Added in API level 17
Deprecated in API level 31

ScriptIntrinsicColorMatrix

class ScriptIntrinsicColorMatrix : ScriptIntrinsic
kotlin.Any
   ↳ android.renderscript.BaseObj
   ↳ android.renderscript.Script
   ↳ android.renderscript.ScriptIntrinsic
   ↳ android.renderscript.ScriptIntrinsicColorMatrix

Intrinsic for applying a color matrix to allocations. If the element type is Element.DataType#UNSIGNED_8, it is converted to Element.DataType#FLOAT_32 and normalized from (0-255) to (0-1). If the incoming vector size is less than four, a Element#F32_4 is created by filling the missing vector channels with zero. This value is then multiplied by the 4x4 color matrix as performed by rsMatrixMultiply(), adding a Element#F32_4, and then writing it to the output Allocation. If the ouptut type is unsigned, the value is normalized from (0-1) to (0-255) and converted. If the output vector size is less than four, the unused channels are discarded. Supported elements types are Element#U8, android.renderscript.Element#U8_2, Element#U8_3, Element#U8_4, Element#F32, Element#F32_2, android.renderscript.Element#F32_3, and Element#F32_4.

Summary

Public methods
static ScriptIntrinsicColorMatrix!

Create an intrinsic for applying a color matrix to an allocation.

static ScriptIntrinsicColorMatrix!

Create an intrinsic for applying a color matrix to an allocation.

Unit
forEach(ain: Allocation!, aout: Allocation!)

Invoke the kernel and apply the matrix to each cell of input Allocation and copy to the output Allocation.

Unit

Invoke the kernel and apply the matrix to each cell of input Allocation and copy to the output Allocation.

Script.KernelID!

Get a KernelID for this intrinsic kernel.

Unit

Set the value to be added after the color matrix has been applied.

Unit
setAdd(r: Float, g: Float, b: Float, a: Float)

Set the value to be added after the color matrix has been applied.

Unit

Set the color matrix which will be applied to each cell of the image.

Unit

Set the color matrix which will be applied to each cell of the image.

Unit

Set a color matrix to convert from RGB to luminance.

Unit

Set the matrix to convert from RGB to YUV with a direct copy of the 4th channel.

Unit

Set the matrix to convert from YUV to RGB with a direct copy of the 4th channel.

Public methods

create

Added in API level 17
Deprecated in API level 19
static fun create(
    rs: RenderScript!,
    e: Element!
): ScriptIntrinsicColorMatrix!

Deprecated: Use the single argument version as Element is now ignored.

Create an intrinsic for applying a color matrix to an allocation.

Parameters
rs RenderScript!: The RenderScript context
e Element!: Element type for inputs and outputs, As of API 19, this parameter is ignored. The Element type check is performed in the kernel launch.
Return
ScriptIntrinsicColorMatrix! ScriptIntrinsicColorMatrix

create

Added in API level 19
Deprecated in API level 31
static fun create(rs: RenderScript!): ScriptIntrinsicColorMatrix!

Deprecated: Deprecated in Java.

Create an intrinsic for applying a color matrix to an allocation.

Parameters
rs RenderScript!: The RenderScript context
Return
ScriptIntrinsicColorMatrix! ScriptIntrinsicColorMatrix

forEach

Added in API level 17
fun forEach(
    ain: Allocation!,
    aout: Allocation!
): Unit

Deprecated: Deprecated in Java.

Invoke the kernel and apply the matrix to each cell of input Allocation and copy to the output Allocation. If the vector size of the input is less than four, the remaining components are treated as zero for the matrix multiply. If the output vector size is less than four, the unused vector components are discarded.

Parameters
ain Allocation!: Input allocation
aout Allocation!: Output allocation

forEach

Added in API level 21
Deprecated in API level 31
fun forEach(
    ain: Allocation!,
    aout: Allocation!,
    opt: Script.LaunchOptions!
): Unit

Deprecated: Deprecated in Java.

Invoke the kernel and apply the matrix to each cell of input Allocation and copy to the output Allocation. If the vector size of the input is less than four, the remaining components are treated as zero for the matrix multiply. If the output vector size is less than four, the unused vector components are discarded.

Parameters
ain Allocation!: Input allocation
aout Allocation!: Output allocation
opt Script.LaunchOptions!: LaunchOptions for clipping

getKernelID

Added in API level 17
fun getKernelID(): Script.KernelID!

Deprecated: Deprecated in Java.

Get a KernelID for this intrinsic kernel.

Return
Script.KernelID! Script.KernelID The KernelID object.

setAdd

Added in API level 19
Deprecated in API level 31
fun setAdd(f: Float4!): Unit

Deprecated: Deprecated in Java.

Set the value to be added after the color matrix has been applied. The default value is {0, 0, 0, 0}

Parameters
f Float4!: The float4 value to be added.

setAdd

Added in API level 19
Deprecated in API level 31
fun setAdd(
    r: Float,
    g: Float,
    b: Float,
    a: Float
): Unit

Deprecated: Deprecated in Java.

Set the value to be added after the color matrix has been applied. The default value is {0, 0, 0, 0}

Parameters
r Float: The red add value.
g Float: The green add value.
b Float: The blue add value.
a Float: The alpha add value.

setColorMatrix

Added in API level 17
fun setColorMatrix(m: Matrix4f!): Unit

Deprecated: Deprecated in Java.

Set the color matrix which will be applied to each cell of the image.

Parameters
m Matrix4f!: The 4x4 matrix to set.

setColorMatrix

Added in API level 17
fun setColorMatrix(m: Matrix3f!): Unit

Deprecated: Deprecated in Java.

Set the color matrix which will be applied to each cell of the image. This will set the alpha channel to be a copy.

Parameters
m Matrix3f!: The 3x3 matrix to set.

setGreyscale

Added in API level 17
fun setGreyscale(): Unit

Deprecated: Deprecated in Java.

Set a color matrix to convert from RGB to luminance. The alpha channel will be a copy.

setRGBtoYUV

Added in API level 17
fun setRGBtoYUV(): Unit

Deprecated: Deprecated in Java.

Set the matrix to convert from RGB to YUV with a direct copy of the 4th channel.

setYUVtoRGB

Added in API level 17
fun setYUVtoRGB(): Unit

Deprecated: Deprecated in Java.

Set the matrix to convert from YUV to RGB with a direct copy of the 4th channel.