GPUOrigin3D


public final class GPUOrigin3D


Defines a three-dimensional origin point (x, y, z).

Summary

Public constructors

GPUOrigin3D(int x, int y, int z)

Public methods

final int

The x-coordinate of the origin.

final int

The y-coordinate of the origin.

final int

The z-coordinate of the origin.

final void
setX(int x)

The x-coordinate of the origin.

final void
setY(int y)

The y-coordinate of the origin.

final void
setZ(int z)

The z-coordinate of the origin.

Public constructors

GPUOrigin3D

Added in 1.0.0-alpha04
public GPUOrigin3D(int x, int y, int z)

Public methods

getX

Added in 1.0.0-alpha04
public final int getX()

The x-coordinate of the origin.

getY

Added in 1.0.0-alpha04
public final int getY()

The y-coordinate of the origin.

getZ

Added in 1.0.0-alpha04
public final int getZ()

The z-coordinate of the origin.

setX

Added in 1.0.0-alpha04
public final void setX(int x)

The x-coordinate of the origin.

setY

Added in 1.0.0-alpha04
public final void setY(int y)

The y-coordinate of the origin.

setZ

Added in 1.0.0-alpha04
public final void setZ(int z)

The z-coordinate of the origin.