color
class color
kotlin.Any | |
↳ | android.R.color |
Summary
Constants | |
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static Int |
Equivalent to 0xff000000 Equivalent to 0xff000000 |
static Int |
Equivalent to 0xffffffff Equivalent to 0xffffffff |
static Int |
The color black, equivalent to 0xff000000 |
static Int |
Equivalent to 0xffaaaaaa A dark gray, equivalent to 0xffaaaaaa |
static Int |
A really bright Holo shade of blue. |
static Int |
A dark Holo shade of blue. |
static Int |
A light Holo shade of blue. |
static Int |
A dark Holo shade of green. |
static Int |
A light Holo shade of green. |
static Int |
A dark Holo shade of orange. |
static Int |
A light Holo shade of orange. |
static Int |
A Holo shade of purple. |
static Int |
A dark Holo shade of red. |
static Int |
A light Holo shade of red. |
static Int |
{@deprecated Use a text color from your theme instead. |
static Int |
{@deprecated Use a text color from your theme instead. |
static Int |
{@deprecated Use a text color from your theme instead. |
static Int |
{@deprecated Use a text color from your theme instead. |
static Int |
{@deprecated Use a text color from your theme instead. |
static Int |
{@deprecated Use a text color from your theme instead. |
static Int |
{@deprecated Use a text color from your theme instead. |
static Int |
{@deprecated Use a text color from your theme instead. |
static Int |
Lightest shade of the Primary color used by the system. |
static Int |
Shade of the Primary system color at 99% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Primary system color at 90% perceptual luminance (L* in L*a*b* color space). |
static Int |
Darkest shade of the Primary color used by the system. |
static Int |
Shade of the Primary system color at 80% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Primary system color at 70% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Primary system color at 60% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Primary system color at 95% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Primary system color at 50% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Primary system color at 40% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Primary system color at 30% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Primary system color at 20% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Primary system color at 10% perceptual luminance (L* in L*a*b* color space). |
static Int |
Lightest shade of the Secondary color used by the system. |
static Int |
Shade of the Secondary system color at 99% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary system color at 90% perceptual luminance (L* in L*a*b* color space). |
static Int |
Darkest shade of the Secondary color used by the system. |
static Int |
Shade of the Secondary system color at 80% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary system color at 70% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary system color at 60% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary system color at 95% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary system color at 50% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary system color at 40% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary system color at 30% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary system color at 20% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary system color at 10% perceptual luminance (L* in L*a*b* color space). |
static Int |
Lightest shade of the Tertiary color used by the system. |
static Int |
Shade of the Tertiary system color at 99% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Tertiary system color at 90% perceptual luminance (L* in L*a*b* color space). |
static Int |
Darkest shade of the Tertiary color used by the system. |
static Int |
Shade of the Tertiary system color at 80% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Tertiary system color at 70% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Tertiary system color at 60% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Tertiary system color at 95% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Tertiary system color at 50% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Tertiary system color at 40% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Tertiary system color at 30% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Tertiary system color at 20% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Tertiary system color at 10% perceptual luminance (L* in L*a*b* color space). |
static Int | |
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static Int | |
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static Int |
Lightest shade of the error color used by the system. |
static Int |
Shade of the error system color at 99% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the error system color at 90% perceptual luminance (L* in L*a*b* color space). |
static Int |
Darkest shade of the error color used by the system. |
static Int |
Shade of the error system color at 80% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the error system color at 70% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the error system color at 60% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the error system color at 95% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the error system color at 49% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the error system color at 40% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the error system color at 30% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the error system color at 20% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the error system color at 10% perceptual luminance (L* in L*a*b* color space). |
static Int | |
static Int | |
static Int | |
static Int | |
static Int |
Lightest shade of the Neutral color used by the system. |
static Int |
Shade of the Neutral system color at 99% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Neutral system color at 90% perceptual luminance (L* in L*a*b* color space). |
static Int |
Darkest shade of the Neutral color used by the system. |
static Int |
Shade of the Neutral system color at 80% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Neutral system color at 70% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Neutral system color at 60% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Neutral system color at 95% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Neutral system color at 50% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Neutral system color at 40% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Neutral system color at 30% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Neutral system color at 20% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Neutral system color at 10% perceptual luminance (L* in L*a*b* color space). |
static Int |
Lightest shade of the Secondary Neutral color used by the system. |
static Int |
Shade of the Secondary Neutral system color at 99% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary Neutral system color at 90% perceptual luminance (L* in L*a*b* color space). |
static Int |
Darkest shade of the Secondary Neutral color used by the system. |
static Int |
Shade of the Secondary Neutral system color at 80% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary Neutral system color at 70% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary Neutral system color at 60% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary Neutral system color at 95% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary Neutral system color at 50% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary Neutral system color at 40% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary Neutral system color at 30% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary Neutral system color at 20% perceptual luminance (L* in L*a*b* color space). |
static Int |
Shade of the Secondary Neutral system color at 10% perceptual luminance (L* in L*a*b* color space). |
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Colors used in Android system, from design system. |
static Int | |
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Wear flattens the typical 5 container layers to 3; container + high & low |
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With material deprecation of 'background' in favor of 'surface' we flatten these on watches to match the black background requirements |
static Int | |
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Equivalent to 0xff808080 |
static Int |
{@deprecated Use a text color from your theme instead. |
static Int |
{@deprecated Use a text color from your theme instead. |
static Int |
Fully transparent, equivalent to 0x00000000 |
static Int |
The color white, equivalent to 0xffffffff |
static Int |
Equivalent to 0xff000000 |
Public constructors | |
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color() |
Constants
background_dark
static val background_dark: Int
Equivalent to 0xff000000 Equivalent to 0xff000000
Value: 17170446
background_light
static val background_light: Int
Equivalent to 0xffffffff Equivalent to 0xffffffff
Value: 17170447
black
static val black: Int
The color black, equivalent to 0xff000000
Value: 17170444
darker_gray
static val darker_gray: Int
Equivalent to 0xffaaaaaa A dark gray, equivalent to 0xffaaaaaa
Value: 17170432
holo_blue_bright
static val holo_blue_bright: Int
A really bright Holo shade of blue. Equivalent to #ff00ddff.
Value: 17170459
holo_blue_dark
static val holo_blue_dark: Int
A dark Holo shade of blue. Equivalent to #ff0099cc
Value: 17170451
holo_blue_light
static val holo_blue_light: Int
A light Holo shade of blue. Equivalent to #ff33b5e5.
Value: 17170450
holo_green_dark
static val holo_green_dark: Int
A dark Holo shade of green. Equivalent to #ff669900
Value: 17170453
holo_green_light
static val holo_green_light: Int
A light Holo shade of green. Equivalent to #ff99cc00.
Value: 17170452
holo_orange_dark
static val holo_orange_dark: Int
A dark Holo shade of orange. Equivalent to ffff8800.
Value: 17170457
holo_orange_light
static val holo_orange_light: Int
A light Holo shade of orange. Equivalent to #ffffbb33.
Value: 17170456
holo_purple
static val holo_purple: Int
A Holo shade of purple. Equivalent to #ffaa66cc
Value: 17170458
holo_red_dark
static val holo_red_dark: Int
A dark Holo shade of red. Equivalent to #ffcc0000
Value: 17170455
holo_red_light
static val holo_red_light: Int
A light Holo shade of red. Equivalent to #ffff4444. <
Value: 17170454
primary_text_dark
static valprimary_text_dark: Int
Deprecated: Deprecated in Java.
{@deprecated Use a text color from your theme instead.}
Value: 17170433
primary_text_dark_nodisable
static valprimary_text_dark_nodisable: Int
Deprecated: Deprecated in Java.
{@deprecated Use a text color from your theme instead.}
Value: 17170434
primary_text_light
static valprimary_text_light: Int
Deprecated: Deprecated in Java.
{@deprecated Use a text color from your theme instead.}
Value: 17170435
primary_text_light_nodisable
static valprimary_text_light_nodisable: Int
Deprecated: Deprecated in Java.
{@deprecated Use a text color from your theme instead.}
Value: 17170436
secondary_text_dark
static valsecondary_text_dark: Int
Deprecated: Deprecated in Java.
{@deprecated Use a text color from your theme instead.}
Value: 17170437
secondary_text_dark_nodisable
static valsecondary_text_dark_nodisable: Int
Deprecated: Deprecated in Java.
{@deprecated Use a text color from your theme instead.}
Value: 17170438
secondary_text_light
static valsecondary_text_light: Int
Deprecated: Deprecated in Java.
{@deprecated Use a text color from your theme instead.}
Value: 17170439
secondary_text_light_nodisable
static valsecondary_text_light_nodisable: Int
Deprecated: Deprecated in Java.
{@deprecated Use a text color from your theme instead.}
Value: 17170440
system_accent1_0
static val system_accent1_0: Int
Lightest shade of the Primary color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170487
system_accent1_10
static val system_accent1_10: Int
Shade of the Primary system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170488
system_accent1_100
static val system_accent1_100: Int
Shade of the Primary system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170490
system_accent1_1000
static val system_accent1_1000: Int
Darkest shade of the Primary color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170499
system_accent1_200
static val system_accent1_200: Int
Shade of the Primary system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170491
system_accent1_300
static val system_accent1_300: Int
Shade of the Primary system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170492
system_accent1_400
static val system_accent1_400: Int
Shade of the Primary system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170493
system_accent1_50
static val system_accent1_50: Int
Shade of the Primary system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170489
system_accent1_500
static val system_accent1_500: Int
Shade of the Primary system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170494
system_accent1_600
static val system_accent1_600: Int
Shade of the Primary system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170495
system_accent1_700
static val system_accent1_700: Int
Shade of the Primary system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170496
system_accent1_800
static val system_accent1_800: Int
Shade of the Primary system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170497
system_accent1_900
static val system_accent1_900: Int
Shade of the Primary system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170498
system_accent2_0
static val system_accent2_0: Int
Lightest shade of the Secondary color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170500
system_accent2_10
static val system_accent2_10: Int
Shade of the Secondary system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170501
system_accent2_100
static val system_accent2_100: Int
Shade of the Secondary system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170503
system_accent2_1000
static val system_accent2_1000: Int
Darkest shade of the Secondary color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170512
system_accent2_200
static val system_accent2_200: Int
Shade of the Secondary system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170504
system_accent2_300
static val system_accent2_300: Int
Shade of the Secondary system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170505
system_accent2_400
static val system_accent2_400: Int
Shade of the Secondary system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170506
system_accent2_50
static val system_accent2_50: Int
Shade of the Secondary system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170502
system_accent2_500
static val system_accent2_500: Int
Shade of the Secondary system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170507
system_accent2_600
static val system_accent2_600: Int
Shade of the Secondary system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170508
system_accent2_700
static val system_accent2_700: Int
Shade of the Secondary system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170509
system_accent2_800
static val system_accent2_800: Int
Shade of the Secondary system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170510
system_accent2_900
static val system_accent2_900: Int
Shade of the Secondary system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170511
system_accent3_0
static val system_accent3_0: Int
Lightest shade of the Tertiary color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170513
system_accent3_10
static val system_accent3_10: Int
Shade of the Tertiary system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170514
system_accent3_100
static val system_accent3_100: Int
Shade of the Tertiary system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170516
system_accent3_1000
static val system_accent3_1000: Int
Darkest shade of the Tertiary color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170525
system_accent3_200
static val system_accent3_200: Int
Shade of the Tertiary system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170517
system_accent3_300
static val system_accent3_300: Int
Shade of the Tertiary system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170518
system_accent3_400
static val system_accent3_400: Int
Shade of the Tertiary system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170519
system_accent3_50
static val system_accent3_50: Int
Shade of the Tertiary system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170515
system_accent3_500
static val system_accent3_500: Int
Shade of the Tertiary system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170520
system_accent3_600
static val system_accent3_600: Int
Shade of the Tertiary system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170521
system_accent3_700
static val system_accent3_700: Int
Shade of the Tertiary system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170522
system_accent3_800
static val system_accent3_800: Int
Shade of the Tertiary system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170523
system_accent3_900
static val system_accent3_900: Int
Shade of the Tertiary system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170524
system_background_light
static val system_background_light: Int
Value: 17170538
system_control_activated_dark
static val system_control_activated_dark: Int
Value: 17170599
system_control_activated_light
static val system_control_activated_light: Int
Value: 17170556
system_control_highlight_dark
static val system_control_highlight_dark: Int
Value: 17170601
system_control_highlight_light
static val system_control_highlight_light: Int
Value: 17170558
system_control_normal_dark
static val system_control_normal_dark: Int
Value: 17170600
system_control_normal_light
static val system_control_normal_light: Int
Value: 17170557
system_error_0
static val system_error_0: Int
Lightest shade of the error color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170629
system_error_10
static val system_error_10: Int
Shade of the error system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170630
system_error_100
static val system_error_100: Int
Shade of the error system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170632
system_error_1000
static val system_error_1000: Int
Darkest shade of the error color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170641
system_error_200
static val system_error_200: Int
Shade of the error system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170633
system_error_300
static val system_error_300: Int
Shade of the error system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170634
system_error_400
static val system_error_400: Int
Shade of the error system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170635
system_error_50
static val system_error_50: Int
Shade of the error system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170631
system_error_500
static val system_error_500: Int
Shade of the error system color at 49% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170636
system_error_600
static val system_error_600: Int
Shade of the error system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170637
system_error_700
static val system_error_700: Int
Shade of the error system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170638
system_error_800
static val system_error_800: Int
Shade of the error system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170639
system_error_900
static val system_error_900: Int
Shade of the error system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170640
system_error_container_dark
static val system_error_container_dark: Int
Value: 17170597
system_error_container_light
static val system_error_container_light: Int
Value: 17170554
system_neutral1_0
static val system_neutral1_0: Int
Lightest shade of the Neutral color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170461
system_neutral1_10
static val system_neutral1_10: Int
Shade of the Neutral system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170462
system_neutral1_100
static val system_neutral1_100: Int
Shade of the Neutral system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170464
system_neutral1_1000
static val system_neutral1_1000: Int
Darkest shade of the Neutral color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170473
system_neutral1_200
static val system_neutral1_200: Int
Shade of the Neutral system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170465
system_neutral1_300
static val system_neutral1_300: Int
Shade of the Neutral system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170466
system_neutral1_400
static val system_neutral1_400: Int
Shade of the Neutral system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170467
system_neutral1_50
static val system_neutral1_50: Int
Shade of the Neutral system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170463
system_neutral1_500
static val system_neutral1_500: Int
Shade of the Neutral system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170468
system_neutral1_600
static val system_neutral1_600: Int
Shade of the Neutral system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170469
system_neutral1_700
static val system_neutral1_700: Int
Shade of the Neutral system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170470
system_neutral1_800
static val system_neutral1_800: Int
Shade of the Neutral system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170471
system_neutral1_900
static val system_neutral1_900: Int
Shade of the Neutral system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170472
system_neutral2_0
static val system_neutral2_0: Int
Lightest shade of the Secondary Neutral color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170474
system_neutral2_10
static val system_neutral2_10: Int
Shade of the Secondary Neutral system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170475
system_neutral2_100
static val system_neutral2_100: Int
Shade of the Secondary Neutral system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170477
system_neutral2_1000
static val system_neutral2_1000: Int
Darkest shade of the Secondary Neutral color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170486
system_neutral2_200
static val system_neutral2_200: Int
Shade of the Secondary Neutral system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170478
system_neutral2_300
static val system_neutral2_300: Int
Shade of the Secondary Neutral system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170479
system_neutral2_400
static val system_neutral2_400: Int
Shade of the Secondary Neutral system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170480
system_neutral2_50
static val system_neutral2_50: Int
Shade of the Secondary Neutral system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170476
system_neutral2_500
static val system_neutral2_500: Int
Shade of the Secondary Neutral system color at 50% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170481
system_neutral2_600
static val system_neutral2_600: Int
Shade of the Secondary Neutral system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170482
system_neutral2_700
static val system_neutral2_700: Int
Shade of the Secondary Neutral system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170483
system_neutral2_800
static val system_neutral2_800: Int
Shade of the Secondary Neutral system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170484
system_neutral2_900
static val system_neutral2_900: Int
Shade of the Secondary Neutral system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Value: 17170485
system_on_background_dark
static val system_on_background_dark: Int
Value: 17170582
system_on_background_light
static val system_on_background_light: Int
Value: 17170539
system_on_error_container_dark
static val system_on_error_container_dark: Int
Value: 17170598
system_on_error_container_light
static val system_on_error_container_light: Int
Value: 17170555
system_on_primary_container_dark
static val system_on_primary_container_dark: Int
Value: 17170570
system_on_primary_container_light
static val system_on_primary_container_light: Int
Value: 17170527
system_on_primary_fixed
static val system_on_primary_fixed: Int
Value: 17170614
system_on_primary_fixed_variant
static val system_on_primary_fixed_variant: Int
Value: 17170615
system_on_primary_light
static val system_on_primary_light: Int
Value: 17170529
system_on_secondary_container_dark
static val system_on_secondary_container_dark: Int
Value: 17170574
system_on_secondary_container_light
static val system_on_secondary_container_light: Int
Value: 17170531
system_on_secondary_dark
static val system_on_secondary_dark: Int
Value: 17170576
system_on_secondary_fixed
static val system_on_secondary_fixed: Int
Value: 17170618
system_on_secondary_fixed_variant
static val system_on_secondary_fixed_variant: Int
Value: 17170619
system_on_secondary_light
static val system_on_secondary_light: Int
Value: 17170533
system_on_surface_disabled
static val system_on_surface_disabled: Int
Value: 17170627
system_on_surface_light
static val system_on_surface_light: Int
Value: 17170541
system_on_surface_variant_dark
static val system_on_surface_variant_dark: Int
Value: 17170593
system_on_surface_variant_light
static val system_on_surface_variant_light: Int
Value: 17170550
system_on_tertiary_container_dark
static val system_on_tertiary_container_dark: Int
Value: 17170578
system_on_tertiary_container_light
static val system_on_tertiary_container_light: Int
Value: 17170535
system_on_tertiary_dark
static val system_on_tertiary_dark: Int
Value: 17170580
system_on_tertiary_fixed
static val system_on_tertiary_fixed: Int
Value: 17170622
system_on_tertiary_fixed_variant
static val system_on_tertiary_fixed_variant: Int
Value: 17170623
system_on_tertiary_light
static val system_on_tertiary_light: Int
Value: 17170537
system_outline_disabled
static val system_outline_disabled: Int
Value: 17170628
system_outline_variant_dark
static val system_outline_variant_dark: Int
Value: 17170625
system_outline_variant_light
static val system_outline_variant_light: Int
Value: 17170624
system_palette_key_color_neutral_dark
static val system_palette_key_color_neutral_dark: Int
Value: 17170610
system_palette_key_color_neutral_light
static val system_palette_key_color_neutral_light: Int
Value: 17170567
system_palette_key_color_neutral_variant_dark
static val system_palette_key_color_neutral_variant_dark: Int
Value: 17170611
system_palette_key_color_neutral_variant_light
static val system_palette_key_color_neutral_variant_light: Int
Value: 17170568
system_palette_key_color_primary_dark
static val system_palette_key_color_primary_dark: Int
Value: 17170607
system_palette_key_color_primary_light
static val system_palette_key_color_primary_light: Int
Value: 17170564
system_palette_key_color_secondary_dark
static val system_palette_key_color_secondary_dark: Int
Value: 17170608
system_palette_key_color_secondary_light
static val system_palette_key_color_secondary_light: Int
Value: 17170565
system_palette_key_color_tertiary_dark
static val system_palette_key_color_tertiary_dark: Int
Value: 17170609
system_palette_key_color_tertiary_light
static val system_palette_key_color_tertiary_light: Int
Value: 17170566
system_primary_container_dark
static val system_primary_container_dark: Int
Value: 17170569
system_primary_container_light
static val system_primary_container_light: Int
Colors used in Android system, from design system. These values can be overlaid at runtime by OverlayManager RROs.
Value: 17170526
system_primary_fixed_dim
static val system_primary_fixed_dim: Int
Value: 17170613
system_secondary_container_dark
static val system_secondary_container_dark: Int
Value: 17170573
system_secondary_container_light
static val system_secondary_container_light: Int
Value: 17170530
system_secondary_fixed_dim
static val system_secondary_fixed_dim: Int
Value: 17170617
system_surface_bright_dark
static val system_surface_bright_dark: Int
Value: 17170590
system_surface_bright_light
static val system_surface_bright_light: Int
Value: 17170547
system_surface_container_dark
static val system_surface_container_dark: Int
Wear flattens the typical 5 container layers to 3; container + high & low
Value: 17170587
system_surface_container_high_dark
static val system_surface_container_high_dark: Int
Value: 17170588
system_surface_container_high_light
static val system_surface_container_high_light: Int
Value: 17170545
system_surface_container_highest_dark
static val system_surface_container_highest_dark: Int
Value: 17170589
system_surface_container_highest_light
static val system_surface_container_highest_light: Int
Value: 17170546
system_surface_container_light
static val system_surface_container_light: Int
Value: 17170544
system_surface_container_low_dark
static val system_surface_container_low_dark: Int
Value: 17170585
system_surface_container_low_light
static val system_surface_container_low_light: Int
Value: 17170542
system_surface_container_lowest_dark
static val system_surface_container_lowest_dark: Int
Value: 17170586
system_surface_container_lowest_light
static val system_surface_container_lowest_light: Int
Value: 17170543
system_surface_dark
static val system_surface_dark: Int
With material deprecation of 'background' in favor of 'surface' we flatten these on watches to match the black background requirements
Value: 17170583
system_surface_dim_dark
static val system_surface_dim_dark: Int
Value: 17170591
system_surface_dim_light
static val system_surface_dim_light: Int
Value: 17170548
system_surface_disabled
static val system_surface_disabled: Int
Value: 17170626
system_surface_variant_dark
static val system_surface_variant_dark: Int
Value: 17170592
system_surface_variant_light
static val system_surface_variant_light: Int
Value: 17170549
system_tertiary_container_dark
static val system_tertiary_container_dark: Int
Value: 17170577
system_tertiary_container_light
static val system_tertiary_container_light: Int
Value: 17170534
system_tertiary_fixed_dim
static val system_tertiary_fixed_dim: Int
Value: 17170621
system_text_hint_inverse_dark
static val system_text_hint_inverse_dark: Int
Value: 17170606
system_text_hint_inverse_light
static val system_text_hint_inverse_light: Int
Value: 17170563
system_text_primary_inverse_dark
static val system_text_primary_inverse_dark: Int
Value: 17170602
system_text_primary_inverse_disable_only_dark
static val system_text_primary_inverse_disable_only_dark: Int
Value: 17170604
system_text_primary_inverse_disable_only_light
static val system_text_primary_inverse_disable_only_light: Int
Value: 17170561
system_text_primary_inverse_light
static val system_text_primary_inverse_light: Int
Value: 17170559
system_text_secondary_and_tertiary_inverse_dark
static val system_text_secondary_and_tertiary_inverse_dark: Int
Value: 17170603
system_text_secondary_and_tertiary_inverse_disabled_dark
static val system_text_secondary_and_tertiary_inverse_disabled_dark: Int
Value: 17170605
system_text_secondary_and_tertiary_inverse_disabled_light
static val system_text_secondary_and_tertiary_inverse_disabled_light: Int
Value: 17170562
system_text_secondary_and_tertiary_inverse_light
static val system_text_secondary_and_tertiary_inverse_light: Int
Value: 17170560
tab_indicator_text
static val tab_indicator_text: Int
Equivalent to 0xff808080
Value: 17170441
tertiary_text_dark
static valtertiary_text_dark: Int
Deprecated: Deprecated in Java.
{@deprecated Use a text color from your theme instead.}
Value: 17170448
tertiary_text_light
static valtertiary_text_light: Int
Deprecated: Deprecated in Java.
{@deprecated Use a text color from your theme instead.}
Value: 17170449
transparent
static val transparent: Int
Fully transparent, equivalent to 0x00000000
Value: 17170445
white
static val white: Int
The color white, equivalent to 0xffffffff
Value: 17170443
widget_edittext_dark
static val widget_edittext_dark: Int
Equivalent to 0xff000000
Value: 17170442
Public constructors
color
color()