Added in API level 4

OvershootInterpolator


open class OvershootInterpolator : BaseInterpolator
kotlin.Any
   ↳ android.view.animation.BaseInterpolator
   ↳ android.view.animation.OvershootInterpolator

An interpolator where the change flings forward and overshoots the last value then comes back.

Summary

Public constructors

Public methods
open Float

Maps a value representing the elapsed fraction of an animation to a value that represents the interpolated fraction.

Public constructors

OvershootInterpolator

Added in API level 4
OvershootInterpolator()

OvershootInterpolator

Added in API level 4
OvershootInterpolator(
    context: Context!,
    attrs: AttributeSet!)

OvershootInterpolator

Added in API level 4
OvershootInterpolator(tension: Float)
Parameters
tension Float: Amount of overshoot. When tension equals 0.0f, there is no overshoot and the interpolator becomes a simple deceleration interpolator.

Public methods

getInterpolation

Added in API level 4
open fun getInterpolation(t: Float): Float

Maps a value representing the elapsed fraction of an animation to a value that represents the interpolated fraction. This interpolated value is then multiplied by the change in value of an animation to derive the animated value at the current elapsed animation time.

Parameters
input A value between 0 and 1.0 indicating our current point in the animation where 0 represents the start and 1.0 represents the end
Return
Float The interpolation value. This value can be more than 1.0 for interpolators which overshoot their targets, or less than 0 for interpolators that undershoot their targets.