than 0 for interpolators that undershoot their targets. |