Velocity


A two dimensional velocity in pixels per second.

Summary

Public companion properties

Velocity

An offset with zero magnitude.

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Public functions

operator Float

The horizontal component of the velocity in pixels per second.

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operator Float

The vertical component of the velocity in pixels per second.

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Velocity
copy(x: Float, y: Float)

Returns a copy of this Velocity instance optionally overriding the x or y parameter

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operator Velocity
div(operand: Float)

Division operator.

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operator Velocity
minus(other: Velocity)

Binary subtraction operator.

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operator Velocity
plus(other: Velocity)

Binary addition operator.

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operator Velocity
rem(operand: Float)

Modulo (remainder) operator.

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operator Velocity
times(operand: Float)

Multiplication operator.

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open String
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operator Velocity

Unary negation operator.

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Public properties

Float

The horizontal component of the velocity in pixels per second.

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Float

The vertical component of the velocity in pixels per second.

Cmn

Public companion properties

Zero

val ZeroVelocity

An offset with zero magnitude.

This can be used to represent the origin of a coordinate space.

Public functions

component1

operator fun component1(): Float

The horizontal component of the velocity in pixels per second.

component2

operator fun component2(): Float

The vertical component of the velocity in pixels per second.

copy

fun copy(x: Float = this.x, y: Float = this.y): Velocity

Returns a copy of this Velocity instance optionally overriding the x or y parameter

div

operator fun div(operand: Float): Velocity

Division operator.

Returns a Velocity whose coordinates are those of the left-hand-side operand (an Velocity) divided by the scalar right-hand-side operand (a Float).

minus

operator fun minus(other: Velocity): Velocity

Binary subtraction operator.

Returns a Velocity whose x value is the left-hand-side operand's x minus the right-hand-side operand's x and whose y value is the left-hand-side operand's y minus the right-hand-side operand's y.

plus

operator fun plus(other: Velocity): Velocity

Binary addition operator.

Returns a Velocity whose x value is the sum of the x values of the two operands, and whose y value is the sum of the y values of the two operands.

rem

operator fun rem(operand: Float): Velocity

Modulo (remainder) operator.

Returns a Velocity whose coordinates are the remainder of dividing the coordinates of the left-hand-side operand (a Velocity) by the scalar right-hand-side operand (a Float).

times

operator fun times(operand: Float): Velocity

Multiplication operator.

Returns a Velocity whose coordinates are those of the left-hand-side operand (a Velocity) multiplied by the scalar right-hand-side operand (a Float).

toString

open fun toString(): String

unaryMinus

operator fun unaryMinus(): Velocity

Unary negation operator.

Returns a Velocity with the coordinates negated.

If the Velocity represents an arrow on a plane, this operator returns the same arrow but pointing in the reverse direction.

Public properties

x

val xFloat

The horizontal component of the velocity in pixels per second.

y

val yFloat

The vertical component of the velocity in pixels per second.