Activity
open class Activity : ContextThemeWrapper, LayoutInflater.Factory2, Window.Callback, KeyEvent.Callback, View.OnCreateContextMenuListener, ComponentCallbacks2
kotlin.Any | ||||
↳ | android.content.Context | |||
↳ | android.content.ContextWrapper | |||
↳ | android.view.ContextThemeWrapper | |||
↳ | android.app.Activity |
An activity is a single, focused thing that the user can do. Almost all activities interact with the user, so the Activity class takes care of creating a window for you in which you can place your UI with #setContentView. While activities are often presented to the user as full-screen windows, they can also be used in other ways: as floating windows (via a theme with android.R.attr#windowIsFloating
set), Multi-Window mode or embedded into other windows. There are two methods almost all subclasses of Activity will implement:
- #onCreate is where you initialize your activity. Most importantly, here you will usually call
setContentView(int)
with a layout resource defining your UI, and usingfindViewById
to retrieve the widgets in that UI that you need to interact with programmatically. -
onPause
is where you deal with the user pausing active interaction with the activity. Any changes made by the user should at this point be committed (usually to theandroid.content.ContentProvider
holding the data). In this state the activity is still visible on screen.
To be of use with android.content.Context#startActivity, all activity classes must have a corresponding <activity>
declaration in their package's AndroidManifest.xml
.
Topics covered here:
- Fragments
- Activity Lifecycle
- Configuration Changes
- Starting Activities and Getting Results
- Saving Persistent State
- Permissions
- Process Lifecycle
Fragments
The androidx.fragment.app.FragmentActivity subclass can make use of the androidx.fragment.app.Fragment class to better modularize their code, build more sophisticated user interfaces for larger screens, and help scale their application between small and large screens.
For more information about using fragments, read the Fragments developer guide.
Activity Lifecycle
Activities in the system are managed as activity stacks. When a new activity is started, it is usually placed on the top of the current stack and becomes the running activity -- the previous activity always remains below it in the stack, and will not come to the foreground again until the new activity exits. There can be one or multiple activity stacks visible on screen.
An activity has essentially four states:
- If an activity is in the foreground of the screen (at the highest position of the topmost stack), it is active or running. This is usually the activity that the user is currently interacting with.
- If an activity has lost focus but is still presented to the user, it is visible. It is possible if a new non-full-sized or transparent activity has focus on top of your activity, another activity has higher position in multi-window mode, or the activity itself is not focusable in current windowing mode. Such activity is completely alive (it maintains all state and member information and remains attached to the window manager).
- If an activity is completely obscured by another activity, it is stopped or hidden. It still retains all state and member information, however, it is no longer visible to the user so its window is hidden and it will often be killed by the system when memory is needed elsewhere.
- The system can drop the activity from memory by either asking it to finish, or simply killing its process, making it destroyed. When it is displayed again to the user, it must be completely restarted and restored to its previous state.
The following diagram shows the important state paths of an Activity. The square rectangles represent callback methods you can implement to perform operations when the Activity moves between states. The colored ovals are major states the Activity can be in.
There are three key loops you may be interested in monitoring within your activity:
- The entire lifetime of an activity happens between the first call to android.app.Activity#onCreate through to a single final call to
android.app.Activity#onDestroy
. An activity will do all setup of "global" state in onCreate(), and release all remaining resources in onDestroy(). For example, if it has a thread running in the background to download data from the network, it may create that thread in onCreate() and then stop the thread in onDestroy(). - The visible lifetime of an activity happens between a call to
android.app.Activity#onStart
until a corresponding call toandroid.app.Activity#onStop
. During this time the user can see the activity on-screen, though it may not be in the foreground and interacting with the user. Between these two methods you can maintain resources that are needed to show the activity to the user. For example, you can register aandroid.content.BroadcastReceiver
in onStart() to monitor for changes that impact your UI, and unregister it in onStop() when the user no longer sees what you are displaying. The onStart() and onStop() methods can be called multiple times, as the activity becomes visible and hidden to the user. - The foreground lifetime of an activity happens between a call to
android.app.Activity#onResume
until a corresponding call toandroid.app.Activity#onPause
. During this time the activity is visible, active and interacting with the user. An activity can frequently go between the resumed and paused states -- for example when the device goes to sleep, when an activity result is delivered, when a new intent is delivered -- so the code in these methods should be fairly lightweight.
The entire lifecycle of an activity is defined by the following Activity methods. All of these are hooks that you can override to do appropriate work when the activity changes state. All activities will implement android.app.Activity#onCreate to do their initial setup; many will also implement android.app.Activity#onPause
to commit changes to data and prepare to pause interacting with the user, and android.app.Activity#onStop
to handle no longer being visible on screen. You should always call up to your superclass when implementing these methods.
public class Activity extends ApplicationContext { protected void onCreate(Bundle savedInstanceState); protected void onStart(); protected void onRestart(); protected void onResume(); protected void onPause(); protected void onStop(); protected void onDestroy(); }
In general the movement through an activity's lifecycle looks like this:
Method | Description | Killable? | Next | ||
---|---|---|---|---|---|
android.app.Activity#onCreate | Called when the activity is first created. This is where you should do all of your normal static set up: create views, bind data to lists, etc. This method also provides you with a Bundle containing the activity's previously frozen state, if there was one.
Always followed by |
No | onStart() |
||
onRestart() |
Called after your activity has been stopped, prior to it being started again.
Always followed by |
No | onStart() |
||
onStart() |
Called when the activity is becoming visible to the user.
Followed by |
No | onResume() or onStop() |
||
onResume() |
Called when the activity will start interacting with the user. At this point your activity is at the top of its activity stack, with user input going to it.
Always followed by |
No | onPause() |
||
onPause() |
Called when the activity loses foreground state, is no longer focusable or before transition to stopped/hidden or destroyed state. The activity is still visible to user, so it's recommended to keep it visually active and continue updating the UI. Implementations of this method must be very quick because the next activity will not be resumed until this method returns.
Followed by either |
Pre-android.os.Build.VERSION_CODES#HONEYCOMB |
onResume() oronStop() |
||
onStop() |
Called when the activity is no longer visible to the user. This may happen either because a new activity is being started on top, an existing one is being brought in front of this one, or this one is being destroyed. This is typically used to stop animations and refreshing the UI, etc.
Followed by either |
Yes | onRestart() oronDestroy() |
||
onDestroy() |
The final call you receive before your activity is destroyed. This can happen either because the activity is finishing (someone called Activity#finish on it), or because the system is temporarily destroying this instance of the activity to save space. You can distinguish between these two scenarios with the android.app.Activity#isFinishing method. |
Yes | nothing |
Note the "Killable" column in the above table -- for those methods that are marked as being killable, after that method returns the process hosting the activity may be killed by the system at any time without another line of its code being executed. Because of this, you should use the onPause
method to write any persistent data (such as user edits) to storage. In addition, the method onSaveInstanceState(android.os.Bundle)
is called before placing the activity in such a background state, allowing you to save away any dynamic instance state in your activity into the given Bundle, to be later received in #onCreate if the activity needs to be re-created. See the Process Lifecycle section for more information on how the lifecycle of a process is tied to the activities it is hosting. Note that it is important to save persistent data in onPause
instead of #onSaveInstanceState because the latter is not part of the lifecycle callbacks, so will not be called in every situation as described in its documentation.
Be aware that these semantics will change slightly between applications targeting platforms starting with android.os.Build.VERSION_CODES#HONEYCOMB
vs. those targeting prior platforms. Starting with Honeycomb, an application is not in the killable state until its onStop
has returned. This impacts when onSaveInstanceState(android.os.Bundle)
may be called (it may be safely called after onPause()
) and allows an application to safely wait until onStop()
to save persistent state.
For applications targeting platforms starting with android.os.Build.VERSION_CODES#P
onSaveInstanceState(android.os.Bundle)
will always be called after onStop
, so an application may safely perform fragment transactions in onStop
and will be able to save persistent state later.
For those methods that are not marked as being killable, the activity's process will not be killed by the system starting from the time the method is called and continuing after it returns. Thus an activity is in the killable state, for example, between after onStop()
to the start of onResume()
. Keep in mind that under extreme memory pressure the system can kill the application process at any time.
Configuration Changes
If the configuration of the device (as defined by the Resources.Configuration
class) changes, then anything displaying a user interface will need to update to match that configuration. Because Activity is the primary mechanism for interacting with the user, it includes special support for handling configuration changes.
Unless you specify otherwise, a configuration change (such as a change in screen orientation, language, input devices, etc) will cause your current activity to be destroyed, going through the normal activity lifecycle process of onPause
, onStop
, and onDestroy
as appropriate. If the activity had been in the foreground or visible to the user, once onDestroy
is called in that instance then a new instance of the activity will be created, with whatever savedInstanceState the previous instance had generated from #onSaveInstanceState.
This is done because any application resource, including layout files, can change based on any configuration value. Thus the only safe way to handle a configuration change is to re-retrieve all resources, including layouts, drawables, and strings. Because activities must already know how to save their state and re-create themselves from that state, this is a convenient way to have an activity restart itself with a new configuration.
In some special cases, you may want to bypass restarting of your activity based on one or more types of configuration changes. This is done with the android:configChanges
attribute in its manifest. For any types of configuration changes you say that you handle there, you will receive a call to your current activity's onConfigurationChanged
method instead of being restarted. If a configuration change involves any that you do not handle, however, the activity will still be restarted and onConfigurationChanged
will not be called.
Starting Activities and Getting Results
The android.app.Activity#startActivity method is used to start a new activity, which will be placed at the top of the activity stack. It takes a single argument, an Intent
, which describes the activity to be executed.
Sometimes you want to get a result back from an activity when it ends. For example, you may start an activity that lets the user pick a person in a list of contacts; when it ends, it returns the person that was selected. To do this, you call the android.app.Activity#startActivityForResult(Intent, int)
version with a second integer parameter identifying the call. The result will come back through your android.app.Activity#onActivityResult method.
When an activity exits, it can call android.app.Activity#setResult(int)
to return data back to its parent. It must always supply a result code, which can be the standard results RESULT_CANCELED, RESULT_OK, or any custom values starting at RESULT_FIRST_USER. In addition, it can optionally return back an Intent containing any additional data it wants. All of this information appears back on the parent's Activity.onActivityResult()
, along with the integer identifier it originally supplied.
If a child activity fails for any reason (such as crashing), the parent activity will receive a result with the code RESULT_CANCELED.
public class MyActivity extends Activity { ... static final int PICK_CONTACT_REQUEST = 0; public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_DPAD_CENTER) { // When the user center presses, let them pick a contact. startActivityForResult( new Intent(Intent.ACTION_PICK, new Uri("content://contacts")), PICK_CONTACT_REQUEST); return true; } return false; } protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == PICK_CONTACT_REQUEST) { if (resultCode == RESULT_OK) { // A contact was picked. Here we will just display it // to the user. startActivity(new Intent(Intent.ACTION_VIEW, data)); } } } }
Saving Persistent State
There are generally two kinds of persistent state that an activity will deal with: shared document-like data (typically stored in a SQLite database using a content provider) and internal state such as user preferences.
For content provider data, we suggest that activities use an "edit in place" user model. That is, any edits a user makes are effectively made immediately without requiring an additional confirmation step. Supporting this model is generally a simple matter of following two rules:
-
When creating a new document, the backing database entry or file for it is created immediately. For example, if the user chooses to write a new email, a new entry for that email is created as soon as they start entering data, so that if they go to any other activity after that point this email will now appear in the list of drafts.
-
When an activity's
onPause()
method is called, it should commit to the backing content provider or file any changes the user has made. This ensures that those changes will be seen by any other activity that is about to run. You will probably want to commit your data even more aggressively at key times during your activity's lifecycle: for example before starting a new activity, before finishing your own activity, when the user switches between input fields, etc.
This model is designed to prevent data loss when a user is navigating between activities, and allows the system to safely kill an activity (because system resources are needed somewhere else) at any time after it has been stopped (or paused on platform versions before android.os.Build.VERSION_CODES#HONEYCOMB
). Note this implies that the user pressing BACK from your activity does not mean "cancel" -- it means to leave the activity with its current contents saved away. Canceling edits in an activity must be provided through some other mechanism, such as an explicit "revert" or "undo" option.
See the content package for more information about content providers. These are a key aspect of how different activities invoke and propagate data between themselves.
The Activity class also provides an API for managing internal persistent state associated with an activity. This can be used, for example, to remember the user's preferred initial display in a calendar (day view or week view) or the user's default home page in a web browser.
Activity persistent state is managed with the method getPreferences
, allowing you to retrieve and modify a set of name/value pairs associated with the activity. To use preferences that are shared across multiple application components (activities, receivers, services, providers), you can use the underlying Context.getSharedPreferences()
method to retrieve a preferences object stored under a specific name. (Note that it is not possible to share settings data across application packages -- for that you will need a content provider.)
Here is an excerpt from a calendar activity that stores the user's preferred view mode in its persistent settings:
public class CalendarActivity extends Activity { ... static final int DAY_VIEW_MODE = 0; static final int WEEK_VIEW_MODE = 1; private SharedPreferences mPrefs; private int mCurViewMode; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mPrefs = getSharedPreferences(getLocalClassName(), MODE_PRIVATE); mCurViewMode = mPrefs.getInt("view_mode", DAY_VIEW_MODE); } protected void onPause() { super.onPause(); SharedPreferences.Editor ed = mPrefs.edit(); ed.putInt("view_mode", mCurViewMode); ed.commit(); } }
Permissions
The ability to start a particular Activity can be enforced when it is declared in its manifest's <activity>
tag. By doing so, other applications will need to declare a corresponding <uses-permission>
element in their own manifest to be able to start that activity.
When starting an Activity you can set Intent.FLAG_GRANT_READ_URI_PERMISSION
and/or Intent.FLAG_GRANT_WRITE_URI_PERMISSION
on the Intent. This will grant the Activity access to the specific URIs in the Intent. Access will remain until the Activity has finished (it will remain across the hosting process being killed and other temporary destruction). As of android.os.Build.VERSION_CODES#GINGERBREAD
, if the Activity was already created and a new Intent is being delivered to onNewIntent(android.content.Intent)
, any newly granted URI permissions will be added to the existing ones it holds.
See the Security and Permissions document for more information on permissions and security in general.
Process Lifecycle
The Android system attempts to keep an application process around for as long as possible, but eventually will need to remove old processes when memory runs low. As described in Activity Lifecycle, the decision about which process to remove is intimately tied to the state of the user's interaction with it. In general, there are four states a process can be in based on the activities running in it, listed here in order of importance. The system will kill less important processes (the last ones) before it resorts to killing more important processes (the first ones).
-
The foreground activity (the activity at the top of the screen that the user is currently interacting with) is considered the most important. Its process will only be killed as a last resort, if it uses more memory than is available on the device. Generally at this point the device has reached a memory paging state, so this is required in order to keep the user interface responsive.
-
A visible activity (an activity that is visible to the user but not in the foreground, such as one sitting behind a foreground dialog or next to other activities in multi-window mode) is considered extremely important and will not be killed unless that is required to keep the foreground activity running.
-
A background activity (an activity that is not visible to the user and has been stopped) is no longer critical, so the system may safely kill its process to reclaim memory for other foreground or visible processes. If its process needs to be killed, when the user navigates back to the activity (making it visible on the screen again), its #onCreate method will be called with the savedInstanceState it had previously supplied in #onSaveInstanceState so that it can restart itself in the same state as the user last left it.
-
An empty process is one hosting no activities or other application components (such as
Service
orandroid.content.BroadcastReceiver
classes). These are killed very quickly by the system as memory becomes low. For this reason, any background operation you do outside of an activity must be executed in the context of an activity BroadcastReceiver or Service to ensure that the system knows it needs to keep your process around.
Sometimes an Activity may need to do a long-running operation that exists independently of the activity lifecycle itself. An example may be a camera application that allows you to upload a picture to a web site. The upload may take a long time, and the application should allow the user to leave the application while it is executing. To accomplish this, your Activity should start a Service
in which the upload takes place. This allows the system to properly prioritize your process (considering it to be more important than other non-visible applications) for the duration of the upload, independent of whether the original activity is paused, stopped, or finished.
Summary
Nested classes | |
---|---|
abstract |
Interface for observing screen captures of an |
Constants | |
---|---|
static Int |
Use with |
static Int |
Use with |
static Int |
Use with |
static Int |
Use with |
static Int |
Use with |
static Int |
Request type of |
static Int |
Request type of |
static Int |
Request type of |
static Int |
Request type of |
static Int |
Standard activity result: operation canceled. |
static Int |
Start of user-defined activity results. |
static Int |
Standard activity result: operation succeeded. |
Inherited constants | |
---|---|
Public constructors | |
---|---|
Activity() |
Public methods | |
---|---|
open Unit |
addContentView(view: View!, params: ViewGroup.LayoutParams!) Add an additional content view to the activity. |
open Unit |
clearOverrideActivityTransition(overrideType: Int) Clears the animations which are set from #overrideActivityTransition. |
open Unit |
Programmatically closes the most recently opened context menu, if showing. |
open Unit |
Progammatically closes the options menu. |
open PendingIntent! |
createPendingResult(requestCode: Int, data: Intent, flags: Int) Create a new PendingIntent object which you can hand to others for them to use to send result data back to your #onActivityResult callback. |
Unit |
dismissDialog(id: Int) Dismiss a dialog that was previously shown via |
Unit |
Dismiss the Keyboard Shortcuts screen. |
open Boolean |
Called to process generic motion events. |
open Boolean |
dispatchKeyEvent(event: KeyEvent!) Called to process key events. |
open Boolean |
dispatchKeyShortcutEvent(event: KeyEvent!) Called to process a key shortcut event. |
open Boolean | |
open Boolean |
Called to process touch screen events. |
open Boolean |
Called to process trackball events. |
open Unit |
dump(prefix: String, fd: FileDescriptor?, writer: PrintWriter, args: Array<String!>?) Print the Activity's state into the given stream. |
open Unit |
Puts the activity in picture-in-picture mode if possible in the current system state. |
open Boolean |
Puts the activity in picture-in-picture mode if possible in the current system state. |
open T |
findViewById(id: Int) Finds a view that was identified by the |
open Unit |
finish() Call this when your activity is done and should be closed. |
open Unit |
finishActivity(requestCode: Int) Force finish another activity that you had previously started with #startActivityForResult. |
open Unit |
finishActivityFromChild(child: Activity, requestCode: Int) This is called when a child activity of this one calls its finishActivity(). |
open Unit |
Finish this activity as well as all activities immediately below it in the current task that have the same affinity. |
open Unit |
Reverses the Activity Scene entry Transition and triggers the calling Activity to reverse its exit Transition. |
open Unit |
Call this when your activity is done and should be closed and the task should be completely removed as a part of finishing the root activity of the task. |
open Unit |
finishFromChild(child: Activity!) This is called when a child activity of this one calls its |
open ActionBar? |
Retrieve a reference to this activity's ActionBar. |
Application! |
Return the application that owns this activity. |
open ComponentCaller? |
Returns the ComponentCaller instance of the app that started this activity. |
open ComponentName? |
Return the name of the activity that invoked this activity. |
open String? |
Return the name of the package that invoked this activity. |
open Int |
If this activity is being destroyed because it can not handle a configuration parameter being changed (and thus its |
open ComponentName! |
Returns the complete component name of this activity. |
open Scene! |
Retrieve the |
open TransitionManager! |
Retrieve the |
open ComponentCaller |
Returns the ComponentCaller instance of the app that re-launched this activity with a new intent via #onNewIntent or #onActivityResult. |
open View? |
Calls |
open FragmentManager! |
Return the FragmentManager for interacting with fragments associated with this activity. |
open ComponentCaller |
Returns the ComponentCaller instance of the app that initially launched this activity. |
open Intent! |
Returns the intent that started this activity. |
open Any? |
Retrieve the non-configuration instance data that was previously returned by |
open String? |
Returns the package name of the app that initially launched this activity. |
open Int |
Returns the uid of the app that initially launched this activity. |
open LayoutInflater |
Convenience for calling |
open LoaderManager! |
Return the LoaderManager for this activity, creating it if needed. |
open String |
Returns class name for this activity with the package prefix removed. |
open Int |
Return the number of actions that will be displayed in the picture-in-picture UI when the user interacts with the activity currently in picture-in-picture mode. |
MediaController! |
Gets the controller which should be receiving media key and volume events while this activity is in the foreground. |
open MenuInflater |
Returns a |
open OnBackInvokedDispatcher |
Returns the |
Activity! |
Returns the parent |
open Intent? |
Obtain an |
open SharedPreferences! |
getPreferences(mode: Int) Retrieve a |
open Uri? |
Return information about who launched this activity. |
open Int |
Return the current requested orientation of the activity. |
SearchEvent! |
During the onSearchRequested() callbacks, this function will return the |
SplashScreen |
Get the interface that activity use to talk to the splash screen. |
open Any! |
getSystemService(name: String) Return the handle to a system-level service by name. |
open Int |
Return the identifier of the task this activity is in. |
CharSequence! |
getTitle() |
Int | |
open VoiceInteractor! |
Retrieve the active |
Int |
Gets the suggested audio stream whose volume should be changed by the hardware volume controls. |
open Window! |
Retrieve the current |
open WindowManager! |
Retrieve the window manager for showing custom windows. |
open Boolean |
Returns true if this activity's main window currently has window focus. |
open Unit |
Declare that the options menu has changed, so should be recreated. |
open Boolean |
Returns whether there are any activity transitions currently running on this activity. |
open Boolean |
Check to see whether this activity is in the process of being destroyed in order to be recreated with a new configuration. |
Boolean |
isChild() Whether this is a child |
open Boolean |
Returns true if the final |
open Boolean |
Check to see whether this activity is in the process of finishing, either because you called |
open Boolean |
Bit indicating that this activity is "immersive" and should not be interrupted by notifications if possible. |
open Boolean |
Returns true if the activity is currently in multi-window mode. |
open Boolean |
Returns true if the activity is currently in picture-in-picture mode. |
open Boolean |
Indicates whether this activity is launched from a bubble. |
open Boolean |
Queries whether the currently enabled voice interaction service supports returning a voice interactor for use by the activity. |
open Boolean |
Return whether this activity is the root of a task. |
open Boolean |
Check whether this activity is running as part of a voice interaction with the user. |
open Boolean |
Like |
Cursor! |
managedQuery(uri: Uri!, projection: Array<String!>!, selection: String!, selectionArgs: Array<String!>!, sortOrder: String!) Wrapper around |
open Boolean |
moveTaskToBack(nonRoot: Boolean) Move the task containing this activity to the back of the activity stack. |
open Boolean |
navigateUpTo(: Intent!) Navigate from this activity to the activity specified by upIntent, finishing this activity in the process. |
open Boolean |
navigateUpToFromChild(: Activity!, : Intent!) This is called when a child activity of this one calls its |
open Unit |
onActionModeFinished(mode: ActionMode!) Notifies the activity that an action mode has finished. |
open Unit |
onActionModeStarted(mode: ActionMode!) Notifies the Activity that an action mode has been started. |
open Unit |
onActivityReenter(resultCode: Int, data: Intent!) Called when an activity you launched with an activity transition exposes this Activity through a returning activity transition, giving you the resultCode and any additional data from it. |
open Unit |
onActivityResult(requestCode: Int, resultCode: Int, data: Intent?, caller: ComponentCaller) Same as |
open Unit |
onAttachFragment(fragment: Fragment!) Called when a Fragment is being attached to this activity, immediately after the call to its android. |
open Unit |
Called when the main window associated with the activity has been attached to the window manager. |
open Unit |
Called when the activity has detected the user's press of the back key. |
open Unit |
onConfigurationChanged(newConfig: Configuration) Called by the system when the device configuration changes while your activity is running. |
open Unit | |
open Boolean |
onContextItemSelected(item: MenuItem) This hook is called whenever an item in a context menu is selected. |
open Unit |
This hook is called whenever the context menu is being closed (either by the user canceling the menu with the back/menu button, or when an item is selected). |
open Unit |
onCreate(savedInstanceState: Bundle?, persistentState: PersistableBundle?) Same as |
open Unit |
onCreateContextMenu(: ContextMenu!, v: View!, : ContextMenu.ContextMenuInfo!) Called when a context menu for the |
open CharSequence? |
Generate a new description for this activity. |
open Unit |
Define the synthetic task stack that will be generated during Up navigation from a different task. |
open Boolean |
Initialize the contents of the Activity's standard options menu. |
open Boolean |
onCreatePanelMenu(featureId: Int, : Menu) Default implementation of |
open View? |
onCreatePanelView(featureId: Int) Default implementation of |
open Boolean |
onCreateThumbnail(outBitmap: Bitmap!, canvas: Canvas!) |
open View? |
onCreateView(name: String, context: Context, attrs: AttributeSet) Standard implementation of |
open View? |
onCreateView(parent: View?, name: String, context: Context, attrs: AttributeSet) Standard implementation of |
open Unit |
Called when the main window associated with the activity has been detached from the window manager. |
open Unit |
Activities cannot draw during the period that their windows are animating in. |
open Boolean |
onGenericMotionEvent(event: MotionEvent!) Called when a generic motion event was not handled by any of the views inside of the activity. |
open Unit |
onGetDirectActions(cancellationSignal: CancellationSignal, callback: Consumer<MutableList<DirectAction!>!>) Returns the list of direct actions supported by the app. |
open Boolean |
Called when a key was pressed down and not handled by any of the views inside of the activity. |
open Boolean |
onKeyLongPress(keyCode: Int, event: KeyEvent!) Default implementation of |
open Boolean |
onKeyMultiple(keyCode: Int, repeatCount: Int, event: KeyEvent!) Default implementation of |
open Boolean |
onKeyShortcut(keyCode: Int, event: KeyEvent!) Called when a key shortcut event is not handled by any of the views in the Activity. |
open Boolean |
Called when a key was released and not handled by any of the views inside of the activity. |
open Unit |
Callback to indicate that |
open Unit |
Callback to indicate that the local voice interaction has stopped either because it was requested through a call to |
open Unit | |
open Boolean |
onMenuItemSelected(featureId: Int, item: MenuItem) Default implementation of |
open Boolean |
onMenuOpened(featureId: Int, : Menu) Called when a panel's menu is opened by the user. |
open Unit |
onMultiWindowModeChanged(isInMultiWindowMode: Boolean, newConfig: Configuration!) Called by the system when the activity changes from fullscreen mode to multi-window mode and visa-versa. |
open Unit |
onMultiWindowModeChanged(isInMultiWindowMode: Boolean) Called by the system when the activity changes from fullscreen mode to multi-window mode and visa-versa. |
open Boolean |
This method is called whenever the user chooses to navigate Up within your application's activity hierarchy from the action bar. |
open Boolean |
This is called when a child activity of this one attempts to navigate up. |
open Unit |
onNewIntent(intent: Intent, caller: ComponentCaller) Same as |
open Boolean |
onOptionsItemSelected(item: MenuItem) This hook is called whenever an item in your options menu is selected. |
open Unit |
This hook is called whenever the options menu is being closed (either by the user canceling the menu with the back/menu button, or when an item is selected). |
open Unit |
onPanelClosed(featureId: Int, : Menu) Default implementation of |
open Unit |
onPerformDirectAction(actionId: String, arguments: Bundle, cancellationSignal: CancellationSignal, resultListener: Consumer<Bundle!>) This is called to perform an action previously defined by the app. |
open Unit |
onPictureInPictureModeChanged(isInPictureInPictureMode: Boolean, newConfig: Configuration!) Called by the system when the activity changes to and from picture-in-picture mode. |
open Unit |
onPictureInPictureModeChanged(isInPictureInPictureMode: Boolean) Called by the system when the activity changes to and from picture-in-picture mode. |
open Boolean |
This method is called by the system in various cases where picture in picture mode should be entered if supported. |
open Unit |
Called by the system when the activity is in PiP and has state changes. |
open Unit |
onPostCreate(savedInstanceState: Bundle?, persistentState: PersistableBundle?) This is the same as |
open Unit |
Prepare the synthetic task stack that will be generated during Up navigation from a different task. |
open Boolean |
Prepare the Screen's standard options menu to be displayed. |
open Boolean |
onPreparePanel(featureId: Int, view: View?, : Menu) Default implementation of |
open Unit |
onProvideAssistContent(outContent: AssistContent!) This is called when the user is requesting an assist, to provide references to content related to the current activity. |
open Unit |
onProvideAssistData(data: Bundle!) This is called when the user is requesting an assist, to build a full |
open Unit |
onProvideKeyboardShortcuts(data: MutableList<KeyboardShortcutGroup!>!, : Menu?, deviceId: Int) |
open Uri! |
Override to generate the desired referrer for the content currently being shown by the app. |
open Unit |
onRequestPermissionsResult(requestCode: Int, permissions: Array<String!>, grantResults: IntArray) Callback for the result from requesting permissions. |
open Unit |
onRequestPermissionsResult(requestCode: Int, permissions: Array<String!>, grantResults: IntArray, deviceId: Int) Callback for the result from requesting permissions. |
open Unit |
onRestoreInstanceState(savedInstanceState: Bundle?, persistentState: PersistableBundle?) This is the same as |
open Any! |
Called by the system, as part of destroying an activity due to a configuration change, when it is known that a new instance will immediately be created for the new configuration. |
open Unit |
onSaveInstanceState(outState: Bundle, outPersistentState: PersistableBundle) This is the same as #onSaveInstanceState but is called for activities created with the attribute |
open Boolean |
onSearchRequested(searchEvent: SearchEvent?) This hook is called when the user signals the desire to start a search. |
open Boolean | |
open Unit |
Called when an |
open Unit |
onTopResumedActivityChanged(isTopResumedActivity: Boolean) Called when activity gets or loses the top resumed position in the system. |
open Boolean |
onTouchEvent(event: MotionEvent!) Called when a touch screen event was not handled by any of the views inside of the activity. |
open Boolean |
onTrackballEvent(event: MotionEvent!) Called when the trackball was moved and not handled by any of the views inside of the activity. |
open Unit |
onTrimMemory(level: Int) |
open Unit |
Called whenever a key, touch, or trackball event is dispatched to the activity. |
open Unit |
Called when a translucent activity over this activity is becoming opaque or another activity is being launched. |
open Unit | |
open Unit |
onWindowFocusChanged(hasFocus: Boolean) Called when the current |
open ActionMode? |
onWindowStartingActionMode(callback: ActionMode.Callback!) Give the Activity a chance to control the UI for an action mode requested by the system. |
open ActionMode? |
onWindowStartingActionMode(callback: ActionMode.Callback!, type: Int) Called when an action mode is being started for this window. |
open Unit |
openContextMenu(view: View!) Programmatically opens the context menu for a particular |
open Unit |
Programmatically opens the options menu. |
open Unit |
overrideActivityTransition(overrideType: Int, enterAnim: Int, exitAnim: Int) Customizes the animation for the activity transition with this activity. |
open Unit |
overrideActivityTransition(overrideType: Int, enterAnim: Int, exitAnim: Int, backgroundColor: Int) Customizes the animation for the activity transition with this activity. |
open Unit |
overridePendingTransition(enterAnim: Int, exitAnim: Int) Call immediately after one of the flavors of #startActivity(android.content.Intent) or |
open Unit |
overridePendingTransition(enterAnim: Int, exitAnim: Int, backgroundColor: Int) Call immediately after one of the flavors of #startActivity(android.content.Intent) or |
open Unit |
Postpone the entering activity transition when Activity was started with |
open Unit |
recreate() Cause this Activity to be recreated with a new instance. |
open Unit |
Register an |
open Unit |
registerComponentCallbacks(callback: ComponentCallbacks!) |
open Unit |
registerForContextMenu(view: View!) Registers a context menu to be shown for the given view (multiple views can show the context menu). |
open Unit |
registerScreenCaptureCallback(executor: Executor, callback: Activity.ScreenCaptureCallback) Registers a screen capture callback for this activity. |
open Boolean |
Ask that the local app instance of this activity be released to free up its memory. |
Unit |
removeDialog(id: Int) Removes any internal references to a dialog managed by this Activity. |
open Unit |
Report to the system that your app is now fully drawn, for diagnostic and optimization purposes. |
open DragAndDropPermissions! |
requestDragAndDropPermissions(event: DragEvent!) Create |
open Unit |
requestFullscreenMode(request: Int, approvalCallback: OutcomeReceiver<Void!, Throwable!>?) Request to put the activity into fullscreen. |
Unit |
requestPermissions(permissions: Array<String!>, requestCode: Int) Requests permissions to be granted to this application. |
Unit |
requestPermissions(permissions: Array<String!>, requestCode: Int, deviceId: Int) Requests permissions to be granted to this application. |
Unit |
Request the Keyboard Shortcuts screen to show up. |
open Boolean |
requestVisibleBehind(visible: Boolean) Activities that want to remain visible behind a translucent activity above them must call this method anytime between the start of |
Boolean |
requestWindowFeature(featureId: Int) Enable extended window features. |
T |
requireViewById(id: Int) Finds a view that was identified by the |
Unit |
runOnUiThread(action: Runnable!) Runs the specified action on the UI thread. |
open Unit |
setActionBar(toolbar: Toolbar?) Set a |
open Unit |
Specifies whether the activities below this one in the task can also start other activities or finish the task. |
open Unit |
Set the |
open Unit |
setContentView(layoutResID: Int) Set the activity content from a layout resource. |
open Unit |
setContentView(view: View!) Set the activity content to an explicit view. |
open Unit |
setContentView(view: View!, params: ViewGroup.LayoutParams!) Set the activity content to an explicit view. |
Unit |
setDefaultKeyMode(mode: Int) Select the default key handling for this activity. |
open Unit |
When |
open Unit |
When |
Unit |
setFeatureDrawable(featureId: Int, drawable: Drawable!) Convenience for calling |
Unit |
setFeatureDrawableAlpha(featureId: Int, alpha: Int) Convenience for calling |
Unit |
setFeatureDrawableResource(featureId: Int, resId: Int) Convenience for calling |
Unit |
setFeatureDrawableUri(featureId: Int, uri: Uri!) Convenience for calling |
open Unit |
setFinishOnTouchOutside(finish: Boolean) Sets whether this activity is finished when touched outside its window's bounds. |
open Unit |
setImmersive(i: Boolean) Adjust the current immersive mode setting. |
open Unit |
setInheritShowWhenLocked(inheritShowWhenLocked: Boolean) Specifies whether this |
open Unit |
Changes the intent returned by |
open Unit |
setIntent(newIntent: Intent?, newCaller: ComponentCaller?) Changes the intent returned by |
open Unit |
setLocusContext(locusId: LocusId?, bundle: Bundle?) Sets the |
Unit |
setMediaController(controller: MediaController!) Sets a |
open Unit |
Updates the properties of the picture-in-picture activity, or sets it to be used later when |
Unit |
setProgress(progress: Int) Sets the progress for the progress bars in the title. |
Unit |
setProgressBarIndeterminate(indeterminate: Boolean) Sets whether the horizontal progress bar in the title should be indeterminate (the circular is always indeterminate). |
Unit |
setProgressBarIndeterminateVisibility(visible: Boolean) Sets the visibility of the indeterminate progress bar in the title. |
Unit |
setProgressBarVisibility(visible: Boolean) Sets the visibility of the progress bar in the title. |
open Unit |
setRecentsScreenshotEnabled(enabled: Boolean) If set to false, this indicates to the system that it should never take a screenshot of the activity to be used as a representation in recents screen. |
open Unit |
setRequestedOrientation(requestedOrientation: Int) Change the desired orientation of this activity. |
Unit |
Call this to set the result that your activity will return to its caller. |
Unit |
Call this to set the result that your activity will return to its caller. |
Unit |
setSecondaryProgress(secondaryProgress: Int) Sets the secondary progress for the progress bar in the title. |
open Unit |
setShouldDockBigOverlays(shouldDockBigOverlays: Boolean) Specifies a preference to dock big overlays like the expanded picture-in-picture on TV (see |
open Unit |
setShowWhenLocked(showWhenLocked: Boolean) Specifies whether an |
open Unit |
setTaskDescription(taskDescription: ActivityManager.TaskDescription!) Sets information describing the task with this activity for presentation inside the Recents System UI. |
open Unit | |
open Unit |
setTitle(title: CharSequence!) Change the title associated with this activity. |
open Unit |
Change the title associated with this activity. |
open Unit |
setTitleColor(textColor: Int) Change the color of the title associated with this activity. |
open Boolean |
setTranslucent(translucent: Boolean) Convert an activity, which particularly with |
open Unit |
setTurnScreenOn(turnScreenOn: Boolean) Specifies whether the screen should be turned on when the |
open Unit |
setVisible(visible: Boolean) Control whether this activity's main window is visible. |
Unit |
setVolumeControlStream(streamType: Int) Suggests an audio stream whose volume should be changed by the hardware volume controls. |
open Unit |
setVrModeEnabled(enabled: Boolean, requestedComponent: ComponentName) Enable or disable virtual reality (VR) mode for this Activity. |
open Boolean |
Returns whether big overlays should be docked next to the activity as set by |
open Boolean |
shouldShowRequestPermissionRationale(permission: String) Gets whether you should show UI with rationale before requesting a permission. |
open Boolean |
shouldShowRequestPermissionRationale(permission: String, deviceId: Int) Gets whether you should show UI with rationale before requesting a permission. |
open Boolean |
shouldUpRecreateTask(targetIntent: Intent!) Returns true if the app should recreate the task when navigating 'up' from this activity by using targetIntent. |
open Boolean |
showAssist(args: Bundle!) Ask to have the current assistant shown to the user. |
Unit |
showDialog(id: Int) Simple version of |
Boolean |
showDialog(id: Int, args: Bundle!) Show a dialog managed by this activity. |
open Unit |
Shows the user the system defined message for telling the user how to exit lock task mode. |
open ActionMode? |
startActionMode(callback: ActionMode.Callback!) Start an action mode of the default type |
open ActionMode? |
startActionMode(callback: ActionMode.Callback!, type: Int) Start an action mode of the given type. |
open Unit |
startActivities(intents: Array<Intent!>!) Same as #startActivities(android.content.Intent[],android.os.Bundle) with no options specified. |
open Unit |
startActivities(intents: Array<Intent!>!, options: Bundle?) Launch a new activity. |
open Unit |
startActivity(intent: Intent!) Same as #startActivity(android.content.Intent,android.os.Bundle) with no options specified. |
open Unit |
startActivity(intent: Intent!, options: Bundle?) Launch a new activity. |
open Unit |
startActivityForResult(intent: Intent!, requestCode: Int) Same as calling |
open Unit |
startActivityForResult(intent: Intent!, requestCode: Int, options: Bundle?) Launch an activity for which you would like a result when it finished. |
open Unit |
startActivityFromChild(child: Activity, intent: Intent!, requestCode: Int) Same as calling |
open Unit |
startActivityFromChild(child: Activity, intent: Intent!, requestCode: Int, options: Bundle?) This is called when a child activity of this one calls its #startActivity or #startActivityForResult method. |
open Unit |
startActivityFromFragment(fragment: Fragment, intent: Intent!, requestCode: Int) Same as calling |
open Unit |
startActivityFromFragment(fragment: Fragment, intent: Intent!, requestCode: Int, options: Bundle?) This is called when a Fragment in this activity calls its android. |
open Boolean |
startActivityIfNeeded(intent: Intent, requestCode: Int) Same as calling |
open Boolean |
startActivityIfNeeded(intent: Intent, requestCode: Int, options: Bundle?) A special variation to launch an activity only if a new activity instance is needed to handle the given Intent. |
open Unit |
startIntentSender(intent: IntentSender!, fillInIntent: Intent?, flagsMask: Int, flagsValues: Int, extraFlags: Int) Same as calling #startIntentSender(android.content.IntentSender,android.content.Intent,int,int,int,android.os.Bundle) with no options. |
open Unit |
startIntentSender(intent: IntentSender!, fillInIntent: Intent?, flagsMask: Int, flagsValues: Int, extraFlags: Int, options: Bundle?) Like #startActivity(android.content.Intent,android.os.Bundle), but taking a IntentSender to start; see |
open Unit |
startIntentSenderForResult(intent: IntentSender!, requestCode: Int, fillInIntent: Intent?, flagsMask: Int, flagsValues: Int, extraFlags: Int) Same as calling |
open Unit |
startIntentSenderForResult(intent: IntentSender!, requestCode: Int, fillInIntent: Intent?, flagsMask: Int, flagsValues: Int, extraFlags: Int, options: Bundle?) Like |
open Unit |
startIntentSenderFromChild(child: Activity!, intent: IntentSender!, requestCode: Int, fillInIntent: Intent!, flagsMask: Int, flagsValues: Int, extraFlags: Int) Same as calling |
open Unit |
startIntentSenderFromChild(child: Activity!, intent: IntentSender!, requestCode: Int, fillInIntent: Intent!, flagsMask: Int, flagsValues: Int, extraFlags: Int, options: Bundle?) Like |
open Unit |
startLocalVoiceInteraction(privateOptions: Bundle!) Starts a local voice interaction session. |
open Unit |
Request to put this activity in a mode where the user is locked to a restricted set of applications. |
open Unit |
This method allows the activity to take care of managing the given |
open Boolean |
startNextMatchingActivity(intent: Intent) Same as calling |
open Boolean |
startNextMatchingActivity(intent: Intent, options: Bundle?) Special version of starting an activity, for use when you are replacing other activity components. |
open Unit |
Begin postponed transitions after |
open Unit |
startSearch(initialQuery: String?, selectInitialQuery: Boolean, appSearchData: Bundle?, globalSearch: Boolean) This hook is called to launch the search UI. |
open Unit |
Request to terminate the current voice interaction that was previously started using |
open Unit |
Stop the current task from being locked. |
open Unit |
stopManagingCursor(c: Cursor!) Given a Cursor that was previously given to |
open Unit |
takeKeyEvents(get: Boolean) Request that key events come to this activity. |
open Unit |
triggerSearch(query: String!, appSearchData: Bundle?) Similar to |
open Unit |
Unregister an |
open Unit |
unregisterComponentCallbacks(callback: ComponentCallbacks!) |
open Unit |
unregisterForContextMenu(view: View!) Prevents a context menu to be shown for the given view. |
open Unit |
Unregisters a screen capture callback for this surface. |
Protected methods | |
---|---|
open Unit |
attachBaseContext(newBase: Context!) |
open Unit |
onActivityResult(requestCode: Int, resultCode: Int, data: Intent!) Called when an activity you launched exits, giving you the requestCode you started it with, the resultCode it returned, and any additional data from it. |
open Unit |
onApplyThemeResource(theme: Resources.Theme!, resid: Int, first: Boolean) |
open Unit |
onChildTitleChanged(childActivity: Activity!, title: CharSequence!) |
open Unit |
Called when the activity is starting. |
open Dialog! |
onCreateDialog(id: Int) |
open Dialog? |
onCreateDialog(id: Int, args: Bundle!) Callback for creating dialogs that are managed (saved and restored) for you by the activity. |
open Unit |
Perform any final cleanup before an activity is destroyed. |
open Unit |
onNewIntent(intent: Intent!) This is called for activities that set launchMode to "singleTop" in their package, or if a client used the |
open Unit |
onPause() Called as part of the activity lifecycle when the user no longer actively interacts with the activity, but it is still visible on screen. |
open Unit |
onPostCreate(savedInstanceState: Bundle?) Called when activity start-up is complete (after |
open Unit |
Called when activity resume is complete (after |
open Unit |
onPrepareDialog(id: Int, dialog: Dialog!) |
open Unit |
onPrepareDialog(id: Int, dialog: Dialog!, args: Bundle!) Provides an opportunity to prepare a managed dialog before it is being shown. |
open Unit |
Called after |
open Unit |
onRestoreInstanceState(savedInstanceState: Bundle) This method is called after |
open Unit |
onResume() Called after #onRestoreInstanceState, |
open Unit |
onSaveInstanceState(outState: Bundle) Called to retrieve per-instance state from an activity before being killed so that the state can be restored in #onCreate or #onRestoreInstanceState (the |
open Unit |
onStart() Called after #onCreate — or after |
open Unit |
onStop() Called when you are no longer visible to the user. |
open Unit |
onTitleChanged(title: CharSequence!, color: Int) |
open Unit |
Called as part of the activity lifecycle when an activity is about to go into the background as the result of user choice. |
Inherited functions | |
---|---|
Properties | |
---|---|
static IntArray! |
Constants
DEFAULT_KEYS_DIALER
static val DEFAULT_KEYS_DIALER: Int
Use with setDefaultKeyMode
to launch the dialer during default key handling.
Value: 1
See Also
DEFAULT_KEYS_DISABLE
static val DEFAULT_KEYS_DISABLE: Int
Use with setDefaultKeyMode
to turn off default handling of keys.
Value: 0
See Also
DEFAULT_KEYS_SEARCH_GLOBAL
static val DEFAULT_KEYS_SEARCH_GLOBAL: Int
Use with setDefaultKeyMode
to specify that unhandled keystrokes will start a global search (typically web search, but some platforms may define alternate methods for global search)
See android.app.SearchManager
for more details.
Value: 4
See Also
DEFAULT_KEYS_SEARCH_LOCAL
static val DEFAULT_KEYS_SEARCH_LOCAL: Int
Use with setDefaultKeyMode
to specify that unhandled keystrokes will start an application-defined search. (If the application or activity does not actually define a search, the keys will be ignored.)
See android.app.SearchManager
for more details.
Value: 3
See Also
DEFAULT_KEYS_SHORTCUT
static val DEFAULT_KEYS_SHORTCUT: Int
Use with setDefaultKeyMode
to execute a menu shortcut in default key handling.
That is, the user does not need to hold down the menu key to execute menu shortcuts.
Value: 2
See Also
FULLSCREEN_MODE_REQUEST_ENTER
static val FULLSCREEN_MODE_REQUEST_ENTER: Int
Request type of requestFullscreenMode(int,android.os.OutcomeReceiver)
, to request enter fullscreen mode from multi-window mode.
Value: 1
FULLSCREEN_MODE_REQUEST_EXIT
static val FULLSCREEN_MODE_REQUEST_EXIT: Int
Request type of requestFullscreenMode(int,android.os.OutcomeReceiver)
, to request exiting the requested fullscreen mode and restore to the previous multi-window mode.
Value: 0
OVERRIDE_TRANSITION_CLOSE
static val OVERRIDE_TRANSITION_CLOSE: Int
Request type of overrideActivityTransition(int,int,int)
or overrideActivityTransition(int,int,int,int)
, to override the closing transition.
Value: 1
OVERRIDE_TRANSITION_OPEN
static val OVERRIDE_TRANSITION_OPEN: Int
Request type of overrideActivityTransition(int,int,int)
or overrideActivityTransition(int,int,int,int)
, to override the opening transition.
Value: 0
RESULT_CANCELED
static val RESULT_CANCELED: Int
Standard activity result: operation canceled.
Value: 0
RESULT_FIRST_USER
static val RESULT_FIRST_USER: Int
Start of user-defined activity results.
Value: 1
RESULT_OK
static val RESULT_OK: Int
Standard activity result: operation succeeded.
Value: -1
Public constructors
Activity
Activity()
Public methods
addContentView
open fun addContentView(
view: View!,
params: ViewGroup.LayoutParams!
): Unit
Add an additional content view to the activity. Added after any existing ones in the activity -- existing views are NOT removed.
Parameters | |
---|---|
view |
View!: The desired content to display. |
params |
ViewGroup.LayoutParams!: Layout parameters for the view. |
clearOverrideActivityTransition
open fun clearOverrideActivityTransition(overrideType: Int): Unit
Clears the animations which are set from #overrideActivityTransition.
Parameters | |
---|---|
overrideType |
Int: OVERRIDE_TRANSITION_OPEN clear the animation set for starting a new activity. OVERRIDE_TRANSITION_CLOSE clear the animation set for finishing an activity. Value is android.app.Activity#OVERRIDE_TRANSITION_OPEN , or android.app.Activity#OVERRIDE_TRANSITION_CLOSE |
closeContextMenu
open fun closeContextMenu(): Unit
Programmatically closes the most recently opened context menu, if showing.
closeOptionsMenu
open fun closeOptionsMenu(): Unit
Progammatically closes the options menu. If the options menu is already closed, this method does nothing.
createPendingResult
open fun createPendingResult(
requestCode: Int,
data: Intent,
flags: Int
): PendingIntent!
Create a new PendingIntent object which you can hand to others for them to use to send result data back to your #onActivityResult callback. The created object will be either one-shot (becoming invalid after a result is sent back) or multiple (allowing any number of results to be sent through it).
Return | |
---|---|
PendingIntent! |
Returns an existing or new PendingIntent matching the given parameters. May return null only if PendingIntent.FLAG_NO_CREATE has been supplied. |
See Also
dismissDialog
fundismissDialog(id: Int): Unit
Deprecated: Use the new DialogFragment
class with FragmentManager
instead; this is also available on older platforms through the Android compatibility package.
Dismiss a dialog that was previously shown via showDialog(int)
.
Parameters | |
---|---|
id |
Int: The id of the managed dialog. |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if the id was not previously shown via showDialog(int) . |
dismissKeyboardShortcutsHelper
fun dismissKeyboardShortcutsHelper(): Unit
Dismiss the Keyboard Shortcuts screen.
dispatchGenericMotionEvent
open fun dispatchGenericMotionEvent(ev: MotionEvent!): Boolean
Called to process generic motion events. You can override this to intercept all generic motion events before they are dispatched to the window. Be sure to call this implementation for generic motion events that should be handled normally.
Parameters | |
---|---|
event |
The generic motion event. |
ev |
MotionEvent!: The generic motion event. |
Return | |
---|---|
Boolean |
boolean Return true if this event was consumed. |
See Also
dispatchKeyEvent
open fun dispatchKeyEvent(event: KeyEvent!): Boolean
Called to process key events. You can override this to intercept all key events before they are dispatched to the window. Be sure to call this implementation for key events that should be handled normally.
Parameters | |
---|---|
event |
KeyEvent!: The key event. |
Return | |
---|---|
Boolean |
boolean Return true if this event was consumed. |
dispatchKeyShortcutEvent
open fun dispatchKeyShortcutEvent(event: KeyEvent!): Boolean
Called to process a key shortcut event. You can override this to intercept all key shortcut events before they are dispatched to the window. Be sure to call this implementation for key shortcut events that should be handled normally.
Parameters | |
---|---|
event |
KeyEvent!: The key shortcut event. |
Return | |
---|---|
Boolean |
True if this event was consumed. |
dispatchPopulateAccessibilityEvent
open fun dispatchPopulateAccessibilityEvent(event: AccessibilityEvent!): Boolean
Parameters | |
---|---|
event |
AccessibilityEvent!: The event. |
Return | |
---|---|
Boolean |
boolean Return true if event population was completed. |
dispatchTouchEvent
open fun dispatchTouchEvent(ev: MotionEvent!): Boolean
Called to process touch screen events. You can override this to intercept all touch screen events before they are dispatched to the window. Be sure to call this implementation for touch screen events that should be handled normally.
Parameters | |
---|---|
event |
The touch screen event. |
ev |
MotionEvent!: The touch screen event. |
Return | |
---|---|
Boolean |
boolean Return true if this event was consumed. |
See Also
dispatchTrackballEvent
open fun dispatchTrackballEvent(ev: MotionEvent!): Boolean
Called to process trackball events. You can override this to intercept all trackball events before they are dispatched to the window. Be sure to call this implementation for trackball events that should be handled normally.
Parameters | |
---|---|
event |
The trackball event. |
ev |
MotionEvent!: The trackball event. |
Return | |
---|---|
Boolean |
boolean Return true if this event was consumed. |
See Also
dump
open fun dump(
prefix: String,
fd: FileDescriptor?,
writer: PrintWriter,
args: Array<String!>?
): Unit
Print the Activity's state into the given stream. This gets invoked if you run adb shell dumpsys activity <activity_component_name>
.
This method won't be called if the app targets android.os.Build.VERSION_CODES#TIRAMISU
or later if the dump request starts with one of the following arguments:
- --autofill
- --contentcapture
- --translation
- --list-dumpables
- --dump-dumpable
Parameters | |
---|---|
prefix |
String: Desired prefix to prepend at each line of output. This value cannot be null . |
fd |
FileDescriptor?: The raw file descriptor that the dump is being sent to. This value may be null . |
writer |
PrintWriter: The PrintWriter to which you should dump your state. This will be closed for you after you return. This value cannot be null . |
args |
Array<String!>?: additional arguments to the dump request. This value may be null . |
enterPictureInPictureMode
open funenterPictureInPictureMode(): Unit
Deprecated: Deprecated in Java.
Puts the activity in picture-in-picture mode if possible in the current system state. Any prior calls to setPictureInPictureParams(android.app.PictureInPictureParams)
will still apply when entering picture-in-picture through this call.
enterPictureInPictureMode
open fun enterPictureInPictureMode(params: PictureInPictureParams): Boolean
Puts the activity in picture-in-picture mode if possible in the current system state. The set parameters in {@param params} will be combined with the parameters from prior calls to setPictureInPictureParams(android.app.PictureInPictureParams)
. The system may disallow entering picture-in-picture in various cases, including when the activity is not visible, if the screen is locked or if the user has an activity pinned.
By default, system calculates the dimension of picture-in-picture window based on the given {@param params}. See Picture-in-picture Support on how to override this behavior.
Parameters | |
---|---|
params |
PictureInPictureParams: non-null parameters to be combined with previously set parameters when entering picture-in-picture. |
Return | |
---|---|
Boolean |
true if the system successfully put this activity into picture-in-picture mode or was already in picture-in-picture mode (see isInPictureInPictureMode() ). If the device does not support picture-in-picture, return false. |
findViewById
open fun <T : View!> findViewById(id: Int): T
Finds a view that was identified by the android:id
XML attribute that was processed in #onCreate.
Note: In most cases -- depending on compiler support -- the resulting view is automatically cast to the target class type. If the target class type is unconstrained, an explicit cast may be necessary.
Parameters | |
---|---|
id |
Int: the ID to search for |
Return | |
---|---|
T |
a view with given ID if found, or null otherwise |
finish
open fun finish(): Unit
Call this when your activity is done and should be closed. The ActivityResult is propagated back to whoever launched you via onActivityResult().
finishActivity
open fun finishActivity(requestCode: Int): Unit
Force finish another activity that you had previously started with #startActivityForResult.
Parameters | |
---|---|
requestCode |
Int: The request code of the activity that you had given to startActivityForResult(). If there are multiple activities started with this request code, they will all be finished. |
finishActivityFromChild
open funfinishActivityFromChild(
child: Activity,
requestCode: Int
): Unit
Deprecated: Use finishActivity(int)
instead.
This is called when a child activity of this one calls its finishActivity().
Parameters | |
---|---|
child |
Activity: The activity making the call. This value cannot be null . |
requestCode |
Int: Request code that had been used to start the activity. |
finishAffinity
open fun finishAffinity(): Unit
Finish this activity as well as all activities immediately below it in the current task that have the same affinity. This is typically used when an application can be launched on to another task (such as from an ACTION_VIEW of a content type it understands) and the user has used the up navigation to switch out of the current task and in to its own task. In this case, if the user has navigated down into any other activities of the second application, all of those should be removed from the original task as part of the task switch.
Note that this finish does not allow you to deliver results to the previous activity, and an exception will be thrown if you are trying to do so.
finishAfterTransition
open fun finishAfterTransition(): Unit
Reverses the Activity Scene entry Transition and triggers the calling Activity to reverse its exit Transition. When the exit Transition completes, finish()
is called. If no entry Transition was used, finish() is called immediately and the Activity exit Transition is run.
finishAndRemoveTask
open fun finishAndRemoveTask(): Unit
Call this when your activity is done and should be closed and the task should be completely removed as a part of finishing the root activity of the task.
finishFromChild
open funfinishFromChild(child: Activity!): Unit
Deprecated: Use finish()
instead.
This is called when a child activity of this one calls its finish
method. The default implementation simply calls finish() on this activity (the parent), finishing the entire group.
Parameters | |
---|---|
child |
Activity!: The activity making the call. |
See Also
getActionBar
open fun getActionBar(): ActionBar?
Retrieve a reference to this activity's ActionBar.
Return | |
---|---|
ActionBar? |
The Activity's ActionBar, or null if it does not have one. |
getApplication
fun getApplication(): Application!
Return the application that owns this activity.
getCaller
open fun getCaller(): ComponentCaller?
Returns the ComponentCaller instance of the app that started this activity.
To keep the ComponentCaller instance for future use, call setIntent(android.content.Intent,android.app.ComponentCaller)
, and use this method to retrieve it.
Note that in #onNewIntent, this method will return the original ComponentCaller. You can use setIntent(android.content.Intent,android.app.ComponentCaller)
to update it to the new ComponentCaller.
Return | |
---|---|
ComponentCaller? |
ComponentCaller instance corresponding to the intent from getIntent() , or null if the activity was not launched with that intent |
getCallingActivity
open fun getCallingActivity(): ComponentName?
Return the name of the activity that invoked this activity. This is who the data in #setResult will be sent to. You can use this information to validate that the recipient is allowed to receive the data.
Note: if the calling activity is not expecting a result (that is it did not use the #startActivityForResult form that includes a request code), then the calling package will be null.
Return | |
---|---|
ComponentName? |
The ComponentName of the activity that will receive your reply, or null if none. |
getCallingPackage
open fun getCallingPackage(): String?
Return the name of the package that invoked this activity. This is who the data in #setResult will be sent to. You can use this information to validate that the recipient is allowed to receive the data.
Note: if the calling activity is not expecting a result (that is it did not use the #startActivityForResult form that includes a request code), then the calling package will be null.
Note: prior to android.os.Build.VERSION_CODES#JELLY_BEAN_MR2
, the result from this method was unstable. If the process hosting the calling package was no longer running, it would return null instead of the proper package name. You can use getCallingActivity()
and retrieve the package name from that instead.
Return | |
---|---|
String? |
The package of the activity that will receive your reply, or null if none. |
getChangingConfigurations
open fun getChangingConfigurations(): Int
If this activity is being destroyed because it can not handle a configuration parameter being changed (and thus its onConfigurationChanged(android.content.res.Configuration)
method is not being called), then you can use this method to discover the set of changes that have occurred while in the process of being destroyed. Note that there is no guarantee that these will be accurate (other changes could have happened at any time), so you should only use this as an optimization hint.
Return | |
---|---|
Int |
Returns a bit field of the configuration parameters that are changing, as defined by the android.content.res.Configuration class. |
getComponentName
open fun getComponentName(): ComponentName!
Returns the complete component name of this activity.
Return | |
---|---|
ComponentName! |
Returns the complete component name for this activity |
getContentScene
open fun getContentScene(): Scene!
Retrieve the Scene
representing this window's current content. Requires Window#FEATURE_CONTENT_TRANSITIONS
.
This method will return null if the current content is not represented by a Scene.
Return | |
---|---|
Scene! |
Current Scene being shown or null |
getContentTransitionManager
open fun getContentTransitionManager(): TransitionManager!
Retrieve the TransitionManager
responsible for default transitions in this window. Requires Window#FEATURE_CONTENT_TRANSITIONS
.
This method will return non-null after content has been initialized (e.g. by using #setContentView) if Window#FEATURE_CONTENT_TRANSITIONS
has been granted.
Return | |
---|---|
TransitionManager! |
This window's content TransitionManager or null if none is set. |
getCurrentCaller
open fun getCurrentCaller(): ComponentCaller
Returns the ComponentCaller instance of the app that re-launched this activity with a new intent via #onNewIntent or #onActivityResult.
Note that this method only works within the #onNewIntent and #onActivityResult methods. If you call this method outside #onNewIntent and #onActivityResult, it will throw an IllegalStateException
.
You can also retrieve the caller if you override onNewIntent(android.content.Intent,android.app.ComponentCaller)
or onActivityResult(int,int,android.content.Intent,android.app.ComponentCaller)
.
To keep the ComponentCaller instance for future use, call setIntent(android.content.Intent,android.app.ComponentCaller)
, and use getCaller
to retrieve it.
Return | |
---|---|
ComponentCaller |
ComponentCaller instance This value cannot be null . |
Exceptions | |
---|---|
java.lang.IllegalStateException |
if the caller is null , indicating the method was called outside #onNewIntent |
getCurrentFocus
open fun getCurrentFocus(): View?
Calls android.view.Window#getCurrentFocus
on the Window of this Activity to return the currently focused view.
Return | |
---|---|
View? |
View The current View with focus or null. |
getFragmentManager
open fungetFragmentManager(): FragmentManager!
Deprecated: Use androidx.fragment.app.FragmentActivity#getSupportFragmentManager()
Return the FragmentManager for interacting with fragments associated with this activity.
getInitialCaller
open fun getInitialCaller(): ComponentCaller
Returns the ComponentCaller instance of the app that initially launched this activity.
Note that calls to #onNewIntent and #setIntent have no effect on the returned value of this method.
Return | |
---|---|
ComponentCaller |
ComponentCaller instance This value cannot be null . |
See Also
getIntent
open fun getIntent(): Intent!
Returns the intent that started this activity.
To keep the Intent instance for future use, call setIntent(android.content.Intent)
, and use this method to retrieve it.
Note that in #onNewIntent, this method will return the original Intent. You can use setIntent(android.content.Intent)
to update it to the new Intent.
Return | |
---|---|
Intent! |
Intent instance that started this activity, or that was kept for future use |
getLastNonConfigurationInstance
open fun getLastNonConfigurationInstance(): Any?
Retrieve the non-configuration instance data that was previously returned by onRetainNonConfigurationInstance()
. This will be available from the initial #onCreate and onStart
calls to the new instance, allowing you to extract any useful dynamic state from the previous instance.
Note that the data you retrieve here should only be used as an optimization for handling configuration changes. You should always be able to handle getting a null pointer back, and an activity must still be able to restore itself to its previous state (through the normal onSaveInstanceState(android.os.Bundle)
mechanism) even if this function returns null.
Note: For most cases you should use the Fragment
API Fragment#setRetainInstance(boolean)
instead; this is also available on older platforms through the Android support libraries.
Return | |
---|---|
Any? |
the object previously returned by onRetainNonConfigurationInstance() |
getLaunchedFromPackage
open fun getLaunchedFromPackage(): String?
Returns the package name of the app that initially launched this activity.
In order to receive the launching app's package name, at least one of the following has to be met:
- The app must call
ActivityOptions#setShareIdentityEnabled(boolean)
with a value oftrue
and launch this activity with the resultingActivityOptions
. - The launched activity has the same uid as the launching app.
- The launched activity is running in a package that is signed with the same key used to sign the platform (typically only system packages such as Settings will meet this requirement).
getLaunchedFromUid()
; if any of these are met, then these methods can be used to obtain the uid and package name of the launching app. If none are met, then null
is returned.
Note, even if the above conditions are not met, the launching app's identity may still be available from getCallingPackage()
if this activity was started with Activity#startActivityForResult
to allow validation of the result's recipient.
Return | |
---|---|
String? |
the package name of the launching app or null if the current activity cannot access the identity of the launching app |
getLaunchedFromUid
open fun getLaunchedFromUid(): Int
Returns the uid of the app that initially launched this activity.
In order to receive the launching app's uid, at least one of the following has to be met:
- The app must call
ActivityOptions#setShareIdentityEnabled(boolean)
with a value oftrue
and launch this activity with the resultingActivityOptions
. - The launched activity has the same uid as the launching app.
- The launched activity is running in a package that is signed with the same key used to sign the platform (typically only system packages such as Settings will meet this requirement).
getLaunchedFromPackage()
; if any of these are met, then these methods can be used to obtain the uid and package name of the launching app. If none are met, then Process#INVALID_UID
is returned.
Note, even if the above conditions are not met, the launching app's identity may still be available from getCallingPackage()
if this activity was started with Activity#startActivityForResult
to allow validation of the result's recipient.
Return | |
---|---|
Int |
the uid of the launching app or Process#INVALID_UID if the current activity cannot access the identity of the launching app |
getLayoutInflater
open fun getLayoutInflater(): LayoutInflater
Convenience for calling android.view.Window#getLayoutInflater
.
Return | |
---|---|
LayoutInflater |
This value cannot be null . |
getLoaderManager
open fungetLoaderManager(): LoaderManager!
Deprecated: Use androidx.fragment.app.FragmentActivity#getSupportLoaderManager()
Return the LoaderManager for this activity, creating it if needed.
getLocalClassName
open fun getLocalClassName(): String
Returns class name for this activity with the package prefix removed. This is the default name used to read and write settings.
Return | |
---|---|
String |
The local class name. This value cannot be null . |
getMaxNumPictureInPictureActions
open fun getMaxNumPictureInPictureActions(): Int
Return the number of actions that will be displayed in the picture-in-picture UI when the user interacts with the activity currently in picture-in-picture mode. This number may change if the global configuration changes (ie. if the device is plugged into an external display), but will always be at least three.
getMediaController
fun getMediaController(): MediaController!
Gets the controller which should be receiving media key and volume events while this activity is in the foreground.
Return | |
---|---|
MediaController! |
The controller which should receive events. |
getMenuInflater
open fun getMenuInflater(): MenuInflater
Returns a MenuInflater
with this context.
Return | |
---|---|
MenuInflater |
This value cannot be null . |
getOnBackInvokedDispatcher
open fun getOnBackInvokedDispatcher(): OnBackInvokedDispatcher
Returns the OnBackInvokedDispatcher
instance associated with the window that this activity is attached to.
Return | |
---|---|
OnBackInvokedDispatcher |
This value cannot be null . |
Exceptions | |
---|---|
java.lang.IllegalStateException |
if this Activity is not visual. |
getParent
fungetParent(): Activity!
Deprecated: ActivityGroup
is deprecated.
Returns the parent Activity
if this is a child Activity
of an ActivityGroup
.
getParentActivityIntent
open fun getParentActivityIntent(): Intent?
Obtain an Intent
that will launch an explicit target activity specified by this activity's logical parent. The logical parent is named in the application's manifest by the parentActivityName
attribute. Activity subclasses may override this method to modify the Intent returned by super.getParentActivityIntent() or to implement a different mechanism of retrieving the parent intent entirely.
Return | |
---|---|
Intent? |
a new Intent targeting the defined parent of this activity or null if there is no valid parent. |
getPreferences
open fun getPreferences(mode: Int): SharedPreferences!
Retrieve a SharedPreferences
object for accessing preferences that are private to this activity. This simply calls the underlying getSharedPreferences(java.lang.String,int)
method by passing in this activity's class name as the preferences name.
Parameters | |
---|---|
mode |
Int: Operating mode. Use MODE_PRIVATE for the default operation. Value is either 0 or a combination of android.content.Context#MODE_PRIVATE , android.content.Context#MODE_WORLD_READABLE , android.content.Context#MODE_WORLD_WRITEABLE , and android.content.Context#MODE_MULTI_PROCESS |
Return | |
---|---|
SharedPreferences! |
Returns the single SharedPreferences instance that can be used to retrieve and modify the preference values. |
getReferrer
open fun getReferrer(): Uri?
Return information about who launched this activity. If the launching Intent contains an Intent.EXTRA_REFERRER
, that will be returned as-is; otherwise, if known, an android-app:
referrer URI containing the package name that started the Intent will be returned. This may return null if no referrer can be identified -- it is neither explicitly specified, nor is it known which application package was involved.
If called while inside the handling of #onNewIntent, this function will return the referrer that submitted that new intent to the activity only after setIntent(android.content.Intent)
is called with the provided intent.
Note that this is not a security feature -- you can not trust the referrer information, applications can spoof it.
getRequestedOrientation
open fun getRequestedOrientation(): Int
Return the current requested orientation of the activity. This will either be the orientation requested in its component's manifest, or the last requested orientation given to setRequestedOrientation(int)
.
getSearchEvent
fun getSearchEvent(): SearchEvent!
During the onSearchRequested() callbacks, this function will return the SearchEvent
that triggered the callback, if it exists.
Return | |
---|---|
SearchEvent! |
SearchEvent The SearchEvent that triggered the #onSearchRequested callback. |
getSplashScreen
fun getSplashScreen(): SplashScreen
Get the interface that activity use to talk to the splash screen.
Return | |
---|---|
SplashScreen |
This value cannot be null . |
See Also
getSystemService
open fun getSystemService(name: String): Any!
Return the handle to a system-level service by name. The class of the returned object varies by the requested name. Currently available names are:
-
WINDOW_SERVICE
("window") - The top-level window manager in which you can place custom windows. The returned object is a
android.view.WindowManager
. Must only be obtained from a visual context such as Activity or a Context created withcreateWindowContext(int,android.os.Bundle)
, which are adjusted to the configuration and visual bounds of an area on screen. -
LAYOUT_INFLATER_SERVICE
("layout_inflater") - A
android.view.LayoutInflater
for inflating layout resources in this context. Must only be obtained from a visual context such as Activity or a Context created withcreateWindowContext(int,android.os.Bundle)
, which are adjusted to the configuration and visual bounds of an area on screen. -
ACTIVITY_SERVICE
("activity") - A
android.app.ActivityManager
for interacting with the global activity state of the system. -
WALLPAPER_SERVICE
("wallpaper") - A
android.service.wallpaper.WallpaperService
for accessing wallpapers in this context. Must only be obtained from a visual context such as Activity or a Context created withcreateWindowContext(int,android.os.Bundle)
, which are adjusted to the configuration and visual bounds of an area on screen. -
POWER_SERVICE
("power") - A
android.os.PowerManager
for controlling power management. -
ALARM_SERVICE
("alarm") - A
android.app.AlarmManager
for receiving intents at the time of your choosing. -
NOTIFICATION_SERVICE
("notification") - A
android.app.NotificationManager
for informing the user of background events. -
KEYGUARD_SERVICE
("keyguard") - A
android.app.KeyguardManager
for controlling keyguard. -
LOCATION_SERVICE
("location") - A
android.location.LocationManager
for controlling location (e.g., GPS) updates. -
SEARCH_SERVICE
("search") - A
android.app.SearchManager
for handling search. -
VIBRATOR_MANAGER_SERVICE
("vibrator_manager") - A
android.os.VibratorManager
for accessing the device vibrators, interacting with individual ones and playing synchronized effects on multiple vibrators. -
VIBRATOR_SERVICE
("vibrator") - A
android.os.Vibrator
for interacting with the vibrator hardware. -
CONNECTIVITY_SERVICE
("connectivity") - A
ConnectivityManager
for handling management of network connections. -
IPSEC_SERVICE
("ipsec") - A
IpSecManager
for managing IPSec on sockets and networks. -
WIFI_SERVICE
("wifi") - A
WifiManager
for management of Wi-Fi connectivity. On releases before Android 7, it should only be obtained from an application context, and not from any other derived context to avoid memory leaks within the calling process. -
WIFI_AWARE_SERVICE
("wifiaware") - A
WifiAwareManager
for management of Wi-Fi Aware discovery and connectivity. -
WIFI_P2P_SERVICE
("wifip2p") - A
WifiP2pManager
for management of Wi-Fi Direct connectivity. -
INPUT_METHOD_SERVICE
("input_method") - An
InputMethodManager
for management of input methods. -
UI_MODE_SERVICE
("uimode") - An
android.app.UiModeManager
for controlling UI modes. -
DOWNLOAD_SERVICE
("download") - A
android.app.DownloadManager
for requesting HTTP downloads -
BATTERY_SERVICE
("batterymanager") - A
android.os.BatteryManager
for managing battery state -
JOB_SCHEDULER_SERVICE
("taskmanager") - A
android.app.job.JobScheduler
for managing scheduled tasks -
NETWORK_STATS_SERVICE
("netstats") - A
NetworkStatsManager
for querying network usage statistics. -
HARDWARE_PROPERTIES_SERVICE
("hardware_properties") - A
android.os.HardwarePropertiesManager
for accessing hardware properties. -
DOMAIN_VERIFICATION_SERVICE
("domain_verification") - A
android.content.pm.verify.domain.DomainVerificationManager
for accessing web domain approval state. -
DISPLAY_HASH_SERVICE
("display_hash") - A
android.view.displayhash.DisplayHashManager
for management of display hashes.
Note: System services obtained via this API may be closely associated with the Context in which they are obtained from. In general, do not share the service objects between various different contexts (Activities, Applications, Services, Providers, etc.)
Note: Instant apps, for which PackageManager#isInstantApp()
returns true, don't have access to the following system services: DEVICE_POLICY_SERVICE
, FINGERPRINT_SERVICE
, KEYGUARD_SERVICE
, SHORTCUT_SERVICE
, USB_SERVICE
, WALLPAPER_SERVICE
, WIFI_P2P_SERVICE
, WIFI_SERVICE
, WIFI_AWARE_SERVICE
. For these services this method will return null
. Generally, if you are running as an instant app you should always check whether the result of this method is null
.
Note: When implementing this method, keep in mind that new services can be added on newer Android releases, so if you're looking for just the explicit names mentioned above, make sure to return null
when you don't recognize the name — if you throw a RuntimeException
exception instead, your app might break on new Android releases.
Return | |
---|---|
Any! |
The service or null if the name does not exist. |
getTaskId
open fun getTaskId(): Int
Return the identifier of the task this activity is in. This identifier will remain the same for the lifetime of the activity.
Return | |
---|---|
Int |
Task identifier, an opaque integer. |
getVoiceInteractor
open fun getVoiceInteractor(): VoiceInteractor!
Retrieve the active VoiceInteractor
that the user is going through to interact with this activity.
getVolumeControlStream
fun getVolumeControlStream(): Int
Gets the suggested audio stream whose volume should be changed by the hardware volume controls.
Return | |
---|---|
Int |
The suggested audio stream type whose volume should be changed by the hardware volume controls. |
See Also
getWindow
open fun getWindow(): Window!
Retrieve the current android.view.Window
for the activity. This can be used to directly access parts of the Window API that are not available through Activity/Screen.
Return | |
---|---|
Window! |
Window The current window, or null if the activity is not visual. |
getWindowManager
open fun getWindowManager(): WindowManager!
Retrieve the window manager for showing custom windows.
hasWindowFocus
open fun hasWindowFocus(): Boolean
Returns true if this activity's main window currently has window focus. Note that this is not the same as the view itself having focus.
Return | |
---|---|
Boolean |
True if this activity's main window currently has window focus. |
invalidateOptionsMenu
open fun invalidateOptionsMenu(): Unit
Declare that the options menu has changed, so should be recreated. The onCreateOptionsMenu(android.view.Menu)
method will be called the next time it needs to be displayed.
isActivityTransitionRunning
open fun isActivityTransitionRunning(): Boolean
Returns whether there are any activity transitions currently running on this activity. A return value of true
can mean that either an enter or exit transition is running, including whether the background of the activity is animating as a part of that transition.
Return | |
---|---|
Boolean |
true if a transition is currently running on this activity, false otherwise. |
isChangingConfigurations
open fun isChangingConfigurations(): Boolean
Check to see whether this activity is in the process of being destroyed in order to be recreated with a new configuration. This is often used in onStop
to determine whether the state needs to be cleaned up or will be passed on to the next instance of the activity via onRetainNonConfigurationInstance()
.
Return | |
---|---|
Boolean |
If the activity is being torn down in order to be recreated with a new configuration, returns true; else returns false. |
isChild
funisChild(): Boolean
Deprecated: ActivityGroup
is deprecated.
Whether this is a child Activity
of an ActivityGroup
.
isDestroyed
open fun isDestroyed(): Boolean
Returns true if the final onDestroy()
call has been made on the Activity, so this instance is now dead.
isFinishing
open fun isFinishing(): Boolean
Check to see whether this activity is in the process of finishing, either because you called finish
on it or someone else has requested that it finished. This is often used in onPause
to determine whether the activity is simply pausing or completely finishing.
Return | |
---|---|
Boolean |
If the activity is finishing, returns true; else returns false. |
See Also
isImmersive
open fun isImmersive(): Boolean
Bit indicating that this activity is "immersive" and should not be interrupted by notifications if possible. This value is initially set by the manifest property android:immersive
but may be changed at runtime by setImmersive
.
isInMultiWindowMode
open fun isInMultiWindowMode(): Boolean
Returns true if the activity is currently in multi-window mode.
Return | |
---|---|
Boolean |
True if the activity is in multi-window mode. |
See Also
isInPictureInPictureMode
open fun isInPictureInPictureMode(): Boolean
Returns true if the activity is currently in picture-in-picture mode.
Return | |
---|---|
Boolean |
True if the activity is in picture-in-picture mode. |
isLaunchedFromBubble
open fun isLaunchedFromBubble(): Boolean
Indicates whether this activity is launched from a bubble. A bubble is a floating shortcut on the screen that expands to show an activity. If your activity can be used normally or as a bubble, you might use this method to check if the activity is bubbled to modify any behaviour that might be different between the normal activity and the bubbled activity. For example, if you normally cancel the notification associated with the activity when you open the activity, you might not want to do that when you're bubbled as that would remove the bubble.
Return | |
---|---|
Boolean |
true if the activity is launched from a bubble. |
isLocalVoiceInteractionSupported
open fun isLocalVoiceInteractionSupported(): Boolean
Queries whether the currently enabled voice interaction service supports returning a voice interactor for use by the activity. This is valid only for the duration of the activity.
Return | |
---|---|
Boolean |
whether the current voice interaction service supports local voice interaction |
isTaskRoot
open fun isTaskRoot(): Boolean
Return whether this activity is the root of a task. The root is the first activity in a task.
Return | |
---|---|
Boolean |
True if this is the root activity, else false. |
isVoiceInteraction
open fun isVoiceInteraction(): Boolean
Check whether this activity is running as part of a voice interaction with the user. If true, it should perform its interaction with the user through the VoiceInteractor
returned by getVoiceInteractor
.
isVoiceInteractionRoot
open fun isVoiceInteractionRoot(): Boolean
Like isVoiceInteraction
, but only returns true
if this is also the root of a voice interaction. That is, returns true
if this activity was directly started by the voice interaction service as the initiation of a voice interaction. Otherwise, for example if it was started by another activity while under voice interaction, returns false
. If the activity launchMode
is singleTask
, it forces the activity to launch in a new task, separate from the one that started it. Therefore, there is no longer a relationship between them, and isVoiceInteractionRoot()
return false
in this case.
managedQuery
funmanagedQuery(
uri: Uri!,
projection: Array<String!>!,
selection: String!,
selectionArgs: Array<String!>!,
sortOrder: String!
): Cursor!
Deprecated: Use CursorLoader
instead.
Wrapper around ContentResolver#query(android.net.Uri , String[], String, String[], String)
that gives the resulting Cursor
to call startManagingCursor
so that the activity will manage its lifecycle for you. If you are targeting android.os.Build.VERSION_CODES#HONEYCOMB
or later, consider instead using LoaderManager
instead, available via getLoaderManager()
.
Warning: Do not call android.database.Cursor#close() on a cursor obtained using this method, because the activity will do that for you at the appropriate time. However, if you call stopManagingCursor
on a cursor from a managed query, the system will not automatically close the cursor and, in that case, you must call android.database.Cursor#close().
Parameters | |
---|---|
uri |
Uri!: The URI of the content provider to query. |
projection |
Array<String!>!: List of columns to return. |
selection |
String!: SQL WHERE clause. |
selectionArgs |
Array<String!>!: The arguments to selection, if any ?s are pesent |
sortOrder |
String!: SQL ORDER BY clause. |
Return | |
---|---|
Cursor! |
The Cursor that was returned by query(). |
moveTaskToBack
open fun moveTaskToBack(nonRoot: Boolean): Boolean
Move the task containing this activity to the back of the activity stack. The activity's order within the task is unchanged.
Parameters | |
---|---|
nonRoot |
Boolean: If false then this only works if the activity is the root of a task; if true it will work for any activity in a task. |
Return | |
---|---|
Boolean |
If the task was moved (or it was already at the back) true is returned, else false. |
navigateUpTo
open fun navigateUpTo(: Intent!): Boolean
Navigate from this activity to the activity specified by upIntent, finishing this activity in the process. If the activity indicated by upIntent already exists in the task's history, this activity and all others before the indicated activity in the history stack will be finished.
If the indicated activity does not appear in the history stack, this will finish each activity in this task until the root activity of the task is reached, resulting in an "in-app home" behavior. This can be useful in apps with a complex navigation hierarchy when an activity may be reached by a path not passing through a canonical parent activity.
This method should be used when performing up navigation from within the same task as the destination. If up navigation should cross tasks in some cases, see shouldUpRecreateTask(android.content.Intent)
.
Parameters | |
---|---|
upIntent |
Intent!: An intent representing the target destination for up navigation |
Return | |
---|---|
Boolean |
true if up navigation successfully reached the activity indicated by upIntent and upIntent was delivered to it. false if an instance of the indicated activity could not be found and this activity was simply finished normally. |
navigateUpToFromChild
open funnavigateUpToFromChild(
: Activity!,
: Intent!
): Boolean
Deprecated: Use navigateUpTo(android.content.Intent)
instead.
This is called when a child activity of this one calls its navigateUpTo
method. The default implementation simply calls navigateUpTo(upIntent) on this activity (the parent).
Parameters | |
---|---|
child |
Activity!: The activity making the call. |
upIntent |
Intent!: An intent representing the target destination for up navigation |
Return | |
---|---|
Boolean |
true if up navigation successfully reached the activity indicated by upIntent and upIntent was delivered to it. false if an instance of the indicated activity could not be found and this activity was simply finished normally. |
onActionModeFinished
open fun onActionModeFinished(mode: ActionMode!): Unit
Notifies the activity that an action mode has finished. Activity subclasses overriding this method should call the superclass implementation.
If you override this method you must call through to the superclass implementation.
Parameters | |
---|---|
mode |
ActionMode!: The action mode that just finished. |
onActionModeStarted
open fun onActionModeStarted(mode: ActionMode!): Unit
Notifies the Activity that an action mode has been started. Activity subclasses overriding this method should call the superclass implementation.
If you override this method you must call through to the superclass implementation.
Parameters | |
---|---|
mode |
ActionMode!: The new action mode. |
onActivityReenter
open fun onActivityReenter(
resultCode: Int,
data: Intent!
): Unit
Called when an activity you launched with an activity transition exposes this Activity through a returning activity transition, giving you the resultCode and any additional data from it. This method will only be called if the activity set a result code other than RESULT_CANCELED
and it supports activity transitions with Window#FEATURE_ACTIVITY_TRANSITIONS
.
The purpose of this function is to let the called Activity send a hint about its state so that this underlying Activity can prepare to be exposed. A call to this method does not guarantee that the called Activity has or will be exiting soon. It only indicates that it will expose this Activity's Window and it has some data to pass to prepare it.
Parameters | |
---|---|
resultCode |
Int: The integer result code returned by the child activity through its setResult(). |
data |
Intent!: An Intent, which can return result data to the caller (various data can be attached to Intent "extras"). |
onActivityResult
open fun onActivityResult(
requestCode: Int,
resultCode: Int,
data: Intent?,
caller: ComponentCaller
): Unit
Same as onActivityResult(int,int,android.content.Intent)
, but with an extra parameter for the ComponentCaller instance associated with the app that sent the result.
If you want to retrieve the caller without overriding this method, call getCurrentCaller
inside your existing onActivityResult(int,int,android.content.Intent)
.
Note that you should only override one #onActivityResult method.
Parameters | |
---|---|
requestCode |
Int: The integer request code originally supplied to startActivityForResult(), allowing you to identify who this result came from. |
resultCode |
Int: The integer result code returned by the child activity through its setResult(). |
data |
Intent?: An Intent, which can return result data to the caller (various data can be attached to Intent "extras"). This value may be null . |
caller |
ComponentCaller: The ComponentCaller instance associated with the app that sent the intent. This value cannot be null . |
onAttachFragment
open funonAttachFragment(fragment: Fragment!): Unit
Deprecated: Use androidx.fragment.app.FragmentActivity#onAttachFragment(androidx.fragment.app.Fragment)
Called when a Fragment is being attached to this activity, immediately after the call to its android.app.Fragment#onAttach method and before Fragment.onCreate()
.
onAttachedToWindow
open fun onAttachedToWindow(): Unit
Called when the main window associated with the activity has been attached to the window manager. See View.onAttachedToWindow()
for more information.
See Also
onBackPressed
open funonBackPressed(): Unit
Deprecated: Use Starting from Android 13 (API level 33), back event handling is moving to an ahead-of-time model and OnBackInvokedCallback
or androidx.activity.OnBackPressedCallback
to handle back navigation instead.
Activity#onBackPressed()
and KeyEvent#KEYCODE_BACK
should not be used to handle back events (back gesture or back button click). Instead, an OnBackInvokedCallback
should be registered using Activity#getOnBackInvokedDispatcher()
.registerOnBackInvokedCallback(priority, callback)
.
Called when the activity has detected the user's press of the back key. The default implementation depends on the platform version:
- On platform versions prior to
android.os.Build.VERSION_CODES#S
, it finishes the current activity, but you can override this to do whatever you want. - Starting with platform version
android.os.Build.VERSION_CODES#S
, for activities that are the root activity of the task and also declare anandroid.content.IntentFilter
withIntent#ACTION_MAIN
andIntent#CATEGORY_LAUNCHER
in the manifest, the current activity and its task will be moved to the back of the activity stack instead of being finished. Other activities will simply be finished. - If you target version
android.os.Build.VERSION_CODES#S
and override this method, we strongly recommend to call through to the superclass implementation after you finish handling navigation within the app. -
If you target version
android.os.Build.VERSION_CODES#TIRAMISU
or later, you should not use this method but register anOnBackInvokedCallback
on anOnBackInvokedDispatcher
that you can retrieve usinggetOnBackInvokedDispatcher()
. You should also setandroid:enableOnBackInvokedCallback="true"
in the application manifest.Alternatively, you can use
androidx.activity.ComponentActivity#getOnBackPressedDispatcher()
for backward compatibility.
See Also
onConfigurationChanged
open fun onConfigurationChanged(newConfig: Configuration): Unit
Called by the system when the device configuration changes while your activity is running. Note that this will only be called if you have selected configurations you would like to handle with the android.R.attr#configChanges
attribute in your manifest. If any configuration change occurs that is not selected to be reported by that attribute, then instead of reporting it the system will stop and restart the activity (to have it launched with the new configuration). The only exception is if a size-based configuration is not large enough to be considered significant, in which case the system will not recreate the activity and will instead call this method. For details on this see the documentation on size-based config change.
At the time that this function has been called, your Resources object will have been updated to return resource values matching the new configuration.
Parameters | |
---|---|
newConfig |
Configuration: The new device configuration. This value cannot be null . |
onContextItemSelected
open fun onContextItemSelected(item: MenuItem): Boolean
This hook is called whenever an item in a context menu is selected. The default implementation simply returns false to have the normal processing happen (calling the item's Runnable or sending a message to its Handler as appropriate). You can use this method for any items for which you would like to do processing without those other facilities.
Use MenuItem#getMenuInfo()
to get extra information set by the View that added this menu item.
Derived classes should call through to the base class for it to perform the default menu handling.
Parameters | |
---|---|
item |
MenuItem: The context menu item that was selected. This value cannot be null . |
Return | |
---|---|
Boolean |
boolean Return false to allow normal context menu processing to proceed, true to consume it here. |
onContextMenuClosed
open fun onContextMenuClosed(: Menu): Unit
This hook is called whenever the context menu is being closed (either by the user canceling the menu with the back/menu button, or when an item is selected).
Parameters | |
---|---|
menu |
Menu: The context menu that is being closed. This value cannot be null . |
onCreate
open fun onCreate(
savedInstanceState: Bundle?,
persistentState: PersistableBundle?
): Unit
Same as onCreate(android.os.Bundle)
but called for those activities created with the attribute android.R.attr#persistableMode
set to persistAcrossReboots
.
Parameters | |
---|---|
savedInstanceState |
Bundle?: if the activity is being re-initialized after previously being shut down then this Bundle contains the data it most recently supplied in #onSaveInstanceState. Note: Otherwise it is null. |
persistentState |
PersistableBundle?: if the activity is being re-initialized after previously being shut down or powered off then this Bundle contains the data it most recently supplied to outPersistentState in #onSaveInstanceState. Note: Otherwise it is null. |
See Also
onCreateContextMenu
open fun onCreateContextMenu(
: ContextMenu!,
v: View!,
: ContextMenu.ContextMenuInfo!
): Unit
Called when a context menu for the view
is about to be shown. Unlike onCreateOptionsMenu(android.view.Menu)
, this will be called every time the context menu is about to be shown and should be populated for the view (or item inside the view for AdapterView
subclasses, this can be found in the menuInfo
)).
Use onContextItemSelected(android.view.MenuItem)
to know when an item has been selected.
It is not safe to hold onto the context menu after this method returns.
Parameters | |
---|---|
menu |
ContextMenu!: The context menu that is being built |
v |
View!: The view for which the context menu is being built |
menuInfo |
ContextMenu.ContextMenuInfo!: Extra information about the item for which the context menu should be shown. This information will vary depending on the class of v. |
onCreateDescription
open fun onCreateDescription(): CharSequence?
Generate a new description for this activity. This method is called before stopping the activity and can, if desired, return some textual description of its current state to be displayed to the user.
The default implementation returns null, which will cause you to inherit the description from the previous activity. If all activities return null, generally the label of the top activity will be used as the description.
Return | |
---|---|
CharSequence? |
A description of what the user is doing. It should be short and sweet (only a few words). |
See Also
onCreateNavigateUpTaskStack
open fun onCreateNavigateUpTaskStack(: TaskStackBuilder!): Unit
Define the synthetic task stack that will be generated during Up navigation from a different task.
The default implementation of this method adds the parent chain of this activity as specified in the manifest to the supplied TaskStackBuilder
. Applications may choose to override this method to construct the desired task stack in a different way.
This method will be invoked by the default implementation of onNavigateUp()
if shouldUpRecreateTask(android.content.Intent)
returns true when supplied with the intent returned by getParentActivityIntent()
.
Applications that wish to supply extra Intent parameters to the parent stack defined by the manifest should override onPrepareNavigateUpTaskStack(android.app.TaskStackBuilder)
.
Parameters | |
---|---|
builder |
TaskStackBuilder!: An empty TaskStackBuilder - the application should add intents representing the desired task stack |
onCreateOptionsMenu
open fun onCreateOptionsMenu(: Menu!): Boolean
Initialize the contents of the Activity's standard options menu. You should place your menu items in to menu.
This is only called once, the first time the options menu is displayed. To update the menu every time it is displayed, see onPrepareOptionsMenu
.
The default implementation populates the menu with standard system menu items. These are placed in the Menu#CATEGORY_SYSTEM
group so that they will be correctly ordered with application-defined menu items. Deriving classes should always call through to the base implementation.
You can safely hold on to menu (and any items created from it), making modifications to it as desired, until the next time onCreateOptionsMenu() is called.
When you add items to the menu, you can implement the Activity's onOptionsItemSelected
method to handle them there.
Parameters | |
---|---|
menu |
Menu!: The options menu in which you place your items. |
Return | |
---|---|
Boolean |
You must return true for the menu to be displayed; if you return false it will not be shown. |
onCreatePanelMenu
open fun onCreatePanelMenu(
featureId: Int,
: Menu
): Boolean
Default implementation of android.view.Window.Callback#onCreatePanelMenu
for activities. This calls through to the new onCreateOptionsMenu
method for the android.view.Window#FEATURE_OPTIONS_PANEL
panel, so that subclasses of Activity don't need to deal with feature codes.
Parameters | |
---|---|
featureId |
Int: The panel being created. |
menu |
Menu: This value cannot be null . |
Return | |
---|---|
Boolean |
boolean You must return true for the panel to be displayed; if you return false it will not be shown. |
onCreatePanelView
open fun onCreatePanelView(featureId: Int): View?
Default implementation of android.view.Window.Callback#onCreatePanelView
for activities. This simply returns null so that all panel sub-windows will have the default menu behavior.
Parameters | |
---|---|
featureId |
Int: Which panel is being created. |
Return | |
---|---|
View? |
view The top-level view to place in the panel. |
onCreateThumbnail
open funonCreateThumbnail(
outBitmap: Bitmap!,
canvas: Canvas!
): Boolean
Deprecated: Method doesn't do anything and will be removed in the future.
onCreateView
open fun onCreateView(
name: String,
context: Context,
attrs: AttributeSet
): View?
Standard implementation of android.view.LayoutInflater.Factory#onCreateView
used when inflating with the LayoutInflater returned by #getSystemService. This implementation does nothing and is for pre-android.os.Build.VERSION_CODES#HONEYCOMB
apps. Newer apps should use onCreateView(android.view.View,java.lang.String,android.content.Context,android.util.AttributeSet)
.
Parameters | |
---|---|
name |
String: This value cannot be null . |
context |
Context: This value cannot be null . |
attrs |
AttributeSet: This value cannot be null . |
Return | |
---|---|
View? |
This value may be null . |
onCreateView
open fun onCreateView(
parent: View?,
name: String,
context: Context,
attrs: AttributeSet
): View?
Standard implementation of android.view.LayoutInflater.Factory2#onCreateView(View, String, Context, AttributeSet)
used when inflating with the LayoutInflater returned by #getSystemService. This implementation handles tags to embed fragments inside of the activity.
Parameters | |
---|---|
parent |
View?: This value may be null . |
name |
String: This value cannot be null . |
context |
Context: This value cannot be null . |
attrs |
AttributeSet: This value cannot be null . |
Return | |
---|---|
View? |
This value may be null . |
onDetachedFromWindow
open fun onDetachedFromWindow(): Unit
Called when the main window associated with the activity has been detached from the window manager. See View.onDetachedFromWindow()
for more information.
onEnterAnimationComplete
open fun onEnterAnimationComplete(): Unit
Activities cannot draw during the period that their windows are animating in. In order to know when it is safe to begin drawing they can override this method which will be called when the entering animation has completed.
onGenericMotionEvent
open fun onGenericMotionEvent(event: MotionEvent!): Boolean
Called when a generic motion event was not handled by any of the views inside of the activity.
Generic motion events describe joystick movements, hover events from mouse or stylus devices, trackpad touches, scroll wheel movements and other motion events not handled by onTouchEvent(android.view.MotionEvent)
or onTrackballEvent(android.view.MotionEvent)
. The source
of the motion event specifies the class of input that was received. Implementations of this method must examine the bits in the source before processing the event.
Generic motion events with source class android.view.InputDevice#SOURCE_CLASS_POINTER
are delivered to the view under the pointer. All other generic motion events are delivered to the focused view.
See View#onGenericMotionEvent(MotionEvent)
for an example of how to handle this event.
Parameters | |
---|---|
event |
MotionEvent!: The generic motion event being processed. |
Return | |
---|---|
Boolean |
Return true if you have consumed the event, false if you haven't. The default implementation always returns false. |
onGetDirectActions
open fun onGetDirectActions(
cancellationSignal: CancellationSignal,
callback: Consumer<MutableList<DirectAction!>!>
): Unit
Returns the list of direct actions supported by the app.
You should return the list of actions that could be executed in the current context, which is in the current state of the app. If the actions that could be executed by the app changes you should report that via calling VoiceInteractor#notifyDirectActionsChanged()
.
To get the voice interactor you need to call getVoiceInteractor()
which would return non null
only if there is an ongoing voice interaction session. You can also detect when the voice interactor is no longer valid because the voice interaction session that is backing is finished by calling VoiceInteractor#registerOnDestroyedCallback(Executor, Runnable)
.
This method will be called only after onStart()
and before onStop()
.
You should pass to the callback the currently supported direct actions which cannot be null
or contain null
elements.
You should return the action list as soon as possible to ensure the consumer, for example the assistant, is as responsive as possible which would improve user experience of your app.
Parameters | |
---|---|
cancellationSignal |
CancellationSignal: A signal to cancel the operation in progress. This value cannot be null . |
callback |
Consumer<MutableList<DirectAction!>!>: The callback to send the action list. The actions list cannot contain null elements. You can call this on any thread. |
onKeyDown
open fun onKeyDown(
keyCode: Int,
event: KeyEvent!
): Boolean
Called when a key was pressed down and not handled by any of the views inside of the activity. So, for example, key presses while the cursor is inside a TextView will not trigger the event (unless it is a navigation to another object) because TextView handles its own key presses.
If the focused view didn't want this event, this method is called.
The default implementation takes care of KeyEvent#KEYCODE_BACK
by calling onBackPressed()
, though the behavior varies based on the application compatibility mode: for android.os.Build.VERSION_CODES#ECLAIR
or later applications, it will set up the dispatch to call onKeyUp
where the action will be performed; for earlier applications, it will perform the action immediately in on-down, as those versions of the platform behaved. This implementation will also take care of KeyEvent#KEYCODE_ESCAPE
by finishing the activity if it would be closed by touching outside of it.
Other additional default key handling may be performed if configured with setDefaultKeyMode
.
Parameters | |
---|---|
keyCode |
Int: The value in event.getKeyCode(). |
event |
KeyEvent!: Description of the key event. |
Return | |
---|---|
Boolean |
Return true to prevent this event from being propagated further, or false to indicate that you have not handled this event and it should continue to be propagated. |
See Also
onKeyLongPress
open fun onKeyLongPress(
keyCode: Int,
event: KeyEvent!
): Boolean
Default implementation of KeyEvent.Callback.onKeyLongPress()
: always returns false (doesn't handle the event). To receive this callback, you must return true from onKeyDown for the current event stream.
Parameters | |
---|---|
keyCode |
Int: The value in event.getKeyCode(). |
event |
KeyEvent!: Description of the key event. |
Return | |
---|---|
Boolean |
If you handled the event, return true. If you want to allow the event to be handled by the next receiver, return false. |
onKeyMultiple
open fun onKeyMultiple(
keyCode: Int,
repeatCount: Int,
event: KeyEvent!
): Boolean
Default implementation of KeyEvent.Callback.onKeyMultiple()
: always returns false (doesn't handle the event).
Parameters | |
---|---|
keyCode |
Int: The value in event.getKeyCode(). |
count |
Number of pairs as returned by event.getRepeatCount(). |
event |
KeyEvent!: Description of the key event. |
Return | |
---|---|
Boolean |
If you handled the event, return true. If you want to allow the event to be handled by the next receiver, return false. |
onKeyShortcut
open fun onKeyShortcut(
keyCode: Int,
event: KeyEvent!
): Boolean
Called when a key shortcut event is not handled by any of the views in the Activity. Override this method to implement global key shortcuts for the Activity. Key shortcuts can also be implemented by setting the shortcut
property of menu items.
Parameters | |
---|---|
keyCode |
Int: The value in event.getKeyCode(). |
event |
KeyEvent!: Description of the key event. |
Return | |
---|---|
Boolean |
True if the key shortcut was handled. |
onKeyUp
open fun onKeyUp(
keyCode: Int,
event: KeyEvent!
): Boolean
Called when a key was released and not handled by any of the views inside of the activity. So, for example, key presses while the cursor is inside a TextView will not trigger the event (unless it is a navigation to another object) because TextView handles its own key presses.
The default implementation handles KEYCODE_BACK to stop the activity and go back.
Parameters | |
---|---|
keyCode |
Int: The value in event.getKeyCode(). |
event |
KeyEvent!: Description of the key event. |
Return | |
---|---|
Boolean |
Return true to prevent this event from being propagated further, or false to indicate that you have not handled this event and it should continue to be propagated. |
See Also
onLocalVoiceInteractionStarted
open fun onLocalVoiceInteractionStarted(): Unit
Callback to indicate that startLocalVoiceInteraction(android.os.Bundle)
has resulted in a voice interaction session being started. You can now retrieve a voice interactor using getVoiceInteractor()
.
onLocalVoiceInteractionStopped
open fun onLocalVoiceInteractionStopped(): Unit
Callback to indicate that the local voice interaction has stopped either because it was requested through a call to stopLocalVoiceInteraction()
or because it was canceled by the user. The previously acquired VoiceInteractor
is no longer valid after this.
onMenuItemSelected
open fun onMenuItemSelected(
featureId: Int,
item: MenuItem
): Boolean
Default implementation of android.view.Window.Callback#onMenuItemSelected
for activities. This calls through to the new onOptionsItemSelected
method for the android.view.Window#FEATURE_OPTIONS_PANEL
panel, so that subclasses of Activity don't need to deal with feature codes.
Parameters | |
---|---|
featureId |
Int: The panel that the menu is in. |
item |
MenuItem: This value cannot be null . |
Return | |
---|---|
Boolean |
boolean Return true to finish processing of selection, or false to perform the normal menu handling (calling its Runnable or sending a Message to its target Handler). |
onMenuOpened
open fun onMenuOpened(
featureId: Int,
: Menu
): Boolean
Called when a panel's menu is opened by the user. This may also be called when the menu is changing from one type to another (for example, from the icon menu to the expanded menu).
Parameters | |
---|---|
featureId |
Int: The panel that the menu is in. |
menu |
Menu: This value cannot be null . |
Return | |
---|---|
Boolean |
The default implementation returns true. |
onMultiWindowModeChanged
open fun onMultiWindowModeChanged(
isInMultiWindowMode: Boolean,
newConfig: Configuration!
): Unit
Called by the system when the activity changes from fullscreen mode to multi-window mode and visa-versa. This method provides the same configuration that will be sent in the following onConfigurationChanged(android.content.res.Configuration)
call after the activity enters this mode.
Parameters | |
---|---|
isInMultiWindowMode |
Boolean: True if the activity is in multi-window mode. |
newConfig |
Configuration!: The new configuration of the activity with the state {@param isInMultiWindowMode}. |
See Also
onMultiWindowModeChanged
open funonMultiWindowModeChanged(isInMultiWindowMode: Boolean): Unit
Deprecated: Use onMultiWindowModeChanged(boolean,android.content.res.Configuration)
instead.
Called by the system when the activity changes from fullscreen mode to multi-window mode and visa-versa.
Parameters | |
---|---|
isInMultiWindowMode |
Boolean: True if the activity is in multi-window mode. |
See Also
onNavigateUp
open fun onNavigateUp(): Boolean
This method is called whenever the user chooses to navigate Up within your application's activity hierarchy from the action bar.
If the attribute parentActivityName
was specified in the manifest for this activity or an activity-alias to it, default Up navigation will be handled automatically. If any activity along the parent chain requires extra Intent arguments, the Activity subclass should override the method onPrepareNavigateUpTaskStack(android.app.TaskStackBuilder)
to supply those arguments.
See Tasks and Back Stack from the developer guide and Navigation from the design guide for more information about navigating within your app.
See the TaskStackBuilder
class and the Activity methods getParentActivityIntent()
, shouldUpRecreateTask(android.content.Intent)
, and navigateUpTo(android.content.Intent)
for help implementing custom Up navigation. The AppNavigation sample application in the Android SDK is also available for reference.
Return | |
---|---|
Boolean |
true if Up navigation completed successfully and this Activity was finished, false otherwise. |
onNavigateUpFromChild
open funonNavigateUpFromChild(: Activity!): Boolean
Deprecated: Use onNavigateUp()
instead.
This is called when a child activity of this one attempts to navigate up. The default implementation simply calls onNavigateUp() on this activity (the parent).
Parameters | |
---|---|
child |
Activity!: The activity making the call. |
onNewIntent
open fun onNewIntent(
intent: Intent,
caller: ComponentCaller
): Unit
Same as onNewIntent(android.content.Intent)
, but with an extra parameter for the ComponentCaller instance associated with the app that sent the intent.
If you want to retrieve the caller without overriding this method, call getCurrentCaller
inside your existing onNewIntent(android.content.Intent)
.
Note that you should only override one #onNewIntent method.
Parameters | |
---|---|
intent |
Intent: The new intent that was used to start the activity This value cannot be null . |
caller |
ComponentCaller: The ComponentCaller instance associated with the app that sent the intent This value cannot be null . |
onOptionsItemSelected
open fun onOptionsItemSelected(item: MenuItem): Boolean
This hook is called whenever an item in your options menu is selected. The default implementation simply returns false to have the normal processing happen (calling the item's Runnable or sending a message to its Handler as appropriate). You can use this method for any items for which you would like to do processing without those other facilities.
Derived classes should call through to the base class for it to perform the default menu handling.
Parameters | |
---|---|
item |
MenuItem: The menu item that was selected. This value cannot be null . |
Return | |
---|---|
Boolean |
boolean Return false to allow normal menu processing to proceed, true to consume it here. |
See Also
onOptionsMenuClosed
open fun onOptionsMenuClosed(: Menu!): Unit
This hook is called whenever the options menu is being closed (either by the user canceling the menu with the back/menu button, or when an item is selected).
Parameters | |
---|---|
menu |
Menu!: The options menu as last shown or first initialized by onCreateOptionsMenu(). |
onPanelClosed
open fun onPanelClosed(
featureId: Int,
: Menu
): Unit
Default implementation of android.view.Window.Callback#onPanelClosed(int, Menu)
for activities. This calls through to onOptionsMenuClosed(android.view.Menu)
method for the android.view.Window#FEATURE_OPTIONS_PANEL
panel, so that subclasses of Activity don't need to deal with feature codes. For context menus (Window#FEATURE_CONTEXT_MENU
), the onContextMenuClosed(android.view.Menu)
will be called.
Parameters | |
---|---|
featureId |
Int: The panel that is being displayed. |
menu |
Menu: This value cannot be null . |
onPerformDirectAction
open fun onPerformDirectAction(
actionId: String,
arguments: Bundle,
cancellationSignal: CancellationSignal,
resultListener: Consumer<Bundle!>
): Unit
This is called to perform an action previously defined by the app. Apps also have access to getVoiceInteractor()
to follow up on the action.
Parameters | |
---|---|
actionId |
String: The ID for the action you previously reported via onGetDirectActions(android.os.CancellationSignal,java.util.function.Consumer) . This value cannot be null . |
arguments |
Bundle: Any additional arguments provided by the caller that are specific to the given action. This value cannot be null . |
cancellationSignal |
CancellationSignal: A signal to cancel the operation in progress. This value cannot be null . |
resultListener |
Consumer<Bundle!>: The callback to provide the result back to the caller. You can call this on any thread. The result bundle is action specific. This value cannot be null . |
onPictureInPictureModeChanged
open fun onPictureInPictureModeChanged(
isInPictureInPictureMode: Boolean,
newConfig: Configuration!
): Unit
Called by the system when the activity changes to and from picture-in-picture mode. This method provides the same configuration that will be sent in the following onConfigurationChanged(android.content.res.Configuration)
call after the activity enters this mode.
Parameters | |
---|---|
isInPictureInPictureMode |
Boolean: True if the activity is in picture-in-picture mode. |
newConfig |
Configuration!: The new configuration of the activity with the state {@param isInPictureInPictureMode}. |
onPictureInPictureModeChanged
open funonPictureInPictureModeChanged(isInPictureInPictureMode: Boolean): Unit
Deprecated: Use onPictureInPictureModeChanged(boolean,android.content.res.Configuration)
instead.
Called by the system when the activity changes to and from picture-in-picture mode.
Parameters | |
---|---|
isInPictureInPictureMode |
Boolean: True if the activity is in picture-in-picture mode. |
onPictureInPictureRequested
open fun onPictureInPictureRequested(): Boolean
This method is called by the system in various cases where picture in picture mode should be entered if supported.
It is up to the app developer to choose whether to call enterPictureInPictureMode(android.app.PictureInPictureParams)
at this time. For example, the system will call this method when the activity is being put into the background, so the app developer might want to switch an activity into PIP mode instead.
Return | |
---|---|
Boolean |
true if the activity received this callback regardless of if it acts on it or not. If false , the framework will assume the app hasn't been updated to leverage this callback and will in turn send a legacy callback of onUserLeaveHint() for the app to enter picture-in-picture mode. |
onPictureInPictureUiStateChanged
open fun onPictureInPictureUiStateChanged(pipState: PictureInPictureUiState): Unit
Called by the system when the activity is in PiP and has state changes. Compare to onPictureInPictureModeChanged(boolean,android.content.res.Configuration)
, which is only called when PiP mode changes (meaning, enters or exits PiP), this can be called at any time while the activity is in PiP mode. Therefore, all invocation can only happen after onPictureInPictureModeChanged(boolean,android.content.res.Configuration)
is called with true, and before onPictureInPictureModeChanged(boolean,android.content.res.Configuration)
is called with false. You would not need to worry about cases where this is called and the activity is not in Picture-In-Picture mode. For managing cases where the activity enters/exits Picture-in-Picture (e.g. resources clean-up on exit), use onPictureInPictureModeChanged(boolean,android.content.res.Configuration)
. The default state is everything declared in PictureInPictureUiState
is false, such as PictureInPictureUiState#isStashed()
.
Parameters | |
---|---|
pipState |
PictureInPictureUiState: the new Picture-in-Picture state. This value cannot be null . |
onPostCreate
open fun onPostCreate(
savedInstanceState: Bundle?,
persistentState: PersistableBundle?
): Unit
This is the same as onPostCreate(android.os.Bundle)
but is called for activities created with the attribute android.R.attr#persistableMode
set to persistAcrossReboots
.
Parameters | |
---|---|
savedInstanceState |
Bundle?: The data most recently supplied in #onSaveInstanceState This value may be null . |
persistentState |
PersistableBundle?: The data coming from the PersistableBundle first saved in onSaveInstanceState(android.os.Bundle,android.os.PersistableBundle) . This value may be null . |
See Also
onPrepareNavigateUpTaskStack
open fun onPrepareNavigateUpTaskStack(: TaskStackBuilder!): Unit
Prepare the synthetic task stack that will be generated during Up navigation from a different task.
This method receives the TaskStackBuilder
with the constructed series of Intents as generated by onCreateNavigateUpTaskStack(android.app.TaskStackBuilder)
. If any extra data should be added to these intents before launching the new task, the application should override this method and add that data here.
Parameters | |
---|---|
builder |
TaskStackBuilder!: A TaskStackBuilder that has been populated with Intents by onCreateNavigateUpTaskStack. |
onPrepareOptionsMenu
open fun onPrepareOptionsMenu(: Menu!): Boolean
Prepare the Screen's standard options menu to be displayed. This is called right before the menu is shown, every time it is shown. You can use this method to efficiently enable/disable items or otherwise dynamically modify the contents.
The default implementation updates the system menu items based on the activity's state. Deriving classes should always call through to the base class implementation.
Parameters | |
---|---|
menu |
Menu!: The options menu as last shown or first initialized by onCreateOptionsMenu(). |
Return | |
---|---|
Boolean |
You must return true for the menu to be displayed; if you return false it will not be shown. |
See Also
onPreparePanel
open fun onPreparePanel(
featureId: Int,
view: View?,
: Menu
): Boolean
Default implementation of android.view.Window.Callback#onPreparePanel
for activities. This calls through to the new onPrepareOptionsMenu
method for the android.view.Window#FEATURE_OPTIONS_PANEL
panel, so that subclasses of Activity don't need to deal with feature codes.
Parameters | |
---|---|
featureId |
Int: The panel that is being displayed. |
view |
View?: This value may be null . |
menu |
Menu: This value cannot be null . |
Return | |
---|---|
Boolean |
boolean You must return true for the panel to be displayed; if you return false it will not be shown. |
onProvideAssistContent
open fun onProvideAssistContent(outContent: AssistContent!): Unit
This is called when the user is requesting an assist, to provide references to content related to the current activity. Before being called, the outContent
Intent is filled with the base Intent of the activity (the Intent returned by getIntent()
). The Intent's extras are stripped of any types that are not valid for PersistableBundle
or non-framework Parcelables, and the flags Intent#FLAG_GRANT_WRITE_URI_PERMISSION
and Intent#FLAG_GRANT_PERSISTABLE_URI_PERMISSION
are cleared from the Intent.
Custom implementation may adjust the content intent to better reflect the top-level context of the activity, and fill in its ClipData with additional content of interest that the user is currently viewing. For example, an image gallery application that has launched in to an activity allowing the user to swipe through pictures should modify the intent to reference the current image they are looking it; such an application when showing a list of pictures should add a ClipData that has references to all of the pictures currently visible on screen.
Parameters | |
---|---|
outContent |
AssistContent!: The assist content to return. |
onProvideAssistData
open fun onProvideAssistData(data: Bundle!): Unit
This is called when the user is requesting an assist, to build a full Intent#ACTION_ASSIST
Intent with all of the context of the current application. You can override this method to place into the bundle anything you would like to appear in the Intent#EXTRA_ASSIST_CONTEXT
part of the assist Intent.
This function will be called after any global assist callbacks that had been registered with Application.registerOnProvideAssistDataListener
.
onProvideKeyboardShortcuts
open fun onProvideKeyboardShortcuts(
data: MutableList<KeyboardShortcutGroup!>!,
: Menu?,
deviceId: Int
): Unit
Parameters | |
---|---|
data |
MutableList<KeyboardShortcutGroup!>!: The data list to populate with shortcuts. |
menu |
Menu?: The current menu, which may be null. |
deviceId |
Int: The id for the connected device the shortcuts should be provided for. |
onProvideReferrer
open fun onProvideReferrer(): Uri!
Override to generate the desired referrer for the content currently being shown by the app. The default implementation returns null, meaning the referrer will simply be the android-app: of the package name of this activity. Return a non-null Uri to have that supplied as the Intent#EXTRA_REFERRER
of any activities started from it.
onRequestPermissionsResult
open fun onRequestPermissionsResult(
requestCode: Int,
permissions: Array<String!>,
grantResults: IntArray
): Unit
Callback for the result from requesting permissions. This method is invoked for every call on #requestPermissions
Note: It is possible that the permissions request interaction with the user is interrupted. In this case you will receive empty permissions and results arrays which should be treated as a cancellation.
Parameters | |
---|---|
requestCode |
Int: The request code passed in #requestPermissions. |
permissions |
Array<String!>: The requested permissions. Never null. |
grantResults |
IntArray: The grant results for the corresponding permissions which is either android.content.pm.PackageManager#PERMISSION_GRANTED or android.content.pm.PackageManager#PERMISSION_DENIED . Never null. |
See Also
onRequestPermissionsResult
open fun onRequestPermissionsResult(
requestCode: Int,
permissions: Array<String!>,
grantResults: IntArray,
deviceId: Int
): Unit
Callback for the result from requesting permissions. This method is invoked for every call on #requestPermissions.
Note: It is possible that the permissions request interaction with the user is interrupted. In this case you will receive empty permissions and results arrays which should be treated as a cancellation.
Parameters | |
---|---|
requestCode |
Int: The request code passed in #requestPermissions. |
permissions |
Array<String!>: The requested permissions. Never null. |
grantResults |
IntArray: The grant results for the corresponding permissions which is either android.content.pm.PackageManager#PERMISSION_GRANTED or android.content.pm.PackageManager#PERMISSION_DENIED . Never null. |
deviceId |
Int: The deviceId for which permissions were requested. The primary/physical device is assigned Context#DEVICE_ID_DEFAULT , and virtual devices are assigned unique device Ids. |
See Also
onRestoreInstanceState
open fun onRestoreInstanceState(
savedInstanceState: Bundle?,
persistentState: PersistableBundle?
): Unit
This is the same as onRestoreInstanceState(android.os.Bundle)
but is called for activities created with the attribute android.R.attr#persistableMode
set to persistAcrossReboots
. The android.os.PersistableBundle
passed came from the restored PersistableBundle first saved in onSaveInstanceState(android.os.Bundle,android.os.PersistableBundle)
.
This method is called between onStart
and #onPostCreate.
If this method is called onRestoreInstanceState(android.os.Bundle)
will not be called.
At least one of savedInstanceState
or persistentState
will not be null.
Parameters | |
---|---|
savedInstanceState |
Bundle?: the data most recently supplied in #onSaveInstanceState or null. |
persistentState |
PersistableBundle?: the data most recently supplied in #onSaveInstanceState or null. |
See Also
onRetainNonConfigurationInstance
open fun onRetainNonConfigurationInstance(): Any!
Called by the system, as part of destroying an activity due to a configuration change, when it is known that a new instance will immediately be created for the new configuration. You can return any object you like here, including the activity instance itself, which can later be retrieved by calling getLastNonConfigurationInstance()
in the new activity instance. If you are targeting android.os.Build.VERSION_CODES#HONEYCOMB
or later, consider instead using a Fragment
with Fragment.setRetainInstance(boolean
.
This function is called purely as an optimization, and you must not rely on it being called. When it is called, a number of guarantees will be made to help optimize configuration switching:
- The function will be called between
onStop
andonDestroy
. - A new instance of the activity will always be immediately created after this one's
onDestroy()
is called. In particular, no messages will be dispatched during this time (when the returned object does not have an activity to be associated with). - The object you return here will always be available from the
getLastNonConfigurationInstance()
method of the following activity instance as described there.
These guarantees are designed so that an activity can use this API to propagate extensive state from the old to new activity instance, from loaded bitmaps, to network connections, to evenly actively running threads. Note that you should not propagate any data that may change based on the configuration, including any data loaded from resources such as strings, layouts, or drawables.
The guarantee of no message handling during the switch to the next activity simplifies use with active objects. For example if your retained state is an android.os.AsyncTask
you are guaranteed that its call back functions (like android.os.AsyncTask#onPostExecute
) will not be called from the call here until you execute the next instance's onCreate(android.os.Bundle)
. (Note however that there is of course no such guarantee for android.os.AsyncTask#doInBackground
since that is running in a separate thread.)
Note: For most cases you should use the Fragment
API Fragment#setRetainInstance(boolean)
instead; this is also available on older platforms through the Android support libraries.
Return | |
---|---|
Any! |
any Object holding the desired state to propagate to the next activity instance |
onSaveInstanceState
open fun onSaveInstanceState(
outState: Bundle,
outPersistentState: PersistableBundle
): Unit
This is the same as #onSaveInstanceState but is called for activities created with the attribute android.R.attr#persistableMode
set to persistAcrossReboots
. The android.os.PersistableBundle
passed in will be saved and presented in onCreate(android.os.Bundle,android.os.PersistableBundle)
the first time that this activity is restarted following the next device reboot.
Parameters | |
---|---|
outState |
Bundle: Bundle in which to place your saved state. This value cannot be null . |
outPersistentState |
PersistableBundle: State which will be saved across reboots. This value cannot be null . |
onSearchRequested
open fun onSearchRequested(searchEvent: SearchEvent?): Boolean
This hook is called when the user signals the desire to start a search.
You can use this function as a simple way to launch the search UI, in response to a menu item, search button, or other widgets within your activity. Unless overridden, calling this function is the same as calling startSearch(null,false,null,false)
, which launches search for the current activity as specified in its manifest, see SearchManager
.
You can override this function to force global search, e.g. in response to a dedicated search key, or to block search entirely (by simply returning false).
Note: when running in a Configuration#UI_MODE_TYPE_TELEVISION
or Configuration#UI_MODE_TYPE_WATCH
, the default implementation changes to simply return false and you must supply your own custom implementation if you want to support search.
Parameters | |
---|---|
searchEvent |
SearchEvent?: The SearchEvent that signaled this search. This value may be null . |
Return | |
---|---|
Boolean |
Returns true if search launched, and false if the activity does not respond to search. The default implementation always returns true , except when in Configuration#UI_MODE_TYPE_TELEVISION mode where it returns false. |
See Also
onSearchRequested
open fun onSearchRequested(): Boolean
Return | |
---|---|
Boolean |
true if search launched, false if activity refuses (blocks) |
See Also
onStateNotSaved
open funonStateNotSaved(): Unit
Deprecated: starting with android.os.Build.VERSION_CODES#P
onSaveInstanceState is called after onStop
, so this hint isn't accurate anymore: you should consider your state not saved in between onStart
and onStop
callbacks inclusively.
Called when an onResume
is coming up, prior to other pre-resume callbacks such as #onNewIntent and #onActivityResult. This is primarily intended to give the activity a hint that its state is no longer saved -- it will generally be called after #onSaveInstanceState and prior to the activity being resumed/started again.
onTopResumedActivityChanged
open fun onTopResumedActivityChanged(isTopResumedActivity: Boolean): Unit
Called when activity gets or loses the top resumed position in the system.
Starting with android.os.Build.VERSION_CODES#Q
multiple activities can be resumed at the same time in multi-window and multi-display modes. This callback should be used instead of onResume()
as an indication that the activity can try to open exclusive-access devices like camera.
It will always be delivered after the activity was resumed and before it is paused. In some cases it might be skipped and activity can go straight from onResume()
to onPause()
without receiving the top resumed state.
Parameters | |
---|---|
isTopResumedActivity |
Boolean: true if it's the topmost resumed activity in the system, false otherwise. A call with this as true will always be followed by another one with false . |
onTouchEvent
open fun onTouchEvent(event: MotionEvent!): Boolean
Called when a touch screen event was not handled by any of the views inside of the activity. This is most useful to process touch events that happen outside of your window bounds, where there is no view to receive it.
Parameters | |
---|---|
event |
MotionEvent!: The touch screen event being processed. |
Return | |
---|---|
Boolean |
Return true if you have consumed the event, false if you haven't. |
onTrackballEvent
open fun onTrackballEvent(event: MotionEvent!): Boolean
Called when the trackball was moved and not handled by any of the views inside of the activity. So, for example, if the trackball moves while focus is on a button, you will receive a call here because buttons do not normally do anything with trackball events. The call here happens before trackball movements are converted to DPAD key events, which then get sent back to the view hierarchy, and will be processed at the point for things like focus navigation.
Parameters | |
---|---|
event |
MotionEvent!: The trackball event being processed. |
Return | |
---|---|
Boolean |
Return true if you have consumed the event, false if you haven't. The default implementation always returns false. |
onTrimMemory
open fun onTrimMemory(level: Int): Unit
Parameters | |
---|---|
level |
Int: The context of the trim, giving a hint of the amount of trimming the application may like to perform. Value is android.content.ComponentCallbacks2#TRIM_MEMORY_COMPLETE , android.content.ComponentCallbacks2#TRIM_MEMORY_MODERATE , android.content.ComponentCallbacks2#TRIM_MEMORY_BACKGROUND , android.content.ComponentCallbacks2#TRIM_MEMORY_UI_HIDDEN , android.content.ComponentCallbacks2#TRIM_MEMORY_RUNNING_CRITICAL , android.content.ComponentCallbacks2#TRIM_MEMORY_RUNNING_LOW , or android.content.ComponentCallbacks2#TRIM_MEMORY_RUNNING_MODERATE |
onUserInteraction
open fun onUserInteraction(): Unit
Called whenever a key, touch, or trackball event is dispatched to the activity. Implement this method if you wish to know that the user has interacted with the device in some way while your activity is running. This callback and onUserLeaveHint
are intended to help activities manage status bar notifications intelligently; specifically, for helping activities determine the proper time to cancel a notification.
All calls to your activity's onUserLeaveHint
callback will be accompanied by calls to onUserInteraction
. This ensures that your activity will be told of relevant user activity such as pulling down the notification pane and touching an item there.
Note that this callback will be invoked for the touch down action that begins a touch gesture, but may not be invoked for the touch-moved and touch-up actions that follow.
See Also
onVisibleBehindCanceled
open funonVisibleBehindCanceled(): Unit
Deprecated: This method's functionality is no longer supported as of android.os.Build.VERSION_CODES#O
and will be removed in a future release.
Called when a translucent activity over this activity is becoming opaque or another activity is being launched. Activities that override this method must call super.onVisibleBehindCanceled()
or a SuperNotCalledException will be thrown.
When this method is called the activity has 500 msec to release any resources it may be using while visible in the background. If the activity has not returned from this method in 500 msec the system will destroy the activity and kill the process in order to recover the resources for another process. Otherwise onStop()
will be called following return.
If you override this method you must call through to the superclass implementation.
See Also
onWindowAttributesChanged
open fun onWindowAttributesChanged(params: WindowManager.LayoutParams!): Unit
onWindowFocusChanged
open fun onWindowFocusChanged(hasFocus: Boolean): Unit
Called when the current Window
of the activity gains or loses focus. This is the best indicator of whether this activity is the entity with which the user actively interacts. The default implementation clears the key tracking state, so should always be called.
Note that this provides information about global focus state, which is managed independently of activity lifecycle. As such, while focus changes will generally have some relation to lifecycle changes (an activity that is stopped will not generally get window focus), you should not rely on any particular order between the callbacks here and those in the other lifecycle methods such as onResume
.
As a general rule, however, a foreground activity will have window focus... unless it has displayed other dialogs or popups that take input focus, in which case the activity itself will not have focus when the other windows have it. Likewise, the system may display system-level windows (such as the status bar notification panel or a system alert) which will temporarily take window input focus without pausing the foreground activity.
Starting with android.os.Build.VERSION_CODES#Q
there can be multiple resumed activities at the same time in multi-window mode, so resumed state does not guarantee window focus even if there are no overlays above.
If the intent is to know when an activity is the topmost active, the one the user interacted with last among all activities but not including non-activity windows like dialogs and popups, then onTopResumedActivityChanged(boolean)
should be used. On platform versions prior to android.os.Build.VERSION_CODES#Q
, onResume
is the best indicator.
Parameters | |
---|---|
hasFocus |
Boolean: Whether the window of this activity has focus. |
onWindowStartingActionMode
open fun onWindowStartingActionMode(callback: ActionMode.Callback!): ActionMode?
Give the Activity a chance to control the UI for an action mode requested by the system.
Note: If you are looking for a notification callback that an action mode has been started for this activity, see onActionModeStarted(android.view.ActionMode)
.
Parameters | |
---|---|
callback |
ActionMode.Callback!: The callback that should control the new action mode |
Return | |
---|---|
ActionMode? |
The new action mode, or null if the activity does not want to provide special handling for this action mode. (It will be handled by the system.) |
onWindowStartingActionMode
open fun onWindowStartingActionMode(
callback: ActionMode.Callback!,
type: Int
): ActionMode?
Called when an action mode is being started for this window. Gives the callback an opportunity to handle the action mode in its own unique and beautiful way. If this method returns null the system can choose a way to present the mode or choose not to start the mode at all.
Parameters | |
---|---|
callback |
ActionMode.Callback!: Callback to control the lifecycle of this action mode |
type |
Int: One of ActionMode#TYPE_PRIMARY or ActionMode#TYPE_FLOATING . |
Return | |
---|---|
ActionMode? |
This value may be null . |
openContextMenu
open fun openContextMenu(view: View!): Unit
Programmatically opens the context menu for a particular view
. The view
should have been added via registerForContextMenu(android.view.View)
.
Parameters | |
---|---|
view |
View!: The view to show the context menu for. |
openOptionsMenu
open fun openOptionsMenu(): Unit
Programmatically opens the options menu. If the options menu is already open, this method does nothing.
overrideActivityTransition
open fun overrideActivityTransition(
overrideType: Int,
enterAnim: Int,
exitAnim: Int
): Unit
Customizes the animation for the activity transition with this activity. This can be called at any time while the activity still alive.
This is a more robust method of overriding the transition animation at runtime without relying on overridePendingTransition(int,int)
which doesn't work for predictive back. However, the animation set from overridePendingTransition(int,int)
still has higher priority when the system is looking for the next transition animation.
The animations resources set by this method will be chosen if and only if the activity is on top of the task while activity transitions are being played. For example, if we want to customize the opening transition when launching Activity B which gets started from Activity A, we should call this method inside B's onCreate with overrideType = OVERRIDE_TRANSITION_OPEN
because the Activity B will on top of the task. And if we want to customize the closing transition when finishing Activity B and back to Activity A, since B is still is above A, we should call this method in Activity B with overrideType = OVERRIDE_TRANSITION_CLOSE
.
If an Activity has called this method, and it also set another activity animation by Window#setWindowAnimations(int)
, the system will choose the animation set from this method.
Note that Window#setWindowAnimations
, overridePendingTransition(int,int)
and this method will be ignored if the Activity is started with ActivityOptions#makeSceneTransitionAnimation(Activity, Pair[])
. Also note that this method can only be used to customize cross-activity transitions but not cross-task transitions which are fully non-customizable as of Android 11.
Parameters | |
---|---|
overrideType |
Int: OVERRIDE_TRANSITION_OPEN This animation will be used when starting/entering an activity. OVERRIDE_TRANSITION_CLOSE This animation will be used when finishing/closing an activity. Value is android.app.Activity#OVERRIDE_TRANSITION_OPEN , or android.app.Activity#OVERRIDE_TRANSITION_CLOSE |
enterAnim |
Int: A resource ID of the animation resource to use for the incoming activity. Use 0 for no animation. |
exitAnim |
Int: A resource ID of the animation resource to use for the outgoing activity. Use 0 for no animation. |
overrideActivityTransition
open fun overrideActivityTransition(
overrideType: Int,
enterAnim: Int,
exitAnim: Int,
backgroundColor: Int
): Unit
Customizes the animation for the activity transition with this activity. This can be called at any time while the activity still alive.
This is a more robust method of overriding the transition animation at runtime without relying on overridePendingTransition(int,int)
which doesn't work for predictive back. However, the animation set from overridePendingTransition(int,int)
still has higher priority when the system is looking for the next transition animation.
The animations resources set by this method will be chosen if and only if the activity is on top of the task while activity transitions are being played. For example, if we want to customize the opening transition when launching Activity B which gets started from Activity A, we should call this method inside B's onCreate with overrideType = OVERRIDE_TRANSITION_OPEN
because the Activity B will on top of the task. And if we want to customize the closing transition when finishing Activity B and back to Activity A, since B is still is above A, we should call this method in Activity B with overrideType = OVERRIDE_TRANSITION_CLOSE
.
If an Activity has called this method, and it also set another activity animation by Window#setWindowAnimations(int)
, the system will choose the animation set from this method.
Note that Window#setWindowAnimations
, overridePendingTransition(int,int)
and this method will be ignored if the Activity is started with ActivityOptions#makeSceneTransitionAnimation(Activity, Pair[])
. Also note that this method can only be used to customize cross-activity transitions but not cross-task transitions which are fully non-customizable as of Android 11.
Parameters | |
---|---|
overrideType |
Int: OVERRIDE_TRANSITION_OPEN This animation will be used when starting/entering an activity. OVERRIDE_TRANSITION_CLOSE This animation will be used when finishing/closing an activity. Value is android.app.Activity#OVERRIDE_TRANSITION_OPEN , or android.app.Activity#OVERRIDE_TRANSITION_CLOSE |
enterAnim |
Int: A resource ID of the animation resource to use for the incoming activity. Use 0 for no animation. |
exitAnim |
Int: A resource ID of the animation resource to use for the outgoing activity. Use 0 for no animation. |
backgroundColor |
Int: The background color to use for the background during the animation if the animation requires a background. Set to Color#TRANSPARENT to not override the default color. |
overridePendingTransition
open funoverridePendingTransition(
enterAnim: Int,
exitAnim: Int
): Unit
Deprecated: Use overrideActivityTransition(int,int,int)
} instead.
Call immediately after one of the flavors of #startActivity(android.content.Intent) or finish
to specify an explicit transition animation to perform next.
As of android.os.Build.VERSION_CODES#JELLY_BEAN
an alternative to using this with starting activities is to supply the desired animation information through a ActivityOptions
bundle to #startActivity(android.content.Intent,android.os.Bundle) or a related function. This allows you to specify a custom animation even when starting an activity from outside the context of the current top activity.
Af of android.os.Build.VERSION_CODES#S
application can only specify a transition animation when the transition happens within the same task. System default animation is used for cross-task transition animations.
Parameters | |
---|---|
enterAnim |
Int: A resource ID of the animation resource to use for the incoming activity. Use 0 for no animation. |
exitAnim |
Int: A resource ID of the animation resource to use for the outgoing activity. Use 0 for no animation. |
overridePendingTransition
open funoverridePendingTransition(
enterAnim: Int,
exitAnim: Int,
backgroundColor: Int
): Unit
Deprecated: Use overrideActivityTransition(int,int,int,int)
} instead.
Call immediately after one of the flavors of #startActivity(android.content.Intent) or finish
to specify an explicit transition animation to perform next.
As of android.os.Build.VERSION_CODES#JELLY_BEAN
an alternative to using this with starting activities is to supply the desired animation information through a ActivityOptions
bundle to #startActivity(android.content.Intent,android.os.Bundle) or a related function. This allows you to specify a custom animation even when starting an activity from outside the context of the current top activity.
Parameters | |
---|---|
enterAnim |
Int: A resource ID of the animation resource to use for the incoming activity. Use 0 for no animation. |
exitAnim |
Int: A resource ID of the animation resource to use for the outgoing activity. Use 0 for no animation. |
backgroundColor |
Int: The background color to use for the background during the animation if the animation requires a background. Set to 0 to not override the default color. |
postponeEnterTransition
open fun postponeEnterTransition(): Unit
Postpone the entering activity transition when Activity was started with android.app.ActivityOptions#makeSceneTransitionAnimation(Activity, * android.util.Pair[])
.
This method gives the Activity the ability to delay starting the entering and shared element transitions until all data is loaded. Until then, the Activity won't draw into its window, leaving the window transparent. This may also cause the returning animation to be delayed until data is ready. This method should be called in onCreate(android.os.Bundle)
or in onActivityReenter(int,android.content.Intent)
. startPostponedEnterTransition()
must be called to allow the Activity to start the transitions. If the Activity did not use android.app.ActivityOptions#makeSceneTransitionAnimation(Activity, * android.util.Pair[])
, then this method does nothing.
recreate
open fun recreate(): Unit
Cause this Activity to be recreated with a new instance. This results in essentially the same flow as when the Activity is created due to a configuration change -- the current instance will go through its lifecycle to onDestroy
and a new instance then created after it.
registerActivityLifecycleCallbacks
open fun registerActivityLifecycleCallbacks(callback: Application.ActivityLifecycleCallbacks): Unit
Register an Application.ActivityLifecycleCallbacks
instance that receives lifecycle callbacks for only this Activity.
In relation to any Application registered callbacks
, the callbacks registered here will always occur nested within those callbacks. This means:
- Pre events will first be sent to Application registered callbacks, then to callbacks registered here.
Application.ActivityLifecycleCallbacks#onActivityCreated(Activity, Bundle)
,Application.ActivityLifecycleCallbacks#onActivityStarted(Activity)
, andApplication.ActivityLifecycleCallbacks#onActivityResumed(Activity)
will be sent first to Application registered callbacks, then to callbacks registered here. For all other events, callbacks registered here will be sent first.- Post events will first be sent to callbacks registered here, then to Application registered callbacks.
If multiple callbacks are registered here, they receive events in a first in (up through Application.ActivityLifecycleCallbacks#onActivityPostResumed
, last out ordering.
It is strongly recommended to register this in the constructor of your Activity to ensure you get all available callbacks. As this callback is associated with only this Activity, it is not usually necessary to unregister
it unless you specifically do not want to receive further lifecycle callbacks.
Parameters | |
---|---|
callback |
Application.ActivityLifecycleCallbacks: The callback instance to register This value cannot be null . |
registerComponentCallbacks
open fun registerComponentCallbacks(callback: ComponentCallbacks!): Unit
Parameters | |
---|---|
callback |
ComponentCallbacks!: The interface to call. This can be either a ComponentCallbacks or ComponentCallbacks2 interface. |
Exceptions | |
---|---|
java.lang.IllegalStateException |
if this method calls before attachBaseContext(android.content.Context) |
registerForContextMenu
open fun registerForContextMenu(view: View!): Unit
Registers a context menu to be shown for the given view (multiple views can show the context menu). This method will set the OnCreateContextMenuListener
on the view to this activity, so onCreateContextMenu(android.view.ContextMenu,android.view.View,android.view.ContextMenu.ContextMenuInfo)
will be called when it is time to show the context menu.
Parameters | |
---|---|
view |
View!: The view that should show a context menu. |
See Also
registerScreenCaptureCallback
open fun registerScreenCaptureCallback(
executor: Executor,
callback: Activity.ScreenCaptureCallback
): Unit
Registers a screen capture callback for this activity. The callback will be triggered when a screen capture of this activity is attempted. This callback will be executed on the thread of the passed executor
. For details, see ScreenCaptureCallback#onScreenCaptured
.
Requires android.Manifest.permission#DETECT_SCREEN_CAPTURE
Parameters | |
---|---|
executor |
Executor: This value cannot be null . Callback and listener events are dispatched through this Executor , providing an easy way to control which thread is used. To dispatch events through the main thread of your application, you can use Context.getMainExecutor() . Otherwise, provide an Executor that dispatches to an appropriate thread. |
callback |
Activity.ScreenCaptureCallback: This value cannot be null . |
releaseInstance
open fun releaseInstance(): Boolean
Ask that the local app instance of this activity be released to free up its memory. This is asking for the activity to be destroyed, but does not finish the activity -- a new instance of the activity will later be re-created if needed due to the user navigating back to it.
Return | |
---|---|
Boolean |
Returns true if the activity was in a state that it has started the process of destroying its current instance; returns false if for any reason this could not be done: it is currently visible to the user, it is already being destroyed, it is being finished, it hasn't yet saved its state, etc. |
removeDialog
funremoveDialog(id: Int): Unit
Deprecated: Use the new DialogFragment
class with FragmentManager
instead; this is also available on older platforms through the Android compatibility package.
Removes any internal references to a dialog managed by this Activity. If the dialog is showing, it will dismiss it as part of the clean up.
This can be useful if you know that you will never show a dialog again and want to avoid the overhead of saving and restoring it in the future.
As of android.os.Build.VERSION_CODES#GINGERBREAD
, this function will not throw an exception if you try to remove an ID that does not currently have an associated dialog.
Parameters | |
---|---|
id |
Int: The id of the managed dialog. |
reportFullyDrawn
open fun reportFullyDrawn(): Unit
Report to the system that your app is now fully drawn, for diagnostic and optimization purposes. The system may adjust optimizations to prioritize work that happens before reportFullyDrawn is called, to improve app startup. Misrepresenting the startup window by calling reportFullyDrawn too late or too early may decrease application and startup performance.
This is also used to help instrument application launch times, so that the app can report when it is fully in a usable state; without this, the only thing the system itself can determine is the point at which the activity's window is first drawn and displayed. To participate in app launch time measurement, you should always call this method after first launch (when onCreate(android.os.Bundle)
is called), at the point where you have entirely drawn your UI and populated with all of the significant data. You can safely call this method any time after first launch as well, in which case it will simply be ignored.
If this method is called before the activity's window is first drawn and displayed as measured by the system, the reported time here will be shifted to the system measured time.
requestDragAndDropPermissions
open fun requestDragAndDropPermissions(event: DragEvent!): DragAndDropPermissions!
Create DragAndDropPermissions
object bound to this activity and controlling the access permissions for content URIs associated with the DragEvent
.
Parameters | |
---|---|
event |
DragEvent!: Drag event |
Return | |
---|---|
DragAndDropPermissions! |
The DragAndDropPermissions object used to control access to the content URIs. Null if no content URIs are associated with the event or if permissions could not be granted. |
requestFullscreenMode
open fun requestFullscreenMode(
request: Int,
approvalCallback: OutcomeReceiver<Void!, Throwable!>?
): Unit
Request to put the activity into fullscreen. The requester must be pinned or the top-most activity of the focused display which can be verified using onTopResumedActivityChanged(boolean)
. The request should also be a response to a user input. When getting fullscreen and receiving corresponding onConfigurationChanged(android.content.res.Configuration)
and onMultiWindowModeChanged(boolean,android.content.res.Configuration)
, the activity should relayout itself and the system bars' visibilities can be controlled as usual fullscreen apps. Calling it again with the exit request can restore the activity to the previous status. This will only happen when it got into fullscreen through this API.
Parameters | |
---|---|
request |
Int: Can be FULLSCREEN_MODE_REQUEST_ENTER or FULLSCREEN_MODE_REQUEST_EXIT to indicate this request is to get fullscreen or get restored. Value is android.app.Activity#FULLSCREEN_MODE_REQUEST_EXIT , or android.app.Activity#FULLSCREEN_MODE_REQUEST_ENTER |
approvalCallback |
OutcomeReceiver<Void!, Throwable!>?: Optional callback, use null when not necessary. When the request is approved or rejected, the callback will be triggered. This will happen before any configuration change. The callback will be dispatched on the main thread. If the request is rejected, the Throwable provided will be an IllegalStateException with a detailed message can be retrieved by Throwable#getMessage() . |
requestPermissions
fun requestPermissions(
permissions: Array<String!>,
requestCode: Int
): Unit
Requests permissions to be granted to this application. These permissions must be requested in your manifest, they should not be granted to your app, and they should have protection level dangerous
, regardless whether they are declared by the platform or a third-party app.
Normal permissions android.content.pm.PermissionInfo#PROTECTION_NORMAL
are granted at install time if requested in the manifest. Signature permissions android.content.pm.PermissionInfo#PROTECTION_SIGNATURE
are granted at install time if requested in the manifest and the signature of your app matches the signature of the app declaring the permissions.
Call #shouldShowRequestPermissionRationale before calling this API to check if the system recommends to show a rationale UI before asking for a permission.
If your app does not have the requested permissions the user will be presented with UI for accepting them. After the user has accepted or rejected the requested permissions you will receive a callback on #onRequestPermissionsResult reporting whether the permissions were granted or not.
Note that requesting a permission does not guarantee it will be granted and your app should be able to run without having this permission.
This method may start an activity allowing the user to choose which permissions to grant and which to reject. Hence, you should be prepared that your activity may be paused and resumed. Further, granting some permissions may require a restart of you application. In such a case, the system will recreate the activity stack before delivering the result to #onRequestPermissionsResult.
When checking whether you have a permission you should use checkSelfPermission(java.lang.String)
.
You cannot request a permission if your activity sets noHistory
to true
because in this case the activity would not receive result callbacks including #onRequestPermissionsResult.
The permissions samples repo demonstrates how to use this method to request permissions at run time.
Parameters | |
---|---|
permissions |
Array<String!>: The requested permissions. Must be non-null and not empty. |
requestCode |
Int: Application specific request code to match with a result reported to #onRequestPermissionsResult. Should be >= 0. |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if requestCode is negative. |
See Also
requestPermissions
fun requestPermissions(
permissions: Array<String!>,
requestCode: Int,
deviceId: Int
): Unit
Requests permissions to be granted to this application. These permissions must be requested in your manifest, they should not be granted to your app, and they should have protection level dangerous
, regardless whether they are declared by the platform or a third-party app.
Normal permissions android.content.pm.PermissionInfo#PROTECTION_NORMAL
are granted at install time if requested in the manifest. Signature permissions android.content.pm.PermissionInfo#PROTECTION_SIGNATURE
are granted at install time if requested in the manifest and the signature of your app matches the signature of the app declaring the permissions.
Call #shouldShowRequestPermissionRationale before calling this API to check if the system recommends to show a rationale UI before asking for a permission.
If your app does not have the requested permissions the user will be presented with UI for accepting them. After the user has accepted or rejected the requested permissions you will receive a callback on #onRequestPermissionsResult reporting whether the permissions were granted or not.
Note that requesting a permission does not guarantee it will be granted and your app should be able to run without having this permission.
This method may start an activity allowing the user to choose which permissions to grant and which to reject. Hence, you should be prepared that your activity may be paused and resumed. Further, granting some permissions may require a restart of you application. In such a case, the system will recreate the activity stack before delivering the result to #onRequestPermissionsResult.
When checking whether you have a permission you should use checkSelfPermission(java.lang.String)
.
You cannot request a permission if your activity sets noHistory
to true
because in this case the activity would not receive result callbacks including #onRequestPermissionsResult.
The permissions samples repo demonstrates how to use this method to request permissions at run time.
Parameters | |
---|---|
permissions |
Array<String!>: The requested permissions. Must be non-null and not empty. |
requestCode |
Int: Application specific request code to match with a result reported to #onRequestPermissionsResult. Should be >= 0. |
deviceId |
Int: The app is requesting permissions for this device. The primary/physical device is assigned Context#DEVICE_ID_DEFAULT , and virtual devices are assigned unique device Ids. |
Exceptions | |
---|---|
java.lang.IllegalArgumentException |
if requestCode is negative. |
requestShowKeyboardShortcuts
fun requestShowKeyboardShortcuts(): Unit
Request the Keyboard Shortcuts screen to show up. This will trigger onProvideKeyboardShortcuts
to retrieve the shortcuts for the foreground activity.
requestVisibleBehind
open funrequestVisibleBehind(visible: Boolean): Boolean
Deprecated: This method's functionality is no longer supported as of android.os.Build.VERSION_CODES#O
and will be removed in a future release.
Activities that want to remain visible behind a translucent activity above them must call this method anytime between the start of onResume()
and the return from onPause()
. If this call is successful then the activity will remain visible after onPause()
is called, and is allowed to continue playing media in the background.
The actions of this call are reset each time that this activity is brought to the front. That is, every time onResume()
is called the activity will be assumed to not have requested visible behind. Therefore, if you want this activity to continue to be visible in the background you must call this method again.
Only fullscreen opaque activities may make this call. I.e. this call is a nop for dialog and translucent activities.
Under all circumstances, the activity must stop playing and release resources prior to or within a call to onVisibleBehindCanceled()
or if this call returns false.
False will be returned any time this method is called between the return of onPause and the next call to onResume.
Parameters | |
---|---|
visible |
Boolean: true to notify the system that the activity wishes to be visible behind other translucent activities, false to indicate otherwise. Resources must be released when passing false to this method. |
Return | |
---|---|
Boolean |
the resulting visibiity state. If true the activity will remain visible beyond onPause() if the next activity is translucent or not fullscreen. If false then the activity may not count on being visible behind other translucent activities, and must stop any media playback and release resources. Returning false may occur in lieu of a call to onVisibleBehindCanceled() so the return value must be checked. |
See Also
requestWindowFeature
fun requestWindowFeature(featureId: Int): Boolean
Enable extended window features. This is a convenience for calling getWindow().requestFeature()
.
Parameters | |
---|---|
featureId |
Int: The desired feature as defined in android.view.Window . |
Return | |
---|---|
Boolean |
Returns true if the requested feature is supported and now enabled. |
See Also
requireViewById
fun <T : View!> requireViewById(id: Int): T
Finds a view that was identified by the android:id
XML attribute that was processed in #onCreate, or throws an IllegalArgumentException if the ID is invalid, or there is no matching view in the hierarchy.
Note: In most cases -- depending on compiler support -- the resulting view is automatically cast to the target class type. If the target class type is unconstrained, an explicit cast may be necessary.
Parameters | |
---|---|
id |
Int: the ID to search for |
Return | |
---|---|
T |
a view with given ID This value cannot be null . |
runOnUiThread
fun runOnUiThread(action: Runnable!): Unit
Runs the specified action on the UI thread. If the current thread is the UI thread, then the action is executed immediately. If the current thread is not the UI thread, the action is posted to the event queue of the UI thread.
Parameters | |
---|---|
action |
Runnable!: the action to run on the UI thread |
setActionBar
open fun setActionBar(toolbar: Toolbar?): Unit
Set a Toolbar
to act as the ActionBar
for this Activity window.
When set to a non-null value the getActionBar()
method will return an ActionBar
object that can be used to control the given toolbar as if it were a traditional window decor action bar. The toolbar's menu will be populated with the Activity's options menu and the navigation button will be wired through the standard home
menu select action.
In order to use a Toolbar within the Activity's window content the application must not request the window feature FEATURE_ACTION_BAR
.
Parameters | |
---|---|
toolbar |
Toolbar?: Toolbar to set as the Activity's action bar, or null to clear it |
setAllowCrossUidActivitySwitchFromBelow
open fun setAllowCrossUidActivitySwitchFromBelow(allowed: Boolean): Unit
Specifies whether the activities below this one in the task can also start other activities or finish the task.
Starting from Target SDK Level android.os.Build.VERSION_CODES#VANILLA_ICE_CREAM
, apps may be blocked from starting new activities or finishing their task unless the top activity of such task belong to the same UID for security reasons.
Setting this flag to true
will allow the launching app to ignore the restriction if this activity is on top. Apps matching the UID of this activity are always exempt.
Parameters | |
---|---|
allowed |
Boolean: true to disable the UID restrictions; false to revert back to the default behaviour |
setContentTransitionManager
open fun setContentTransitionManager(tm: TransitionManager!): Unit
Set the TransitionManager
to use for default transitions in this window. Requires Window#FEATURE_CONTENT_TRANSITIONS
.
Parameters | |
---|---|
tm |
TransitionManager!: The TransitionManager to use for scene changes. |
setContentView
open fun setContentView(layoutResID: Int): Unit
Set the activity content from a layout resource. The resource will be inflated, adding all top-level views to the activity.
Parameters | |
---|---|
layoutResID |
Int: Resource ID to be inflated. |
setContentView
open fun setContentView(view: View!): Unit
Set the activity content to an explicit view. This view is placed directly into the activity's view hierarchy. It can itself be a complex view hierarchy. When calling this method, the layout parameters of the specified view are ignored. Both the width and the height of the view are set by default to ViewGroup.LayoutParams#MATCH_PARENT
. To use your own layout parameters, invoke setContentView(android.view.View,android.view.ViewGroup.LayoutParams)
instead.
Parameters | |
---|---|
view |
View!: The desired content to display. |
setContentView
open fun setContentView(
view: View!,
params: ViewGroup.LayoutParams!
): Unit
Set the activity content to an explicit view. This view is placed directly into the activity's view hierarchy. It can itself be a complex view hierarchy.
Parameters | |
---|---|
view |
View!: The desired content to display. |
params |
ViewGroup.LayoutParams!: Layout parameters for the view. |
setDefaultKeyMode
fun setDefaultKeyMode(mode: Int): Unit
Select the default key handling for this activity. This controls what will happen to key events that are not otherwise handled. The default mode (DEFAULT_KEYS_DISABLE
) will simply drop them on the floor. Other modes allow you to launch the dialer (DEFAULT_KEYS_DIALER
), execute a shortcut in your options menu without requiring the menu key be held down (DEFAULT_KEYS_SHORTCUT
), or launch a search (DEFAULT_KEYS_SEARCH_LOCAL
and DEFAULT_KEYS_SEARCH_GLOBAL
).
Note that the mode selected here does not impact the default handling of system keys, such as the "back" and "menu" keys, and your activity and its views always get a first chance to receive and handle all application keys.
Parameters | |
---|---|
mode |
Int: The desired default key mode constant. Value is android.app.Activity#DEFAULT_KEYS_DISABLE , android.app.Activity#DEFAULT_KEYS_DIALER , android.app.Activity#DEFAULT_KEYS_SHORTCUT , android.app.Activity#DEFAULT_KEYS_SEARCH_LOCAL , or android.app.Activity#DEFAULT_KEYS_SEARCH_GLOBAL |
See Also
setEnterSharedElementCallback
open fun setEnterSharedElementCallback(: SharedElementCallback!): Unit
When android.app.ActivityOptions#makeSceneTransitionAnimation(Activity, * android.view.View, String)
was used to start an Activity, callback will be called to handle shared elements on the launched Activity. This requires Window#FEATURE_ACTIVITY_TRANSITIONS
.
Parameters | |
---|---|
callback |
SharedElementCallback!: Used to manipulate shared element transitions on the launched Activity. |
setExitSharedElementCallback
open fun setExitSharedElementCallback(: SharedElementCallback!): Unit
When android.app.ActivityOptions#makeSceneTransitionAnimation(Activity, * android.view.View, String)
was used to start an Activity, callback will be called to handle shared elements on the launching Activity. Most calls will only come when returning from the started Activity. This requires Window#FEATURE_ACTIVITY_TRANSITIONS
.
Parameters | |
---|---|
callback |
SharedElementCallback!: Used to manipulate shared element transitions on the launching Activity. |
setFeatureDrawable
fun setFeatureDrawable(
featureId: Int,
drawable: Drawable!
): Unit
Convenience for calling android.view.Window#setFeatureDrawable(int, Drawable)
.
setFeatureDrawableAlpha
fun setFeatureDrawableAlpha(
featureId: Int,
alpha: Int
): Unit
Convenience for calling android.view.Window#setFeatureDrawableAlpha
.
setFeatureDrawableResource
fun setFeatureDrawableResource(
featureId: Int,
resId: Int
): Unit
Convenience for calling android.view.Window#setFeatureDrawableResource
.
setFeatureDrawableUri
fun setFeatureDrawableUri(
featureId: Int,
uri: Uri!
): Unit
Convenience for calling android.view.Window#setFeatureDrawableUri
.
setFinishOnTouchOutside
open fun setFinishOnTouchOutside(finish: Boolean): Unit
Sets whether this activity is finished when touched outside its window's bounds.
setImmersive
open fun setImmersive(i: Boolean): Unit
Adjust the current immersive mode setting. Note that changing this value will have no effect on the activity's android.content.pm.ActivityInfo
structure; that is, if android:immersive
is set to true
in the application's manifest entry for this activity, the ActivityInfo.flags
member will always have its FLAG_IMMERSIVE
bit set.
setInheritShowWhenLocked
open fun setInheritShowWhenLocked(inheritShowWhenLocked: Boolean): Unit
Specifies whether this Activity
should be shown on top of the lock screen whenever the lockscreen is up and this activity has another activity behind it with the showWhenLock attribute set. That is, this activity is only visible on the lock screen if there is another activity with the showWhenLock attribute visible at the same time on the lock screen. A use case for this is permission dialogs, that should only be visible on the lock screen if their requesting activity is also visible. This value can be set as a manifest attribute using android.R.attr#inheritShowWhenLocked.
Parameters | |
---|---|
inheritShowWhenLocked |
Boolean: true to show the Activity on top of the lock screen when this activity has another activity behind it with the showWhenLock attribute set; false otherwise. |
setIntent
open fun setIntent(newIntent: Intent!): Unit
Changes the intent returned by getIntent
. This holds a reference to the given intent; it does not copy it. Often used in conjunction with onNewIntent(android.content.Intent)
.
Parameters | |
---|---|
newIntent |
Intent!: The new Intent object to return from getIntent |
See Also
setIntent
open fun setIntent(
newIntent: Intent?,
newCaller: ComponentCaller?
): Unit
Changes the intent returned by getIntent
, and ComponentCaller returned by getCaller
. This holds references to the given intent, and ComponentCaller; it does not copy them. Often used in conjunction with onNewIntent(android.content.Intent)
. To retrieve the caller from onNewIntent(android.content.Intent)
, use getCurrentCaller
, otherwise override onNewIntent(android.content.Intent,android.app.ComponentCaller)
.
Parameters | |
---|---|
newIntent |
Intent?: The new Intent object to return from getIntent This value may be null . |
newCaller |
ComponentCaller?: The new ComponentCaller object to return from getCaller This value may be null . |
setLocusContext
open fun setLocusContext(
locusId: LocusId?,
bundle: Bundle?
): Unit
Sets the android.content.LocusId
for this activity. The locus id helps identify different instances of the same Activity
class.
For example, a locus id based on a specific conversation could be set on a conversation app's chat Activity
. The system can then use this locus id along with app's contents to provide ranking signals in various UI surfaces including sharing, notifications, shortcuts and so on.
It is recommended to set the same locus id in the shortcut's locus id using setLocusId
so that the system can learn appropriate ranking signals linking the activity's locus id with the matching shortcut.
Parameters | |
---|---|
locusId |
LocusId?: a unique, stable id that identifies this Activity instance. LocusId is an opaque ID that links this Activity's state to different Android concepts: setLocusId . LocusID is null by default or if you explicitly reset it. |
bundle |
Bundle?: extras set or updated as part of this locus context. This may help provide additional metadata such as URLs, conversation participants specific to this Activity 's context. Bundle can be null if additional metadata is not needed. Bundle should always be null for null locusId. |
setMediaController
fun setMediaController(controller: MediaController!): Unit
Sets a MediaController
to send media keys and volume changes to.
The controller will be tied to the window of this Activity. Media key and volume events which are received while the Activity is in the foreground will be forwarded to the controller and used to invoke transport controls or adjust the volume. This may be used instead of or in addition to setVolumeControlStream
to affect a specific session instead of a specific stream.
It is not guaranteed that the hardware volume controls will always change this session's volume (for example, if a call is in progress, its stream's volume may be changed instead). To reset back to the default use null as the controller.
Parameters | |
---|---|
controller |
MediaController!: The controller for the session which should receive media keys and volume changes. |
setPictureInPictureParams
open fun setPictureInPictureParams(params: PictureInPictureParams): Unit
Updates the properties of the picture-in-picture activity, or sets it to be used later when enterPictureInPictureMode()
is called.
Parameters | |
---|---|
params |
PictureInPictureParams: the new parameters for the picture-in-picture. This value cannot be null . |
setProgress
funsetProgress(progress: Int): Unit
Deprecated: No longer supported starting in API 21.
Sets the progress for the progress bars in the title.
In order for the progress bar to be shown, the feature must be requested via requestWindowFeature(int)
.
Parameters | |
---|---|
progress |
Int: The progress for the progress bar. Valid ranges are from 0 to 10000 (both inclusive). If 10000 is given, the progress bar will be completely filled and will fade out. |
setProgressBarIndeterminate
funsetProgressBarIndeterminate(indeterminate: Boolean): Unit
Deprecated: No longer supported starting in API 21.
Sets whether the horizontal progress bar in the title should be indeterminate (the circular is always indeterminate).
In order for the progress bar to be shown, the feature must be requested via requestWindowFeature(int)
.
Parameters | |
---|---|
indeterminate |
Boolean: Whether the horizontal progress bar should be indeterminate. |
setProgressBarIndeterminateVisibility
funsetProgressBarIndeterminateVisibility(visible: Boolean): Unit
Deprecated: No longer supported starting in API 21.
Sets the visibility of the indeterminate progress bar in the title.
In order for the progress bar to be shown, the feature must be requested via requestWindowFeature(int)
.
Parameters | |
---|---|
visible |
Boolean: Whether to show the progress bars in the title. |
setProgressBarVisibility
funsetProgressBarVisibility(visible: Boolean): Unit
Deprecated: No longer supported starting in API 21.
Sets the visibility of the progress bar in the title.
In order for the progress bar to be shown, the feature must be requested via requestWindowFeature(int)
.
Parameters | |
---|---|
visible |
Boolean: Whether to show the progress bars in the title. |
setRecentsScreenshotEnabled
open fun setRecentsScreenshotEnabled(enabled: Boolean): Unit
If set to false, this indicates to the system that it should never take a screenshot of the activity to be used as a representation in recents screen. By default, this value is true
.
Note that the system may use the window background of the theme instead to represent the window when it is not running.
Also note that in comparison to android.view.WindowManager.LayoutParams#FLAG_SECURE
, this only affects the behavior when the activity's screenshot would be used as a representation when the activity is not in a started state, i.e. in Overview. The system may still take screenshots of the activity in other contexts; for example, when the user takes a screenshot of the entire screen, or when the active android.service.voice.VoiceInteractionService
requests a screenshot via android.service.voice.VoiceInteractionSession#SHOW_WITH_SCREENSHOT
.
Parameters | |
---|---|
enabled |
Boolean: true to enable recents screenshots; false otherwise. |
setRequestedOrientation
open fun setRequestedOrientation(requestedOrientation: Int): Unit
Change the desired orientation of this activity. If the activity is currently in the foreground or otherwise impacting the screen orientation, the screen will immediately be changed (possibly causing the activity to be restarted). Otherwise, this will be used the next time the activity is visible. Note: Device manufacturers can configure devices to override (ignore) calls to this method to improve the layout of orientation-restricted apps. See Device compatibility mode.
setResult
fun setResult(resultCode: Int): Unit
Call this to set the result that your activity will return to its caller.
Parameters | |
---|---|
resultCode |
Int: The result code to propagate back to the originating activity, often RESULT_CANCELED or RESULT_OK |
setResult
fun setResult(
resultCode: Int,
data: Intent!
): Unit
Call this to set the result that your activity will return to its caller.
As of android.os.Build.VERSION_CODES#GINGERBREAD
, the Intent you supply here can have Intent.FLAG_GRANT_READ_URI_PERMISSION
and/or Intent.FLAG_GRANT_WRITE_URI_PERMISSION
set. This will grant the Activity receiving the result access to the specific URIs in the Intent. Access will remain until the Activity has finished (it will remain across the hosting process being killed and other temporary destruction) and will be added to any existing set of URI permissions it already holds.
Parameters | |
---|---|
resultCode |
Int: The result code to propagate back to the originating activity, often RESULT_CANCELED or RESULT_OK |
data |
Intent!: The data to propagate back to the originating activity. |
setSecondaryProgress
funsetSecondaryProgress(secondaryProgress: Int): Unit
Deprecated: No longer supported starting in API 21.
Sets the secondary progress for the progress bar in the title. This progress is drawn between the primary progress (set via setProgress(int)
and the background. It can be ideal for media scenarios such as showing the buffering progress while the default progress shows the play progress.
In order for the progress bar to be shown, the feature must be requested via requestWindowFeature(int)
.
Parameters | |
---|---|
secondaryProgress |
Int: The secondary progress for the progress bar. Valid ranges are from 0 to 10000 (both inclusive). |
setShouldDockBigOverlays
open fun setShouldDockBigOverlays(shouldDockBigOverlays: Boolean): Unit
Specifies a preference to dock big overlays like the expanded picture-in-picture on TV (see PictureInPictureParams.Builder#setExpandedAspectRatio
). Docking puts the big overlay side-by-side next to this activity, so that both windows are fully visible to the user.
If unspecified, whether the overlay window will be docked or not, will be defined by the system.
If specified, the system will try to respect the preference, but it may be overridden by a user preference.
Parameters | |
---|---|
shouldDockBigOverlays |
Boolean: indicates that big overlays should be docked next to the activity instead of overlay its content |
setShowWhenLocked
open fun setShowWhenLocked(showWhenLocked: Boolean): Unit
Specifies whether an Activity
should be shown on top of the lock screen whenever the lockscreen is up and the activity is resumed. Normally an activity will be transitioned to the stopped state if it is started while the lockscreen is up, but with this flag set the activity will remain in the resumed state visible on-top of the lock screen. This value can be set as a manifest attribute using android.R.attr#showWhenLocked
.
Parameters | |
---|---|
showWhenLocked |
Boolean: true to show the Activity on top of the lock screen; false otherwise. |
setTaskDescription
open fun setTaskDescription(taskDescription: ActivityManager.TaskDescription!): Unit
Sets information describing the task with this activity for presentation inside the Recents System UI. When ActivityManager#getRecentTasks
is called, the activities of each task are traversed in order from the topmost activity to the bottommost. The traversal continues for each property until a suitable value is found. For each task the taskDescription will be returned in android.app.ActivityManager.TaskDescription
.
Parameters | |
---|---|
taskDescription |
ActivityManager.TaskDescription!: The TaskDescription properties that describe the task with this activity |
setTheme
open fun setTheme(resid: Int): Unit
Parameters | |
---|---|
resid |
Int: The style resource describing the theme. |
setTitle
open fun setTitle(title: CharSequence!): Unit
Change the title associated with this activity. If this is a top-level activity, the title for its window will change. If it is an embedded activity, the parent can do whatever it wants with it.
setTitle
open fun setTitle(titleId: Int): Unit
Change the title associated with this activity. If this is a top-level activity, the title for its window will change. If it is an embedded activity, the parent can do whatever it wants with it.
setTitleColor
open funsetTitleColor(textColor: Int): Unit
Deprecated: Use action bar styles instead.
Change the color of the title associated with this activity.
This method is deprecated starting in API Level 11 and replaced by action bar styles. For information on styling the Action Bar, read the Action Bar developer guide.
setTranslucent
open fun setTranslucent(translucent: Boolean): Boolean
Convert an activity, which particularly with android.R.attr#windowIsTranslucent
or android.R.attr#windowIsFloating
attribute, to a fullscreen opaque activity, or convert it from opaque back to translucent.
Parameters | |
---|---|
translucent |
Boolean: true convert from opaque to translucent. false convert from translucent to opaque. |
Return | |
---|---|
Boolean |
The result of setting translucency. Return true if set successfully, false otherwise. |
setTurnScreenOn
open fun setTurnScreenOn(turnScreenOn: Boolean): Unit
Specifies whether the screen should be turned on when the Activity
is resumed. Normally an activity will be transitioned to the stopped state if it is started while the screen if off, but with this flag set the activity will cause the screen to turn on if the activity will be visible and resumed due to the screen coming on. The screen will not be turned on if the activity won't be visible after the screen is turned on. This flag is normally used in conjunction with the android.R.attr#showWhenLocked
flag to make sure the activity is visible after the screen is turned on when the lockscreen is up. In addition, if this flag is set and the activity calls android.app.KeyguardManager#requestDismissKeyguard(android.app.Activity,android.app.KeyguardManager.KeyguardDismissCallback)
the screen will turn on.
Parameters | |
---|---|
turnScreenOn |
Boolean: true to turn on the screen; false otherwise. |
setVisible
open fun setVisible(visible: Boolean): Unit
Control whether this activity's main window is visible. This is intended only for the special case of an activity that is not going to show a UI itself, but can't just finish prior to onResume() because it needs to wait for a service binding or such. Setting this to false allows you to prevent your UI from being shown during that time.
The default value for this is taken from the android.R.attr#windowNoDisplay
attribute of the activity's theme.
setVolumeControlStream
fun setVolumeControlStream(streamType: Int): Unit
Suggests an audio stream whose volume should be changed by the hardware volume controls.
The suggested audio stream will be tied to the window of this Activity. Volume requests which are received while the Activity is in the foreground will affect this stream.
It is not guaranteed that the hardware volume controls will always change this stream's volume (for example, if a call is in progress, its stream's volume may be changed instead). To reset back to the default, use AudioManager#USE_DEFAULT_STREAM_TYPE
.
Parameters | |
---|---|
streamType |
Int: The type of the audio stream whose volume should be changed by the hardware volume controls. |
setVrModeEnabled
open fun setVrModeEnabled(
enabled: Boolean,
requestedComponent: ComponentName
): Unit
Enable or disable virtual reality (VR) mode for this Activity.
VR mode is a hint to Android system to switch to a mode optimized for VR applications while this Activity has user focus.
It is recommended that applications additionally declare android.R.attr#enableVrMode
in their manifest to allow for smooth activity transitions when switching between VR activities.
If the requested android.service.vr.VrListenerService
component is not available, VR mode will not be started. Developers can handle this case as follows:
String servicePackage = "com.whatever.app"; String serviceClass = "com.whatever.app.MyVrListenerService"; // Name of the component of the VrListenerService to start. ComponentName serviceComponent = new ComponentName(servicePackage, serviceClass); try { setVrModeEnabled(true, myComponentName); } catch (PackageManager.NameNotFoundException e) { List<ApplicationInfo> installed = getPackageManager().getInstalledApplications(0); boolean isInstalled = false; for (ApplicationInfo app : installed) { if (app.packageName.equals(servicePackage)) { isInstalled = true; break; } } if (isInstalled) { // Package is installed, but not enabled in Settings. Let user enable it. startActivity(new Intent(Settings.ACTION_VR_LISTENER_SETTINGS)); } else { // Package is not installed. Send an intent to download this. sentIntentToLaunchAppStore(servicePackage); } }
Parameters | |
---|---|
enabled |
Boolean: true to enable this mode. |
requestedComponent |
ComponentName: the name of the component to use as a android.service.vr.VrListenerService while VR mode is enabled. This value cannot be null . |
Exceptions | |
---|---|
android.content.pm.PackageManager.NameNotFoundException |
if the given component to run as a android.service.vr.VrListenerService is not installed, or has not been enabled in user settings. |
shouldDockBigOverlays
open fun shouldDockBigOverlays(): Boolean
Returns whether big overlays should be docked next to the activity as set by setShouldDockBigOverlays
.
Return | |
---|---|
Boolean |
true if big overlays should be docked next to the activity instead of overlay its content |
See Also
shouldShowRequestPermissionRationale
open fun shouldShowRequestPermissionRationale(permission: String): Boolean
Gets whether you should show UI with rationale before requesting a permission.
Parameters | |
---|---|
permission |
String: A permission your app wants to request. This value cannot be null . |
Return | |
---|---|
Boolean |
Whether you should show permission rationale UI. |
See Also
shouldShowRequestPermissionRationale
open fun shouldShowRequestPermissionRationale(
permission: String,
deviceId: Int
): Boolean
Gets whether you should show UI with rationale before requesting a permission.
Parameters | |
---|---|
permission |
String: A permission your app wants to request. This value cannot be null . |
deviceId |
Int: The app is requesting permissions for this device. The primary/physical device is assigned Context#DEVICE_ID_DEFAULT , and virtual devices are assigned unique device Ids. |
Return | |
---|---|
Boolean |
Whether you should show permission rationale UI. |
See Also
shouldUpRecreateTask
open fun shouldUpRecreateTask(targetIntent: Intent!): Boolean
Returns true if the app should recreate the task when navigating 'up' from this activity by using targetIntent.
If this method returns false the app can trivially call navigateUpTo(android.content.Intent)
using the same parameters to correctly perform up navigation. If this method returns false, the app should synthesize a new task stack by using TaskStackBuilder
or another similar mechanism to perform up navigation.
Parameters | |
---|---|
targetIntent |
Intent!: An intent representing the target destination for up navigation |
Return | |
---|---|
Boolean |
true if navigating up should recreate a new task stack, false if the same task should be used for the destination |
showAssist
open fun showAssist(args: Bundle!): Boolean
Ask to have the current assistant shown to the user. This only works if the calling activity is the current foreground activity. It is the same as calling VoiceInteractionService.showSession
and requesting all of the possible context. The receiver will always see android.service.voice.VoiceInteractionSession#SHOW_SOURCE_APPLICATION
set.
Return | |
---|---|
Boolean |
Returns true if the assistant was successfully invoked, else false. For example false will be returned if the caller is not the current top activity. |
showDialog
funshowDialog(id: Int): Unit
Deprecated: Use the new DialogFragment
class with FragmentManager
instead; this is also available on older platforms through the Android compatibility package.
Simple version of showDialog(int,android.os.Bundle)
that does not take any arguments. Simply calls showDialog(int,android.os.Bundle)
with null arguments.
showDialog
funshowDialog(
id: Int,
args: Bundle!
): Boolean
Deprecated: Use the new DialogFragment
class with FragmentManager
instead; this is also available on older platforms through the Android compatibility package.
Show a dialog managed by this activity. A call to onCreateDialog(int,android.os.Bundle)
will be made with the same id the first time this is called for a given id. From thereafter, the dialog will be automatically saved and restored. If you are targeting android.os.Build.VERSION_CODES#HONEYCOMB
or later, consider instead using a DialogFragment
instead.
Each time a dialog is shown, onPrepareDialog(int,android.app.Dialog,android.os.Bundle)
will be made to provide an opportunity to do any timely preparation.
Parameters | |
---|---|
id |
Int: The id of the managed dialog. |
args |
Bundle!: Arguments to pass through to the dialog. These will be saved and restored for you. Note that if the dialog is already created, onCreateDialog(int,android.os.Bundle) will not be called with the new arguments but onPrepareDialog(int,android.app.Dialog,android.os.Bundle) will be. If you need to rebuild the dialog, call removeDialog(int) first. |
Return | |
---|---|
Boolean |
Returns true if the Dialog was created; false is returned if it is not created because onCreateDialog(int,android.os.Bundle) returns false. |
showLockTaskEscapeMessage
open fun showLockTaskEscapeMessage(): Unit
Shows the user the system defined message for telling the user how to exit lock task mode. The task containing this activity must be in lock task mode at the time of this call for the message to be displayed.
startActionMode
open fun startActionMode(callback: ActionMode.Callback!): ActionMode?
Start an action mode of the default type ActionMode#TYPE_PRIMARY
.
Parameters | |
---|---|
callback |
ActionMode.Callback!: Callback that will manage lifecycle events for this action mode |
Return | |
---|---|
ActionMode? |
The ActionMode that was started, or null if it was canceled |
See Also
startActionMode
open fun startActionMode(
callback: ActionMode.Callback!,
type: Int
): ActionMode?
Start an action mode of the given type.
Parameters | |
---|---|
callback |
ActionMode.Callback!: Callback that will manage lifecycle events for this action mode |
type |
Int: One of ActionMode#TYPE_PRIMARY or ActionMode#TYPE_FLOATING . |
Return | |
---|---|
ActionMode? |
The ActionMode that was started, or null if it was canceled |
See Also
startActivities
open fun startActivities(intents: Array<Intent!>!): Unit
Same as #startActivities(android.content.Intent[],android.os.Bundle) with no options specified.
Parameters | |
---|---|
intents |
Array<Intent!>!: The intents to start. |
Exceptions | |
---|---|
android.content.ActivityNotFoundException |
See Also
startActivities
open fun startActivities(
intents: Array<Intent!>!,
options: Bundle?
): Unit
Launch a new activity. You will not receive any information about when the activity exits. This implementation overrides the base version, providing information about the activity performing the launch. Because of this additional information, the Intent#FLAG_ACTIVITY_NEW_TASK
launch flag is not required; if not specified, the new activity will be added to the task of the caller.
This method throws android.content.ActivityNotFoundException
if there was no Activity found to run the given Intent.
Parameters | |
---|---|
intents |
Array<Intent!>!: The intents to start. |
options |
Bundle?: Additional options for how the Activity should be started. See android.content.Context#startActivity(Intent, Bundle) Context.startActivity(Intent, Bundle)} for more details. This value may be null . |
Exceptions | |
---|---|
android.content.ActivityNotFoundException |
See Also
startActivity
open fun startActivity(intent: Intent!): Unit
Same as #startActivity(android.content.Intent,android.os.Bundle) with no options specified.
Parameters | |
---|---|
intent |
Intent!: The intent to start. |
Exceptions | |
---|---|
android.content.ActivityNotFoundException |
See Also
startActivity
open fun startActivity(
intent: Intent!,
options: Bundle?
): Unit
Launch a new activity. You will not receive any information about when the activity exits. This implementation overrides the base version, providing information about the activity performing the launch. Because of this additional information, the Intent#FLAG_ACTIVITY_NEW_TASK
launch flag is not required; if not specified, the new activity will be added to the task of the caller.
This method throws android.content.ActivityNotFoundException
if there was no Activity found to run the given Intent.
Parameters | |
---|---|
intent |
Intent!: The intent to start. |
options |
Bundle?: Additional options for how the Activity should be started. See android.content.Context#startActivity(Intent, Bundle) Context.startActivity(Intent, Bundle)} for more details. This value may be null . |
Exceptions | |
---|---|
android.content.ActivityNotFoundException |
See Also
startActivityForResult
open fun startActivityForResult(
intent: Intent!,
requestCode: Int
): Unit
Same as calling startActivityForResult(android.content.Intent,int,android.os.Bundle)
with no options.
Parameters | |
---|---|
intent |
Intent!: The intent to start. |
requestCode |
Int: If >= 0, this code will be returned in onActivityResult() when the activity exits. |
Exceptions | |
---|---|
android.content.ActivityNotFoundException |
See Also
startActivityForResult
open fun startActivityForResult(
intent: Intent!,
requestCode: Int,
options: Bundle?
): Unit
Launch an activity for which you would like a result when it finished. When this activity exits, your onActivityResult() method will be called with the given requestCode. Using a negative requestCode is the same as calling #startActivity (the activity is not launched as a sub-activity).
Note that this method should only be used with Intent protocols that are defined to return a result. In other protocols (such as Intent#ACTION_MAIN
or Intent#ACTION_VIEW
), you may not get the result when you expect. For example, if the activity you are launching uses Intent#FLAG_ACTIVITY_NEW_TASK
, it will not run in your task and thus you will immediately receive a cancel result.
As a special case, if you call startActivityForResult() with a requestCode >= 0 during the initial onCreate(Bundle savedInstanceState)/onResume() of your activity, then your window will not be displayed until a result is returned back from the started activity. This is to avoid visible flickering when redirecting to another activity.
This method throws android.content.ActivityNotFoundException
if there was no Activity found to run the given Intent.
Parameters | |
---|---|
intent |
Intent!: The intent to start. |
requestCode |
Int: If >= 0, this code will be returned in onActivityResult() when the activity exits. |
options |
Bundle?: Additional options for how the Activity should be started. See android.content.Context#startActivity(Intent, Bundle) Context.startActivity(Intent, Bundle)} for more details. This value may be null . |
Exceptions | |
---|---|
android.content.ActivityNotFoundException |
See Also
startActivityFromChild
open funstartActivityFromChild(
child: Activity,
intent: Intent!,
requestCode: Int
): Unit
Deprecated: Use androidx.fragment.app.FragmentActivity#startActivityFromFragment( androidx.fragment.app.Fragment,Intent,int)
Same as calling startActivityFromChild(android.app.Activity,android.content.Intent,int,android.os.Bundle)
with no options.
Parameters | |
---|---|
child |
Activity: The activity making the call. This value cannot be null . |
intent |
Intent!: The intent to start. |
requestCode |
Int: Reply request code. < 0 if reply is not requested. |
Exceptions | |
---|---|
android.content.ActivityNotFoundException |
See Also
startActivityFromChild
open funstartActivityFromChild(
child: Activity,
intent: Intent!,
requestCode: Int,
options: Bundle?
): Unit
Deprecated: Use androidx.fragment.app.FragmentActivity#startActivityFromFragment( androidx.fragment.app.Fragment,Intent,int,Bundle)
This is called when a child activity of this one calls its #startActivity or #startActivityForResult method.
This method throws android.content.ActivityNotFoundException
if there was no Activity found to run the given Intent.
Parameters | |
---|---|
child |
Activity: The activity making the call. This value cannot be null . |
intent |
Intent!: The intent to start. |
requestCode |
Int: Reply request code. < 0 if reply is not requested. |
options |
Bundle?: Additional options for how the Activity should be started. See android.content.Context#startActivity(Intent, Bundle) Context.startActivity(Intent, Bundle)} for more details. This value may be null . |
Exceptions | |
---|---|
android.content.ActivityNotFoundException |
See Also
startActivityFromFragment
open funstartActivityFromFragment(
fragment: Fragment,
intent: Intent!,
requestCode: Int
): Unit
Deprecated: Use androidx.fragment.app.FragmentActivity#startActivityFromFragment( androidx.fragment.app.Fragment,Intent,int)
Same as calling startActivityFromFragment(android.app.Fragment,android.content.Intent,int,android.os.Bundle)
with no options.
Parameters | |
---|---|
fragment |
Fragment: The fragment making the call. This value cannot be null . |
intent |
Intent!: The intent to start. |
requestCode |
Int: Reply request code. < 0 if reply is not requested. |
Exceptions | |
---|---|
android.content.ActivityNotFoundException |
See Also
startActivityFromFragment
open funstartActivityFromFragment(
fragment: Fragment,
intent: Intent!,
requestCode: Int,
options: Bundle?
): Unit
Deprecated: Use androidx.fragment.app.FragmentActivity#startActivityFromFragment( androidx.fragment.app.Fragment,Intent,int,Bundle)
This is called when a Fragment in this activity calls its android.app.Fragment#startActivity or android.app.Fragment#startActivityForResult method.
This method throws android.content.ActivityNotFoundException
if there was no Activity found to run the given Intent.
Parameters | |
---|---|
fragment |
Fragment: The fragment making the call. This value cannot be null . |
intent |
Intent!: The intent to start. |
requestCode |
Int: Reply request code. < 0 if reply is not requested. |
options |
Bundle?: Additional options for how the Activity should be started. See android.content.Context#startActivity(Intent, Bundle) Context.startActivity(Intent, Bundle)} for more details. This value may be null . |
Exceptions | |
---|---|
android.content.ActivityNotFoundException |
See Also
startActivityIfNeeded
open fun startActivityIfNeeded(
intent: Intent,
requestCode: Int
): Boolean
Same as calling startActivityIfNeeded(android.content.Intent,int,android.os.Bundle)
with no options.
Parameters | |
---|---|
intent |
Intent: The intent to start. This value cannot be null . |
requestCode |
Int: If >= 0, this code will be returned in onActivityResult() when the activity exits, as described in #startActivityForResult. |
Return | |
---|---|
Boolean |
If a new activity was launched then true is returned; otherwise false is returned and you must handle the Intent yourself. |
See Also
startActivityIfNeeded
open fun startActivityIfNeeded(
intent: Intent,
requestCode: Int,
options: Bundle?
): Boolean
A special variation to launch an activity only if a new activity instance is needed to handle the given Intent. In other words, this is just like startActivityForResult(android.content.Intent,int)
except: if you are using the Intent#FLAG_ACTIVITY_SINGLE_TOP
flag, or singleTask or singleTop launchMode
, and the activity that handles intent is the same as your currently running activity, then a new instance is not needed. In this case, instead of the normal behavior of calling #onNewIntent this function will return and you can handle the Intent yourself.
This function can only be called from a top-level activity; if it is called from a child activity, a runtime exception will be thrown.
Parameters | |
---|---|
intent |
Intent: The intent to start. This value cannot be null . |
requestCode |
Int: If >= 0, this code will be returned in onActivityResult() when the activity exits, as described in #startActivityForResult. |
options |
Bundle?: Additional options for how the Activity should be started. See android.content.Context#startActivity(Intent, Bundle) Context.startActivity(Intent, Bundle)} for more details. This value may be null . |
Return | |
---|---|
Boolean |
If a new activity was launched then true is returned; otherwise false is returned and you must handle the Intent yourself. |
See Also
startIntentSender
open fun startIntentSender(
intent: IntentSender!,
fillInIntent: Intent?,
flagsMask: Int,
flagsValues: Int,
extraFlags: Int
): Unit
Same as calling #startIntentSender(android.content.IntentSender,android.content.Intent,int,int,int,android.os.Bundle) with no options.
Parameters | |
---|---|
intent |
IntentSender!: The IntentSender to launch. |
fillInIntent |
Intent?: If non-null, this will be provided as the intent parameter to android.content.IntentSender#sendIntent. |
flagsMask |
Int: Intent flags in the original IntentSender that you would like to change. |
flagsValues |
Int: Desired values for any bits set in flagsMask |
extraFlags |
Int: Always set to 0. |
startIntentSender
open fun startIntentSender(
intent: IntentSender!,
fillInIntent: Intent?,
flagsMask: Int,
flagsValues: Int,
extraFlags: Int,
options: Bundle?
): Unit
Like #startActivity(android.content.Intent,android.os.Bundle), but taking a IntentSender to start; see startIntentSenderForResult(android.content.IntentSender,int,android.content.Intent,int,int,int,android.os.Bundle)
for more information.
Parameters | |
---|---|
intent |
IntentSender!: The IntentSender to launch. |
fillInIntent |
Intent?: If non-null, this will be provided as the intent parameter to android.content.IntentSender#sendIntent. |
flagsMask |
Int: Intent flags in the original IntentSender that you would like to change. |
flagsValues |
Int: Desired values for any bits set in flagsMask |
extraFlags |
Int: Always set to 0. |
options |
Bundle?: Additional options for how the Activity should be started. See android.content.Context#startActivity(Intent, Bundle) Context.startActivity(Intent, Bundle)} for more details. If options have also been supplied by the IntentSender, options given here will override any that conflict with those given by the IntentSender. This value may be null . |
startIntentSenderForResult
open fun startIntentSenderForResult(
intent: IntentSender!,
requestCode: Int,
fillInIntent: Intent?,
flagsMask: Int,
flagsValues: Int,
extraFlags: Int
): Unit
Same as calling startIntentSenderForResult(android.content.IntentSender,int,android.content.Intent,int,int,int,android.os.Bundle)
with no options.
Parameters | |
---|---|
intent |
IntentSender!: The IntentSender to launch. |
requestCode |
Int: If >= 0, this code will be returned in onActivityResult() when the activity exits. |
fillInIntent |
Intent?: If non-null, this will be provided as the intent parameter to android.content.IntentSender#sendIntent. |
flagsMask |
Int: Intent flags in the original IntentSender that you would like to change. |
flagsValues |
Int: Desired values for any bits set in flagsMask |
extraFlags |
Int: Always set to 0. |
startIntentSenderForResult
open fun startIntentSenderForResult(
intent: IntentSender!,
requestCode: Int,
fillInIntent: Intent?,
flagsMask: Int,
flagsValues: Int,
extraFlags: Int,
options: Bundle?
): Unit
Like startActivityForResult(android.content.Intent,int)
, but allowing you to use a IntentSender to describe the activity to be started. If the IntentSender is for an activity, that activity will be started as if you had called the regular startActivityForResult(android.content.Intent,int)
here; otherwise, its associated action will be executed (such as sending a broadcast) as if you had called android.content.IntentSender#sendIntent on it.
Parameters | |
---|---|
intent |
IntentSender!: The IntentSender to launch. |
requestCode |
Int: If >= 0, this code will be returned in onActivityResult() when the activity exits. |
fillInIntent |
Intent?: If non-null, this will be provided as the intent parameter to android.content.IntentSender#sendIntent. |
flagsMask |
Int: Intent flags in the original IntentSender that you would like to change. |
flagsValues |
Int: Desired values for any bits set in flagsMask |
extraFlags |
Int: Always set to 0. |
options |
Bundle?: Additional options for how the Activity should be started. See android.content.Context#startActivity(Intent, Bundle) Context.startActivity(Intent, Bundle)} for more details. If options have also been supplied by the IntentSender, options given here will override any that conflict with those given by the IntentSender. This value may be null . |
startIntentSenderFromChild
open funstartIntentSenderFromChild(
child: Activity!,
intent: IntentSender!,
requestCode: Int,
fillInIntent: Intent!,
flagsMask: Int,
flagsValues: Int,
extraFlags: Int
): Unit
Deprecated: Use startIntentSenderForResult(android.content.IntentSender,int,android.content.Intent,int,int,int)
instead.
Same as calling startIntentSenderFromChild(android.app.Activity,android.content.IntentSender,int,android.content.Intent,int,int,int,android.os.Bundle)
with no options.
startIntentSenderFromChild
open funstartIntentSenderFromChild(
child: Activity!,
intent: IntentSender!,
requestCode: Int,
fillInIntent: Intent!,
flagsMask: Int,
flagsValues: Int,
extraFlags: Int,
options: Bundle?
): Unit
Deprecated: Use startIntentSenderForResult(android.content.IntentSender,int,android.content.Intent,int,int,int,android.os.Bundle)
instead.
Like startActivityFromChild(android.app.Activity,android.content.Intent,int)
, but taking a IntentSender; see startIntentSenderForResult(android.content.IntentSender,int,android.content.Intent,int,int,int)
for more information.
Parameters | |
---|---|
options |
Bundle?: This value may be null . |
startLocalVoiceInteraction
open fun startLocalVoiceInteraction(privateOptions: Bundle!): Unit
Starts a local voice interaction session. When ready, onLocalVoiceInteractionStarted()
is called. You can pass a bundle of private options to the registered voice interaction service.
Parameters | |
---|---|
privateOptions |
Bundle!: a Bundle of private arguments to the current voice interaction service |
startLockTask
open fun startLockTask(): Unit
Request to put this activity in a mode where the user is locked to a restricted set of applications.
If DevicePolicyManager#isLockTaskPermitted(String)
returns true
for this component, the current task will be launched directly into LockTask mode. Only apps allowlisted by DevicePolicyManager#setLockTaskPackages(ComponentName, String[])
can be launched while LockTask mode is active. The user will not be able to leave this mode until this activity calls stopLockTask()
. Calling this method while the device is already in LockTask mode has no effect.
Otherwise, the current task will be launched into screen pinning mode. In this case, the system will prompt the user with a dialog requesting permission to use this mode. The user can exit at any time through instructions shown on the request dialog. Calling stopLockTask()
will also terminate this mode.
Note: this method can only be called when the activity is foreground. That is, between onResume()
and onPause()
.
startManagingCursor
open funstartManagingCursor(c: Cursor!): Unit
Deprecated: Use the new android.content.CursorLoader
class with LoaderManager
instead; this is also available on older platforms through the Android compatibility package.
This method allows the activity to take care of managing the given Cursor
's lifecycle for you based on the activity's lifecycle. That is, when the activity is stopped it will automatically call Cursor#deactivate
on the given Cursor, and when it is later restarted it will call Cursor#requery
for you. When the activity is destroyed, all managed Cursors will be closed automatically. If you are targeting android.os.Build.VERSION_CODES#HONEYCOMB
or later, consider instead using LoaderManager
instead, available via getLoaderManager()
.
Warning: Do not call android.database.Cursor#close() on cursor obtained from managedQuery
, because the activity will do that for you at the appropriate time. However, if you call stopManagingCursor
on a cursor from a managed query, the system will not automatically close the cursor and, in that case, you must call android.database.Cursor#close().
Parameters | |
---|---|
c |
Cursor!: The Cursor to be managed. |
startNextMatchingActivity
open fun startNextMatchingActivity(intent: Intent): Boolean
Same as calling startNextMatchingActivity(android.content.Intent,android.os.Bundle)
with no options.
Parameters | |
---|---|
intent |
Intent: The intent to dispatch to the next activity. For correct behavior, this must be the same as the Intent that started your own activity; the only changes you can make are to the extras inside of it. This value cannot be null . |
Return | |
---|---|
Boolean |
Returns a boolean indicating whether there was another Activity to start: true if there was a next activity to start, false if there wasn't. In general, if true is returned you will then want to call finish() on yourself. |
startNextMatchingActivity
open fun startNextMatchingActivity(
intent: Intent,
options: Bundle?
): Boolean
Special version of starting an activity, for use when you are replacing other activity components. You can use this to hand the Intent off to the next Activity that can handle it. You typically call this in #onCreate with the Intent returned by getIntent
.
Parameters | |
---|---|
intent |
Intent: The intent to dispatch to the next activity. For correct behavior, this must be the same as the Intent that started your own activity; the only changes you can make are to the extras inside of it. This value cannot be null . |
options |
Bundle?: Additional options for how the Activity should be started. See android.content.Context#startActivity(Intent, Bundle) Context.startActivity(Intent, Bundle)} for more details. This value may be null . |
Return | |
---|---|
Boolean |
Returns a boolean indicating whether there was another Activity to start: true if there was a next activity to start, false if there wasn't. In general, if true is returned you will then want to call finish() on yourself. |
startPostponedEnterTransition
open fun startPostponedEnterTransition(): Unit
Begin postponed transitions after postponeEnterTransition()
was called. If postponeEnterTransition() was called, you must call startPostponedEnterTransition() to have your Activity start drawing.
startSearch
open fun startSearch(
initialQuery: String?,
selectInitialQuery: Boolean,
appSearchData: Bundle?,
globalSearch: Boolean
): Unit
This hook is called to launch the search UI.
It is typically called from onSearchRequested(), either directly from Activity.onSearchRequested() or from an overridden version in any given Activity. If your goal is simply to activate search, it is preferred to call onSearchRequested(), which may have been overridden elsewhere in your Activity. If your goal is to inject specific data such as context data, it is preferred to override onSearchRequested(), so that any callers to it will benefit from the override.
Note: when running in a Configuration#UI_MODE_TYPE_WATCH
, use of this API is not supported.
Parameters | |
---|---|
initialQuery |
String?: Any non-null non-empty string will be inserted as pre-entered text in the search query box. |
selectInitialQuery |
Boolean: If true, the initial query will be preselected, which means that any further typing will replace it. This is useful for cases where an entire pre-formed query is being inserted. If false, the selection point will be placed at the end of the inserted query. This is useful when the inserted query is text that the user entered, and the user would expect to be able to keep typing. This parameter is only meaningful if initialQuery is a non-empty string. |
appSearchData |
Bundle?: An application can insert application-specific context here, in order to improve quality or specificity of its own searches. This data will be returned with SEARCH intent(s). Null if no extra data is required. This value may be null . |
globalSearch |
Boolean: If false, this will only launch the search that has been specifically defined by the application (which is usually defined as a local search). If no default search is defined in the current application or activity, global search will be launched. If true, this will always launch a platform-global (e.g. web-based) search instead. |
See Also
stopLocalVoiceInteraction
open fun stopLocalVoiceInteraction(): Unit
Request to terminate the current voice interaction that was previously started using startLocalVoiceInteraction(android.os.Bundle)
. When the interaction is terminated, onLocalVoiceInteractionStopped()
will be called.
stopLockTask
open fun stopLockTask(): Unit
Stop the current task from being locked.
Called to end the LockTask or screen pinning mode started by startLockTask()
. This can only be called by activities that have called startLockTask()
previously.
Note: If the device is in LockTask mode that is not initially started by this activity, then calling this method will not terminate the LockTask mode, but only finish its own task. The device will remain in LockTask mode, until the activity which started the LockTask mode calls this method, or until its allowlist authorization is revoked by DevicePolicyManager#setLockTaskPackages(ComponentName, String[])
.
stopManagingCursor
open funstopManagingCursor(c: Cursor!): Unit
Deprecated: Use the new android.content.CursorLoader
class with LoaderManager
instead; this is also available on older platforms through the Android compatibility package.
Given a Cursor that was previously given to startManagingCursor
, stop the activity's management of that cursor.
Warning: After calling this method on a cursor from a managed query, the system will not automatically close the cursor and you must call android.database.Cursor#close().
Parameters | |
---|---|
c |
Cursor!: The Cursor that was being managed. |
See Also
takeKeyEvents
open fun takeKeyEvents(get: Boolean): Unit
Request that key events come to this activity. Use this if your activity has no views with focus, but the activity still wants a chance to process key events.
See Also
triggerSearch
open fun triggerSearch(
query: String!,
appSearchData: Bundle?
): Unit
Similar to startSearch
, but actually fires off the search query after invoking the search dialog. Made available for testing purposes.
Parameters | |
---|---|
query |
String!: The query to trigger. If empty, the request will be ignored. |
appSearchData |
Bundle?: An application can insert application-specific context here, in order to improve quality or specificity of its own searches. This data will be returned with SEARCH intent(s). Null if no extra data is required. This value may be null . |
unregisterActivityLifecycleCallbacks
open fun unregisterActivityLifecycleCallbacks(callback: Application.ActivityLifecycleCallbacks): Unit
Unregister an Application.ActivityLifecycleCallbacks
previously registered with registerActivityLifecycleCallbacks
. It will not receive any further callbacks.
Parameters | |
---|---|
callback |
Application.ActivityLifecycleCallbacks: The callback instance to unregister This value cannot be null . |
See Also
unregisterComponentCallbacks
open fun unregisterComponentCallbacks(callback: ComponentCallbacks!): Unit
Parameters | |
---|---|
callback |
ComponentCallbacks!: The interface to call. This can be either a ComponentCallbacks or ComponentCallbacks2 interface. |
Exceptions | |
---|---|
java.lang.IllegalStateException |
if this method calls before attachBaseContext(android.content.Context) |
unregisterForContextMenu
open fun unregisterForContextMenu(view: View!): Unit
Prevents a context menu to be shown for the given view. This method will remove the OnCreateContextMenuListener
on the view.
Parameters | |
---|---|
view |
View!: The view that should stop showing a context menu. |
See Also
unregisterScreenCaptureCallback
open fun unregisterScreenCaptureCallback(callback: Activity.ScreenCaptureCallback): Unit
Unregisters a screen capture callback for this surface.
Requires android.Manifest.permission#DETECT_SCREEN_CAPTURE
Parameters | |
---|---|
callback |
Activity.ScreenCaptureCallback: This value cannot be null . |
Protected methods
attachBaseContext
protected open fun attachBaseContext(newBase: Context!): Unit
Parameters | |
---|---|
base |
The new base context for this wrapper. |
onActivityResult
protected open fun onActivityResult(
requestCode: Int,
resultCode: Int,
data: Intent!
): Unit
Called when an activity you launched exits, giving you the requestCode you started it with, the resultCode it returned, and any additional data from it. The resultCode will be RESULT_CANCELED
if the activity explicitly returned that, didn't return any result, or crashed during its operation.
An activity can never receive a result in the resumed state. You can count on onResume
being called after this method, though not necessarily immediately after. If the activity was resumed, it will be paused and the result will be delivered, followed by onResume
. If the activity wasn't in the resumed state, then the result will be delivered, with onResume
called sometime later when the activity becomes active again.
This method is never invoked if your activity sets noHistory
to true
.
Parameters | |
---|---|
requestCode |
Int: The integer request code originally supplied to startActivityForResult(), allowing you to identify who this result came from. |
resultCode |
Int: The integer result code returned by the child activity through its setResult(). |
data |
Intent!: An Intent, which can return result data to the caller (various data can be attached to Intent "extras"). |
See Also
onApplyThemeResource
protected open fun onApplyThemeResource(
theme: Resources.Theme!,
resid: Int,
first: Boolean
): Unit
Parameters | |
---|---|
theme |
Resources.Theme!: the theme being modified |
resId |
the style resource being applied to theme |
first |
Boolean: true if this is the first time a style is being applied to theme |
onChildTitleChanged
protected open fun onChildTitleChanged(
childActivity: Activity!,
title: CharSequence!
): Unit
onCreate
protected open fun onCreate(savedInstanceState: Bundle?): Unit
Called when the activity is starting. This is where most initialization should go: calling setContentView(int)
to inflate the activity's UI, using findViewById
to programmatically interact with widgets in the UI, calling managedQuery(android.net.Uri,java.lang.String[],java.lang.String,java.lang.String[],java.lang.String)
to retrieve cursors for data being displayed, etc.
You can call finish
from within this function, in which case onDestroy() will be immediately called after #onCreate without any of the rest of the activity lifecycle (onStart
, onResume
, onPause
, etc) executing.
Derived classes must call through to the super class's implementation of this method. If they do not, an exception will be thrown.
This method must be called from the main thread of your app.
If you override this method you must call through to the superclass implementation.
Parameters | |
---|---|
savedInstanceState |
Bundle?: If the activity is being re-initialized after previously being shut down then this Bundle contains the data it most recently supplied in #onSaveInstanceState. Note: Otherwise it is null. |
See Also
onCreateDialog
protected open funonCreateDialog(id: Int): Dialog!
Deprecated: Old no-arguments version of onCreateDialog(int,android.os.Bundle)
.
onCreateDialog
protected open funonCreateDialog(
id: Int,
args: Bundle!
): Dialog?
Deprecated: Use the new DialogFragment
class with FragmentManager
instead; this is also available on older platforms through the Android compatibility package.
Callback for creating dialogs that are managed (saved and restored) for you by the activity. The default implementation calls through to onCreateDialog(int)
for compatibility. If you are targeting android.os.Build.VERSION_CODES#HONEYCOMB
or later, consider instead using a DialogFragment
instead.
If you use showDialog(int)
, the activity will call through to this method the first time, and hang onto it thereafter. Any dialog that is created by this method will automatically be saved and restored for you, including whether it is showing.
If you would like the activity to manage saving and restoring dialogs for you, you should override this method and handle any ids that are passed to #showDialog.
If you would like an opportunity to prepare your dialog before it is shown, override onPrepareDialog(int,android.app.Dialog,android.os.Bundle)
.
Parameters | |
---|---|
id |
Int: The id of the dialog. |
args |
Bundle!: The dialog arguments provided to showDialog(int,android.os.Bundle) . |
Return | |
---|---|
Dialog? |
The dialog. If you return null, the dialog will not be created. |
onDestroy
protected open fun onDestroy(): Unit
Perform any final cleanup before an activity is destroyed. This can happen either because the activity is finishing (someone called finish
on it), or because the system is temporarily destroying this instance of the activity to save space. You can distinguish between these two scenarios with the isFinishing
method.
Note: do not count on this method being called as a place for saving data! For example, if an activity is editing data in a content provider, those edits should be committed in either onPause
or #onSaveInstanceState, not here. This method is usually implemented to free resources like threads that are associated with an activity, so that a destroyed activity does not leave such things around while the rest of its application is still running. There are situations where the system will simply kill the activity's hosting process without calling this method (or any others) in it, so it should not be used to do things that are intended to remain around after the process goes away.
Derived classes must call through to the super class's implementation of this method. If they do not, an exception will be thrown.
If you override this method you must call through to the superclass implementation.
See Also
onNewIntent
protected open fun onNewIntent(intent: Intent!): Unit
This is called for activities that set launchMode to "singleTop" in their package, or if a client used the Intent#FLAG_ACTIVITY_SINGLE_TOP
flag when calling #startActivity. In either case, when the activity is re-launched while at the top of the activity stack instead of a new instance of the activity being started, onNewIntent() will be called on the existing instance with the Intent that was used to re-launch it.
An activity can never receive a new intent in the resumed state. You can count on onResume
being called after this method, though not necessarily immediately after the completion of this callback. If the activity was resumed, it will be paused and new intent will be delivered, followed by onResume
. If the activity wasn't in the resumed state, then new intent can be delivered immediately, with onResume()
called sometime later when activity becomes active again.
Note that getIntent
still returns the original Intent. You can use setIntent(android.content.Intent)
to update it to this new Intent.
Parameters | |
---|---|
intent |
Intent!: The new intent that was used to start the activity |
See Also
onPause
protected open fun onPause(): Unit
Called as part of the activity lifecycle when the user no longer actively interacts with the activity, but it is still visible on screen. The counterpart to onResume
.
When activity B is launched in front of activity A, this callback will be invoked on A. B will not be created until A's onPause
returns, so be sure to not do anything lengthy here.
This callback is mostly used for saving any persistent state the activity is editing, to present a "edit in place" model to the user and making sure nothing is lost if there are not enough resources to start the new activity without first killing this one. This is also a good place to stop things that consume a noticeable amount of CPU in order to make the switch to the next activity as fast as possible.
On platform versions prior to android.os.Build.VERSION_CODES#Q
this is also a good place to try to close exclusive-access devices or to release access to singleton resources. Starting with android.os.Build.VERSION_CODES#Q
there can be multiple resumed activities in the system at the same time, so onTopResumedActivityChanged(boolean)
should be used for that purpose instead.
If an activity is launched on top, after receiving this call you will usually receive a following call to onStop
(after the next activity has been resumed and displayed above). However in some cases there will be a direct call back to onResume
without going through the stopped state. An activity can also rest in paused state in some cases when in multi-window mode, still visible to user.
Derived classes must call through to the super class's implementation of this method. If they do not, an exception will be thrown.
If you override this method you must call through to the superclass implementation.
onPostCreate
protected open fun onPostCreate(savedInstanceState: Bundle?): Unit
Called when activity start-up is complete (after onStart
and #onRestoreInstanceState have been called). Applications will generally not implement this method; it is intended for system classes to do final initialization after application code has run.
Derived classes must call through to the super class's implementation of this method. If they do not, an exception will be thrown.
If you override this method you must call through to the superclass implementation.
Parameters | |
---|---|
savedInstanceState |
Bundle?: If the activity is being re-initialized after previously being shut down then this Bundle contains the data it most recently supplied in #onSaveInstanceState. Note: Otherwise it is null. |
See Also
onPostResume
protected open fun onPostResume(): Unit
Called when activity resume is complete (after onResume
has been called). Applications will generally not implement this method; it is intended for system classes to do final setup after application resume code has run.
Derived classes must call through to the super class's implementation of this method. If they do not, an exception will be thrown.
If you override this method you must call through to the superclass implementation.
See Also
onPrepareDialog
protected open funonPrepareDialog(
id: Int,
dialog: Dialog!
): Unit
Deprecated: Old no-arguments version of onPrepareDialog(int,android.app.Dialog,android.os.Bundle)
.
onPrepareDialog
protected open funonPrepareDialog(
id: Int,
dialog: Dialog!,
args: Bundle!
): Unit
Deprecated: Use the new DialogFragment
class with FragmentManager
instead; this is also available on older platforms through the Android compatibility package.
Provides an opportunity to prepare a managed dialog before it is being shown. The default implementation calls through to onPrepareDialog(int,android.app.Dialog)
for compatibility.
Override this if you need to update a managed dialog based on the state of the application each time it is shown. For example, a time picker dialog might want to be updated with the current time. You should call through to the superclass's implementation. The default implementation will set this Activity as the owner activity on the Dialog.
Parameters | |
---|---|
id |
Int: The id of the managed dialog. |
dialog |
Dialog!: The dialog. |
args |
Bundle!: The dialog arguments provided to showDialog(int,android.os.Bundle) . |
onRestart
protected open fun onRestart(): Unit
Called after onStop
when the current activity is being re-displayed to the user (the user has navigated back to it). It will be followed by onStart
and then onResume
.
For activities that are using raw Cursor
objects (instead of creating them through managedQuery(android.net.Uri,java.lang.String[],java.lang.String,java.lang.String[],java.lang.String)
, this is usually the place where the cursor should be requeried (because you had deactivated it in onStop
.
Derived classes must call through to the super class's implementation of this method. If they do not, an exception will be thrown.
If you override this method you must call through to the superclass implementation.
onRestoreInstanceState
protected open fun onRestoreInstanceState(savedInstanceState: Bundle): Unit
This method is called after onStart
when the activity is being re-initialized from a previously saved state, given here in savedInstanceState. Most implementations will simply use #onCreate to restore their state, but it is sometimes convenient to do it here after all of the initialization has been done or to allow subclasses to decide whether to use your default implementation. The default implementation of this method performs a restore of any view state that had previously been frozen by #onSaveInstanceState.
This method is called between onStart
and #onPostCreate. This method is called only when recreating an activity; the method isn't invoked if onStart
is called for any other reason.
Parameters | |
---|---|
savedInstanceState |
Bundle: the data most recently supplied in #onSaveInstanceState. This value cannot be null . |
See Also
onResume
protected open fun onResume(): Unit
Called after #onRestoreInstanceState, onRestart
, or onPause
. This is usually a hint for your activity to start interacting with the user, which is a good indicator that the activity became active and ready to receive input. This sometimes could also be a transit state toward another resting state. For instance, an activity may be relaunched to onPause
due to configuration changes and the activity was visible, but wasn't the top-most activity of an activity task. onResume
is guaranteed to be called before onPause
in this case which honors the activity lifecycle policy and the activity eventually rests in onPause
.
On platform versions prior to android.os.Build.VERSION_CODES#Q
this is also a good place to try to open exclusive-access devices or to get access to singleton resources. Starting with android.os.Build.VERSION_CODES#Q
there can be multiple resumed activities in the system simultaneously, so onTopResumedActivityChanged(boolean)
should be used for that purpose instead.
Derived classes must call through to the super class's implementation of this method. If they do not, an exception will be thrown.
If you override this method you must call through to the superclass implementation.
onSaveInstanceState
protected open fun onSaveInstanceState(outState: Bundle): Unit
Called to retrieve per-instance state from an activity before being killed so that the state can be restored in #onCreate or #onRestoreInstanceState (the Bundle
populated by this method will be passed to both).
This method is called before an activity may be killed so that when it comes back some time in the future it can restore its state. For example, if activity B is launched in front of activity A, and at some point activity A is killed to reclaim resources, activity A will have a chance to save the current state of its user interface via this method so that when the user returns to activity A, the state of the user interface can be restored via #onCreate or #onRestoreInstanceState.
Do not confuse this method with activity lifecycle callbacks such as onPause
, which is always called when the user no longer actively interacts with an activity, or onStop
which is called when activity becomes invisible. One example of when onPause
and onStop
is called and not this method is when a user navigates back from activity B to activity A: there is no need to call #onSaveInstanceState on B because that particular instance will never be restored, so the system avoids calling it. An example when onPause
is called and not #onSaveInstanceState is when activity B is launched in front of activity A: the system may avoid calling #onSaveInstanceState on activity A if it isn't killed during the lifetime of B since the state of the user interface of A will stay intact.
The default implementation takes care of most of the UI per-instance state for you by calling android.view.View#onSaveInstanceState()
on each view in the hierarchy that has an id, and by saving the id of the currently focused view (all of which is restored by the default implementation of #onRestoreInstanceState). If you override this method to save additional information not captured by each individual view, you will likely want to call through to the default implementation, otherwise be prepared to save all of the state of each view yourself.
If called, this method will occur after onStop
for applications targeting platforms starting with android.os.Build.VERSION_CODES#P
. For applications targeting earlier platform versions this method will occur before onStop
and there are no guarantees about whether it will occur before or after onPause
.
Parameters | |
---|---|
outState |
Bundle: Bundle in which to place your saved state. This value cannot be null . |
See Also
onStart
protected open fun onStart(): Unit
Called after #onCreate — or after onRestart
when the activity had been stopped, but is now again being displayed to the user. It will usually be followed by onResume
. This is a good place to begin drawing visual elements, running animations, etc.
You can call finish
from within this function, in which case onStop
will be immediately called after onStart
without the lifecycle transitions in-between (onResume
, onPause
, etc) executing.
Derived classes must call through to the super class's implementation of this method. If they do not, an exception will be thrown.
If you override this method you must call through to the superclass implementation.
onStop
protected open fun onStop(): Unit
Called when you are no longer visible to the user. You will next receive either onRestart
, onDestroy
, or nothing, depending on later user activity. This is a good place to stop refreshing UI, running animations and other visual things.
Derived classes must call through to the super class's implementation of this method. If they do not, an exception will be thrown.
If you override this method you must call through to the superclass implementation.
See Also
onTitleChanged
protected open fun onTitleChanged(
title: CharSequence!,
color: Int
): Unit
onUserLeaveHint
protected open fun onUserLeaveHint(): Unit
Called as part of the activity lifecycle when an activity is about to go into the background as the result of user choice. For example, when the user presses the Home key, onUserLeaveHint
will be called, but when an incoming phone call causes the in-call Activity to be automatically brought to the foreground, onUserLeaveHint
will not be called on the activity being interrupted. In cases when it is invoked, this method is called right before the activity's onPause
callback.
This callback and onUserInteraction
are intended to help activities manage status bar notifications intelligently; specifically, for helping activities determine the proper time to cancel a notification.