LightingColorFilter



Create a ColorFilter that can be used to simulate simple lighting effects. A lighting ColorFilter is defined by two parameters, one used to multiply the source color and one used to add to the source color

Summary

Public constructors

LightingColorFilter(multiply: Color, add: Color)
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Public functions

open operator Boolean
equals(other: Any?)
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open Int
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open String
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Public properties

Color

Color that will be added to the source color when the color filter is applied.

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Color

Color used to multiply the source color when the color filter is applied.

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Public constructors

LightingColorFilter

LightingColorFilter(multiply: Color, add: Color)

Public functions

equals

open operator fun equals(other: Any?): Boolean

hashCode

open fun hashCode(): Int

toString

open fun toString(): String

Public properties

add

val addColor

Color that will be added to the source color when the color filter is applied.

multiply

val multiplyColor

Color used to multiply the source color when the color filter is applied.