HitResult


public final class HitResult


Defines an intersection between a ray and estimated real-world geometry.

Can be obtained from Interaction.hitTest.

Summary

Public methods

final @NonNull Anchor
boolean
equals(Object other)
final float

the distance from the camera to the hit location, in meters.

final @NonNull Pose

the Pose of the intersection between a ray and the Trackable.

final @NonNull Trackable<@NonNull Trackable.State>

the Trackable that was hit.

int

Public methods

createAnchor

Added in 1.0.0-alpha01
public final @NonNull Anchor createAnchor()

equals

public boolean equals(Object other)

getDistance

Added in 1.0.0-alpha01
public final float getDistance()

the distance from the camera to the hit location, in meters.

getHitPose

Added in 1.0.0-alpha01
public final @NonNull Pose getHitPose()

the Pose of the intersection between a ray and the Trackable.

getTrackable

Added in 1.0.0-alpha01
public final @NonNull Trackable<@NonNull Trackable.StategetTrackable()

the Trackable that was hit.

hashCode

public int hashCode()