UnicodeSetIterator
open class UnicodeSetIterator
kotlin.Any | |
↳ | android.icu.text.UnicodeSetIterator |
UnicodeSetIterator iterates over the contents of a UnicodeSet. It iterates over either code points or code point ranges. After all code points or ranges have been returned, it returns the multicharacter strings of the UnicodeSet, if any.
This class is not intended for public subclassing.
To iterate over code points and multicharacter strings, use a loop like this:
for (UnicodeSetIterator it = new UnicodeSetIterator(set); it.next();) { processString(it.getString()); }
To iterate over code point ranges, use a loop like this:
for (UnicodeSetIterator it = new UnicodeSetIterator(set); it.nextRange();) { if (it.codepoint != UnicodeSetIterator.IS_STRING) { processCodepointRange(it.codepoint, it.codepointEnd); } else { processString(it.getString()); } }
To iterate over only the strings, start with new UnicodeSetIterator(set).skipToStrings()
.
Warning: For speed, UnicodeSet iteration does not check for concurrent modification. Do not alter the UnicodeSet while iterating.
Summary
Public constructors | |
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UnicodeSetIterator(set: UnicodeSet!) Create an iterator over the given set. |
|
Create an iterator over nothing. |
Public methods | |
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open String! |
Gets the current string from the iterator. |
open Boolean |
next() Returns the next element in the set, either a single code point or a string. |
open Boolean |
Returns the next element in the set, either a code point range or a string. |
open Unit |
reset(uset: UnicodeSet!) Sets this iterator to visit the elements of the given set and resets it to the start of that set. |
open Unit |
reset() Resets this iterator to the start of the set. |
open UnicodeSetIterator! |
Skips over the remaining code points/ranges, if any. |
Properties | |
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static Int |
Value of codepoint if the iterator points to a string. |
Int |
Current code point, or the special value IS_STRING, if the iterator points to a string. |
Int |
When iterating over ranges using nextRange(), codepointEnd contains the inclusive end of the iteration range, if codepoint != IS_STRING. |
String! |
If codepoint == IS_STRING, then string points to the current string. |
Public constructors
UnicodeSetIterator
UnicodeSetIterator(set: UnicodeSet!)
Create an iterator over the given set.
Parameters | |
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set |
UnicodeSet!: set to iterate over |
UnicodeSetIterator
UnicodeSetIterator()
Create an iterator over nothing. next() and nextRange() return false. This is a convenience constructor allowing the target to be set later.
Public methods
getString
open fun getString(): String!
Gets the current string from the iterator. Only use after calling next(), not nextRange().
next
open fun next(): Boolean
Returns the next element in the set, either a single code point or a string. If there are no more elements in the set, return false. If codepoint == IS_STRING, the value is a string in the string field. Otherwise the value is a single code point in the codepoint field.
The order of iteration is all code points in sorted order, followed by all strings sorted order. codepointEnd is undefined after calling this method. string is undefined unless codepoint == IS_STRING. Do not mix calls to next() and nextRange() without calling reset() between them. The results of doing so are undefined.
Warning: For speed, UnicodeSet iteration does not check for concurrent modification. Do not alter the UnicodeSet while iterating.
Return | |
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Boolean |
true if there was another element in the set and this object contains the element. |
nextRange
open fun nextRange(): Boolean
Returns the next element in the set, either a code point range or a string. If there are no more elements in the set, return false. If codepoint == IS_STRING, the value is a string in the string field. Otherwise the value is a range of one or more code points from codepoint to codepointeEnd inclusive.
The order of iteration is all code points ranges in sorted order, followed by all strings sorted order. Ranges are disjoint and non-contiguous. string is undefined unless codepoint == IS_STRING. Do not mix calls to next() and nextRange() without calling reset() between them. The results of doing so are undefined.
Return | |
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Boolean |
true if there was another element in the set and this object contains the element. |
reset
open fun reset(uset: UnicodeSet!): Unit
Sets this iterator to visit the elements of the given set and resets it to the start of that set. The iterator is valid only so long as set is valid.
Parameters | |
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uset |
UnicodeSet!: the set to iterate over. |
skipToStrings
open fun skipToStrings(): UnicodeSetIterator!
Skips over the remaining code points/ranges, if any. A following call to next() or nextRange() will yield a string, if there is one. No-op if next() would return false, or if it would yield a string anyway.
Return | |
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UnicodeSetIterator! |
this |
Properties
IS_STRING
static var IS_STRING: Int
Value of codepoint if the iterator points to a string. If codepoint == IS_STRING, then examine string for the current iteration result.
codepoint
var codepoint: Int
Current code point, or the special value IS_STRING, if the iterator points to a string.
codepointEnd
var codepointEnd: Int
When iterating over ranges using nextRange(), codepointEnd contains the inclusive end of the iteration range, if codepoint != IS_STRING. If iterating over code points using next(), or if codepoint == IS_STRING, then the value of codepointEnd is undefined.
string
var string: String!
If codepoint == IS_STRING, then string points to the current string. If codepoint != IS_STRING, the value of string is undefined.